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author | Reimar <Reimar@Leike.name> | 2015-12-08 11:31:35 +0100 |
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committer | Reimar <Reimar@Leike.name> | 2015-12-08 11:31:35 +0100 |
commit | e3a66514d57ff4acf2f02df7d86bd2cf8be0e730 (patch) | |
tree | 686eabd8aac2f2eb9d0b3429fe0feee3f031904a | |
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initial commit
174 files changed, 10952 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..94b8e6e --- /dev/null +++ b/.gitignore | |||
@@ -0,0 +1,6 @@ | |||
1 | **~ | ||
2 | **.o | ||
3 | old releases | ||
4 | save/** | ||
5 | Game | ||
6 | .depend | ||
@@ -0,0 +1,1316 @@ | |||
1 | #include "GUI.h" | ||
2 | |||
3 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN | ||
4 | Uint32 rmask = 0xff000000; | ||
5 | Uint32 gmask = 0x00ff0000; | ||
6 | Uint32 bmask = 0x0000ff00; | ||
7 | Uint32 amask = 0x000000ff; | ||
8 | #else | ||
9 | Uint32 rmask = 0x000000ff; | ||
10 | Uint32 gmask = 0x0000ff00; | ||
11 | Uint32 bmask = 0x00ff0000; | ||
12 | Uint32 amask = 0xff000000; | ||
13 | #endif | ||
14 | |||
15 | |||
16 | Label::Label() | ||
17 | { | ||
18 | pos.x = 0; | ||
19 | pos.y = 0; | ||
20 | pos.w = 0; | ||
21 | pos.h = 14; | ||
22 | caption = ""; | ||
23 | textColor.r = 255; | ||
24 | textColor.g = 255; | ||
25 | textColor.b = 255; | ||
26 | render(); | ||
27 | } | ||
28 | |||
29 | Label::Label(string ncaption, SDL_Rect& npos) | ||
30 | { | ||
31 | pos = npos; | ||
32 | textColor.r = 255; | ||
33 | textColor.g = 255; | ||
34 | textColor.b = 255; | ||
35 | caption = ncaption; | ||
36 | npos.w = render(); | ||
37 | } | ||
38 | |||
39 | int Label::setTextSize(int ntextSize) | ||
40 | { | ||
41 | pos.h = ntextSize; | ||
42 | SDL_FreeSurface(image); | ||
43 | return render(); | ||
44 | } | ||
45 | |||
46 | void Label::setTextColor(SDL_Color ntextColor) | ||
47 | { | ||
48 | textColor = ntextColor; | ||
49 | SDL_FreeSurface(image); | ||
50 | render(); | ||
51 | } | ||
52 | |||
53 | int Label::setCaption(string ncaption) | ||
54 | { | ||
55 | if(caption == ncaption) | ||
56 | return pos.w; | ||
57 | caption = ncaption; | ||
58 | SDL_FreeSurface(image); | ||
59 | return render(); | ||
60 | } | ||
61 | |||
62 | int Label::render() | ||
63 | { | ||
64 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",pos.h); | ||
65 | image = NULL; | ||
66 | image = TTF_RenderText_Solid(font, caption.c_str(),textColor); | ||
67 | if(caption.size() == 0) | ||
68 | cout << "empty caption!!!" << endl; | ||
69 | if(image == NULL) | ||
70 | { | ||
71 | cout << "Error rendering Label with caption " << caption << endl; | ||
72 | return 0; | ||
73 | } | ||
74 | TTF_CloseFont(font); | ||
75 | pos.w = image->w; | ||
76 | return image->w; | ||
77 | } | ||
78 | |||
79 | |||
80 | void Label::draw(SDL_Surface* screen) | ||
81 | { | ||
82 | SDL_Rect temp = pos; | ||
83 | SDL_BlitSurface(image, NULL, screen, &temp); | ||
84 | } | ||
85 | |||
86 | Label::~Label() | ||
87 | { | ||
88 | SDL_FreeSurface(image); | ||
89 | } | ||
90 | |||
91 | vector<Label*> textField(string s, SDL_Rect& r, int textSize) | ||
92 | { | ||
93 | vector<Label*> result; | ||
94 | vector<vector<string> > splitted = splitString(s); | ||
95 | bool done = false; | ||
96 | int currentLine = 0; | ||
97 | int currentWord = 0; | ||
98 | int currentPos = 0; | ||
99 | while(!done) | ||
100 | { | ||
101 | bool done2 = false; | ||
102 | int splitAt = splitted[currentLine].size(); | ||
103 | while(!done2) | ||
104 | { | ||
105 | string temp; | ||
106 | for(int i = currentWord; i < splitAt; ++i) | ||
107 | { | ||
108 | temp += splitted[currentLine][i]; | ||
109 | if(i != (int) splitAt-1) | ||
110 | temp += " "; | ||
111 | } | ||
112 | SDL_Rect npos = r; | ||
113 | npos.y += currentPos; | ||
114 | npos.h = textSize; | ||
115 | if(temp != "") | ||
116 | { | ||
117 | Label* l = new Label(temp, npos); | ||
118 | if(npos.w < r.w) | ||
119 | { | ||
120 | done2 = true; | ||
121 | result.push_back(l); | ||
122 | currentWord = splitAt; | ||
123 | currentPos += textSize*1.1; | ||
124 | |||
125 | } | ||
126 | else | ||
127 | { | ||
128 | delete l; | ||
129 | splitAt--; | ||
130 | if(splitAt == currentWord) | ||
131 | { | ||
132 | cout << "failed rendering Textbox. Word too long?" << endl; | ||
133 | return result; | ||
134 | } | ||
135 | } | ||
136 | } | ||
137 | else | ||
138 | { | ||
139 | done2 = true; | ||
140 | currentWord = splitAt; | ||
141 | currentPos += textSize*1.1; | ||
142 | } | ||
143 | } | ||
144 | while(currentWord == (int)splitted[currentLine].size()) | ||
145 | { | ||
146 | currentWord = 0; | ||
147 | currentLine++; | ||
148 | if((int) splitted.size() == currentLine) | ||
149 | { | ||
150 | done = true; | ||
151 | break; | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | r.h = currentPos + textSize; | ||
156 | return result; | ||
157 | } | ||
158 | |||
159 | SlidingBackground::SlidingBackground(SDL_Surface *nbackground, double nxSpeed, double nySpeed) | ||
160 | { | ||
161 | randm = true; | ||
162 | background = nbackground; | ||
163 | xSpeed = nxSpeed; | ||
164 | ySpeed = nySpeed; | ||
165 | if(background->w > 0) | ||
166 | { | ||
167 | x1 = rand()%background->w; | ||
168 | x2 = rand()%background->w; | ||
169 | } | ||
170 | if(background->h > 0) | ||
171 | y = rand()%background->h; | ||
172 | } | ||
173 | |||
174 | SlidingBackground::~SlidingBackground() | ||
175 | { | ||
176 | SDL_FreeSurface(background); | ||
177 | } | ||
178 | |||
179 | |||
180 | void SlidingBackground::draw(SDL_Surface *screen) | ||
181 | { | ||
182 | SDL_Rect pos; | ||
183 | pos.x = x1; | ||
184 | pos.y = y; | ||
185 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
186 | pos.x = x1-background->w; | ||
187 | pos.y = y; | ||
188 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
189 | pos.x = x2; | ||
190 | pos.y = y - background->h; | ||
191 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
192 | pos.x = x2 - background->w; | ||
193 | pos.y = y - background->h; | ||
194 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
195 | } | ||
196 | void SlidingBackground::frame(double time) | ||
197 | { | ||
198 | y += ySpeed*time; | ||
199 | if(y >= background->h) | ||
200 | { | ||
201 | y -= background->h; | ||
202 | x1 = x2; | ||
203 | x2 = 0; | ||
204 | if(randm) | ||
205 | x2 = rand()%background->w; | ||
206 | } | ||
207 | if(y < 0) | ||
208 | { | ||
209 | y += background->h; | ||
210 | x2 = x1; | ||
211 | x1 = 0; | ||
212 | if(randm) | ||
213 | x1 = rand()%background->w; | ||
214 | } | ||
215 | x1 += xSpeed*time; | ||
216 | if(x1 < 0) | ||
217 | x1 += background->w; | ||
218 | if(x1 >= background->w) | ||
219 | x1 -= background->w; | ||
220 | x2 += xSpeed*time; | ||
221 | if(x2 < 0) | ||
222 | x2 += background->w; | ||
223 | if(x2 >= background->w) | ||
224 | x2 -= background->h; | ||
225 | } | ||
226 | |||
227 | void SlidingBackground::setRandom(bool r) | ||
228 | { | ||
229 | randm = r; | ||
230 | if(r) | ||
231 | { | ||
232 | x1 = rand()%background->w; | ||
233 | x2 = rand()%background->w; | ||
234 | } | ||
235 | else | ||
236 | { | ||
237 | x1 = 0; | ||
238 | x2 = 0; | ||
239 | } | ||
240 | } | ||
241 | |||
242 | |||
243 | TextBox::TextBox(vector<Label*> nlabels) | ||
244 | { | ||
245 | labels = nlabels; | ||
246 | } | ||
247 | |||
248 | TextBox::~TextBox() | ||
249 | { | ||
250 | for(int i = 0; i < (int) labels.size(); ++i) | ||
251 | delete labels[i]; | ||
252 | } | ||
253 | |||
254 | void TextBox::draw(SDL_Surface *screen) | ||
255 | { | ||
256 | for(int i = 0; i < (int) labels.size(); ++i) | ||
257 | labels[i]->draw(screen); | ||
258 | } | ||
259 | int TextBox::handleEvents(SDL_Event event){return 0;} | ||
260 | void TextBox::frame(double time){} | ||
261 | void TextBox::refresh(){} | ||
262 | |||
263 | Button::Button(SDL_Rect npos, SDL_Surface *nnormal, SDL_Surface *nmouseOver, SDL_Surface *npressed, SDL_Surface *ninactive) | ||
264 | { | ||
265 | clicked = false; | ||
266 | over = false; | ||
267 | deactivated = false; | ||
268 | selected = false; | ||
269 | isDblClckButton = false; | ||
270 | timer = 0; | ||
271 | pos = npos; | ||
272 | normal = nnormal; | ||
273 | mouseOver = nmouseOver; | ||
274 | pressed = npressed; | ||
275 | inactive = ninactive; | ||
276 | cout << "This constructor is never called!" << endl; | ||
277 | } | ||
278 | |||
279 | Button::Button(SDL_Rect npos, string message, int& shouldbeTextSize) | ||
280 | { | ||
281 | int textSize; | ||
282 | if(shouldbeTextSize == 0) | ||
283 | textSize = (npos.h*2)/3; | ||
284 | else | ||
285 | textSize = shouldbeTextSize; | ||
286 | |||
287 | clicked = false; | ||
288 | over = false; | ||
289 | deactivated = false; | ||
290 | selected = false; | ||
291 | isDblClckButton = false; | ||
292 | timer = 0; | ||
293 | pos = npos; | ||
294 | SDL_Color textColor; | ||
295 | textColor.r = 255; | ||
296 | textColor.g = 255; | ||
297 | textColor.b = 255; | ||
298 | |||
299 | bool done = false; | ||
300 | while(!done && textSize) | ||
301 | { | ||
302 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",textSize); | ||
303 | normal = NULL; | ||
304 | normal = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
305 | if(normal == NULL) | ||
306 | { | ||
307 | cout << "Error rendering button with message " << message << endl; | ||
308 | return; | ||
309 | } | ||
310 | done = normal->w <= pos.w; | ||
311 | if(!done) | ||
312 | { | ||
313 | SDL_FreeSurface(normal); | ||
314 | textSize--; | ||
315 | } | ||
316 | TTF_CloseFont(font); | ||
317 | } | ||
318 | if(textSize == 0) | ||
319 | { | ||
320 | cout << "textSize error. failbutton is fail!" << endl; | ||
321 | return ; | ||
322 | } | ||
323 | done = false; | ||
324 | while(!done && textSize) | ||
325 | { | ||
326 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Bold.ttf",textSize); | ||
327 | mouseOver = NULL; | ||
328 | mouseOver = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
329 | if(mouseOver == NULL) | ||
330 | { | ||
331 | cout << "Error rendering button with message " << message << endl; | ||
332 | return; | ||
333 | } | ||
334 | TTF_CloseFont(font); | ||
335 | done = mouseOver->w <= pos.w; | ||
336 | if(!done) | ||
337 | { | ||
338 | SDL_FreeSurface(mouseOver); | ||
339 | textSize--; | ||
340 | } | ||
341 | } | ||
342 | if(textSize == 0) | ||
343 | { | ||
344 | cout << "textSize error. failbutton is fail!" << endl; | ||
345 | return ; | ||
346 | } | ||
347 | |||
348 | textColor.b = 17; | ||
349 | textColor.g = 200; | ||
350 | textColor.r = 250; | ||
351 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",textSize); | ||
352 | pressed = NULL; | ||
353 | pressed = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
354 | if(pressed == NULL) | ||
355 | { | ||
356 | cout << "Error rendering button with message " << message << endl; | ||
357 | return; | ||
358 | } | ||
359 | |||
360 | textColor.b = 155; | ||
361 | textColor.g = 155; | ||
362 | textColor.r = 155; | ||
363 | inactive = NULL; | ||
364 | inactive = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
365 | if(inactive == NULL) | ||
366 | { | ||
367 | cout << "Error rendering button with message " << message << endl; | ||
368 | return; | ||
369 | } | ||
370 | TTF_CloseFont(font); | ||
371 | shouldbeTextSize = textSize; | ||
372 | } | ||
373 | |||
374 | void Button::draw(SDL_Surface *screen) | ||
375 | { | ||
376 | SDL_Rect drawPos; | ||
377 | if(deactivated) | ||
378 | { | ||
379 | drawPos.x = pos.x + (pos.w - inactive->w)/2; | ||
380 | drawPos.y = pos.y + (pos.h - inactive->h)/2; | ||
381 | SDL_BlitSurface(inactive,NULL,screen,&drawPos); | ||
382 | return; | ||
383 | } | ||
384 | if(clicked && !isDblClckButton) | ||
385 | { | ||
386 | drawPos.x = pos.x + (pos.w-pressed->w)/2; | ||
387 | drawPos.y = pos.y + (pos.h-pressed->h)/2; | ||
388 | SDL_BlitSurface(pressed,NULL,screen,&drawPos); | ||
389 | return; | ||
390 | } | ||
391 | if((over && !isDblClckButton) || selected) | ||
392 | { | ||
393 | drawPos.x = pos.x + (pos.w-mouseOver->w)/2; | ||
394 | drawPos.y = pos.y + (pos.h-mouseOver->h)/2; | ||
395 | SDL_BlitSurface(mouseOver,NULL,screen,&drawPos); | ||
396 | return; | ||
397 | } | ||
398 | drawPos.x = pos.x + (pos.w-normal->w)/2; | ||
399 | drawPos.y = pos.y + (pos.h-normal->h)/2; | ||
400 | SDL_BlitSurface(normal,NULL,screen,&drawPos); | ||
401 | } | ||
402 | |||
403 | int Button::handleEvents(const SDL_Event& event) | ||
404 | { | ||
405 | int x,y; | ||
406 | SDL_Surface *current; | ||
407 | if(deactivated) | ||
408 | current = inactive; | ||
409 | else if(clicked) | ||
410 | current = pressed; | ||
411 | else if(over) | ||
412 | current = mouseOver; | ||
413 | else | ||
414 | current = normal; | ||
415 | int xmin = pos.x + (pos.w-current->w)/2; | ||
416 | int xmax = pos.x + (current->w + pos.w)/2; | ||
417 | int ymin = pos.y + (pos.h-current->h)/2; | ||
418 | int ymax = pos.y + (current->h + pos.h)/2; | ||
419 | if(event.type == SDL_MOUSEMOTION) | ||
420 | { | ||
421 | x = event.motion.x; | ||
422 | y = event.motion.y; | ||
423 | if(x < xmin || y < ymin || x >= xmax || y >= ymax) | ||
424 | over = false; | ||
425 | else | ||
426 | over = true; | ||
427 | } | ||
428 | if(event.type == SDL_MOUSEBUTTONDOWN) | ||
429 | { | ||
430 | if(event.button.button == SDL_BUTTON_LEFT) | ||
431 | { | ||
432 | x = event.button.x; | ||
433 | y = event.button.y; | ||
434 | if(x < xmin || y < ymin || x >= xmax || y >= ymax) | ||
435 | over = false; | ||
436 | else | ||
437 | { | ||
438 | if(isDblClckButton) | ||
439 | { | ||
440 | if(clicked && selected) | ||
441 | { | ||
442 | clicked = false; | ||
443 | selected = true; | ||
444 | return BUTTON_CLICKED; | ||
445 | } | ||
446 | else | ||
447 | { | ||
448 | timer = 0.2; | ||
449 | over = true; | ||
450 | clicked = true; | ||
451 | selected = true; | ||
452 | return BUTTON_SELECTED; | ||
453 | } | ||
454 | } | ||
455 | over = true; | ||
456 | clicked = true; | ||
457 | } | ||
458 | } | ||
459 | } | ||
460 | if(event.type == SDL_MOUSEBUTTONUP) | ||
461 | { | ||
462 | if(event.button.button == SDL_BUTTON_LEFT) | ||
463 | { | ||
464 | x = event.button.x; | ||
465 | y = event.button.y; | ||
466 | if(x < xmin || y < ymin || x >= xmax || y >= ymax) | ||
467 | over = false; | ||
468 | else | ||
469 | { | ||
470 | over = true; | ||
471 | if(clicked && !isDblClckButton) | ||
472 | { | ||
473 | clicked = false; | ||
474 | if(deactivated) | ||
475 | return BUTTON_NORMAL; | ||
476 | if(!isDblClckButton) | ||
477 | return BUTTON_CLICKED; | ||
478 | } | ||
479 | } | ||
480 | if(!isDblClckButton) | ||
481 | clicked = false; | ||
482 | } | ||
483 | } | ||
484 | if(over) | ||
485 | { | ||
486 | if(pressed) | ||
487 | return BUTTON_PRESSEDOVER; | ||
488 | return BUTTON_PRESSEDOUT; | ||
489 | } | ||
490 | return BUTTON_NORMAL; | ||
491 | } | ||
492 | |||
493 | void Button::frame(double time) | ||
494 | { | ||
495 | timer -= time; | ||
496 | if(timer < 0 && isDblClckButton) | ||
497 | clicked = false; | ||
498 | } | ||
499 | |||
500 | void Button::refresh() | ||
501 | { | ||
502 | clicked = false; | ||
503 | over = false; | ||
504 | } | ||
505 | |||
506 | Button::~Button() | ||
507 | { | ||
508 | SDL_FreeSurface(pressed); | ||
509 | SDL_FreeSurface(mouseOver); | ||
510 | SDL_FreeSurface(normal); | ||
511 | //sometimes crashes the game on exit | ||
512 | SDL_FreeSurface(inactive); | ||
513 | } | ||
514 | |||
515 | //fancy Button | ||
516 | Button::Button(SDL_Rect npos, SDL_Surface* content, bool fancy) | ||
517 | { | ||
518 | if(content->h < 21) | ||
519 | { | ||
520 | SDL_Surface* temp = content; | ||
521 | content = rotozoomSurface(content,0,2,0); | ||
522 | SDL_FreeSurface(temp); | ||
523 | } | ||
524 | if(content->h > 42) | ||
525 | { | ||
526 | SDL_Surface* temp = content; | ||
527 | content = rotozoomSurface(content,0,0.5,0); | ||
528 | SDL_FreeSurface(temp); | ||
529 | } | ||
530 | deactivated = false; | ||
531 | over = false; | ||
532 | clicked = false; | ||
533 | selected = false; | ||
534 | isDblClckButton = false; | ||
535 | timer = 0; | ||
536 | pos = npos; | ||
537 | int size = 48; | ||
538 | |||
539 | SDL_Surface* norm = NULL; | ||
540 | norm = IMG_Load("data/images/fancy_button.bmp"); | ||
541 | if(norm == NULL) | ||
542 | { | ||
543 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
544 | } | ||
545 | SDL_Surface* inac = NULL; | ||
546 | inac = IMG_Load("data/images/fancy_button_unavailable.bmp"); | ||
547 | if(inac == NULL) | ||
548 | { | ||
549 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
550 | } | ||
551 | SDL_Surface* pres = NULL; | ||
552 | pres = IMG_Load("data/images/fancy_button_clicked.bmp"); | ||
553 | if(pres == NULL) | ||
554 | { | ||
555 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
556 | } | ||
557 | SDL_Surface* mous = NULL; | ||
558 | mous = IMG_Load("data/images/fancy_button_selected.bmp"); | ||
559 | if(mous == NULL) | ||
560 | { | ||
561 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
562 | } | ||
563 | |||
564 | pressed = IMG_Load("data/images/fancy_button_clicked.bmp"); | ||
565 | inactive = IMG_Load("data/images/fancy_button_unavailable.bmp"); | ||
566 | mouseOver = IMG_Load("data/images/fancy_button_selected.bmp"); | ||
567 | normal = IMG_Load("data/images/fancy_button.bmp"); | ||
568 | SDL_Rect dest; | ||
569 | dest.x = size/2 - content->w/2; | ||
570 | dest.y = size/2 - content->h/2; | ||
571 | SDL_Rect temp = dest; | ||
572 | SDL_BlitSurface(content,NULL,normal,&temp); | ||
573 | temp = dest; | ||
574 | if(fancy) | ||
575 | { | ||
576 | SDL_BlitSurface(content,NULL,pressed,&temp); | ||
577 | temp = dest; | ||
578 | } | ||
579 | SDL_BlitSurface(content,NULL,inactive,&temp); | ||
580 | temp = dest; | ||
581 | SDL_BlitSurface(content,NULL,mouseOver,&temp); | ||
582 | SDL_FreeSurface(content); | ||
583 | SDL_BlitSurface(norm,NULL,normal,NULL); | ||
584 | SDL_FreeSurface(norm); | ||
585 | SDL_BlitSurface(pres,NULL,pressed,NULL); | ||
586 | SDL_FreeSurface(pres); | ||
587 | SDL_BlitSurface(mous,NULL,mouseOver,NULL); | ||
588 | SDL_FreeSurface(mous); | ||
589 | SDL_BlitSurface(inac,NULL,inactive,NULL); | ||
590 | SDL_FreeSurface(inac); | ||
591 | } | ||
592 | |||
593 | //makes direction according to h/w of the Rect | ||
594 | Scrollbar::Scrollbar(SDL_Rect npos) | ||
595 | { | ||
596 | state = 0; | ||
597 | stateGoal = state; | ||
598 | sensitivity = 0.005; | ||
599 | clicked = false; | ||
600 | pos = npos; | ||
601 | if(pos.w > pos.h) | ||
602 | horizontal = true; | ||
603 | else | ||
604 | horizontal = false; | ||
605 | dot = NULL; | ||
606 | dot = IMG_Load("data/images/glowing_dot.png"); | ||
607 | if(!dot) | ||
608 | { | ||
609 | cout << "Error loading dot for scrollbar!" << endl; | ||
610 | return; | ||
611 | } | ||
612 | bar = NULL; | ||
613 | bar = SDL_CreateRGBSurface(0,pos.w,pos.h,32,rmask,gmask,bmask,amask); | ||
614 | SDL_FillRect(bar,NULL,0xFF000102); | ||
615 | SDL_SetAlpha(bar,0,255); | ||
616 | SDL_SetColorKey(bar,SDL_SRCCOLORKEY, 0xFF000102); | ||
617 | if(!bar) | ||
618 | { | ||
619 | cout << "Error loading creating scrollbarsurface" << endl; | ||
620 | return; | ||
621 | } | ||
622 | SDL_Surface* barEnd1 = NULL; | ||
623 | SDL_Surface* barEnd2 = NULL; | ||
624 | if(horizontal) | ||
625 | { | ||
626 | barEnd1 = IMG_Load("data/images/scrollbar_end_h1.png"); | ||
627 | barEnd2 = IMG_Load("data/images/scrollbar_end_h2.png"); | ||
628 | } | ||
629 | else | ||
630 | { | ||
631 | barEnd1 = IMG_Load("data/images/scrollbar_end_v1.png"); | ||
632 | barEnd2 = IMG_Load("data/images/scrollbar_end_v2.png"); | ||
633 | } | ||
634 | if(!barEnd1 || !barEnd2) | ||
635 | { | ||
636 | cout << "Error loading end of scrollbar" << endl; | ||
637 | return; | ||
638 | } | ||
639 | if(horizontal) | ||
640 | { | ||
641 | SDL_BlitSurface(barEnd1,NULL,bar,NULL); | ||
642 | SDL_Rect r; | ||
643 | r.x = pos.w - barEnd1->w; | ||
644 | r.y = 0; | ||
645 | SDL_BlitSurface(barEnd2,NULL,bar,&r); | ||
646 | } | ||
647 | else | ||
648 | { | ||
649 | SDL_BlitSurface(barEnd1,NULL,bar,NULL); | ||
650 | SDL_Rect r; | ||
651 | r.x = 0; | ||
652 | r.y = pos.h - barEnd1->h; | ||
653 | SDL_BlitSurface(barEnd2,NULL,bar,&r); | ||
654 | } | ||
655 | SDL_Surface* barMiddle = NULL; | ||
656 | if(horizontal) | ||
657 | barMiddle = IMG_Load("data/images/scrollbar_h.png"); | ||
658 | else | ||
659 | barMiddle = IMG_Load("data/images/scrollbar_v.png"); | ||
660 | if(!barMiddle) | ||
661 | { | ||
662 | cout << "Error in middle of bar!" << endl; | ||
663 | return; | ||
664 | } | ||
665 | int current = barEnd1->h; | ||
666 | int maxcurrent = max(pos.w,pos.h) - barEnd1->h - barMiddle->w; | ||
667 | while(true) | ||
668 | { | ||
669 | if(horizontal) | ||
670 | { | ||
671 | SDL_Rect r2; | ||
672 | r2.x = current; | ||
673 | r2.y = 0; | ||
674 | if(current >= maxcurrent) | ||
675 | { | ||
676 | SDL_Rect r1; | ||
677 | r1.x = 0; | ||
678 | r1.y = 0; | ||
679 | r1.h = barMiddle->h; | ||
680 | r1.w = barMiddle->h - current + maxcurrent; | ||
681 | SDL_BlitSurface(barMiddle,&r1,bar,&r2); | ||
682 | break; | ||
683 | } | ||
684 | else | ||
685 | SDL_BlitSurface(barMiddle, NULL, bar, &r2); | ||
686 | current += barMiddle->w; | ||
687 | } | ||
688 | else | ||
689 | { | ||
690 | SDL_Rect r2; | ||
691 | r2.x = 0; | ||
692 | r2.y = current; | ||
693 | if(current >= maxcurrent) | ||
694 | { | ||
695 | SDL_Rect r1; | ||
696 | r1.x = 0; | ||
697 | r1.y = 0; | ||
698 | r1.h = barMiddle->h - current + maxcurrent; | ||
699 | r1.w = barMiddle->h; | ||
700 | SDL_BlitSurface(barMiddle,&r1,bar,&r2); | ||
701 | break; | ||
702 | } | ||
703 | else | ||
704 | SDL_BlitSurface(barMiddle, NULL, bar, &r2); | ||
705 | current += barMiddle->h; | ||
706 | } | ||
707 | } | ||
708 | |||
709 | SDL_FreeSurface(barMiddle); | ||
710 | SDL_FreeSurface(barEnd1); | ||
711 | SDL_FreeSurface(barEnd2); | ||
712 | } | ||
713 | |||
714 | Scrollbar::~Scrollbar() | ||
715 | { | ||
716 | SDL_FreeSurface(bar); | ||
717 | SDL_FreeSurface(dot); | ||
718 | } | ||
719 | |||
720 | void Scrollbar::draw(SDL_Surface *screen) | ||
721 | { | ||
722 | SDL_Rect r = pos; | ||
723 | SDL_BlitSurface(bar,NULL,screen,&r); | ||
724 | if(horizontal) | ||
725 | { | ||
726 | r.x = pos.x + state * (pos.w-dot->w); | ||
727 | r.y = pos.y; | ||
728 | } | ||
729 | else | ||
730 | { | ||
731 | r.x = pos.x; | ||
732 | r.y = pos.y + state * (pos.h-dot->h); | ||
733 | } | ||
734 | SDL_BlitSurface(dot,NULL,screen,&r); | ||
735 | } | ||
736 | |||
737 | double Scrollbar::handleEvents(const SDL_Event& event) | ||
738 | { | ||
739 | double x,y; | ||
740 | if(event.type == SDL_MOUSEMOTION && clicked) | ||
741 | { | ||
742 | x = event.motion.x; | ||
743 | y = event.motion.y; | ||
744 | if(x > 50000) | ||
745 | x = -10; | ||
746 | if(y > 50000) | ||
747 | y = -10; | ||
748 | if(horizontal) | ||
749 | { | ||
750 | //state = (x - dot->w/2 - pos.x)/(pos.w-dot->w/2); | ||
751 | stateGoal = (x - dot->w/2 - pos.x)/(pos.w-dot->w); | ||
752 | } | ||
753 | else | ||
754 | { | ||
755 | //state = (y - dot->h/2 - pos.y)/(pos.h-dot->h/2); | ||
756 | stateGoal = (y - dot->h/2 - pos.y)/(pos.h-dot->h); | ||
757 | } | ||
758 | if(stateGoal < 0) | ||
759 | stateGoal = 0; | ||
760 | if(stateGoal > 1) | ||
761 | stateGoal = 1; | ||
762 | // stateGoal = state; | ||
763 | } | ||
764 | if(event.type == SDL_MOUSEBUTTONDOWN) | ||
765 | { | ||
766 | if(event.button.button == SDL_BUTTON_LEFT) | ||
767 | { | ||
768 | x = event.button.x; | ||
769 | y = event.button.y; | ||
770 | if(x >= pos.x && y >= pos.y && x < pos.x + pos.w && y < pos.y + pos.h) | ||
771 | { | ||
772 | clicked = true; | ||
773 | if(horizontal) | ||
774 | { | ||
775 | stateGoal = (x - dot->w/2 - pos.x)/(pos.w-dot->w); | ||
776 | } | ||
777 | else | ||
778 | { | ||
779 | stateGoal = (y - dot->h/2 - pos.y)/(pos.h-dot->h); | ||
780 | } | ||
781 | if(stateGoal < 0) | ||
782 | stateGoal = 0; | ||
783 | if(stateGoal > 1) | ||
784 | stateGoal = 1; | ||
785 | // stateGoal = state; | ||
786 | } | ||
787 | } | ||
788 | if(event.button.button == SDL_BUTTON_WHEELDOWN) | ||
789 | { | ||
790 | stateGoal += max(sensitivity,sqrt(fabs(stateGoal-state))*sqrt(sensitivity)*3); | ||
791 | if(stateGoal > 1) | ||
792 | stateGoal = 1; | ||
793 | } | ||
794 | if(event.button.button == SDL_BUTTON_WHEELUP) | ||
795 | { | ||
796 | stateGoal -= max(sensitivity,sqrt(fabs(stateGoal-state))*sqrt(sensitivity)*3); | ||
797 | if(stateGoal < 0) | ||
798 | stateGoal = 0; | ||
799 | } | ||
800 | } | ||
801 | if(event.type == SDL_MOUSEBUTTONUP) | ||
802 | { | ||
803 | if(event.button.button == SDL_BUTTON_LEFT) | ||
804 | clicked = false; | ||
805 | } | ||
806 | return state; | ||
807 | } | ||
808 | |||
809 | double Scrollbar::frame(double time) | ||
810 | { | ||
811 | state = stateGoal - (stateGoal - state) * pow(M_E,-15*time); | ||
812 | if(fabs(state - stateGoal) < 0.5 / max(pos.w,pos.h)) | ||
813 | state = stateGoal; | ||
814 | return state; | ||
815 | } | ||
816 | |||
817 | void Scrollbar::refresh() | ||
818 | { | ||
819 | } | ||
820 | |||
821 | Scrollable::Scrollable(SDL_Rect npos, AbstractInteractive* nsubInteractive, SDL_Rect subRect, bool nhorizontal, bool nscrollbarSide) | ||
822 | { | ||
823 | wholeMenu = npos; | ||
824 | currentSubPos = 0; | ||
825 | pos = npos; | ||
826 | subInteractive = nsubInteractive; | ||
827 | horizontal = nhorizontal; | ||
828 | fakeScreen = SDL_CreateRGBSurface(0,subRect.w,subRect.h,32,rmask,gmask,bmask,0); | ||
829 | Uint32 colorkey = SDL_MapRGB(fakeScreen->format, 0, 1, 2); | ||
830 | SDL_FillRect(fakeScreen,NULL,colorkey); | ||
831 | SDL_SetColorKey(fakeScreen, SDL_SRCCOLORKEY, colorkey); | ||
832 | SDL_Rect barRect; | ||
833 | if(horizontal) | ||
834 | { | ||
835 | barRect.x = pos.x; | ||
836 | barRect.w = pos.w; | ||
837 | barRect.y = pos.y + nscrollbarSide*(pos.h-10); | ||
838 | barRect.h = 10; | ||
839 | pos.h -= 10; | ||
840 | pos.y += !nscrollbarSide * 10; | ||
841 | } | ||
842 | else | ||
843 | { | ||
844 | barRect.x = pos.x + nscrollbarSide*(pos.w - 10); | ||
845 | barRect.w = 10; | ||
846 | barRect.y = pos.y; | ||
847 | barRect.h = pos.h; | ||
848 | pos.w -= 10; | ||
849 | pos.x += !nscrollbarSide * 10; | ||
850 | } | ||
851 | bar = new Scrollbar(barRect); | ||
852 | } | ||
853 | |||
854 | Scrollable::~Scrollable() | ||
855 | { | ||
856 | delete subInteractive; | ||
857 | SDL_FreeSurface(fakeScreen); | ||
858 | } | ||
859 | |||
860 | void Scrollable::draw(SDL_Surface* screen) | ||
861 | { | ||
862 | Uint32 colorkey = SDL_MapRGB(fakeScreen->format, 0, 1, 2); | ||
863 | SDL_FillRect(fakeScreen,NULL,colorkey); | ||
864 | subInteractive->draw(fakeScreen); | ||
865 | SDL_Rect src; | ||
866 | SDL_Rect dst; | ||
867 | if(horizontal) | ||
868 | { | ||
869 | src.x = currentSubPos; | ||
870 | src.y = 0; | ||
871 | src.w = pos.w; | ||
872 | src.h = fakeScreen->h; | ||
873 | dst.x = pos.x; | ||
874 | dst.y = pos.y + (pos.h - fakeScreen->h)/2; | ||
875 | } | ||
876 | else | ||
877 | { | ||
878 | src.x = 0; | ||
879 | src.y = currentSubPos; | ||
880 | src.w = fakeScreen->w; | ||
881 | src.h = pos.h; | ||
882 | dst.x = pos.x + (pos.w - fakeScreen->w)/2; | ||
883 | dst.y = pos.y; | ||
884 | } | ||
885 | SDL_BlitSurface(fakeScreen,&src,screen,&dst); | ||
886 | bool b = true; | ||
887 | if(horizontal && fakeScreen->w < pos.w) | ||
888 | b = false; | ||
889 | if(!horizontal && fakeScreen->h < pos.h) | ||
890 | b = false; | ||
891 | if(b) | ||
892 | bar->draw(screen); | ||
893 | } | ||
894 | |||
895 | int Scrollable::handleEvents(SDL_Event nevent) | ||
896 | { | ||
897 | bool b = true; | ||
898 | if(horizontal && fakeScreen->w < pos.w) | ||
899 | b = false; | ||
900 | if(!horizontal && fakeScreen->h < pos.h) | ||
901 | b = false; | ||
902 | int result = 0; | ||
903 | SDL_Rect r; | ||
904 | if(horizontal) | ||
905 | { | ||
906 | r.x = pos.x - currentSubPos; | ||
907 | r.y = pos.y + (pos.h - fakeScreen->h)/2; | ||
908 | } | ||
909 | else | ||
910 | { | ||
911 | r.y = pos.y - currentSubPos; | ||
912 | r.x = pos.x + (pos.w - fakeScreen->w)/2; | ||
913 | } | ||
914 | SDL_Event event = relativate(nevent,r); | ||
915 | if(event.type == SDL_MOUSEMOTION) | ||
916 | { | ||
917 | if(b) | ||
918 | bar->handleEvents(nevent); | ||
919 | MousePos.x = nevent.motion.x; | ||
920 | MousePos.y = nevent.motion.y; | ||
921 | //if(inRect(pos, nevent.motion.x, nevent.motion.y)) | ||
922 | result = subInteractive->handleEvents(event); | ||
923 | } | ||
924 | if(event.type == SDL_MOUSEBUTTONDOWN) | ||
925 | { | ||
926 | // cout << "got an event at " << nevent.button.x << " " << nevent.button.y << endl; | ||
927 | // cout << "send an event at " << event.button.x << " " << event.button.y << endl; | ||
928 | if(b && inRect(wholeMenu, nevent.button.x, nevent.button.y)) | ||
929 | bar->handleEvents(nevent); | ||
930 | //if(inRect(pos, nevent.button.x, nevent.button.y)) | ||
931 | result = subInteractive->handleEvents(event); | ||
932 | } | ||
933 | if(event.type == SDL_MOUSEBUTTONUP) | ||
934 | { | ||
935 | if(b && event.button.button == SDL_BUTTON_LEFT) | ||
936 | bar->handleEvents(nevent); | ||
937 | //if(inRect(pos, nevent.button.x, nevent.button.y)) | ||
938 | result = subInteractive->handleEvents(event); | ||
939 | } | ||
940 | return result; | ||
941 | } | ||
942 | |||
943 | void Scrollable::frame(double time) | ||
944 | { | ||
945 | subInteractive->frame(time); | ||
946 | setSubPosition(bar->frame(time)); | ||
947 | } | ||
948 | |||
949 | void Scrollable::setSubPosition(double d) | ||
950 | { | ||
951 | int last = currentSubPos; | ||
952 | if(horizontal) | ||
953 | currentSubPos = d * (fakeScreen->w - pos.w); | ||
954 | else | ||
955 | currentSubPos = d * (fakeScreen->h - pos.h); | ||
956 | if(last != currentSubPos && inRect(pos,MousePos.x,MousePos.y)) | ||
957 | { | ||
958 | SDL_Event event; | ||
959 | event.type = SDL_MOUSEMOTION; | ||
960 | event.motion.x = MousePos.x; | ||
961 | event.motion.y = MousePos.y; | ||
962 | event.motion.x -= pos.x; | ||
963 | event.motion.y -= pos.y; | ||
964 | if(horizontal) | ||
965 | { | ||
966 | event.motion.x += currentSubPos; | ||
967 | event.motion.y -= (pos.h - fakeScreen->h)/2; | ||
968 | } | ||
969 | else | ||
970 | { | ||
971 | event.motion.y += currentSubPos; | ||
972 | event.motion.x -= (pos.w - fakeScreen->w)/2; | ||
973 | } | ||
974 | subInteractive->handleEvents(event); | ||
975 | } | ||
976 | } | ||
977 | |||
978 | void Scrollable::refresh() | ||
979 | { | ||
980 | subInteractive->refresh(); | ||
981 | } | ||
982 | |||
983 | Menu::Menu(vector<Button*> nbuttons, vector<int> neffects, SDL_Surface *background, bool rBG) | ||
984 | { | ||
985 | isSelectMenu = false; | ||
986 | onMouseDown = false; | ||
987 | buttons = nbuttons; | ||
988 | effects = neffects; | ||
989 | BG = new SlidingBackground(background, 0, 100); | ||
990 | BG->setRandom(rBG); | ||
991 | } | ||
992 | |||
993 | Menu::Menu(vector<string> choices, vector<int> neffects, SDL_Surface *background, bool rBG, SDL_Surface *screen) | ||
994 | { | ||
995 | isSelectMenu = false; | ||
996 | onMouseDown = false; | ||
997 | effects = neffects; | ||
998 | BG = new SlidingBackground(background, 0, 100); | ||
999 | BG->setRandom(rBG); | ||
1000 | int minTextSize; | ||
1001 | bool done = true; | ||
1002 | for(int i = 0; i < (int) choices.size(); ++i) | ||
1003 | { | ||
1004 | int curTextSize = 0; | ||
1005 | SDL_Rect r; | ||
1006 | r.y = screen->h*0.2 + i / ((double) choices.size()) * screen->h * 0.6; | ||
1007 | r.x = screen->w/5.0; | ||
1008 | r.w = screen->w*3.0/5.0; | ||
1009 | r.h = screen->h*0.6/((double) choices.size()); | ||
1010 | Button *b = new Button(r, choices[i], curTextSize); | ||
1011 | if(effects[i] == 0) | ||
1012 | { | ||
1013 | b->deactivated = true; | ||
1014 | } | ||
1015 | buttons.push_back(b); | ||
1016 | if(i == 0) | ||
1017 | minTextSize = curTextSize; | ||
1018 | if(minTextSize != curTextSize) | ||
1019 | { | ||
1020 | minTextSize = min(curTextSize, minTextSize); | ||
1021 | done = false; | ||
1022 | } | ||
1023 | } | ||
1024 | if(done == true) | ||
1025 | return; | ||
1026 | for(int i = 0; i < (int) choices.size(); ++i) | ||
1027 | delete buttons[i]; | ||
1028 | for(int i = 0; i < (int) choices.size(); ++i) | ||
1029 | { | ||
1030 | SDL_Rect r; | ||
1031 | r.y = screen->h*0.2 + i / ((double) choices.size()) * screen->h * 0.6; | ||
1032 | r.x = screen->w/5.0; | ||
1033 | r.w = screen->w*3.0/5.0; | ||
1034 | r.h = screen->h*0.6/((double) choices.size()); | ||
1035 | Button *b = new Button(r, choices[i], minTextSize); | ||
1036 | if(effects[i] == 0) | ||
1037 | b->deactivated = true; | ||
1038 | buttons[i] = b; | ||
1039 | } | ||
1040 | } | ||
1041 | |||
1042 | Menu::~Menu() | ||
1043 | { | ||
1044 | delete BG; | ||
1045 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
1046 | delete buttons[i]; | ||
1047 | } | ||
1048 | |||
1049 | void Menu::draw(SDL_Surface *screen) | ||
1050 | { | ||
1051 | BG->draw(screen); | ||
1052 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
1053 | buttons[i]->draw(screen); | ||
1054 | } | ||
1055 | |||
1056 | int Menu::handleEvents(SDL_Event event) | ||
1057 | { | ||
1058 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
1059 | { | ||
1060 | int temp = buttons[i]->handleEvents(event); | ||
1061 | if(((temp == BUTTON_PRESSEDOVER) || (false)) && onMouseDown) | ||
1062 | return effects[i]; | ||
1063 | if(temp == BUTTON_CLICKED && !isSelectMenu) | ||
1064 | return effects[i]; | ||
1065 | if(temp == BUTTON_CLICKED && isSelectMenu) | ||
1066 | { | ||
1067 | //cout << "Click on " << i << endl; | ||
1068 | return effects[i] | MENU_CLICK; | ||
1069 | } | ||
1070 | if(temp == BUTTON_SELECTED && isSelectMenu) | ||
1071 | { | ||
1072 | for(int j = 0; j < (int) buttons.size(); ++j) | ||
1073 | if(j != i) | ||
1074 | buttons[j]->selected = false; | ||
1075 | return effects[i] | MENU_SELECT; | ||
1076 | } | ||
1077 | } | ||
1078 | return 0; | ||
1079 | } | ||
1080 | |||
1081 | void Menu::frame(double time) | ||
1082 | { | ||
1083 | BG->frame(time); | ||
1084 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
1085 | buttons[i]->frame(time); | ||
1086 | } | ||
1087 | |||
1088 | void Menu::refresh() | ||
1089 | { | ||
1090 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
1091 | buttons[i]->refresh(); | ||
1092 | } | ||
1093 | |||
1094 | //matrixMenu | ||
1095 | Menu::Menu(vector<SDL_Surface*> pics, int width, int& height, bool nisSelectMenu, bool nonMouseDown) | ||
1096 | { | ||
1097 | isSelectMenu = nisSelectMenu; | ||
1098 | onMouseDown = nonMouseDown; | ||
1099 | SDL_Rect r; | ||
1100 | r.x = 0; | ||
1101 | r.y = 0; | ||
1102 | r.w = 48; | ||
1103 | r.h = 48; | ||
1104 | for(int i = 0; i < (int) pics.size(); ++i) | ||
1105 | { | ||
1106 | if(isSelectMenu) | ||
1107 | effects.push_back(i); | ||
1108 | else | ||
1109 | effects.push_back(i | MENU_SELECT); | ||
1110 | Button *b = new Button(r, pics[i], !onMouseDown); | ||
1111 | if(isSelectMenu) | ||
1112 | b->isDblClckButton = true; | ||
1113 | buttons.push_back(b); | ||
1114 | r.x += 48; | ||
1115 | if(r.x +48 > width) | ||
1116 | { | ||
1117 | r.x = 0; | ||
1118 | r.y += 48; | ||
1119 | } | ||
1120 | } | ||
1121 | if(isSelectMenu) | ||
1122 | buttons[0]->selected = true; | ||
1123 | height = r.y; | ||
1124 | SDL_Surface* back = SDL_CreateRGBSurface(0,width,height,32,0,0,0,0); | ||
1125 | SDL_SetColorKey(back,SDL_SRCCOLORKEY,0x000102); | ||
1126 | SDL_FillRect(back,NULL,0x000102); | ||
1127 | BG = new SlidingBackground(back, 0, 0); | ||
1128 | BG->setRandom(0); | ||
1129 | } | ||
1130 | |||
1131 | CompositMenu::CompositMenu(vector<AbstractInteractive*> nsubmenues, SDL_Surface* nBG, SDL_Rect nsubPos, vector<Button*> ntabs) | ||
1132 | { | ||
1133 | submenues = nsubmenues; | ||
1134 | subPos = nsubPos; | ||
1135 | tabs = ntabs; | ||
1136 | BG = new SlidingBackground(nBG, 0, 100); | ||
1137 | fakeScreen = SDL_CreateRGBSurface(0,subPos.w,subPos.h,32,0,0,0,0); | ||
1138 | SDL_SetColorKey(fakeScreen,SDL_SRCCOLORKEY,0x000102); | ||
1139 | state = 0; | ||
1140 | tabs[0]->selected = true; | ||
1141 | } | ||
1142 | |||
1143 | CompositMenu::~CompositMenu() | ||
1144 | { | ||
1145 | for(int i = 0; i < (int) submenues.size(); ++i) | ||
1146 | delete submenues[i]; | ||
1147 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
1148 | delete tabs[i]; | ||
1149 | delete BG; | ||
1150 | SDL_FreeSurface(fakeScreen); | ||
1151 | } | ||
1152 | |||
1153 | void CompositMenu::draw(SDL_Surface *screen) | ||
1154 | { | ||
1155 | BG->draw(screen); | ||
1156 | SDL_FillRect(fakeScreen,NULL,0x000102); | ||
1157 | submenues[state]->draw(fakeScreen); | ||
1158 | SDL_BlitSurface(fakeScreen,NULL,screen,&subPos); | ||
1159 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
1160 | tabs[i]->draw(screen); | ||
1161 | } | ||
1162 | |||
1163 | int CompositMenu::handleEvents(SDL_Event event) | ||
1164 | { | ||
1165 | |||
1166 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
1167 | { | ||
1168 | int temp = tabs[i]->handleEvents(event); | ||
1169 | if(temp == BUTTON_SELECTED) | ||
1170 | { | ||
1171 | state = i; | ||
1172 | for(int j = 0; j < (int) tabs.size(); ++j) | ||
1173 | if(i != j) | ||
1174 | tabs[j]->selected = false; | ||
1175 | submenues[state]->refresh(); | ||
1176 | } | ||
1177 | } | ||
1178 | SDL_Event nevent = relativate(event, subPos); | ||
1179 | // if(nevent.type == SDL_MOUSEBUTTONDOWN) | ||
1180 | // { | ||
1181 | // cout << "CMenu got an event at " << event.button.x << " " << event.button.y << endl; | ||
1182 | // cout << "CMenu sent an event at " << nevent.button.x << " " << nevent.button.y << ". state is " << state << endl; | ||
1183 | // } | ||
1184 | return submenues[state]->handleEvents(nevent); | ||
1185 | } | ||
1186 | |||
1187 | void CompositMenu::frame(double time) | ||
1188 | { | ||
1189 | BG->frame(time); | ||
1190 | submenues[state]->frame(time); | ||
1191 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
1192 | tabs[i]->frame(time); | ||
1193 | } | ||
1194 | |||
1195 | void CompositMenu::refresh() | ||
1196 | { | ||
1197 | for(int i = 0; i < (int) submenues.size(); ++i) | ||
1198 | submenues[i]->refresh(); | ||
1199 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
1200 | tabs[i]->refresh(); | ||
1201 | } | ||
1202 | |||
1203 | int CompositMenu::getState() | ||
1204 | { | ||
1205 | return state; | ||
1206 | } | ||
1207 | |||
1208 | GetStringMenu::GetStringMenu(string headline, int niBack, int niOK, SDL_Surface* nBG, SDL_Surface* screen) | ||
1209 | { | ||
1210 | screenw = screen->w; | ||
1211 | maxLength = 22; | ||
1212 | SDL_EnableUNICODE( SDL_ENABLE ); | ||
1213 | iBack = niBack; | ||
1214 | iOK = niOK; | ||
1215 | SDL_Rect tRect; | ||
1216 | tRect.x = 0; | ||
1217 | tRect.y = screen->h/3; | ||
1218 | tRect.w = screen->w; | ||
1219 | tRect.h = 30; | ||
1220 | title = new Label(headline, tRect); | ||
1221 | tRect.x = (screen->w - title->pos.w)/2; | ||
1222 | title->pos = tRect; | ||
1223 | BG = new SlidingBackground(nBG, 0, 100); | ||
1224 | tRect.y += 40; | ||
1225 | tRect.h = 30; | ||
1226 | input = new Label("nicht leer", tRect); | ||
1227 | tRect.x = (screen->w - input->pos.w)/2; | ||
1228 | input->pos = tRect; | ||
1229 | int textSize = 0; | ||
1230 | SDL_Rect backPos = tRect; | ||
1231 | backPos.y += 40; | ||
1232 | backPos.x = screen->w/6; | ||
1233 | backPos.w = (2*screen->w)/6; | ||
1234 | backPos.h = 50; | ||
1235 | back = new Button(backPos,"back",textSize); | ||
1236 | backPos.x = screen->w/2; | ||
1237 | oK = new Button(backPos,"OK",textSize); | ||
1238 | } | ||
1239 | |||
1240 | GetStringMenu::~GetStringMenu() | ||
1241 | { | ||
1242 | SDL_EnableUNICODE( SDL_DISABLE ); | ||
1243 | delete title; | ||
1244 | delete input; | ||
1245 | delete back; | ||
1246 | delete oK; | ||
1247 | } | ||
1248 | |||
1249 | void GetStringMenu::draw(SDL_Surface* screen) | ||
1250 | { | ||
1251 | BG->draw(screen); | ||
1252 | title->draw(screen); | ||
1253 | if(s != "") | ||
1254 | input->draw(screen); | ||
1255 | back->draw(screen); | ||
1256 | oK->draw(screen); | ||
1257 | } | ||
1258 | |||
1259 | int GetStringMenu::handleEvents(SDL_Event event) | ||
1260 | { | ||
1261 | if(back->handleEvents(event) == BUTTON_CLICKED) | ||
1262 | return iBack; | ||
1263 | if(oK->handleEvents(event) == BUTTON_CLICKED) | ||
1264 | return iOK; | ||
1265 | |||
1266 | //If a key was pressed | ||
1267 | if( event.type == SDL_KEYDOWN ) | ||
1268 | { | ||
1269 | //If the string less than maximum size | ||
1270 | if((int) s.length() <= maxLength ) | ||
1271 | { | ||
1272 | if(event.key.keysym.unicode == (Uint16) ' ') | ||
1273 | { | ||
1274 | s += (char)event.key.keysym.unicode; | ||
1275 | } | ||
1276 | else if((event.key.keysym.unicode >= (Uint16) '0' ) && ( event.key.keysym.unicode <= (Uint16) '9')) | ||
1277 | { | ||
1278 | s += (char)event.key.keysym.unicode; | ||
1279 | } | ||
1280 | else if((event.key.keysym.unicode >= (Uint16) 'A') && (event.key.keysym.unicode <= (Uint16) 'Z')) | ||
1281 | { | ||
1282 | s += (char)event.key.keysym.unicode; | ||
1283 | } | ||
1284 | else if((event.key.keysym.unicode >= (Uint16) 'a') && (event.key.keysym.unicode <= (Uint16) 'z')) | ||
1285 | { | ||
1286 | s += (char)event.key.keysym.unicode; | ||
1287 | } | ||
1288 | } | ||
1289 | } | ||
1290 | //If backspace was pressed and the string isn't blank | ||
1291 | if((event.key.keysym.sym == SDLK_BACKSPACE) && (s.length() != 0)) | ||
1292 | { | ||
1293 | //Remove a character from the end | ||
1294 | s.erase(s.length() - 1); | ||
1295 | } | ||
1296 | if((event.key.keysym.sym == SDLK_RETURN) && oK->deactivated == false) | ||
1297 | { | ||
1298 | return iOK; | ||
1299 | } | ||
1300 | if(s != "") | ||
1301 | input->setCaption(s); | ||
1302 | input->pos.x = (screenw - input->pos.w)/2; | ||
1303 | return 0; | ||
1304 | } | ||
1305 | |||
1306 | void GetStringMenu::frame(double time) | ||
1307 | { | ||
1308 | BG->frame(time); | ||
1309 | } | ||
1310 | |||
1311 | void GetStringMenu::refresh() | ||
1312 | { | ||
1313 | s = ""; | ||
1314 | } | ||
1315 | |||
1316 | |||
@@ -0,0 +1,225 @@ | |||
1 | #ifndef GUI_H | ||
2 | #define GUI_H | ||
3 | |||
4 | #include <SDL/SDL_rotozoom.h> | ||
5 | #include "util.h" | ||
6 | |||
7 | #define BUTTON_CLICKED 0 | ||
8 | #define BUTTON_NORMAL 1 | ||
9 | #define BUTTON_HOVER 2 | ||
10 | #define BUTTON_PRESSEDOVER 3 | ||
11 | #define BUTTON_PRESSEDOUT 4 | ||
12 | #define BUTTON_SELECTED 5 | ||
13 | #define MENU_SELECT 1<<27 | ||
14 | #define MENU_CLICK 1<<26 | ||
15 | |||
16 | |||
17 | using namespace std; | ||
18 | |||
19 | |||
20 | class Label | ||
21 | { | ||
22 | protected: | ||
23 | string caption; | ||
24 | SDL_Surface* image; | ||
25 | // int textSize; | ||
26 | SDL_Color textColor; | ||
27 | int render(); | ||
28 | public: | ||
29 | SDL_Rect pos; | ||
30 | Label(); | ||
31 | Label(string ncaption, SDL_Rect& npos); | ||
32 | ~Label(); | ||
33 | void draw(SDL_Surface* screen); | ||
34 | int setTextSize(int ntextSize); | ||
35 | void setTextColor(SDL_Color textColor); | ||
36 | int setCaption(string ncaption); | ||
37 | }; | ||
38 | |||
39 | vector<Label*> textField(string s, SDL_Rect& r, int textSize); | ||
40 | |||
41 | |||
42 | class SlidingBackground | ||
43 | { | ||
44 | protected: | ||
45 | SDL_Surface *background; | ||
46 | double x1; | ||
47 | double x2; | ||
48 | double y; | ||
49 | public: | ||
50 | double xSpeed; | ||
51 | double ySpeed; | ||
52 | bool randm; | ||
53 | |||
54 | SlidingBackground(SDL_Surface *nbackground, double nxSpeed, double nySpeed); | ||
55 | ~SlidingBackground(); | ||
56 | |||
57 | void setRandom(bool r); | ||
58 | void draw(SDL_Surface *screen); | ||
59 | void frame(double time); | ||
60 | }; | ||
61 | |||
62 | class AbstractInteractive | ||
63 | { | ||
64 | public: | ||
65 | virtual ~AbstractInteractive(){} | ||
66 | virtual void draw(SDL_Surface *screen) {} | ||
67 | virtual int handleEvents(SDL_Event event){return 0;} | ||
68 | virtual void frame(double time){} | ||
69 | virtual void refresh(){} | ||
70 | }; | ||
71 | |||
72 | class TextBox: public AbstractInteractive | ||
73 | { | ||
74 | protected: | ||
75 | vector<Label*> labels; | ||
76 | public: | ||
77 | TextBox(vector<Label*> nlabels); | ||
78 | ~TextBox(); | ||
79 | |||
80 | virtual void draw(SDL_Surface *screen); | ||
81 | virtual int handleEvents(SDL_Event event); | ||
82 | virtual void frame(double time); | ||
83 | virtual void refresh(); | ||
84 | }; | ||
85 | |||
86 | class Button: AbstractInteractive | ||
87 | { | ||
88 | protected: | ||
89 | SDL_Surface *normal; | ||
90 | SDL_Surface *mouseOver; | ||
91 | SDL_Surface *pressed; | ||
92 | SDL_Surface *inactive; | ||
93 | bool clicked; | ||
94 | bool over; | ||
95 | public: | ||
96 | bool deactivated; | ||
97 | bool isDblClckButton; | ||
98 | double timer; | ||
99 | bool selected; | ||
100 | SDL_Rect pos; | ||
101 | |||
102 | Button(SDL_Rect nPos, SDL_Surface *nnormal, SDL_Surface *nmouseOver, SDL_Surface *npressed, SDL_Surface *ninactive); | ||
103 | Button(SDL_Rect npos, string message, int& shouldbeTextSize); | ||
104 | //fancybutton & draggable button | ||
105 | Button(SDL_Rect npos, SDL_Surface* content, bool fancy); | ||
106 | ~Button(); | ||
107 | void draw(SDL_Surface *screen); | ||
108 | int handleEvents(const SDL_Event& event); | ||
109 | void frame(double time); | ||
110 | void refresh(); | ||
111 | }; | ||
112 | |||
113 | class Scrollbar | ||
114 | { | ||
115 | protected: | ||
116 | SDL_Surface *bar; | ||
117 | SDL_Surface *dot; | ||
118 | bool horizontal; | ||
119 | bool clicked; | ||
120 | double stateGoal; | ||
121 | public: | ||
122 | double state; | ||
123 | double sensitivity; | ||
124 | SDL_Rect pos; | ||
125 | |||
126 | //makes direction according to h/w of the Rect | ||
127 | Scrollbar(SDL_Rect npos); | ||
128 | ~Scrollbar(); | ||
129 | |||
130 | void draw(SDL_Surface *screen); | ||
131 | double handleEvents(const SDL_Event& event); | ||
132 | double frame(double time); | ||
133 | void refresh(); | ||
134 | }; | ||
135 | |||
136 | class Scrollable : public AbstractInteractive | ||
137 | { | ||
138 | protected: | ||
139 | int currentSubPos; | ||
140 | SDL_Surface* fakeScreen; | ||
141 | AbstractInteractive* subInteractive; | ||
142 | SDL_Rect pos; | ||
143 | SDL_Rect wholeMenu; | ||
144 | Scrollbar* bar; | ||
145 | bool horizontal; | ||
146 | void setSubPosition(double d); | ||
147 | SDL_Rect MousePos; | ||
148 | public: | ||
149 | Scrollable(SDL_Rect npos, AbstractInteractive* nsubInteractive, SDL_Rect subRect, bool nhorizontal, bool nscrollbarSide); | ||
150 | ~Scrollable(); | ||
151 | void draw(SDL_Surface* screen); | ||
152 | int handleEvents(SDL_Event event); | ||
153 | void frame(double time); | ||
154 | void refresh(); | ||
155 | }; | ||
156 | |||
157 | class Menu : public AbstractInteractive | ||
158 | { | ||
159 | public: | ||
160 | vector<Button*> buttons; | ||
161 | vector<int> effects; | ||
162 | SlidingBackground *BG; | ||
163 | bool isSelectMenu; | ||
164 | //wether to send signal on Mouse up or down | ||
165 | bool onMouseDown; | ||
166 | |||
167 | Menu(){ | ||
168 | } | ||
169 | Menu(vector<Button*> nbuttons, vector<int> neffects, SDL_Surface *background, bool rBG); | ||
170 | Menu(vector<string> choices, vector<int> neffects, SDL_Surface *background, bool rBG, SDL_Surface *screen); | ||
171 | Menu(vector<SDL_Surface*> pics, int width, int& height, bool nisSelectMenu, bool nonMouseDown); | ||
172 | virtual ~Menu(); | ||
173 | |||
174 | virtual void draw(SDL_Surface *screen); | ||
175 | virtual int handleEvents(SDL_Event event); | ||
176 | virtual void frame(double time); | ||
177 | virtual void refresh(); | ||
178 | }; | ||
179 | |||
180 | |||
181 | |||
182 | class CompositMenu: public AbstractInteractive | ||
183 | { | ||
184 | protected: | ||
185 | vector<Button*> tabs; | ||
186 | int state; | ||
187 | SDL_Surface* fakeScreen; | ||
188 | SDL_Rect subPos; | ||
189 | public: | ||
190 | vector<AbstractInteractive*> submenues; | ||
191 | SlidingBackground* BG; | ||
192 | CompositMenu(vector<AbstractInteractive*> nsubmenues, SDL_Surface* nBG, SDL_Rect nsubPos, vector<Button*> ntabs); | ||
193 | ~CompositMenu(); | ||
194 | |||
195 | virtual void draw(SDL_Surface *screen); | ||
196 | virtual int handleEvents(SDL_Event event); | ||
197 | virtual void frame(double time); | ||
198 | virtual void refresh(); | ||
199 | int getState(); | ||
200 | }; | ||
201 | |||
202 | class GetStringMenu: public AbstractInteractive | ||
203 | { | ||
204 | protected: | ||
205 | Label* title; | ||
206 | Label* input; | ||
207 | Button* back; | ||
208 | Button* oK; | ||
209 | int iBack; | ||
210 | int iOK; | ||
211 | int screenw; | ||
212 | public: | ||
213 | SlidingBackground* BG; | ||
214 | string s; | ||
215 | int maxLength; | ||
216 | GetStringMenu(string headline, int back, int ok, SDL_Surface* nBG, SDL_Surface* screen); | ||
217 | ~GetStringMenu(); | ||
218 | |||
219 | virtual void draw(SDL_Surface* screen); | ||
220 | virtual int handleEvents(SDL_Event event); | ||
221 | virtual void frame(double time); | ||
222 | virtual void refresh(); | ||
223 | }; | ||
224 | |||
225 | #endif | ||
diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..20dd820 --- /dev/null +++ b/changelog.txt | |||
@@ -0,0 +1,33 @@ | |||
1 | v0.02 release notes | ||
2 | bugfixes: | ||
3 | - fixed a bug where menus would have options still highlighted if reloaded | ||
4 | structure: | ||
5 | - cleaned up code (especially main) | ||
6 | - added a menus with | ||
7 | - interactive buttons that all have the same textsize | ||
8 | - starbackground | ||
9 | - added a few new attributes to weapon and ships | ||
10 | - added a shop with upgrades available for purchase | ||
11 | content added: | ||
12 | - 1 weapon | ||
13 | - 3 enemies | ||
14 | - 2 levels | ||
15 | - mainmenu, levelmenu and startmenu | ||
16 | |||
17 | v0.01b release notes | ||
18 | stucture: | ||
19 | - arcade game engine featuring | ||
20 | - collision detection | ||
21 | - sounds | ||
22 | - ship with difficult handling | ||
23 | - load from file levels, enemies weapons and ships | ||
24 | - level generator | ||
25 | - requires only minimal information | ||
26 | - enemies will come in one of 5 beautiful wavetypes | ||
27 | - HUD with Energy-bar, HP-bar, gold-, exp- and highscoredisplay | ||
28 | content: | ||
29 | - 5 weapons | ||
30 | - 3 enemies | ||
31 | - 1 Usership | ||
32 | - 1 HUD artworks | ||
33 | - 1 level | ||
diff --git a/data/EnemyShip_template.txt~ b/data/EnemyShip_template.txt~ new file mode 100644 index 0000000..2fdb348 --- /dev/null +++ b/data/EnemyShip_template.txt~ | |||
@@ -0,0 +1,12 @@ | |||
1 | Tork Spacerocket #name | ||
2 | data/images/tork_spacerocket.bmp #path of imagefile | ||
3 | 7 #maxhp | ||
4 | 5 #armor | ||
5 | 50 #moveSpeed | ||
6 | 4 #collisionSize | ||
7 | 3 #Gold | ||
8 | 3 #exp | ||
9 | 3 #score | ||
10 | 1 #number of weapons | ||
11 | 0 -1 #relative Position of weapon | ||
12 | data/fireball.txt #path of weapon | ||
diff --git a/data/Level_template.txt~ b/data/Level_template.txt~ new file mode 100644 index 0000000..5f56909 --- /dev/null +++ b/data/Level_template.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | IntroLevel #name | ||
2 | data/images/bg_stars.bmp #path of background | ||
3 | 30 #speed of background | ||
4 | 1 #wether to randomize background position | ||
5 | 60 #duration [s] | ||
6 | 12346543 #seed | ||
7 | 2 #number of Shiptypes | ||
8 | data/tork_capsule.txt #path of Ship | ||
9 | 50 #how many of them should spawn | ||
10 | data/tork_spacerocket.txt #path of Ship | ||
11 | 12 #how many | ||
12 | 1 #how many events shall happen | ||
13 | 0.5 #percentage of completion the event happens | ||
14 | ****event***** #an event | ||
diff --git a/data/UserShip_template.txt~ b/data/UserShip_template.txt~ new file mode 100644 index 0000000..e526124 --- /dev/null +++ b/data/UserShip_template.txt~ | |||
@@ -0,0 +1,15 @@ | |||
1 | small Fighter #name | ||
2 | data/images/small_fighter.bmp #path of imagefile | ||
3 | 7 #maxhp | ||
4 | 50 #armor | ||
5 | 200 #moveSpeed | ||
6 | 100 #handling | ||
7 | 10 #maxEnergy | ||
8 | 2 #energyProduction | ||
9 | 7 #collisionSize | ||
10 | 2 #number of weapons | ||
11 | 4 4 #relative Position of weapon | ||
12 | data/fireball.txt #path of weapon | ||
13 | 4 4 #relative Position of weapon | ||
14 | data/fireball.txt #path of weapon | ||
15 | |||
diff --git a/data/beam.txt~ b/data/beam.txt~ new file mode 100644 index 0000000..99001f3 --- /dev/null +++ b/data/beam.txt~ | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/spit.bmp | ||
2 | data/sounds/piu | ||
3 | 0.4 | ||
4 | 10 | ||
5 | 1 | ||
diff --git a/data/beamer1.txt~ b/data/beamer1.txt~ new file mode 100644 index 0000000..31ffd79 --- /dev/null +++ b/data/beamer1.txt~ | |||
@@ -0,0 +1,9 @@ | |||
1 | Beamer 1 | ||
2 | data/images/beamer1.bmp | ||
3 | 3 | ||
4 | 1 | ||
5 | 0.1 | ||
6 | 0 | ||
7 | data/beam.txt | ||
8 | 0 | ||
9 | 1000 | ||
diff --git a/data/bigspit.txt~ b/data/bigspit.txt~ new file mode 100644 index 0000000..00d3e4e --- /dev/null +++ b/data/bigspit.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/images/bigspit.bmp | ||
2 | 8 | ||
3 | 0 | ||
4 | 4 | ||
diff --git a/data/creator.cpp~ b/data/creator.cpp~ new file mode 100644 index 0000000..9abcdcf --- /dev/null +++ b/data/creator.cpp~ | |||
@@ -0,0 +1,32 @@ | |||
1 | #include <iostream> | ||
2 | #include <fstream> | ||
3 | #include <math.h> | ||
4 | |||
5 | using namespace std; | ||
6 | |||
7 | int main() | ||
8 | { | ||
9 | ofstream o; | ||
10 | o.open("nnova1.txt"); | ||
11 | o << "Nova 1\n"; | ||
12 | o << "data/images/empty.bmp\n"; | ||
13 | o << 2 << '\n'; | ||
14 | int shots = 300; | ||
15 | double T = 10; | ||
16 | double duration = 0.6; | ||
17 | double start = 3; | ||
18 | double speed = 320; | ||
19 | int Ncircles = 4; | ||
20 | o << shots << endl; | ||
21 | for(int i = 0; i < shots; ++i) | ||
22 | { | ||
23 | o << T << '\n'; | ||
24 | o << T - start - ((double) i)/((double) shots)*duration-0.0001 << '\n'; | ||
25 | o << "data/psi.txt\n"; | ||
26 | o << cos(Ncircles*2*M_PI*i/((double) shots))*speed << '\n'; | ||
27 | o << sin(Ncircles*2*M_PI*i/((double) shots))*speed; | ||
28 | if(i != shots-1) | ||
29 | o << endl; | ||
30 | } | ||
31 | o.close(); | ||
32 | } | ||
diff --git a/data/fire1.txt~ b/data/fire1.txt~ new file mode 100644 index 0000000..031e2c3 --- /dev/null +++ b/data/fire1.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/images/fire1.bmp | ||
2 | 2 | ||
3 | 10 | ||
4 | 3.5 | ||
diff --git a/data/fireball1.txt~ b/data/fireball1.txt~ new file mode 100644 index 0000000..1400896 --- /dev/null +++ b/data/fireball1.txt~ | |||
@@ -0,0 +1,9 @@ | |||
1 | Fireball 1 | ||
2 | data/images/fire1.bmp | ||
3 | 1.5 | ||
4 | 1 | ||
5 | 3 | ||
6 | 2 | ||
7 | data/fire1.txt | ||
8 | 0 | ||
9 | 150 | ||
diff --git a/data/fonts/Apache License Version 2.txt b/data/fonts/Apache License Version 2.txt new file mode 100644 index 0000000..4df74b8 --- /dev/null +++ b/data/fonts/Apache License Version 2.txt | |||
@@ -0,0 +1,53 @@ | |||
1 | Apache License | ||
2 | |||
3 | Version 2.0, January 2004 | ||
4 | |||
5 | http://www.apache.org/licenses/ | ||
6 | |||
7 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION | ||
8 | |||
9 | 1. Definitions. | ||
10 | |||
11 | "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. | ||
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13 | "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. | ||
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16 | |||
17 | "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. | ||
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19 | "Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. | ||
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23 | "Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). | ||
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44 | |||
45 | 5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. | ||
46 | |||
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49 | 7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. | ||
50 | |||
51 | 8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. | ||
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53 | 9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. \ No newline at end of file | ||
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diff --git a/data/introlevel.txt~ b/data/introlevel.txt~ new file mode 100644 index 0000000..9f40e40 --- /dev/null +++ b/data/introlevel.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Introlevel | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 90 | ||
6 | 1246435 | ||
7 | 3 | ||
8 | data/tork_capsule.txt | ||
9 | 25 | ||
10 | data/tork_spacerocket.txt | ||
11 | 5 | ||
12 | data/tork_interceptor.txt | ||
13 | 2 | ||
14 | 0 | ||
diff --git a/data/levels/Level_template.txt b/data/levels/Level_template.txt new file mode 100644 index 0000000..fe3ce3d --- /dev/null +++ b/data/levels/Level_template.txt | |||
@@ -0,0 +1,14 @@ | |||
1 | IntroLevel #name | ||
2 | data/images/bg_stars.bmp #path of background | ||
3 | 30 #speed of background | ||
4 | 1 #wether to randomize background position | ||
5 | 60 #duration [s] | ||
6 | 12346543 #seed | ||
7 | 2 #number of Shiptypes | ||
8 | data/tork_capsule.txt #path of Ship | ||
9 | 40 #how many of them should spawn | ||
10 | data/tork_spacerocket.txt #path of Ship | ||
11 | 8 #how many | ||
12 | 1 #how many events shall happen | ||
13 | 0.5 #percentage of completion the event happens | ||
14 | ****event***** #an event | ||
diff --git a/data/levels/Levels.txt~ b/data/levels/Levels.txt~ new file mode 100644 index 0000000..561a6d1 --- /dev/null +++ b/data/levels/Levels.txt~ | |||
@@ -0,0 +1 @@ | |||
intro_level.txt | |||
diff --git a/data/levels/insanelevel.txt b/data/levels/insanelevel.txt new file mode 100644 index 0000000..6fa5f2e --- /dev/null +++ b/data/levels/insanelevel.txt | |||
@@ -0,0 +1,20 @@ | |||
1 | Insane Level | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 40 | ||
6 | 11374431 | ||
7 | 6 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 20 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 25 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 6 | ||
14 | data/ships/tork/cruiser.txt | ||
15 | 10 | ||
16 | data/ships/tork/tanker.txt | ||
17 | 16 | ||
18 | data/ships/tork/sting.txt | ||
19 | 45 | ||
20 | 0 | ||
diff --git a/data/levels/insanelevel.txt~ b/data/levels/insanelevel.txt~ new file mode 100644 index 0000000..eec3ac6 --- /dev/null +++ b/data/levels/insanelevel.txt~ | |||
@@ -0,0 +1,20 @@ | |||
1 | Insane Level | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 40 | ||
6 | 11374431 | ||
7 | 6 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 20 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 25 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 6 | ||
14 | data/ships/tork/cruiser.txt | ||
15 | 10 | ||
16 | data/ships/tork/tanker.txt | ||
17 | 8 | ||
18 | data/ships/tork/sting.txt | ||
19 | 45 | ||
20 | 0 | ||
diff --git a/data/levels/introlevel.txt b/data/levels/introlevel.txt new file mode 100644 index 0000000..94d26df --- /dev/null +++ b/data/levels/introlevel.txt | |||
@@ -0,0 +1,14 @@ | |||
1 | Introlevel | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 50 | ||
6 | 1246436 | ||
7 | 3 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 140 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 10 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 4 | ||
14 | 0 | ||
diff --git a/data/levels/introlevel.txt~ b/data/levels/introlevel.txt~ new file mode 100644 index 0000000..a4731c7 --- /dev/null +++ b/data/levels/introlevel.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Introlevel | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 50 | ||
6 | 1246436 | ||
7 | 3 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 35 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 5 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 2 | ||
14 | 0 | ||
diff --git a/data/levels/level2.txt b/data/levels/level2.txt new file mode 100644 index 0000000..1a31fcb --- /dev/null +++ b/data/levels/level2.txt | |||
@@ -0,0 +1,16 @@ | |||
1 | Level 2 | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 105 | ||
6 | 11654436 | ||
7 | 4 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 160 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 20 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 12 | ||
14 | data/ships/tork/cruiser.txt | ||
15 | 4 | ||
16 | 0 | ||
diff --git a/data/levels/level2.txt~ b/data/levels/level2.txt~ new file mode 100644 index 0000000..e50a515 --- /dev/null +++ b/data/levels/level2.txt~ | |||
@@ -0,0 +1,16 @@ | |||
1 | Level 2 | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 105 | ||
6 | 11654436 | ||
7 | 4 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 40 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 10 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 6 | ||
14 | data/ships/tork/cruiser.txt | ||
15 | 2 | ||
16 | 0 | ||
diff --git a/data/levels/level3.txt b/data/levels/level3.txt new file mode 100644 index 0000000..212a241 --- /dev/null +++ b/data/levels/level3.txt | |||
@@ -0,0 +1,20 @@ | |||
1 | Level 3 | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 65 | ||
6 | 11374331 | ||
7 | 6 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 120 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 20 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 8 | ||
14 | data/ships/tork/cruiser.txt | ||
15 | 8 | ||
16 | data/ships/tork/tanker.txt | ||
17 | 80 | ||
18 | data/ships/tork/sting.txt | ||
19 | 80 | ||
20 | 0 | ||
diff --git a/data/levels/level3.txt~ b/data/levels/level3.txt~ new file mode 100644 index 0000000..8c103eb --- /dev/null +++ b/data/levels/level3.txt~ | |||
@@ -0,0 +1,20 @@ | |||
1 | Level 3 | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 65 | ||
6 | 11374331 | ||
7 | 6 | ||
8 | data/ships/tork/capsule.txt | ||
9 | 120 | ||
10 | data/ships/tork/spacerocket.txt | ||
11 | 20 | ||
12 | data/ships/tork/interceptor.txt | ||
13 | 8 | ||
14 | data/ships/tork/cruiser.txt | ||
15 | 8 | ||
16 | data/ships/tork/tanker.txt | ||
17 | 40 | ||
18 | data/ships/tork/sting.txt | ||
19 | 80 | ||
20 | 0 | ||
diff --git a/data/levels/level4.txt b/data/levels/level4.txt new file mode 100644 index 0000000..7652e9d --- /dev/null +++ b/data/levels/level4.txt | |||
@@ -0,0 +1,14 @@ | |||
1 | Level 4 | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 50 | ||
6 | 1246436 | ||
7 | 3 | ||
8 | data/ships/tork/sting.txt | ||
9 | 140 | ||
10 | data/ships/tork/interceptor.txt | ||
11 | 10 | ||
12 | data/ships/tork/cruiser.txt | ||
13 | 4 | ||
14 | 0 | ||
diff --git a/data/levels/level4.txt~ b/data/levels/level4.txt~ new file mode 100644 index 0000000..aba3a6f --- /dev/null +++ b/data/levels/level4.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Level 4 | ||
2 | data/images/bg_stars.bmp | ||
3 | 60 | ||
4 | 1 | ||
5 | 50 | ||
6 | 1246436 | ||
7 | 3 | ||
8 | data/ships/tork/sting.txt | ||
9 | 35 | ||
10 | data/ships/tork/interceptor.txt | ||
11 | 5 | ||
12 | data/ships/tork/cruiser.txt | ||
13 | 2 | ||
14 | 0 | ||
diff --git a/data/levels/levels.txt b/data/levels/levels.txt new file mode 100644 index 0000000..788f050 --- /dev/null +++ b/data/levels/levels.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | introlevel.txt | ||
2 | level2.txt | ||
3 | level3.txt | ||
4 | level4.txt | ||
5 | insanelevel.txt | ||
diff --git a/data/levels/levels.txt~ b/data/levels/levels.txt~ new file mode 100644 index 0000000..acc839a --- /dev/null +++ b/data/levels/levels.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | introlevel.txt | ||
2 | level2.txt | ||
3 | level3.txt | ||
4 | insanelevel.txt | ||
diff --git a/data/nnova.txt~ b/data/nnova.txt~ new file mode 100644 index 0000000..b15b226 --- /dev/null +++ b/data/nnova.txt~ | |||
@@ -0,0 +1,254 @@ | |||
1 | Nova 1 | ||
2 | data/images/empty.bmp | ||
3 | 20 | ||
4 | 50 | ||
5 | 10 | ||
6 | 3 | ||
7 | data/psi.txt | ||
8 | 350 | ||
9 | 0 | ||
10 | 10 | ||
11 | 3.5 | ||
12 | data/psi.txt | ||
13 | 347.24 | ||
14 | 43.8666 | ||
15 | 10 | ||
16 | 4 | ||
17 | data/psi.txt | ||
18 | 339.004 | ||
19 | 87.0415 | ||
20 | 10 | ||
21 | 4.5 | ||
22 | data/psi.txt | ||
23 | 325.422 | ||
24 | 128.844 | ||
25 | 10 | ||
26 | 5 | ||
27 | data/psi.txt | ||
28 | 306.707 | ||
29 | 168.614 | ||
30 | 10 | ||
31 | 5.5 | ||
32 | data/psi.txt | ||
33 | 283.156 | ||
34 | 205.725 | ||
35 | 10 | ||
36 | 6 | ||
37 | data/psi.txt | ||
38 | 255.139 | ||
39 | 239.591 | ||
40 | 10 | ||
41 | 6.5 | ||
42 | data/psi.txt | ||
43 | 223.098 | ||
44 | 269.68 | ||
45 | 10 | ||
46 | 7 | ||
47 | data/psi.txt | ||
48 | 187.539 | ||
49 | 295.515 | ||
50 | 10 | ||
51 | 7.5 | ||
52 | data/psi.txt | ||
53 | 149.023 | ||
54 | 316.689 | ||
55 | 10 | ||
56 | 8 | ||
57 | data/psi.txt | ||
58 | 108.156 | ||
59 | 332.87 | ||
60 | 10 | ||
61 | 8.5 | ||
62 | data/psi.txt | ||
63 | 65.5835 | ||
64 | 343.801 | ||
65 | 10 | ||
66 | 9 | ||
67 | data/psi.txt | ||
68 | 21.9767 | ||
69 | 349.309 | ||
70 | 10 | ||
71 | 9.5 | ||
72 | data/psi.txt | ||
73 | -21.9767 | ||
74 | 349.309 | ||
75 | 10 | ||
76 | 10 | ||
77 | data/psi.txt | ||
78 | -65.5835 | ||
79 | 343.801 | ||
80 | 10 | ||
81 | 10.5 | ||
82 | data/psi.txt | ||
83 | -108.156 | ||
84 | 332.87 | ||
85 | 10 | ||
86 | 11 | ||
87 | data/psi.txt | ||
88 | -149.023 | ||
89 | 316.689 | ||
90 | 10 | ||
91 | 11.5 | ||
92 | data/psi.txt | ||
93 | -187.539 | ||
94 | 295.515 | ||
95 | 10 | ||
96 | 12 | ||
97 | data/psi.txt | ||
98 | -223.098 | ||
99 | 269.68 | ||
100 | 10 | ||
101 | 12.5 | ||
102 | data/psi.txt | ||
103 | -255.139 | ||
104 | 239.591 | ||
105 | 10 | ||
106 | 13 | ||
107 | data/psi.txt | ||
108 | -283.156 | ||
109 | 205.725 | ||
110 | 10 | ||
111 | 13.5 | ||
112 | data/psi.txt | ||
113 | -306.707 | ||
114 | 168.614 | ||
115 | 10 | ||
116 | 14 | ||
117 | data/psi.txt | ||
118 | -325.422 | ||
119 | 128.844 | ||
120 | 10 | ||
121 | 14.5 | ||
122 | data/psi.txt | ||
123 | -339.004 | ||
124 | 87.0415 | ||
125 | 10 | ||
126 | 15 | ||
127 | data/psi.txt | ||
128 | -347.24 | ||
129 | 43.8666 | ||
130 | 10 | ||
131 | 15.5 | ||
132 | data/psi.txt | ||
133 | -350 | ||
134 | 4.28626e-14 | ||
135 | 10 | ||
136 | 16 | ||
137 | data/psi.txt | ||
138 | -347.24 | ||
139 | -43.8666 | ||
140 | 10 | ||
141 | 16.5 | ||
142 | data/psi.txt | ||
143 | -339.004 | ||
144 | -87.0415 | ||
145 | 10 | ||
146 | 17 | ||
147 | data/psi.txt | ||
148 | -325.422 | ||
149 | -128.844 | ||
150 | 10 | ||
151 | 17.5 | ||
152 | data/psi.txt | ||
153 | -306.707 | ||
154 | -168.614 | ||
155 | 10 | ||
156 | 18 | ||
157 | data/psi.txt | ||
158 | -283.156 | ||
159 | -205.725 | ||
160 | 10 | ||
161 | 18.5 | ||
162 | data/psi.txt | ||
163 | -255.139 | ||
164 | -239.591 | ||
165 | 10 | ||
166 | 19 | ||
167 | data/psi.txt | ||
168 | -223.098 | ||
169 | -269.68 | ||
170 | 10 | ||
171 | 19.5 | ||
172 | data/psi.txt | ||
173 | -187.539 | ||
174 | -295.515 | ||
175 | 10 | ||
176 | 20 | ||
177 | data/psi.txt | ||
178 | -149.023 | ||
179 | -316.689 | ||
180 | 10 | ||
181 | 20.5 | ||
182 | data/psi.txt | ||
183 | -108.156 | ||
184 | -332.87 | ||
185 | 10 | ||
186 | 21 | ||
187 | data/psi.txt | ||
188 | -65.5835 | ||
189 | -343.801 | ||
190 | 10 | ||
191 | 21.5 | ||
192 | data/psi.txt | ||
193 | -21.9767 | ||
194 | -349.309 | ||
195 | 10 | ||
196 | 22 | ||
197 | data/psi.txt | ||
198 | 21.9767 | ||
199 | -349.309 | ||
200 | 10 | ||
201 | 22.5 | ||
202 | data/psi.txt | ||
203 | 65.5835 | ||
204 | -343.801 | ||
205 | 10 | ||
206 | 23 | ||
207 | data/psi.txt | ||
208 | 108.156 | ||
209 | -332.87 | ||
210 | 10 | ||
211 | 23.5 | ||
212 | data/psi.txt | ||
213 | 149.023 | ||
214 | -316.689 | ||
215 | 10 | ||
216 | 24 | ||
217 | data/psi.txt | ||
218 | 187.539 | ||
219 | -295.515 | ||
220 | 10 | ||
221 | 24.5 | ||
222 | data/psi.txt | ||
223 | 223.098 | ||
224 | -269.68 | ||
225 | 10 | ||
226 | 25 | ||
227 | data/psi.txt | ||
228 | 255.139 | ||
229 | -239.591 | ||
230 | 10 | ||
231 | 25.5 | ||
232 | data/psi.txt | ||
233 | 283.156 | ||
234 | -205.725 | ||
235 | 10 | ||
236 | 26 | ||
237 | data/psi.txt | ||
238 | 306.707 | ||
239 | -168.614 | ||
240 | 10 | ||
241 | 26.5 | ||
242 | data/psi.txt | ||
243 | 325.422 | ||
244 | -128.844 | ||
245 | 10 | ||
246 | 27 | ||
247 | data/psi.txt | ||
248 | 339.004 | ||
249 | -87.0415 | ||
250 | 10 | ||
251 | 27.5 | ||
252 | data/psi.txt | ||
253 | 347.24 | ||
254 | -43.8666 | ||
diff --git a/data/nova1.txt~ b/data/nova1.txt~ new file mode 100644 index 0000000..2fe20c5 --- /dev/null +++ b/data/nova1.txt~ | |||
@@ -0,0 +1,1504 @@ | |||
1 | Nova 1 | ||
2 | data/images/empty.bmp | ||
3 | 2 | ||
4 | 300 | ||
5 | 10 | ||
6 | 6.9999 | ||
7 | data/psi.txt | ||
8 | 320 | ||
9 | 0 | ||
10 | 10 | ||
11 | 6.9979 | ||
12 | data/psi.txt | ||
13 | 318.878 | ||
14 | 26.7769 | ||
15 | 10 | ||
16 | 6.9959 | ||
17 | data/psi.txt | ||
18 | 315.519 | ||
19 | 53.366 | ||
20 | 10 | ||
21 | 6.9939 | ||
22 | data/psi.txt | ||
23 | 309.947 | ||
24 | 79.5808 | ||
25 | 10 | ||
26 | 6.9919 | ||
27 | data/psi.txt | ||
28 | 302.2 | ||
29 | 105.237 | ||
30 | 10 | ||
31 | 6.9899 | ||
32 | data/psi.txt | ||
33 | 292.335 | ||
34 | 130.156 | ||
35 | 10 | ||
36 | 6.9879 | ||
37 | data/psi.txt | ||
38 | 280.418 | ||
39 | 154.161 | ||
40 | 10 | ||
41 | 6.9859 | ||
42 | data/psi.txt | ||
43 | 266.535 | ||
44 | 177.085 | ||
45 | 10 | ||
46 | 6.9839 | ||
47 | data/psi.txt | ||
48 | 250.782 | ||
49 | 198.767 | ||
50 | 10 | ||
51 | 6.9819 | ||
52 | data/psi.txt | ||
53 | 233.27 | ||
54 | 219.055 | ||
55 | 10 | ||
56 | 6.9799 | ||
57 | data/psi.txt | ||
58 | 214.122 | ||
59 | 237.806 | ||
60 | 10 | ||
61 | 6.9779 | ||
62 | data/psi.txt | ||
63 | 193.472 | ||
64 | 254.89 | ||
65 | 10 | ||
66 | 6.9759 | ||
67 | data/psi.txt | ||
68 | 171.465 | ||
69 | 270.185 | ||
70 | 10 | ||
71 | 6.9739 | ||
72 | data/psi.txt | ||
73 | 148.255 | ||
74 | 283.585 | ||
75 | 10 | ||
76 | 6.9719 | ||
77 | data/psi.txt | ||
78 | 124.005 | ||
79 | 294.996 | ||
80 | 10 | ||
81 | 6.9699 | ||
82 | data/psi.txt | ||
83 | 98.8854 | ||
84 | 304.338 | ||
85 | 10 | ||
86 | 6.9679 | ||
87 | data/psi.txt | ||
88 | 73.0723 | ||
89 | 311.545 | ||
90 | 10 | ||
91 | 6.9659 | ||
92 | data/psi.txt | ||
93 | 46.7466 | ||
94 | 316.567 | ||
95 | 10 | ||
96 | 6.9639 | ||
97 | data/psi.txt | ||
98 | 20.093 | ||
99 | 319.369 | ||
100 | 10 | ||
101 | 6.9619 | ||
102 | data/psi.txt | ||
103 | -6.70157 | ||
104 | 319.93 | ||
105 | 10 | ||
106 | 6.9599 | ||
107 | data/psi.txt | ||
108 | -33.4491 | ||
109 | 318.247 | ||
110 | 10 | ||
111 | 6.9579 | ||
112 | data/psi.txt | ||
113 | -59.962 | ||
114 | 314.332 | ||
115 | 10 | ||
116 | 6.9559 | ||
117 | data/psi.txt | ||
118 | -86.0543 | ||
119 | 308.212 | ||
120 | 10 | ||
121 | 6.9539 | ||
122 | data/psi.txt | ||
123 | -111.543 | ||
124 | 299.93 | ||
125 | 10 | ||
126 | 6.9519 | ||
127 | data/psi.txt | ||
128 | -136.249 | ||
129 | 289.545 | ||
130 | 10 | ||
131 | 6.9499 | ||
132 | data/psi.txt | ||
133 | -160 | ||
134 | 277.128 | ||
135 | 10 | ||
136 | 6.9479 | ||
137 | data/psi.txt | ||
138 | -182.628 | ||
139 | 262.768 | ||
140 | 10 | ||
141 | 6.9459 | ||
142 | data/psi.txt | ||
143 | -203.976 | ||
144 | 246.564 | ||
145 | 10 | ||
146 | 6.9439 | ||
147 | data/psi.txt | ||
148 | -223.892 | ||
149 | 228.631 | ||
150 | 10 | ||
151 | 6.9419 | ||
152 | data/psi.txt | ||
153 | -242.238 | ||
154 | 209.095 | ||
155 | 10 | ||
156 | 6.9399 | ||
157 | data/psi.txt | ||
158 | -258.885 | ||
159 | 188.091 | ||
160 | 10 | ||
161 | 6.9379 | ||
162 | data/psi.txt | ||
163 | -273.717 | ||
164 | 165.769 | ||
165 | 10 | ||
166 | 6.9359 | ||
167 | data/psi.txt | ||
168 | -286.628 | ||
169 | 142.283 | ||
170 | 10 | ||
171 | 6.9339 | ||
172 | data/psi.txt | ||
173 | -297.528 | ||
174 | 117.8 | ||
175 | 10 | ||
176 | 6.9319 | ||
177 | data/psi.txt | ||
178 | -306.342 | ||
179 | 92.4902 | ||
180 | 10 | ||
181 | 6.9299 | ||
182 | data/psi.txt | ||
183 | -313.007 | ||
184 | 66.5317 | ||
185 | 10 | ||
186 | 6.9279 | ||
187 | data/psi.txt | ||
188 | -317.477 | ||
189 | 40.1066 | ||
190 | 10 | ||
191 | 6.9259 | ||
192 | data/psi.txt | ||
193 | -319.719 | ||
194 | 13.4002 | ||
195 | 10 | ||
196 | 6.9239 | ||
197 | data/psi.txt | ||
198 | -319.719 | ||
199 | -13.4002 | ||
200 | 10 | ||
201 | 6.9219 | ||
202 | data/psi.txt | ||
203 | -317.477 | ||
204 | -40.1066 | ||
205 | 10 | ||
206 | 6.9199 | ||
207 | data/psi.txt | ||
208 | -313.007 | ||
209 | -66.5317 | ||
210 | 10 | ||
211 | 6.9179 | ||
212 | data/psi.txt | ||
213 | -306.342 | ||
214 | -92.4902 | ||
215 | 10 | ||
216 | 6.9159 | ||
217 | data/psi.txt | ||
218 | -297.528 | ||
219 | -117.8 | ||
220 | 10 | ||
221 | 6.9139 | ||
222 | data/psi.txt | ||
223 | -286.628 | ||
224 | -142.283 | ||
225 | 10 | ||
226 | 6.9119 | ||
227 | data/psi.txt | ||
228 | -273.717 | ||
229 | -165.769 | ||
230 | 10 | ||
231 | 6.9099 | ||
232 | data/psi.txt | ||
233 | -258.885 | ||
234 | -188.091 | ||
235 | 10 | ||
236 | 6.9079 | ||
237 | data/psi.txt | ||
238 | -242.238 | ||
239 | -209.095 | ||
240 | 10 | ||
241 | 6.9059 | ||
242 | data/psi.txt | ||
243 | -223.892 | ||
244 | -228.631 | ||
245 | 10 | ||
246 | 6.9039 | ||
247 | data/psi.txt | ||
248 | -203.976 | ||
249 | -246.564 | ||
250 | 10 | ||
251 | 6.9019 | ||
252 | data/psi.txt | ||
253 | -182.628 | ||
254 | -262.768 | ||
255 | 10 | ||
256 | 6.8999 | ||
257 | data/psi.txt | ||
258 | -160 | ||
259 | -277.128 | ||
260 | 10 | ||
261 | 6.8979 | ||
262 | data/psi.txt | ||
263 | -136.249 | ||
264 | -289.545 | ||
265 | 10 | ||
266 | 6.8959 | ||
267 | data/psi.txt | ||
268 | -111.543 | ||
269 | -299.93 | ||
270 | 10 | ||
271 | 6.8939 | ||
272 | data/psi.txt | ||
273 | -86.0543 | ||
274 | -308.212 | ||
275 | 10 | ||
276 | 6.8919 | ||
277 | data/psi.txt | ||
278 | -59.962 | ||
279 | -314.332 | ||
280 | 10 | ||
281 | 6.8899 | ||
282 | data/psi.txt | ||
283 | -33.4491 | ||
284 | -318.247 | ||
285 | 10 | ||
286 | 6.8879 | ||
287 | data/psi.txt | ||
288 | -6.70157 | ||
289 | -319.93 | ||
290 | 10 | ||
291 | 6.8859 | ||
292 | data/psi.txt | ||
293 | 20.093 | ||
294 | -319.369 | ||
295 | 10 | ||
296 | 6.8839 | ||
297 | data/psi.txt | ||
298 | 46.7466 | ||
299 | -316.567 | ||
300 | 10 | ||
301 | 6.8819 | ||
302 | data/psi.txt | ||
303 | 73.0723 | ||
304 | -311.545 | ||
305 | 10 | ||
306 | 6.8799 | ||
307 | data/psi.txt | ||
308 | 98.8854 | ||
309 | -304.338 | ||
310 | 10 | ||
311 | 6.8779 | ||
312 | data/psi.txt | ||
313 | 124.005 | ||
314 | -294.996 | ||
315 | 10 | ||
316 | 6.8759 | ||
317 | data/psi.txt | ||
318 | 148.255 | ||
319 | -283.585 | ||
320 | 10 | ||
321 | 6.8739 | ||
322 | data/psi.txt | ||
323 | 171.465 | ||
324 | -270.185 | ||
325 | 10 | ||
326 | 6.8719 | ||
327 | data/psi.txt | ||
328 | 193.472 | ||
329 | -254.89 | ||
330 | 10 | ||
331 | 6.8699 | ||
332 | data/psi.txt | ||
333 | 214.122 | ||
334 | -237.806 | ||
335 | 10 | ||
336 | 6.8679 | ||
337 | data/psi.txt | ||
338 | 233.27 | ||
339 | -219.055 | ||
340 | 10 | ||
341 | 6.8659 | ||
342 | data/psi.txt | ||
343 | 250.782 | ||
344 | -198.767 | ||
345 | 10 | ||
346 | 6.8639 | ||
347 | data/psi.txt | ||
348 | 266.535 | ||
349 | -177.085 | ||
350 | 10 | ||
351 | 6.8619 | ||
352 | data/psi.txt | ||
353 | 280.418 | ||
354 | -154.161 | ||
355 | 10 | ||
356 | 6.8599 | ||
357 | data/psi.txt | ||
358 | 292.335 | ||
359 | -130.156 | ||
360 | 10 | ||
361 | 6.8579 | ||
362 | data/psi.txt | ||
363 | 302.2 | ||
364 | -105.237 | ||
365 | 10 | ||
366 | 6.8559 | ||
367 | data/psi.txt | ||
368 | 309.947 | ||
369 | -79.5808 | ||
370 | 10 | ||
371 | 6.8539 | ||
372 | data/psi.txt | ||
373 | 315.519 | ||
374 | -53.366 | ||
375 | 10 | ||
376 | 6.8519 | ||
377 | data/psi.txt | ||
378 | 318.878 | ||
379 | -26.7769 | ||
380 | 10 | ||
381 | 6.8499 | ||
382 | data/psi.txt | ||
383 | 320 | ||
384 | -7.83774e-14 | ||
385 | 10 | ||
386 | 6.8479 | ||
387 | data/psi.txt | ||
388 | 318.878 | ||
389 | 26.7769 | ||
390 | 10 | ||
391 | 6.8459 | ||
392 | data/psi.txt | ||
393 | 315.519 | ||
394 | 53.366 | ||
395 | 10 | ||
396 | 6.8439 | ||
397 | data/psi.txt | ||
398 | 309.947 | ||
399 | 79.5808 | ||
400 | 10 | ||
401 | 6.8419 | ||
402 | data/psi.txt | ||
403 | 302.2 | ||
404 | 105.237 | ||
405 | 10 | ||
406 | 6.8399 | ||
407 | data/psi.txt | ||
408 | 292.335 | ||
409 | 130.156 | ||
410 | 10 | ||
411 | 6.8379 | ||
412 | data/psi.txt | ||
413 | 280.418 | ||
414 | 154.161 | ||
415 | 10 | ||
416 | 6.8359 | ||
417 | data/psi.txt | ||
418 | 266.535 | ||
419 | 177.085 | ||
420 | 10 | ||
421 | 6.8339 | ||
422 | data/psi.txt | ||
423 | 250.782 | ||
424 | 198.767 | ||
425 | 10 | ||
426 | 6.8319 | ||
427 | data/psi.txt | ||
428 | 233.27 | ||
429 | 219.055 | ||
430 | 10 | ||
431 | 6.8299 | ||
432 | data/psi.txt | ||
433 | 214.122 | ||
434 | 237.806 | ||
435 | 10 | ||
436 | 6.8279 | ||
437 | data/psi.txt | ||
438 | 193.472 | ||
439 | 254.89 | ||
440 | 10 | ||
441 | 6.8259 | ||
442 | data/psi.txt | ||
443 | 171.465 | ||
444 | 270.185 | ||
445 | 10 | ||
446 | 6.8239 | ||
447 | data/psi.txt | ||
448 | 148.255 | ||
449 | 283.585 | ||
450 | 10 | ||
451 | 6.8219 | ||
452 | data/psi.txt | ||
453 | 124.005 | ||
454 | 294.996 | ||
455 | 10 | ||
456 | 6.8199 | ||
457 | data/psi.txt | ||
458 | 98.8854 | ||
459 | 304.338 | ||
460 | 10 | ||
461 | 6.8179 | ||
462 | data/psi.txt | ||
463 | 73.0723 | ||
464 | 311.545 | ||
465 | 10 | ||
466 | 6.8159 | ||
467 | data/psi.txt | ||
468 | 46.7466 | ||
469 | 316.567 | ||
470 | 10 | ||
471 | 6.8139 | ||
472 | data/psi.txt | ||
473 | 20.093 | ||
474 | 319.369 | ||
475 | 10 | ||
476 | 6.8119 | ||
477 | data/psi.txt | ||
478 | -6.70157 | ||
479 | 319.93 | ||
480 | 10 | ||
481 | 6.8099 | ||
482 | data/psi.txt | ||
483 | -33.4491 | ||
484 | 318.247 | ||
485 | 10 | ||
486 | 6.8079 | ||
487 | data/psi.txt | ||
488 | -59.962 | ||
489 | 314.332 | ||
490 | 10 | ||
491 | 6.8059 | ||
492 | data/psi.txt | ||
493 | -86.0543 | ||
494 | 308.212 | ||
495 | 10 | ||
496 | 6.8039 | ||
497 | data/psi.txt | ||
498 | -111.543 | ||
499 | 299.93 | ||
500 | 10 | ||
501 | 6.8019 | ||
502 | data/psi.txt | ||
503 | -136.249 | ||
504 | 289.545 | ||
505 | 10 | ||
506 | 6.7999 | ||
507 | data/psi.txt | ||
508 | -160 | ||
509 | 277.128 | ||
510 | 10 | ||
511 | 6.7979 | ||
512 | data/psi.txt | ||
513 | -182.628 | ||
514 | 262.768 | ||
515 | 10 | ||
516 | 6.7959 | ||
517 | data/psi.txt | ||
518 | -203.976 | ||
519 | 246.564 | ||
520 | 10 | ||
521 | 6.7939 | ||
522 | data/psi.txt | ||
523 | -223.892 | ||
524 | 228.631 | ||
525 | 10 | ||
526 | 6.7919 | ||
527 | data/psi.txt | ||
528 | -242.238 | ||
529 | 209.095 | ||
530 | 10 | ||
531 | 6.7899 | ||
532 | data/psi.txt | ||
533 | -258.885 | ||
534 | 188.091 | ||
535 | 10 | ||
536 | 6.7879 | ||
537 | data/psi.txt | ||
538 | -273.717 | ||
539 | 165.769 | ||
540 | 10 | ||
541 | 6.7859 | ||
542 | data/psi.txt | ||
543 | -286.628 | ||
544 | 142.283 | ||
545 | 10 | ||
546 | 6.7839 | ||
547 | data/psi.txt | ||
548 | -297.528 | ||
549 | 117.8 | ||
550 | 10 | ||
551 | 6.7819 | ||
552 | data/psi.txt | ||
553 | -306.342 | ||
554 | 92.4902 | ||
555 | 10 | ||
556 | 6.7799 | ||
557 | data/psi.txt | ||
558 | -313.007 | ||
559 | 66.5317 | ||
560 | 10 | ||
561 | 6.7779 | ||
562 | data/psi.txt | ||
563 | -317.477 | ||
564 | 40.1066 | ||
565 | 10 | ||
566 | 6.7759 | ||
567 | data/psi.txt | ||
568 | -319.719 | ||
569 | 13.4002 | ||
570 | 10 | ||
571 | 6.7739 | ||
572 | data/psi.txt | ||
573 | -319.719 | ||
574 | -13.4002 | ||
575 | 10 | ||
576 | 6.7719 | ||
577 | data/psi.txt | ||
578 | -317.477 | ||
579 | -40.1066 | ||
580 | 10 | ||
581 | 6.7699 | ||
582 | data/psi.txt | ||
583 | -313.007 | ||
584 | -66.5317 | ||
585 | 10 | ||
586 | 6.7679 | ||
587 | data/psi.txt | ||
588 | -306.342 | ||
589 | -92.4902 | ||
590 | 10 | ||
591 | 6.7659 | ||
592 | data/psi.txt | ||
593 | -297.528 | ||
594 | -117.8 | ||
595 | 10 | ||
596 | 6.7639 | ||
597 | data/psi.txt | ||
598 | -286.628 | ||
599 | -142.283 | ||
600 | 10 | ||
601 | 6.7619 | ||
602 | data/psi.txt | ||
603 | -273.717 | ||
604 | -165.769 | ||
605 | 10 | ||
606 | 6.7599 | ||
607 | data/psi.txt | ||
608 | -258.885 | ||
609 | -188.091 | ||
610 | 10 | ||
611 | 6.7579 | ||
612 | data/psi.txt | ||
613 | -242.238 | ||
614 | -209.095 | ||
615 | 10 | ||
616 | 6.7559 | ||
617 | data/psi.txt | ||
618 | -223.892 | ||
619 | -228.631 | ||
620 | 10 | ||
621 | 6.7539 | ||
622 | data/psi.txt | ||
623 | -203.976 | ||
624 | -246.564 | ||
625 | 10 | ||
626 | 6.7519 | ||
627 | data/psi.txt | ||
628 | -182.628 | ||
629 | -262.768 | ||
630 | 10 | ||
631 | 6.7499 | ||
632 | data/psi.txt | ||
633 | -160 | ||
634 | -277.128 | ||
635 | 10 | ||
636 | 6.7479 | ||
637 | data/psi.txt | ||
638 | -136.249 | ||
639 | -289.545 | ||
640 | 10 | ||
641 | 6.7459 | ||
642 | data/psi.txt | ||
643 | -111.543 | ||
644 | -299.93 | ||
645 | 10 | ||
646 | 6.7439 | ||
647 | data/psi.txt | ||
648 | -86.0543 | ||
649 | -308.212 | ||
650 | 10 | ||
651 | 6.7419 | ||
652 | data/psi.txt | ||
653 | -59.962 | ||
654 | -314.332 | ||
655 | 10 | ||
656 | 6.7399 | ||
657 | data/psi.txt | ||
658 | -33.4491 | ||
659 | -318.247 | ||
660 | 10 | ||
661 | 6.7379 | ||
662 | data/psi.txt | ||
663 | -6.70157 | ||
664 | -319.93 | ||
665 | 10 | ||
666 | 6.7359 | ||
667 | data/psi.txt | ||
668 | 20.093 | ||
669 | -319.369 | ||
670 | 10 | ||
671 | 6.7339 | ||
672 | data/psi.txt | ||
673 | 46.7466 | ||
674 | -316.567 | ||
675 | 10 | ||
676 | 6.7319 | ||
677 | data/psi.txt | ||
678 | 73.0723 | ||
679 | -311.545 | ||
680 | 10 | ||
681 | 6.7299 | ||
682 | data/psi.txt | ||
683 | 98.8854 | ||
684 | -304.338 | ||
685 | 10 | ||
686 | 6.7279 | ||
687 | data/psi.txt | ||
688 | 124.005 | ||
689 | -294.996 | ||
690 | 10 | ||
691 | 6.7259 | ||
692 | data/psi.txt | ||
693 | 148.255 | ||
694 | -283.585 | ||
695 | 10 | ||
696 | 6.7239 | ||
697 | data/psi.txt | ||
698 | 171.465 | ||
699 | -270.185 | ||
700 | 10 | ||
701 | 6.7219 | ||
702 | data/psi.txt | ||
703 | 193.472 | ||
704 | -254.89 | ||
705 | 10 | ||
706 | 6.7199 | ||
707 | data/psi.txt | ||
708 | 214.122 | ||
709 | -237.806 | ||
710 | 10 | ||
711 | 6.7179 | ||
712 | data/psi.txt | ||
713 | 233.27 | ||
714 | -219.055 | ||
715 | 10 | ||
716 | 6.7159 | ||
717 | data/psi.txt | ||
718 | 250.782 | ||
719 | -198.767 | ||
720 | 10 | ||
721 | 6.7139 | ||
722 | data/psi.txt | ||
723 | 266.535 | ||
724 | -177.085 | ||
725 | 10 | ||
726 | 6.7119 | ||
727 | data/psi.txt | ||
728 | 280.418 | ||
729 | -154.161 | ||
730 | 10 | ||
731 | 6.7099 | ||
732 | data/psi.txt | ||
733 | 292.335 | ||
734 | -130.156 | ||
735 | 10 | ||
736 | 6.7079 | ||
737 | data/psi.txt | ||
738 | 302.2 | ||
739 | -105.237 | ||
740 | 10 | ||
741 | 6.7059 | ||
742 | data/psi.txt | ||
743 | 309.947 | ||
744 | -79.5808 | ||
745 | 10 | ||
746 | 6.7039 | ||
747 | data/psi.txt | ||
748 | 315.519 | ||
749 | -53.366 | ||
750 | 10 | ||
751 | 6.7019 | ||
752 | data/psi.txt | ||
753 | 318.878 | ||
754 | -26.7769 | ||
755 | 10 | ||
756 | 6.6999 | ||
757 | data/psi.txt | ||
758 | 320 | ||
759 | -1.56755e-13 | ||
760 | 10 | ||
761 | 6.6979 | ||
762 | data/psi.txt | ||
763 | 318.878 | ||
764 | 26.7769 | ||
765 | 10 | ||
766 | 6.6959 | ||
767 | data/psi.txt | ||
768 | 315.519 | ||
769 | 53.366 | ||
770 | 10 | ||
771 | 6.6939 | ||
772 | data/psi.txt | ||
773 | 309.947 | ||
774 | 79.5808 | ||
775 | 10 | ||
776 | 6.6919 | ||
777 | data/psi.txt | ||
778 | 302.2 | ||
779 | 105.237 | ||
780 | 10 | ||
781 | 6.6899 | ||
782 | data/psi.txt | ||
783 | 292.335 | ||
784 | 130.156 | ||
785 | 10 | ||
786 | 6.6879 | ||
787 | data/psi.txt | ||
788 | 280.418 | ||
789 | 154.161 | ||
790 | 10 | ||
791 | 6.6859 | ||
792 | data/psi.txt | ||
793 | 266.535 | ||
794 | 177.085 | ||
795 | 10 | ||
796 | 6.6839 | ||
797 | data/psi.txt | ||
798 | 250.782 | ||
799 | 198.767 | ||
800 | 10 | ||
801 | 6.6819 | ||
802 | data/psi.txt | ||
803 | 233.27 | ||
804 | 219.055 | ||
805 | 10 | ||
806 | 6.6799 | ||
807 | data/psi.txt | ||
808 | 214.122 | ||
809 | 237.806 | ||
810 | 10 | ||
811 | 6.6779 | ||
812 | data/psi.txt | ||
813 | 193.472 | ||
814 | 254.89 | ||
815 | 10 | ||
816 | 6.6759 | ||
817 | data/psi.txt | ||
818 | 171.465 | ||
819 | 270.185 | ||
820 | 10 | ||
821 | 6.6739 | ||
822 | data/psi.txt | ||
823 | 148.255 | ||
824 | 283.585 | ||
825 | 10 | ||
826 | 6.6719 | ||
827 | data/psi.txt | ||
828 | 124.005 | ||
829 | 294.996 | ||
830 | 10 | ||
831 | 6.6699 | ||
832 | data/psi.txt | ||
833 | 98.8854 | ||
834 | 304.338 | ||
835 | 10 | ||
836 | 6.6679 | ||
837 | data/psi.txt | ||
838 | 73.0723 | ||
839 | 311.545 | ||
840 | 10 | ||
841 | 6.6659 | ||
842 | data/psi.txt | ||
843 | 46.7466 | ||
844 | 316.567 | ||
845 | 10 | ||
846 | 6.6639 | ||
847 | data/psi.txt | ||
848 | 20.093 | ||
849 | 319.369 | ||
850 | 10 | ||
851 | 6.6619 | ||
852 | data/psi.txt | ||
853 | -6.70157 | ||
854 | 319.93 | ||
855 | 10 | ||
856 | 6.6599 | ||
857 | data/psi.txt | ||
858 | -33.4491 | ||
859 | 318.247 | ||
860 | 10 | ||
861 | 6.6579 | ||
862 | data/psi.txt | ||
863 | -59.962 | ||
864 | 314.332 | ||
865 | 10 | ||
866 | 6.6559 | ||
867 | data/psi.txt | ||
868 | -86.0543 | ||
869 | 308.212 | ||
870 | 10 | ||
871 | 6.6539 | ||
872 | data/psi.txt | ||
873 | -111.543 | ||
874 | 299.93 | ||
875 | 10 | ||
876 | 6.6519 | ||
877 | data/psi.txt | ||
878 | -136.249 | ||
879 | 289.545 | ||
880 | 10 | ||
881 | 6.6499 | ||
882 | data/psi.txt | ||
883 | -160 | ||
884 | 277.128 | ||
885 | 10 | ||
886 | 6.6479 | ||
887 | data/psi.txt | ||
888 | -182.628 | ||
889 | 262.768 | ||
890 | 10 | ||
891 | 6.6459 | ||
892 | data/psi.txt | ||
893 | -203.976 | ||
894 | 246.564 | ||
895 | 10 | ||
896 | 6.6439 | ||
897 | data/psi.txt | ||
898 | -223.892 | ||
899 | 228.631 | ||
900 | 10 | ||
901 | 6.6419 | ||
902 | data/psi.txt | ||
903 | -242.238 | ||
904 | 209.095 | ||
905 | 10 | ||
906 | 6.6399 | ||
907 | data/psi.txt | ||
908 | -258.885 | ||
909 | 188.091 | ||
910 | 10 | ||
911 | 6.6379 | ||
912 | data/psi.txt | ||
913 | -273.717 | ||
914 | 165.769 | ||
915 | 10 | ||
916 | 6.6359 | ||
917 | data/psi.txt | ||
918 | -286.628 | ||
919 | 142.283 | ||
920 | 10 | ||
921 | 6.6339 | ||
922 | data/psi.txt | ||
923 | -297.528 | ||
924 | 117.8 | ||
925 | 10 | ||
926 | 6.6319 | ||
927 | data/psi.txt | ||
928 | -306.342 | ||
929 | 92.4902 | ||
930 | 10 | ||
931 | 6.6299 | ||
932 | data/psi.txt | ||
933 | -313.007 | ||
934 | 66.5317 | ||
935 | 10 | ||
936 | 6.6279 | ||
937 | data/psi.txt | ||
938 | -317.477 | ||
939 | 40.1066 | ||
940 | 10 | ||
941 | 6.6259 | ||
942 | data/psi.txt | ||
943 | -319.719 | ||
944 | 13.4002 | ||
945 | 10 | ||
946 | 6.6239 | ||
947 | data/psi.txt | ||
948 | -319.719 | ||
949 | -13.4002 | ||
950 | 10 | ||
951 | 6.6219 | ||
952 | data/psi.txt | ||
953 | -317.477 | ||
954 | -40.1066 | ||
955 | 10 | ||
956 | 6.6199 | ||
957 | data/psi.txt | ||
958 | -313.007 | ||
959 | -66.5317 | ||
960 | 10 | ||
961 | 6.6179 | ||
962 | data/psi.txt | ||
963 | -306.342 | ||
964 | -92.4902 | ||
965 | 10 | ||
966 | 6.6159 | ||
967 | data/psi.txt | ||
968 | -297.528 | ||
969 | -117.8 | ||
970 | 10 | ||
971 | 6.6139 | ||
972 | data/psi.txt | ||
973 | -286.628 | ||
974 | -142.283 | ||
975 | 10 | ||
976 | 6.6119 | ||
977 | data/psi.txt | ||
978 | -273.717 | ||
979 | -165.769 | ||
980 | 10 | ||
981 | 6.6099 | ||
982 | data/psi.txt | ||
983 | -258.885 | ||
984 | -188.091 | ||
985 | 10 | ||
986 | 6.6079 | ||
987 | data/psi.txt | ||
988 | -242.238 | ||
989 | -209.095 | ||
990 | 10 | ||
991 | 6.6059 | ||
992 | data/psi.txt | ||
993 | -223.892 | ||
994 | -228.631 | ||
995 | 10 | ||
996 | 6.6039 | ||
997 | data/psi.txt | ||
998 | -203.976 | ||
999 | -246.564 | ||
1000 | 10 | ||
1001 | 6.6019 | ||
1002 | data/psi.txt | ||
1003 | -182.628 | ||
1004 | -262.768 | ||
1005 | 10 | ||
1006 | 6.5999 | ||
1007 | data/psi.txt | ||
1008 | -160 | ||
1009 | -277.128 | ||
1010 | 10 | ||
1011 | 6.5979 | ||
1012 | data/psi.txt | ||
1013 | -136.249 | ||
1014 | -289.545 | ||
1015 | 10 | ||
1016 | 6.5959 | ||
1017 | data/psi.txt | ||
1018 | -111.543 | ||
1019 | -299.93 | ||
1020 | 10 | ||
1021 | 6.5939 | ||
1022 | data/psi.txt | ||
1023 | -86.0543 | ||
1024 | -308.212 | ||
1025 | 10 | ||
1026 | 6.5919 | ||
1027 | data/psi.txt | ||
1028 | -59.962 | ||
1029 | -314.332 | ||
1030 | 10 | ||
1031 | 6.5899 | ||
1032 | data/psi.txt | ||
1033 | -33.4491 | ||
1034 | -318.247 | ||
1035 | 10 | ||
1036 | 6.5879 | ||
1037 | data/psi.txt | ||
1038 | -6.70157 | ||
1039 | -319.93 | ||
1040 | 10 | ||
1041 | 6.5859 | ||
1042 | data/psi.txt | ||
1043 | 20.093 | ||
1044 | -319.369 | ||
1045 | 10 | ||
1046 | 6.5839 | ||
1047 | data/psi.txt | ||
1048 | 46.7466 | ||
1049 | -316.567 | ||
1050 | 10 | ||
1051 | 6.5819 | ||
1052 | data/psi.txt | ||
1053 | 73.0723 | ||
1054 | -311.545 | ||
1055 | 10 | ||
1056 | 6.5799 | ||
1057 | data/psi.txt | ||
1058 | 98.8854 | ||
1059 | -304.338 | ||
1060 | 10 | ||
1061 | 6.5779 | ||
1062 | data/psi.txt | ||
1063 | 124.005 | ||
1064 | -294.996 | ||
1065 | 10 | ||
1066 | 6.5759 | ||
1067 | data/psi.txt | ||
1068 | 148.255 | ||
1069 | -283.585 | ||
1070 | 10 | ||
1071 | 6.5739 | ||
1072 | data/psi.txt | ||
1073 | 171.465 | ||
1074 | -270.185 | ||
1075 | 10 | ||
1076 | 6.5719 | ||
1077 | data/psi.txt | ||
1078 | 193.472 | ||
1079 | -254.89 | ||
1080 | 10 | ||
1081 | 6.5699 | ||
1082 | data/psi.txt | ||
1083 | 214.122 | ||
1084 | -237.806 | ||
1085 | 10 | ||
1086 | 6.5679 | ||
1087 | data/psi.txt | ||
1088 | 233.27 | ||
1089 | -219.055 | ||
1090 | 10 | ||
1091 | 6.5659 | ||
1092 | data/psi.txt | ||
1093 | 250.782 | ||
1094 | -198.767 | ||
1095 | 10 | ||
1096 | 6.5639 | ||
1097 | data/psi.txt | ||
1098 | 266.535 | ||
1099 | -177.085 | ||
1100 | 10 | ||
1101 | 6.5619 | ||
1102 | data/psi.txt | ||
1103 | 280.418 | ||
1104 | -154.161 | ||
1105 | 10 | ||
1106 | 6.5599 | ||
1107 | data/psi.txt | ||
1108 | 292.335 | ||
1109 | -130.156 | ||
1110 | 10 | ||
1111 | 6.5579 | ||
1112 | data/psi.txt | ||
1113 | 302.2 | ||
1114 | -105.237 | ||
1115 | 10 | ||
1116 | 6.5559 | ||
1117 | data/psi.txt | ||
1118 | 309.947 | ||
1119 | -79.5808 | ||
1120 | 10 | ||
1121 | 6.5539 | ||
1122 | data/psi.txt | ||
1123 | 315.519 | ||
1124 | -53.366 | ||
1125 | 10 | ||
1126 | 6.5519 | ||
1127 | data/psi.txt | ||
1128 | 318.878 | ||
1129 | -26.7769 | ||
1130 | 10 | ||
1131 | 6.5499 | ||
1132 | data/psi.txt | ||
1133 | 320 | ||
1134 | -2.35132e-13 | ||
1135 | 10 | ||
1136 | 6.5479 | ||
1137 | data/psi.txt | ||
1138 | 318.878 | ||
1139 | 26.7769 | ||
1140 | 10 | ||
1141 | 6.5459 | ||
1142 | data/psi.txt | ||
1143 | 315.519 | ||
1144 | 53.366 | ||
1145 | 10 | ||
1146 | 6.5439 | ||
1147 | data/psi.txt | ||
1148 | 309.947 | ||
1149 | 79.5808 | ||
1150 | 10 | ||
1151 | 6.5419 | ||
1152 | data/psi.txt | ||
1153 | 302.2 | ||
1154 | 105.237 | ||
1155 | 10 | ||
1156 | 6.5399 | ||
1157 | data/psi.txt | ||
1158 | 292.335 | ||
1159 | 130.156 | ||
1160 | 10 | ||
1161 | 6.5379 | ||
1162 | data/psi.txt | ||
1163 | 280.418 | ||
1164 | 154.161 | ||
1165 | 10 | ||
1166 | 6.5359 | ||
1167 | data/psi.txt | ||
1168 | 266.535 | ||
1169 | 177.085 | ||
1170 | 10 | ||
1171 | 6.5339 | ||
1172 | data/psi.txt | ||
1173 | 250.782 | ||
1174 | 198.767 | ||
1175 | 10 | ||
1176 | 6.5319 | ||
1177 | data/psi.txt | ||
1178 | 233.27 | ||
1179 | 219.055 | ||
1180 | 10 | ||
1181 | 6.5299 | ||
1182 | data/psi.txt | ||
1183 | 214.122 | ||
1184 | 237.806 | ||
1185 | 10 | ||
1186 | 6.5279 | ||
1187 | data/psi.txt | ||
1188 | 193.472 | ||
1189 | 254.89 | ||
1190 | 10 | ||
1191 | 6.5259 | ||
1192 | data/psi.txt | ||
1193 | 171.465 | ||
1194 | 270.185 | ||
1195 | 10 | ||
1196 | 6.5239 | ||
1197 | data/psi.txt | ||
1198 | 148.255 | ||
1199 | 283.585 | ||
1200 | 10 | ||
1201 | 6.5219 | ||
1202 | data/psi.txt | ||
1203 | 124.005 | ||
1204 | 294.996 | ||
1205 | 10 | ||
1206 | 6.5199 | ||
1207 | data/psi.txt | ||
1208 | 98.8854 | ||
1209 | 304.338 | ||
1210 | 10 | ||
1211 | 6.5179 | ||
1212 | data/psi.txt | ||
1213 | 73.0723 | ||
1214 | 311.545 | ||
1215 | 10 | ||
1216 | 6.5159 | ||
1217 | data/psi.txt | ||
1218 | 46.7466 | ||
1219 | 316.567 | ||
1220 | 10 | ||
1221 | 6.5139 | ||
1222 | data/psi.txt | ||
1223 | 20.093 | ||
1224 | 319.369 | ||
1225 | 10 | ||
1226 | 6.5119 | ||
1227 | data/psi.txt | ||
1228 | -6.70157 | ||
1229 | 319.93 | ||
1230 | 10 | ||
1231 | 6.5099 | ||
1232 | data/psi.txt | ||
1233 | -33.4491 | ||
1234 | 318.247 | ||
1235 | 10 | ||
1236 | 6.5079 | ||
1237 | data/psi.txt | ||
1238 | -59.962 | ||
1239 | 314.332 | ||
1240 | 10 | ||
1241 | 6.5059 | ||
1242 | data/psi.txt | ||
1243 | -86.0543 | ||
1244 | 308.212 | ||
1245 | 10 | ||
1246 | 6.5039 | ||
1247 | data/psi.txt | ||
1248 | -111.543 | ||
1249 | 299.93 | ||
1250 | 10 | ||
1251 | 6.5019 | ||
1252 | data/psi.txt | ||
1253 | -136.249 | ||
1254 | 289.545 | ||
1255 | 10 | ||
1256 | 6.4999 | ||
1257 | data/psi.txt | ||
1258 | -160 | ||
1259 | 277.128 | ||
1260 | 10 | ||
1261 | 6.4979 | ||
1262 | data/psi.txt | ||
1263 | -182.628 | ||
1264 | 262.768 | ||
1265 | 10 | ||
1266 | 6.4959 | ||
1267 | data/psi.txt | ||
1268 | -203.976 | ||
1269 | 246.564 | ||
1270 | 10 | ||
1271 | 6.4939 | ||
1272 | data/psi.txt | ||
1273 | -223.892 | ||
1274 | 228.631 | ||
1275 | 10 | ||
1276 | 6.4919 | ||
1277 | data/psi.txt | ||
1278 | -242.238 | ||
1279 | 209.095 | ||
1280 | 10 | ||
1281 | 6.4899 | ||
1282 | data/psi.txt | ||
1283 | -258.885 | ||
1284 | 188.091 | ||
1285 | 10 | ||
1286 | 6.4879 | ||
1287 | data/psi.txt | ||
1288 | -273.717 | ||
1289 | 165.769 | ||
1290 | 10 | ||
1291 | 6.4859 | ||
1292 | data/psi.txt | ||
1293 | -286.628 | ||
1294 | 142.283 | ||
1295 | 10 | ||
1296 | 6.4839 | ||
1297 | data/psi.txt | ||
1298 | -297.528 | ||
1299 | 117.8 | ||
1300 | 10 | ||
1301 | 6.4819 | ||
1302 | data/psi.txt | ||
1303 | -306.342 | ||
1304 | 92.4902 | ||
1305 | 10 | ||
1306 | 6.4799 | ||
1307 | data/psi.txt | ||
1308 | -313.007 | ||
1309 | 66.5317 | ||
1310 | 10 | ||
1311 | 6.4779 | ||
1312 | data/psi.txt | ||
1313 | -317.477 | ||
1314 | 40.1066 | ||
1315 | 10 | ||
1316 | 6.4759 | ||
1317 | data/psi.txt | ||
1318 | -319.719 | ||
1319 | 13.4002 | ||
1320 | 10 | ||
1321 | 6.4739 | ||
1322 | data/psi.txt | ||
1323 | -319.719 | ||
1324 | -13.4002 | ||
1325 | 10 | ||
1326 | 6.4719 | ||
1327 | data/psi.txt | ||
1328 | -317.477 | ||
1329 | -40.1066 | ||
1330 | 10 | ||
1331 | 6.4699 | ||
1332 | data/psi.txt | ||
1333 | -313.007 | ||
1334 | -66.5317 | ||
1335 | 10 | ||
1336 | 6.4679 | ||
1337 | data/psi.txt | ||
1338 | -306.342 | ||
1339 | -92.4902 | ||
1340 | 10 | ||
1341 | 6.4659 | ||
1342 | data/psi.txt | ||
1343 | -297.528 | ||
1344 | -117.8 | ||
1345 | 10 | ||
1346 | 6.4639 | ||
1347 | data/psi.txt | ||
1348 | -286.628 | ||
1349 | -142.283 | ||
1350 | 10 | ||
1351 | 6.4619 | ||
1352 | data/psi.txt | ||
1353 | -273.717 | ||
1354 | -165.769 | ||
1355 | 10 | ||
1356 | 6.4599 | ||
1357 | data/psi.txt | ||
1358 | -258.885 | ||
1359 | -188.091 | ||
1360 | 10 | ||
1361 | 6.4579 | ||
1362 | data/psi.txt | ||
1363 | -242.238 | ||
1364 | -209.095 | ||
1365 | 10 | ||
1366 | 6.4559 | ||
1367 | data/psi.txt | ||
1368 | -223.892 | ||
1369 | -228.631 | ||
1370 | 10 | ||
1371 | 6.4539 | ||
1372 | data/psi.txt | ||
1373 | -203.976 | ||
1374 | -246.564 | ||
1375 | 10 | ||
1376 | 6.4519 | ||
1377 | data/psi.txt | ||
1378 | -182.628 | ||
1379 | -262.768 | ||
1380 | 10 | ||
1381 | 6.4499 | ||
1382 | data/psi.txt | ||
1383 | -160 | ||
1384 | -277.128 | ||
1385 | 10 | ||
1386 | 6.4479 | ||
1387 | data/psi.txt | ||
1388 | -136.249 | ||
1389 | -289.545 | ||
1390 | 10 | ||
1391 | 6.4459 | ||
1392 | data/psi.txt | ||
1393 | -111.543 | ||
1394 | -299.93 | ||
1395 | 10 | ||
1396 | 6.4439 | ||
1397 | data/psi.txt | ||
1398 | -86.0543 | ||
1399 | -308.212 | ||
1400 | 10 | ||
1401 | 6.4419 | ||
1402 | data/psi.txt | ||
1403 | -59.962 | ||
1404 | -314.332 | ||
1405 | 10 | ||
1406 | 6.4399 | ||
1407 | data/psi.txt | ||
1408 | -33.4491 | ||
1409 | -318.247 | ||
1410 | 10 | ||
1411 | 6.4379 | ||
1412 | data/psi.txt | ||
1413 | -6.70157 | ||
1414 | -319.93 | ||
1415 | 10 | ||
1416 | 6.4359 | ||
1417 | data/psi.txt | ||
1418 | 20.093 | ||
1419 | -319.369 | ||
1420 | 10 | ||
1421 | 6.4339 | ||
1422 | data/psi.txt | ||
1423 | 46.7466 | ||
1424 | -316.567 | ||
1425 | 10 | ||
1426 | 6.4319 | ||
1427 | data/psi.txt | ||
1428 | 73.0723 | ||
1429 | -311.545 | ||
1430 | 10 | ||
1431 | 6.4299 | ||
1432 | data/psi.txt | ||
1433 | 98.8854 | ||
1434 | -304.338 | ||
1435 | 10 | ||
1436 | 6.4279 | ||
1437 | data/psi.txt | ||
1438 | 124.005 | ||
1439 | -294.996 | ||
1440 | 10 | ||
1441 | 6.4259 | ||
1442 | data/psi.txt | ||
1443 | 148.255 | ||
1444 | -283.585 | ||
1445 | 10 | ||
1446 | 6.4239 | ||
1447 | data/psi.txt | ||
1448 | 171.465 | ||
1449 | -270.185 | ||
1450 | 10 | ||
1451 | 6.4219 | ||
1452 | data/psi.txt | ||
1453 | 193.472 | ||
1454 | -254.89 | ||
1455 | 10 | ||
1456 | 6.4199 | ||
1457 | data/psi.txt | ||
1458 | 214.122 | ||
1459 | -237.806 | ||
1460 | 10 | ||
1461 | 6.4179 | ||
1462 | data/psi.txt | ||
1463 | 233.27 | ||
1464 | -219.055 | ||
1465 | 10 | ||
1466 | 6.4159 | ||
1467 | data/psi.txt | ||
1468 | 250.782 | ||
1469 | -198.767 | ||
1470 | 10 | ||
1471 | 6.4139 | ||
1472 | data/psi.txt | ||
1473 | 266.535 | ||
1474 | -177.085 | ||
1475 | 10 | ||
1476 | 6.4119 | ||
1477 | data/psi.txt | ||
1478 | 280.418 | ||
1479 | -154.161 | ||
1480 | 10 | ||
1481 | 6.4099 | ||
1482 | data/psi.txt | ||
1483 | 292.335 | ||
1484 | -130.156 | ||
1485 | 10 | ||
1486 | 6.4079 | ||
1487 | data/psi.txt | ||
1488 | 302.2 | ||
1489 | -105.237 | ||
1490 | 10 | ||
1491 | 6.4059 | ||
1492 | data/psi.txt | ||
1493 | 309.947 | ||
1494 | -79.5808 | ||
1495 | 10 | ||
1496 | 6.4039 | ||
1497 | data/psi.txt | ||
1498 | 315.519 | ||
1499 | -53.366 | ||
1500 | 10 | ||
1501 | 6.4019 | ||
1502 | data/psi.txt | ||
1503 | 318.878 | ||
1504 | -26.7769 \ No newline at end of file | ||
diff --git a/data/projectile_template.txt~ b/data/projectile_template.txt~ new file mode 100644 index 0000000..e660251 --- /dev/null +++ b/data/projectile_template.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/images/psi.bmp | ||
2 | 1.5 | ||
3 | 10000 | ||
4 | 2.2 | ||
diff --git a/data/projectiles/beam.txt b/data/projectiles/beam.txt new file mode 100644 index 0000000..35b6c18 --- /dev/null +++ b/data/projectiles/beam.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/spit.bmp | ||
2 | data/sounds/piu | ||
3 | 0.3 | ||
4 | 10 | ||
5 | 1 | ||
diff --git a/data/projectiles/bigspit.txt b/data/projectiles/bigspit.txt new file mode 100644 index 0000000..3da95e6 --- /dev/null +++ b/data/projectiles/bigspit.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/bigspit.bmp | ||
2 | data/sounds/bigspit | ||
3 | 8 | ||
4 | 0 | ||
5 | 4 | ||
diff --git a/data/projectiles/fire1.txt b/data/projectiles/fire1.txt new file mode 100644 index 0000000..316f367 --- /dev/null +++ b/data/projectiles/fire1.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/fire1.bmp | ||
2 | data/sounds/fire | ||
3 | 2 | ||
4 | 10 | ||
5 | 3.5 | ||
diff --git a/data/projectiles/projectile_template.txt b/data/projectiles/projectile_template.txt new file mode 100644 index 0000000..66bd2de --- /dev/null +++ b/data/projectiles/projectile_template.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | data/projectile2.bmp #path of the imagefile | ||
2 | data/sounds/spit #path of the soundfile without n.wav for int n | ||
3 | 10 #damage | ||
4 | 2 #armorPiercing | ||
5 | 1.4142 #collisionSize | ||
diff --git a/data/projectiles/projectile_template.txt~ b/data/projectiles/projectile_template.txt~ new file mode 100644 index 0000000..9ae6fa9 --- /dev/null +++ b/data/projectiles/projectile_template.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/projectile2.bmp #path of the imagefile | ||
2 | 10 #damage | ||
3 | 2 #armorPiercing | ||
4 | 1.4142 #collisionSize | ||
diff --git a/data/projectiles/psi.txt b/data/projectiles/psi.txt new file mode 100644 index 0000000..ed05829 --- /dev/null +++ b/data/projectiles/psi.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/psi.bmp | ||
2 | data/sounds/piu | ||
3 | 1.5 | ||
4 | 10000 | ||
5 | 2.2 | ||
diff --git a/data/projectiles/psi.txt~ b/data/projectiles/psi.txt~ new file mode 100644 index 0000000..ed05829 --- /dev/null +++ b/data/projectiles/psi.txt~ | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/psi.bmp | ||
2 | data/sounds/piu | ||
3 | 1.5 | ||
4 | 10000 | ||
5 | 2.2 | ||
diff --git a/data/projectiles/spit.txt b/data/projectiles/spit.txt new file mode 100644 index 0000000..90d0147 --- /dev/null +++ b/data/projectiles/spit.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | data/images/spit.bmp | ||
2 | data/sounds/spit | ||
3 | 1 | ||
4 | 0 | ||
5 | 1.4142 | ||
diff --git a/data/psi.txt~ b/data/psi.txt~ new file mode 100644 index 0000000..d2a5be5 --- /dev/null +++ b/data/psi.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/images/psi.bmp | ||
2 | 1 | ||
3 | 10000 | ||
4 | 2.2 | ||
diff --git a/data/ships/EnemyShip_template.txt b/data/ships/EnemyShip_template.txt new file mode 100644 index 0000000..2fdb348 --- /dev/null +++ b/data/ships/EnemyShip_template.txt | |||
@@ -0,0 +1,12 @@ | |||
1 | Tork Spacerocket #name | ||
2 | data/images/tork_spacerocket.bmp #path of imagefile | ||
3 | 7 #maxhp | ||
4 | 5 #armor | ||
5 | 50 #moveSpeed | ||
6 | 4 #collisionSize | ||
7 | 3 #Gold | ||
8 | 3 #exp | ||
9 | 3 #score | ||
10 | 1 #number of weapons | ||
11 | 0 -1 #relative Position of weapon | ||
12 | data/fireball.txt #path of weapon | ||
diff --git a/data/ships/tork/capsule.txt b/data/ships/tork/capsule.txt new file mode 100644 index 0000000..ae60c7f --- /dev/null +++ b/data/ships/tork/capsule.txt | |||
@@ -0,0 +1,10 @@ | |||
1 | Tork Capsule | ||
2 | data/images/ship1.bmp | ||
3 | 0.6 | ||
4 | 10 | ||
5 | 140 | ||
6 | 5.5 | ||
7 | 0 | ||
8 | 0 | ||
9 | 0 | ||
10 | 0 | ||
diff --git a/data/ships/tork/capsule.txt~ b/data/ships/tork/capsule.txt~ new file mode 100644 index 0000000..eeb2813 --- /dev/null +++ b/data/ships/tork/capsule.txt~ | |||
@@ -0,0 +1,10 @@ | |||
1 | Tork Capsule | ||
2 | data/images/ship1.bmp | ||
3 | 0.6 | ||
4 | 10 | ||
5 | 140 | ||
6 | 5.5 | ||
7 | 1 | ||
8 | 1 | ||
9 | 1 | ||
10 | 0 | ||
diff --git a/data/ships/tork/cruiser.txt b/data/ships/tork/cruiser.txt new file mode 100644 index 0000000..11772da --- /dev/null +++ b/data/ships/tork/cruiser.txt | |||
@@ -0,0 +1,14 @@ | |||
1 | Tork Cruiser | ||
2 | data/images/tork_cruiser.bmp | ||
3 | 9 | ||
4 | 25 | ||
5 | 30 | ||
6 | 11.5 | ||
7 | 0 | ||
8 | 0 | ||
9 | 0 | ||
10 | 2 | ||
11 | 0 3 | ||
12 | data/weapons/spitter1.txt | ||
13 | 0 0 | ||
14 | data/weapons/novaspitter1.txt | ||
diff --git a/data/ships/tork/cruiser.txt~ b/data/ships/tork/cruiser.txt~ new file mode 100644 index 0000000..15e8459 --- /dev/null +++ b/data/ships/tork/cruiser.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Tork Cruiser | ||
2 | data/images/tork_cruiser.bmp | ||
3 | 9 | ||
4 | 25 | ||
5 | 30 | ||
6 | 11.5 | ||
7 | 9 | ||
8 | 20 | ||
9 | 14 | ||
10 | 2 | ||
11 | 0 3 | ||
12 | data/weapons/spitter1.txt | ||
13 | 0 0 | ||
14 | data/weapons/novaspitter1.txt | ||
diff --git a/data/ships/tork/interceptor.txt b/data/ships/tork/interceptor.txt new file mode 100644 index 0000000..40e3651 --- /dev/null +++ b/data/ships/tork/interceptor.txt | |||
@@ -0,0 +1,16 @@ | |||
1 | Tork Interceptor | ||
2 | data/images/tork_interceptor.bmp | ||
3 | 8 | ||
4 | 15 | ||
5 | 55 | ||
6 | 9 | ||
7 | 0 | ||
8 | 0 | ||
9 | 0 | ||
10 | 3 | ||
11 | 5 6 | ||
12 | data/weapons/fireball1.txt | ||
13 | -5 6 | ||
14 | data/weapons/fireball1.txt | ||
15 | 0 2 | ||
16 | data/weapons/spitter2.txt | ||
diff --git a/data/ships/tork/interceptor.txt~ b/data/ships/tork/interceptor.txt~ new file mode 100644 index 0000000..b28ea59 --- /dev/null +++ b/data/ships/tork/interceptor.txt~ | |||
@@ -0,0 +1,16 @@ | |||
1 | Tork Interceptor | ||
2 | data/images/tork_interceptor.bmp | ||
3 | 8 | ||
4 | 15 | ||
5 | 55 | ||
6 | 9 | ||
7 | 7 | ||
8 | 15 | ||
9 | 8 | ||
10 | 3 | ||
11 | 5 6 | ||
12 | data/weapons/fireball1.txt | ||
13 | -5 6 | ||
14 | data/weapons/fireball1.txt | ||
15 | 0 2 | ||
16 | data/weapons/spitter2.txt | ||
diff --git a/data/ships/tork/spacerocket.txt b/data/ships/tork/spacerocket.txt new file mode 100644 index 0000000..6d0a929 --- /dev/null +++ b/data/ships/tork/spacerocket.txt | |||
@@ -0,0 +1,14 @@ | |||
1 | Tork Spacerocket | ||
2 | data/images/ship2.bmp | ||
3 | 3 | ||
4 | 10 | ||
5 | 30 | ||
6 | 8 | ||
7 | 0 | ||
8 | 0 | ||
9 | 0 | ||
10 | 2 | ||
11 | 4 4 | ||
12 | data/weapons/fireball1.txt | ||
13 | -4 4 | ||
14 | data/weapons/fireball1.txt | ||
diff --git a/data/ships/tork/spacerocket.txt~ b/data/ships/tork/spacerocket.txt~ new file mode 100644 index 0000000..ba1d457 --- /dev/null +++ b/data/ships/tork/spacerocket.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Tork Spacerocket | ||
2 | data/images/ship2.bmp | ||
3 | 3 | ||
4 | 10 | ||
5 | 30 | ||
6 | 8 | ||
7 | 3 | ||
8 | 4 | ||
9 | 3 | ||
10 | 2 | ||
11 | 4 4 | ||
12 | data/weapons/fireball1.txt | ||
13 | -4 4 | ||
14 | data/weapons/fireball1.txt | ||
diff --git a/data/ships/tork/sting.txt b/data/ships/tork/sting.txt new file mode 100644 index 0000000..4cd73b1 --- /dev/null +++ b/data/ships/tork/sting.txt | |||
@@ -0,0 +1,12 @@ | |||
1 | Tork Sting | ||
2 | data/images/tork_sting.bmp | ||
3 | 4 | ||
4 | 8 | ||
5 | 65 | ||
6 | 9 | ||
7 | 0 | ||
8 | 0 | ||
9 | 0 | ||
10 | 1 | ||
11 | 0 0 | ||
12 | data/weapons/fireball1.txt | ||
diff --git a/data/ships/tork/sting.txt~ b/data/ships/tork/sting.txt~ new file mode 100644 index 0000000..b17b4a6 --- /dev/null +++ b/data/ships/tork/sting.txt~ | |||
@@ -0,0 +1,12 @@ | |||
1 | Tork Sting | ||
2 | data/images/tork_sting.bmp | ||
3 | 4 | ||
4 | 8 | ||
5 | 65 | ||
6 | 9 | ||
7 | 4 | ||
8 | 4 | ||
9 | 5 | ||
10 | 1 | ||
11 | 0 0 | ||
12 | data/weapons/fireball1.txt | ||
diff --git a/data/ships/tork/stinger.txt~ b/data/ships/tork/stinger.txt~ new file mode 100644 index 0000000..ee04032 --- /dev/null +++ b/data/ships/tork/stinger.txt~ | |||
@@ -0,0 +1,12 @@ | |||
1 | Tork Stinger | ||
2 | data/images/tork_stinger.bmp | ||
3 | 4 | ||
4 | 8 | ||
5 | 65 | ||
6 | 9 | ||
7 | 4 | ||
8 | 4 | ||
9 | 4 | ||
10 | 1 | ||
11 | 0 0 | ||
12 | data/weapons/fireball1.txt | ||
diff --git a/data/ships/tork/tanker.txt b/data/ships/tork/tanker.txt new file mode 100644 index 0000000..04fd19a --- /dev/null +++ b/data/ships/tork/tanker.txt | |||
@@ -0,0 +1,10 @@ | |||
1 | Tork Tanker | ||
2 | data/images/tork_tanker.bmp | ||
3 | 10 | ||
4 | 40 | ||
5 | 15 | ||
6 | 11 | ||
7 | 0 | ||
8 | 0 | ||
9 | 0 | ||
10 | 0 | ||
diff --git a/data/ships/tork/tanker.txt~ b/data/ships/tork/tanker.txt~ new file mode 100644 index 0000000..e7d8cba --- /dev/null +++ b/data/ships/tork/tanker.txt~ | |||
@@ -0,0 +1,10 @@ | |||
1 | Tork Tanker | ||
2 | data/images/tork_tanker.bmp | ||
3 | 10 | ||
4 | 40 | ||
5 | 15 | ||
6 | 11 | ||
7 | 30 | ||
8 | 6 | ||
9 | 15 | ||
10 | 0 | ||
diff --git a/data/ships/tork/tork_interceptor.txt~ b/data/ships/tork/tork_interceptor.txt~ new file mode 100644 index 0000000..129b903 --- /dev/null +++ b/data/ships/tork/tork_interceptor.txt~ | |||
@@ -0,0 +1,16 @@ | |||
1 | Tork Interceptor | ||
2 | data/images/tork_interceptor.bmp | ||
3 | 8 | ||
4 | 15 | ||
5 | 55 | ||
6 | 7 | ||
7 | 12 | ||
8 | 6 | ||
9 | 6 | ||
10 | 3 | ||
11 | 5 6 | ||
12 | data/fireball1.txt | ||
13 | -5 6 | ||
14 | data/fireball1.txt | ||
15 | 0 2 | ||
16 | data/spitter2.txt | ||
diff --git a/data/ships/tork/tork_spacerocket.txt~ b/data/ships/tork/tork_spacerocket.txt~ new file mode 100644 index 0000000..22bcada --- /dev/null +++ b/data/ships/tork/tork_spacerocket.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Tork Spacerocket | ||
2 | data/images/ship2.bmp | ||
3 | 3 | ||
4 | 10 | ||
5 | 30 | ||
6 | 8 | ||
7 | 5 | ||
8 | 2 | ||
9 | 3 | ||
10 | 2 | ||
11 | 4 4 | ||
12 | data/fireball1.txt | ||
13 | -4 4 | ||
14 | data/fireball1.txt | ||
diff --git a/data/ships/user/UserShip_template.txt b/data/ships/user/UserShip_template.txt new file mode 100644 index 0000000..ed29661 --- /dev/null +++ b/data/ships/user/UserShip_template.txt | |||
@@ -0,0 +1,17 @@ | |||
1 | small Fighter #name | ||
2 | data/images/small_fighter.bmp #path of imagefile | ||
3 | 300 #cost | ||
4 | 10 #maxhp | ||
5 | 50 #armor | ||
6 | 200 #moveSpeed | ||
7 | 200 #handling | ||
8 | 10 #maxEnergy | ||
9 | 2 #energyProduction | ||
10 | 5 #collisionSize | ||
11 | 2 #number of weapons | ||
12 | 4 4 #relative Position of weapon | ||
13 | 3 #maxSize of attached weapon | ||
14 | data/fireball.txt #path of weapon | ||
15 | 4 4 #relative Position of weapon | ||
16 | 3 #maxSize of attached weapon | ||
17 | data/fireball.txt #path of weapon | ||
diff --git a/data/ships/user/UserShip_template.txt~ b/data/ships/user/UserShip_template.txt~ new file mode 100644 index 0000000..8512129 --- /dev/null +++ b/data/ships/user/UserShip_template.txt~ | |||
@@ -0,0 +1,16 @@ | |||
1 | small Fighter #name | ||
2 | data/images/small_fighter.bmp #path of imagefile | ||
3 | 10 #maxhp | ||
4 | 50 #armor | ||
5 | 200 #moveSpeed | ||
6 | 200 #handling | ||
7 | 10 #maxEnergy | ||
8 | 2 #energyProduction | ||
9 | 5 #collisionSize | ||
10 | 2 #number of weapons | ||
11 | 4 4 #relative Position of weapon | ||
12 | 3 #maxSize of attached weapon | ||
13 | data/fireball.txt #path of weapon | ||
14 | 4 4 #relative Position of weapon | ||
15 | 3 #maxSize of attached weapon | ||
16 | data/fireball.txt #path of weapon | ||
diff --git a/data/ships/user/hornet.txt b/data/ships/user/hornet.txt new file mode 100644 index 0000000..d33c78c --- /dev/null +++ b/data/ships/user/hornet.txt | |||
@@ -0,0 +1,20 @@ | |||
1 | Hornet | ||
2 | data/images/hornet.bmp | ||
3 | 750 | ||
4 | 23 | ||
5 | 25 | ||
6 | 270 | ||
7 | 250 | ||
8 | 40 | ||
9 | 4.5 | ||
10 | 6 | ||
11 | 3 | ||
12 | 6 -6 | ||
13 | 3 | ||
14 | data/weapons/empty.txt | ||
15 | -6 -6 | ||
16 | 3 | ||
17 | data/weapons/empty.txt | ||
18 | 0 -3 | ||
19 | 3 | ||
20 | data/weapons/empty.txt | ||
diff --git a/data/ships/user/hornet.txt~ b/data/ships/user/hornet.txt~ new file mode 100644 index 0000000..c427bb2 --- /dev/null +++ b/data/ships/user/hornet.txt~ | |||
@@ -0,0 +1,20 @@ | |||
1 | Hornet | ||
2 | data/images/hornet.bmp | ||
3 | 0 | ||
4 | 23 | ||
5 | 25 | ||
6 | 270 | ||
7 | 250 | ||
8 | 40 | ||
9 | 4.5 | ||
10 | 6 | ||
11 | 3 | ||
12 | 6 -6 | ||
13 | 3 | ||
14 | data/weapons/empty.txt | ||
15 | -6 -6 | ||
16 | 3 | ||
17 | data/weapons/empty.txt | ||
18 | 0 -3 | ||
19 | 3 | ||
20 | data/weapons/empty.txt | ||
diff --git a/data/ships/user/small_fighter.txt b/data/ships/user/small_fighter.txt new file mode 100644 index 0000000..0501c22 --- /dev/null +++ b/data/ships/user/small_fighter.txt | |||
@@ -0,0 +1,17 @@ | |||
1 | Small Fighter | ||
2 | data/images/small_fighter.bmp | ||
3 | 0 | ||
4 | 15 | ||
5 | 10 | ||
6 | 190 | ||
7 | 300 | ||
8 | 10 | ||
9 | 3 | ||
10 | 5 | ||
11 | 2 | ||
12 | 4 -2 | ||
13 | 3 | ||
14 | data/weapons/beamer2.txt | ||
15 | -4 -2 | ||
16 | 3 | ||
17 | data/weapons/empty.txt | ||
diff --git a/data/ships/user/small_fighter.txt~ b/data/ships/user/small_fighter.txt~ new file mode 100644 index 0000000..0501c22 --- /dev/null +++ b/data/ships/user/small_fighter.txt~ | |||
@@ -0,0 +1,17 @@ | |||
1 | Small Fighter | ||
2 | data/images/small_fighter.bmp | ||
3 | 0 | ||
4 | 15 | ||
5 | 10 | ||
6 | 190 | ||
7 | 300 | ||
8 | 10 | ||
9 | 3 | ||
10 | 5 | ||
11 | 2 | ||
12 | 4 -2 | ||
13 | 3 | ||
14 | data/weapons/beamer2.txt | ||
15 | -4 -2 | ||
16 | 3 | ||
17 | data/weapons/empty.txt | ||
diff --git a/data/ships/user/userships.txt b/data/ships/user/userships.txt new file mode 100644 index 0000000..d3e1633 --- /dev/null +++ b/data/ships/user/userships.txt | |||
@@ -0,0 +1,2 @@ | |||
1 | small_fighter.txt | ||
2 | hornet.txt | ||
diff --git a/data/ships/user/userships.txt~ b/data/ships/user/userships.txt~ new file mode 100644 index 0000000..d44c218 --- /dev/null +++ b/data/ships/user/userships.txt~ | |||
@@ -0,0 +1 @@ | |||
small_fighter.txt | |||
diff --git a/data/small_fighter.txt~ b/data/small_fighter.txt~ new file mode 100644 index 0000000..f464e1a --- /dev/null +++ b/data/small_fighter.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Small Fighter | ||
2 | data/images/small_fighter.bmp | ||
3 | 10 | ||
4 | 50 | ||
5 | 200 | ||
6 | 200 | ||
7 | 10 | ||
8 | 2 | ||
9 | 5 | ||
10 | 2 | ||
11 | 4 -2 | ||
12 | data/spitter1.txt | ||
13 | -4 -2 | ||
14 | data/spitter1.txt | ||
diff --git a/data/sounds/bigspit1.wav b/data/sounds/bigspit1.wav new file mode 100644 index 0000000..907004e --- /dev/null +++ b/data/sounds/bigspit1.wav | |||
Binary files differ | |||
diff --git a/data/sounds/fire1.wav b/data/sounds/fire1.wav new file mode 100644 index 0000000..c3df1c9 --- /dev/null +++ b/data/sounds/fire1.wav | |||
Binary files differ | |||
diff --git a/data/sounds/piu1.wav b/data/sounds/piu1.wav new file mode 100644 index 0000000..2414058 --- /dev/null +++ b/data/sounds/piu1.wav | |||
Binary files differ | |||
diff --git a/data/sounds/piu2.wav b/data/sounds/piu2.wav new file mode 100644 index 0000000..f225096 --- /dev/null +++ b/data/sounds/piu2.wav | |||
Binary files differ | |||
diff --git a/data/sounds/piu3.wav b/data/sounds/piu3.wav new file mode 100644 index 0000000..6608e6a --- /dev/null +++ b/data/sounds/piu3.wav | |||
Binary files differ | |||
diff --git a/data/sounds/piu4.wav b/data/sounds/piu4.wav new file mode 100644 index 0000000..f4649bc --- /dev/null +++ b/data/sounds/piu4.wav | |||
Binary files differ | |||
diff --git a/data/sounds/spit1.wav b/data/sounds/spit1.wav new file mode 100644 index 0000000..242fca6 --- /dev/null +++ b/data/sounds/spit1.wav | |||
Binary files differ | |||
diff --git a/data/sounds/spit2.wav b/data/sounds/spit2.wav new file mode 100644 index 0000000..8efc70a --- /dev/null +++ b/data/sounds/spit2.wav | |||
Binary files differ | |||
diff --git a/data/sounds/spit3.wav b/data/sounds/spit3.wav new file mode 100644 index 0000000..a7f3733 --- /dev/null +++ b/data/sounds/spit3.wav | |||
Binary files differ | |||
diff --git a/data/sounds/spit4.wav b/data/sounds/spit4.wav new file mode 100644 index 0000000..d9df0f0 --- /dev/null +++ b/data/sounds/spit4.wav | |||
Binary files differ | |||
diff --git a/data/spit.txt~ b/data/spit.txt~ new file mode 100644 index 0000000..cf073dc --- /dev/null +++ b/data/spit.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/images/spit.bmp | ||
2 | 1 | ||
3 | 0 | ||
4 | 1.4142 | ||
diff --git a/data/spitter1.txt~ b/data/spitter1.txt~ new file mode 100644 index 0000000..9715239 --- /dev/null +++ b/data/spitter1.txt~ | |||
@@ -0,0 +1,9 @@ | |||
1 | Spitter 1 | ||
2 | data/images/spitter1.bmp | ||
3 | 2 | ||
4 | 1 | ||
5 | 0.6 | ||
6 | 0.5 | ||
7 | data/spit.txt | ||
8 | 0 | ||
9 | 250 | ||
diff --git a/data/spitter2.txt~ b/data/spitter2.txt~ new file mode 100644 index 0000000..777b944 --- /dev/null +++ b/data/spitter2.txt~ | |||
@@ -0,0 +1,19 @@ | |||
1 | Spitter 2 | ||
2 | data/images/spitter2.bmp | ||
3 | 7 | ||
4 | 3 | ||
5 | 0.6 | ||
6 | 0 | ||
7 | data/spit.txt | ||
8 | 0 | ||
9 | 250 | ||
10 | 0.6 | ||
11 | 0.2 | ||
12 | data/spit.txt | ||
13 | 40 | ||
14 | 240 | ||
15 | 0.6 | ||
16 | 0.4 | ||
17 | data/spit.txt | ||
18 | -40 | ||
19 | 240 | ||
diff --git a/data/spitter3.txt~ b/data/spitter3.txt~ new file mode 100644 index 0000000..06a1d35 --- /dev/null +++ b/data/spitter3.txt~ | |||
@@ -0,0 +1,39 @@ | |||
1 | Spitter 3 | ||
2 | data/images/spitter3.bmp | ||
3 | 15 | ||
4 | 7 | ||
5 | 2 | ||
6 | 0 | ||
7 | data/bigspit.txt | ||
8 | 0 | ||
9 | 250 | ||
10 | 0.8 | ||
11 | 0 | ||
12 | data/spit.txt | ||
13 | 10 | ||
14 | 247 | ||
15 | 0.8 | ||
16 | 0 | ||
17 | data/spit.txt | ||
18 | -10 | ||
19 | 247 | ||
20 | 0.8 | ||
21 | 0.16 | ||
22 | data/spit.txt | ||
23 | 176.78 | ||
24 | 176.78 | ||
25 | 0.8 | ||
26 | 0.32 | ||
27 | data/spit.txt | ||
28 | -176.78 | ||
29 | 176.78 | ||
30 | 0.8 | ||
31 | 0.48 | ||
32 | data/spit.txt | ||
33 | 176.78 | ||
34 | -176.78 | ||
35 | 0.8 | ||
36 | 0.64 | ||
37 | data/spit.txt | ||
38 | -176.78 | ||
39 | -176.78 | ||
diff --git a/data/tork_capsule.txt~ b/data/tork_capsule.txt~ new file mode 100644 index 0000000..467320d --- /dev/null +++ b/data/tork_capsule.txt~ | |||
@@ -0,0 +1,10 @@ | |||
1 | Tork Capsule | ||
2 | data/images/ship1.bmp | ||
3 | 2 | ||
4 | 5 | ||
5 | 40 | ||
6 | 6 | ||
7 | 1 | ||
8 | 1 | ||
9 | 1 | ||
10 | 0 | ||
diff --git a/data/tork_interceptor.txt~ b/data/tork_interceptor.txt~ new file mode 100644 index 0000000..129b903 --- /dev/null +++ b/data/tork_interceptor.txt~ | |||
@@ -0,0 +1,16 @@ | |||
1 | Tork Interceptor | ||
2 | data/images/tork_interceptor.bmp | ||
3 | 8 | ||
4 | 15 | ||
5 | 55 | ||
6 | 7 | ||
7 | 12 | ||
8 | 6 | ||
9 | 6 | ||
10 | 3 | ||
11 | 5 6 | ||
12 | data/fireball1.txt | ||
13 | -5 6 | ||
14 | data/fireball1.txt | ||
15 | 0 2 | ||
16 | data/spitter2.txt | ||
diff --git a/data/tork_spacerocket.txt~ b/data/tork_spacerocket.txt~ new file mode 100644 index 0000000..c4840ce --- /dev/null +++ b/data/tork_spacerocket.txt~ | |||
@@ -0,0 +1,14 @@ | |||
1 | Tork Spacerocket | ||
2 | data/images/ship2.bmp | ||
3 | 5 | ||
4 | 10 | ||
5 | 30 | ||
6 | 8 | ||
7 | 5 | ||
8 | 2 | ||
9 | 3 | ||
10 | 2 | ||
11 | 4 4 | ||
12 | data/fireball1.txt | ||
13 | -4 4 | ||
14 | data/fireball1.txt | ||
diff --git a/data/weapon_template.txt~ b/data/weapon_template.txt~ new file mode 100644 index 0000000..cf073dc --- /dev/null +++ b/data/weapon_template.txt~ | |||
@@ -0,0 +1,4 @@ | |||
1 | data/images/spit.bmp | ||
2 | 1 | ||
3 | 0 | ||
4 | 1.4142 | ||
diff --git a/data/weapons.txt~ b/data/weapons.txt~ new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/data/weapons.txt~ | |||
diff --git a/data/weapons/beamer1.txt b/data/weapons/beamer1.txt new file mode 100644 index 0000000..0538fbc --- /dev/null +++ b/data/weapons/beamer1.txt | |||
@@ -0,0 +1,11 @@ | |||
1 | Beamer 1 | ||
2 | data/images/beamer1.bmp | ||
3 | 4 | ||
4 | 1 | ||
5 | 0 | ||
6 | 1 | ||
7 | 0.08 | ||
8 | 0 | ||
9 | data/projectiles/beam.txt | ||
10 | 0 | ||
11 | 1000 | ||
diff --git a/data/weapons/beamer1.txt~ b/data/weapons/beamer1.txt~ new file mode 100644 index 0000000..1f031fd --- /dev/null +++ b/data/weapons/beamer1.txt~ | |||
@@ -0,0 +1,11 @@ | |||
1 | Beamer 1 | ||
2 | data/images/beamer1.bmp | ||
3 | 4 | ||
4 | 1 | ||
5 | 12 | ||
6 | 1 | ||
7 | 0.08 | ||
8 | 0 | ||
9 | data/projectiles/beam.txt | ||
10 | 0 | ||
11 | 1000 | ||
diff --git a/data/weapons/beamer2.txt b/data/weapons/beamer2.txt new file mode 100644 index 0000000..a28d8d6 --- /dev/null +++ b/data/weapons/beamer2.txt | |||
@@ -0,0 +1,21 @@ | |||
1 | Beamer 2 | ||
2 | data/images/beamer1.bmp | ||
3 | 6 | ||
4 | 1 | ||
5 | 0 | ||
6 | 3 | ||
7 | 0.15 | ||
8 | 0 | ||
9 | data/projectiles/beam.txt | ||
10 | 0 | ||
11 | 1000 | ||
12 | 0.2 | ||
13 | 0.02 | ||
14 | data/projectiles/beam.txt | ||
15 | -50 | ||
16 | 990 | ||
17 | 0.2 | ||
18 | 0.04 | ||
19 | data/projectiles/beam.txt | ||
20 | 50 | ||
21 | 990 | ||
diff --git a/data/weapons/beamer2.txt~ b/data/weapons/beamer2.txt~ new file mode 100644 index 0000000..1b5ae42 --- /dev/null +++ b/data/weapons/beamer2.txt~ | |||
@@ -0,0 +1,21 @@ | |||
1 | Beamer 2 | ||
2 | data/images/beamer1.bmp | ||
3 | 6 | ||
4 | 1 | ||
5 | 35 | ||
6 | 3 | ||
7 | 0.15 | ||
8 | 0 | ||
9 | data/projectiles/beam.txt | ||
10 | 0 | ||
11 | 1000 | ||
12 | 0.2 | ||
13 | 0.02 | ||
14 | data/projectiles/beam.txt | ||
15 | -50 | ||
16 | 990 | ||
17 | 0.2 | ||
18 | 0.04 | ||
19 | data/projectiles/beam.txt | ||
20 | 50 | ||
21 | 990 | ||
diff --git a/data/weapons/creat b/data/weapons/creat new file mode 100644 index 0000000..558da6c --- /dev/null +++ b/data/weapons/creat | |||
Binary files differ | |||
diff --git a/data/weapons/creator.cpp b/data/weapons/creator.cpp new file mode 100644 index 0000000..c5393eb --- /dev/null +++ b/data/weapons/creator.cpp | |||
@@ -0,0 +1,34 @@ | |||
1 | #include <iostream> | ||
2 | #include <fstream> | ||
3 | #include <math.h> | ||
4 | |||
5 | using namespace std; | ||
6 | |||
7 | int main() | ||
8 | { | ||
9 | ofstream o; | ||
10 | o.open("novaspitter1.txt"); | ||
11 | o << "Novaspitter 1\n"; | ||
12 | o << "data/images/empty.bmp\n"; | ||
13 | o << 8 << '\n'; | ||
14 | o << 1 << '\n'; | ||
15 | o << 30 << '\n'; | ||
16 | int shots = 6; | ||
17 | double T = 0.8; | ||
18 | double duration = 0.0; | ||
19 | double start = 0.7; | ||
20 | double speed = 250; | ||
21 | int Ncircles = 1; | ||
22 | o << shots << endl; | ||
23 | for(int i = 0; i < shots; ++i) | ||
24 | { | ||
25 | o << T << '\n'; | ||
26 | o << T - start - ((double) i)/((double) shots)*duration-0.0001 << '\n'; | ||
27 | o << "data/projectiles/spit.txt\n"; | ||
28 | o << cos(Ncircles*2*M_PI*i/((double) shots))*speed << '\n'; | ||
29 | o << sin(Ncircles*2*M_PI*i/((double) shots))*speed; | ||
30 | if(i != shots-1) | ||
31 | o << endl; | ||
32 | } | ||
33 | o.close(); | ||
34 | } | ||
diff --git a/data/weapons/creator.cpp~ b/data/weapons/creator.cpp~ new file mode 100644 index 0000000..796d095 --- /dev/null +++ b/data/weapons/creator.cpp~ | |||
@@ -0,0 +1,34 @@ | |||
1 | #include <iostream> | ||
2 | #include <fstream> | ||
3 | #include <math.h> | ||
4 | |||
5 | using namespace std; | ||
6 | |||
7 | int main() | ||
8 | { | ||
9 | ofstream o; | ||
10 | o.open("novaspitter1.txt"); | ||
11 | o << "Novaspitter 1\n"; | ||
12 | o << "data/images/empty.bmp\n"; | ||
13 | o << 8 << '\n'; | ||
14 | o << 1 << '\n'; | ||
15 | o << 30 << '\n'; | ||
16 | int shots = 6; | ||
17 | double T = 0.8; | ||
18 | double duration = 0.0; | ||
19 | double start = 0.7; | ||
20 | double speed = 250; | ||
21 | int Ncircles = 1; | ||
22 | o << shots << endl; | ||
23 | for(int i = 0; i < shots; ++i) | ||
24 | { | ||
25 | o << T << '\n'; | ||
26 | o << T - start - ((double) i)/((double) shots)*duration-0.0001 << '\n'; | ||
27 | o << "data/projectiles/psi.txt\n"; | ||
28 | o << cos(Ncircles*2*M_PI*i/((double) shots))*speed << '\n'; | ||
29 | o << sin(Ncircles*2*M_PI*i/((double) shots))*speed; | ||
30 | if(i != shots-1) | ||
31 | o << endl; | ||
32 | } | ||
33 | o.close(); | ||
34 | } | ||
diff --git a/data/weapons/empty.txt b/data/weapons/empty.txt new file mode 100644 index 0000000..6536e97 --- /dev/null +++ b/data/weapons/empty.txt | |||
@@ -0,0 +1,6 @@ | |||
1 | empty Slot | ||
2 | data/images/empty.bmp | ||
3 | 0 | ||
4 | 0 | ||
5 | 0 | ||
6 | 0 | ||
diff --git a/data/weapons/empty.txt~ b/data/weapons/empty.txt~ new file mode 100644 index 0000000..7b5e1a8 --- /dev/null +++ b/data/weapons/empty.txt~ | |||
@@ -0,0 +1,11 @@ | |||
1 | empty Slot | ||
2 | data/images/empty.bmp | ||
3 | 2 | ||
4 | 1 | ||
5 | 5 | ||
6 | 1 | ||
7 | 0.6 | ||
8 | 0.55 | ||
9 | data/projectiles/spit.txt | ||
10 | 0 | ||
11 | 250 | ||
diff --git a/data/weapons/fireball1.txt b/data/weapons/fireball1.txt new file mode 100644 index 0000000..78d6f41 --- /dev/null +++ b/data/weapons/fireball1.txt | |||
@@ -0,0 +1,11 @@ | |||
1 | Fireball 1 | ||
2 | data/images/fire1.bmp | ||
3 | 1 | ||
4 | 1 | ||
5 | 0 | ||
6 | 1 | ||
7 | 1.4 | ||
8 | 0.6 | ||
9 | data/projectiles/fire1.txt | ||
10 | 0 | ||
11 | 135 | ||
diff --git a/data/weapons/fireball1.txt~ b/data/weapons/fireball1.txt~ new file mode 100644 index 0000000..56eb516 --- /dev/null +++ b/data/weapons/fireball1.txt~ | |||
@@ -0,0 +1,11 @@ | |||
1 | Fireball 1 | ||
2 | data/images/fire1.bmp | ||
3 | 1 | ||
4 | 1 | ||
5 | 5 | ||
6 | 1 | ||
7 | 1.4 | ||
8 | 0.6 | ||
9 | data/projectiles/fire1.txt | ||
10 | 0 | ||
11 | 135 | ||
diff --git a/data/weapons/inawaffe.txt b/data/weapons/inawaffe.txt new file mode 100644 index 0000000..46c65ab --- /dev/null +++ b/data/weapons/inawaffe.txt | |||
@@ -0,0 +1,31 @@ | |||
1 | Ina's OP-Waffe | ||
2 | data/images/beamer1.bmp | ||
3 | 1.25 | ||
4 | 1 | ||
5 | 0 | ||
6 | 5 | ||
7 | 0.3 | ||
8 | 0 | ||
9 | data/projectiles/beam.txt | ||
10 | 0 | ||
11 | 700 | ||
12 | 0.3 | ||
13 | 0.06 | ||
14 | data/projectiles/beam.txt | ||
15 | 200 | ||
16 | 600 | ||
17 | 0.3 | ||
18 | 0.12 | ||
19 | data/projectiles/beam.txt | ||
20 | -200 | ||
21 | 600 | ||
22 | 0.3 | ||
23 | 0.18 | ||
24 | data/projectiles/beam.txt | ||
25 | 50 | ||
26 | 675 | ||
27 | 0.3 | ||
28 | 0.24 | ||
29 | data/projectiles/beam.txt | ||
30 | -50 | ||
31 | 675 | ||
diff --git a/data/weapons/inawaffe.txt~ b/data/weapons/inawaffe.txt~ new file mode 100644 index 0000000..ae3eef7 --- /dev/null +++ b/data/weapons/inawaffe.txt~ | |||
@@ -0,0 +1,31 @@ | |||
1 | Ina's OP-Waffe | ||
2 | data/images/beamer1.bmp | ||
3 | 1.25 | ||
4 | 1 | ||
5 | 100 | ||
6 | 5 | ||
7 | 0.3 | ||
8 | 0 | ||
9 | data/projectiles/beam.txt | ||
10 | 0 | ||
11 | 700 | ||
12 | 0.3 | ||
13 | 0.06 | ||
14 | data/projectiles/beam.txt | ||
15 | 200 | ||
16 | 600 | ||
17 | 0.3 | ||
18 | 0.12 | ||
19 | data/projectiles/beam.txt | ||
20 | -200 | ||
21 | 600 | ||
22 | 0.3 | ||
23 | 0.18 | ||
24 | data/projectiles/beam.txt | ||
25 | 50 | ||
26 | 675 | ||
27 | 0.3 | ||
28 | 0.24 | ||
29 | data/projectiles/beam.txt | ||
30 | -50 | ||
31 | 675 | ||
diff --git a/data/weapons/nova1.txt b/data/weapons/nova1.txt new file mode 100644 index 0000000..4dc8898 --- /dev/null +++ b/data/weapons/nova1.txt | |||
@@ -0,0 +1,1506 @@ | |||
1 | Nova 1 | ||
2 | data/images/empty.bmp | ||
3 | 25 | ||
4 | 1 | ||
5 | 0 | ||
6 | 300 | ||
7 | 10 | ||
8 | 6.9999 | ||
9 | data/projectiles/psi.txt | ||
10 | 320 | ||
11 | 0 | ||
12 | 10 | ||
13 | 6.9979 | ||
14 | data/projectiles/psi.txt | ||
15 | 318.878 | ||
16 | 26.7769 | ||
17 | 10 | ||
18 | 6.9959 | ||
19 | data/projectiles/psi.txt | ||
20 | 315.519 | ||
21 | 53.366 | ||
22 | 10 | ||
23 | 6.9939 | ||
24 | data/projectiles/psi.txt | ||
25 | 309.947 | ||
26 | 79.5808 | ||
27 | 10 | ||
28 | 6.9919 | ||
29 | data/projectiles/psi.txt | ||
30 | 302.2 | ||
31 | 105.237 | ||
32 | 10 | ||
33 | 6.9899 | ||
34 | data/projectiles/psi.txt | ||
35 | 292.335 | ||
36 | 130.156 | ||
37 | 10 | ||
38 | 6.9879 | ||
39 | data/projectiles/psi.txt | ||
40 | 280.418 | ||
41 | 154.161 | ||
42 | 10 | ||
43 | 6.9859 | ||
44 | data/projectiles/psi.txt | ||
45 | 266.535 | ||
46 | 177.085 | ||
47 | 10 | ||
48 | 6.9839 | ||
49 | data/projectiles/psi.txt | ||
50 | 250.782 | ||
51 | 198.767 | ||
52 | 10 | ||
53 | 6.9819 | ||
54 | data/projectiles/psi.txt | ||
55 | 233.27 | ||
56 | 219.055 | ||
57 | 10 | ||
58 | 6.9799 | ||
59 | data/projectiles/psi.txt | ||
60 | 214.122 | ||
61 | 237.806 | ||
62 | 10 | ||
63 | 6.9779 | ||
64 | data/projectiles/psi.txt | ||
65 | 193.472 | ||
66 | 254.89 | ||
67 | 10 | ||
68 | 6.9759 | ||
69 | data/projectiles/psi.txt | ||
70 | 171.465 | ||
71 | 270.185 | ||
72 | 10 | ||
73 | 6.9739 | ||
74 | data/projectiles/psi.txt | ||
75 | 148.255 | ||
76 | 283.585 | ||
77 | 10 | ||
78 | 6.9719 | ||
79 | data/projectiles/psi.txt | ||
80 | 124.005 | ||
81 | 294.996 | ||
82 | 10 | ||
83 | 6.9699 | ||
84 | data/projectiles/psi.txt | ||
85 | 98.8854 | ||
86 | 304.338 | ||
87 | 10 | ||
88 | 6.9679 | ||
89 | data/projectiles/psi.txt | ||
90 | 73.0723 | ||
91 | 311.545 | ||
92 | 10 | ||
93 | 6.9659 | ||
94 | data/projectiles/psi.txt | ||
95 | 46.7466 | ||
96 | 316.567 | ||
97 | 10 | ||
98 | 6.9639 | ||
99 | data/projectiles/psi.txt | ||
100 | 20.093 | ||
101 | 319.369 | ||
102 | 10 | ||
103 | 6.9619 | ||
104 | data/projectiles/psi.txt | ||
105 | -6.70157 | ||
106 | 319.93 | ||
107 | 10 | ||
108 | 6.9599 | ||
109 | data/projectiles/psi.txt | ||
110 | -33.4491 | ||
111 | 318.247 | ||
112 | 10 | ||
113 | 6.9579 | ||
114 | data/projectiles/psi.txt | ||
115 | -59.962 | ||
116 | 314.332 | ||
117 | 10 | ||
118 | 6.9559 | ||
119 | data/projectiles/psi.txt | ||
120 | -86.0543 | ||
121 | 308.212 | ||
122 | 10 | ||
123 | 6.9539 | ||
124 | data/projectiles/psi.txt | ||
125 | -111.543 | ||
126 | 299.93 | ||
127 | 10 | ||
128 | 6.9519 | ||
129 | data/projectiles/psi.txt | ||
130 | -136.249 | ||
131 | 289.545 | ||
132 | 10 | ||
133 | 6.9499 | ||
134 | data/projectiles/psi.txt | ||
135 | -160 | ||
136 | 277.128 | ||
137 | 10 | ||
138 | 6.9479 | ||
139 | data/projectiles/psi.txt | ||
140 | -182.628 | ||
141 | 262.768 | ||
142 | 10 | ||
143 | 6.9459 | ||
144 | data/projectiles/psi.txt | ||
145 | -203.976 | ||
146 | 246.564 | ||
147 | 10 | ||
148 | 6.9439 | ||
149 | data/projectiles/psi.txt | ||
150 | -223.892 | ||
151 | 228.631 | ||
152 | 10 | ||
153 | 6.9419 | ||
154 | data/projectiles/psi.txt | ||
155 | -242.238 | ||
156 | 209.095 | ||
157 | 10 | ||
158 | 6.9399 | ||
159 | data/projectiles/psi.txt | ||
160 | -258.885 | ||
161 | 188.091 | ||
162 | 10 | ||
163 | 6.9379 | ||
164 | data/projectiles/psi.txt | ||
165 | -273.717 | ||
166 | 165.769 | ||
167 | 10 | ||
168 | 6.9359 | ||
169 | data/projectiles/psi.txt | ||
170 | -286.628 | ||
171 | 142.283 | ||
172 | 10 | ||
173 | 6.9339 | ||
174 | data/projectiles/psi.txt | ||
175 | -297.528 | ||
176 | 117.8 | ||
177 | 10 | ||
178 | 6.9319 | ||
179 | data/projectiles/psi.txt | ||
180 | -306.342 | ||
181 | 92.4902 | ||
182 | 10 | ||
183 | 6.9299 | ||
184 | data/projectiles/psi.txt | ||
185 | -313.007 | ||
186 | 66.5317 | ||
187 | 10 | ||
188 | 6.9279 | ||
189 | data/projectiles/psi.txt | ||
190 | -317.477 | ||
191 | 40.1066 | ||
192 | 10 | ||
193 | 6.9259 | ||
194 | data/projectiles/psi.txt | ||
195 | -319.719 | ||
196 | 13.4002 | ||
197 | 10 | ||
198 | 6.9239 | ||
199 | data/projectiles/psi.txt | ||
200 | -319.719 | ||
201 | -13.4002 | ||
202 | 10 | ||
203 | 6.9219 | ||
204 | data/projectiles/psi.txt | ||
205 | -317.477 | ||
206 | -40.1066 | ||
207 | 10 | ||
208 | 6.9199 | ||
209 | data/projectiles/psi.txt | ||
210 | -313.007 | ||
211 | -66.5317 | ||
212 | 10 | ||
213 | 6.9179 | ||
214 | data/projectiles/psi.txt | ||
215 | -306.342 | ||
216 | -92.4902 | ||
217 | 10 | ||
218 | 6.9159 | ||
219 | data/projectiles/psi.txt | ||
220 | -297.528 | ||
221 | -117.8 | ||
222 | 10 | ||
223 | 6.9139 | ||
224 | data/projectiles/psi.txt | ||
225 | -286.628 | ||
226 | -142.283 | ||
227 | 10 | ||
228 | 6.9119 | ||
229 | data/projectiles/psi.txt | ||
230 | -273.717 | ||
231 | -165.769 | ||
232 | 10 | ||
233 | 6.9099 | ||
234 | data/projectiles/psi.txt | ||
235 | -258.885 | ||
236 | -188.091 | ||
237 | 10 | ||
238 | 6.9079 | ||
239 | data/projectiles/psi.txt | ||
240 | -242.238 | ||
241 | -209.095 | ||
242 | 10 | ||
243 | 6.9059 | ||
244 | data/projectiles/psi.txt | ||
245 | -223.892 | ||
246 | -228.631 | ||
247 | 10 | ||
248 | 6.9039 | ||
249 | data/projectiles/psi.txt | ||
250 | -203.976 | ||
251 | -246.564 | ||
252 | 10 | ||
253 | 6.9019 | ||
254 | data/projectiles/psi.txt | ||
255 | -182.628 | ||
256 | -262.768 | ||
257 | 10 | ||
258 | 6.8999 | ||
259 | data/projectiles/psi.txt | ||
260 | -160 | ||
261 | -277.128 | ||
262 | 10 | ||
263 | 6.8979 | ||
264 | data/projectiles/psi.txt | ||
265 | -136.249 | ||
266 | -289.545 | ||
267 | 10 | ||
268 | 6.8959 | ||
269 | data/projectiles/psi.txt | ||
270 | -111.543 | ||
271 | -299.93 | ||
272 | 10 | ||
273 | 6.8939 | ||
274 | data/projectiles/psi.txt | ||
275 | -86.0543 | ||
276 | -308.212 | ||
277 | 10 | ||
278 | 6.8919 | ||
279 | data/projectiles/psi.txt | ||
280 | -59.962 | ||
281 | -314.332 | ||
282 | 10 | ||
283 | 6.8899 | ||
284 | data/projectiles/psi.txt | ||
285 | -33.4491 | ||
286 | -318.247 | ||
287 | 10 | ||
288 | 6.8879 | ||
289 | data/projectiles/psi.txt | ||
290 | -6.70157 | ||
291 | -319.93 | ||
292 | 10 | ||
293 | 6.8859 | ||
294 | data/projectiles/psi.txt | ||
295 | 20.093 | ||
296 | -319.369 | ||
297 | 10 | ||
298 | 6.8839 | ||
299 | data/projectiles/psi.txt | ||
300 | 46.7466 | ||
301 | -316.567 | ||
302 | 10 | ||
303 | 6.8819 | ||
304 | data/projectiles/psi.txt | ||
305 | 73.0723 | ||
306 | -311.545 | ||
307 | 10 | ||
308 | 6.8799 | ||
309 | data/projectiles/psi.txt | ||
310 | 98.8854 | ||
311 | -304.338 | ||
312 | 10 | ||
313 | 6.8779 | ||
314 | data/projectiles/psi.txt | ||
315 | 124.005 | ||
316 | -294.996 | ||
317 | 10 | ||
318 | 6.8759 | ||
319 | data/projectiles/psi.txt | ||
320 | 148.255 | ||
321 | -283.585 | ||
322 | 10 | ||
323 | 6.8739 | ||
324 | data/projectiles/psi.txt | ||
325 | 171.465 | ||
326 | -270.185 | ||
327 | 10 | ||
328 | 6.8719 | ||
329 | data/projectiles/psi.txt | ||
330 | 193.472 | ||
331 | -254.89 | ||
332 | 10 | ||
333 | 6.8699 | ||
334 | data/projectiles/psi.txt | ||
335 | 214.122 | ||
336 | -237.806 | ||
337 | 10 | ||
338 | 6.8679 | ||
339 | data/projectiles/psi.txt | ||
340 | 233.27 | ||
341 | -219.055 | ||
342 | 10 | ||
343 | 6.8659 | ||
344 | data/projectiles/psi.txt | ||
345 | 250.782 | ||
346 | -198.767 | ||
347 | 10 | ||
348 | 6.8639 | ||
349 | data/projectiles/psi.txt | ||
350 | 266.535 | ||
351 | -177.085 | ||
352 | 10 | ||
353 | 6.8619 | ||
354 | data/projectiles/psi.txt | ||
355 | 280.418 | ||
356 | -154.161 | ||
357 | 10 | ||
358 | 6.8599 | ||
359 | data/projectiles/psi.txt | ||
360 | 292.335 | ||
361 | -130.156 | ||
362 | 10 | ||
363 | 6.8579 | ||
364 | data/projectiles/psi.txt | ||
365 | 302.2 | ||
366 | -105.237 | ||
367 | 10 | ||
368 | 6.8559 | ||
369 | data/projectiles/psi.txt | ||
370 | 309.947 | ||
371 | -79.5808 | ||
372 | 10 | ||
373 | 6.8539 | ||
374 | data/projectiles/psi.txt | ||
375 | 315.519 | ||
376 | -53.366 | ||
377 | 10 | ||
378 | 6.8519 | ||
379 | data/projectiles/psi.txt | ||
380 | 318.878 | ||
381 | -26.7769 | ||
382 | 10 | ||
383 | 6.8499 | ||
384 | data/projectiles/psi.txt | ||
385 | 320 | ||
386 | -7.83774e-14 | ||
387 | 10 | ||
388 | 6.8479 | ||
389 | data/projectiles/psi.txt | ||
390 | 318.878 | ||
391 | 26.7769 | ||
392 | 10 | ||
393 | 6.8459 | ||
394 | data/projectiles/psi.txt | ||
395 | 315.519 | ||
396 | 53.366 | ||
397 | 10 | ||
398 | 6.8439 | ||
399 | data/projectiles/psi.txt | ||
400 | 309.947 | ||
401 | 79.5808 | ||
402 | 10 | ||
403 | 6.8419 | ||
404 | data/projectiles/psi.txt | ||
405 | 302.2 | ||
406 | 105.237 | ||
407 | 10 | ||
408 | 6.8399 | ||
409 | data/projectiles/psi.txt | ||
410 | 292.335 | ||
411 | 130.156 | ||
412 | 10 | ||
413 | 6.8379 | ||
414 | data/projectiles/psi.txt | ||
415 | 280.418 | ||
416 | 154.161 | ||
417 | 10 | ||
418 | 6.8359 | ||
419 | data/projectiles/psi.txt | ||
420 | 266.535 | ||
421 | 177.085 | ||
422 | 10 | ||
423 | 6.8339 | ||
424 | data/projectiles/psi.txt | ||
425 | 250.782 | ||
426 | 198.767 | ||
427 | 10 | ||
428 | 6.8319 | ||
429 | data/projectiles/psi.txt | ||
430 | 233.27 | ||
431 | 219.055 | ||
432 | 10 | ||
433 | 6.8299 | ||
434 | data/projectiles/psi.txt | ||
435 | 214.122 | ||
436 | 237.806 | ||
437 | 10 | ||
438 | 6.8279 | ||
439 | data/projectiles/psi.txt | ||
440 | 193.472 | ||
441 | 254.89 | ||
442 | 10 | ||
443 | 6.8259 | ||
444 | data/projectiles/psi.txt | ||
445 | 171.465 | ||
446 | 270.185 | ||
447 | 10 | ||
448 | 6.8239 | ||
449 | data/projectiles/psi.txt | ||
450 | 148.255 | ||
451 | 283.585 | ||
452 | 10 | ||
453 | 6.8219 | ||
454 | data/projectiles/psi.txt | ||
455 | 124.005 | ||
456 | 294.996 | ||
457 | 10 | ||
458 | 6.8199 | ||
459 | data/projectiles/psi.txt | ||
460 | 98.8854 | ||
461 | 304.338 | ||
462 | 10 | ||
463 | 6.8179 | ||
464 | data/projectiles/psi.txt | ||
465 | 73.0723 | ||
466 | 311.545 | ||
467 | 10 | ||
468 | 6.8159 | ||
469 | data/projectiles/psi.txt | ||
470 | 46.7466 | ||
471 | 316.567 | ||
472 | 10 | ||
473 | 6.8139 | ||
474 | data/projectiles/psi.txt | ||
475 | 20.093 | ||
476 | 319.369 | ||
477 | 10 | ||
478 | 6.8119 | ||
479 | data/projectiles/psi.txt | ||
480 | -6.70157 | ||
481 | 319.93 | ||
482 | 10 | ||
483 | 6.8099 | ||
484 | data/projectiles/psi.txt | ||
485 | -33.4491 | ||
486 | 318.247 | ||
487 | 10 | ||
488 | 6.8079 | ||
489 | data/projectiles/psi.txt | ||
490 | -59.962 | ||
491 | 314.332 | ||
492 | 10 | ||
493 | 6.8059 | ||
494 | data/projectiles/psi.txt | ||
495 | -86.0543 | ||
496 | 308.212 | ||
497 | 10 | ||
498 | 6.8039 | ||
499 | data/projectiles/psi.txt | ||
500 | -111.543 | ||
501 | 299.93 | ||
502 | 10 | ||
503 | 6.8019 | ||
504 | data/projectiles/psi.txt | ||
505 | -136.249 | ||
506 | 289.545 | ||
507 | 10 | ||
508 | 6.7999 | ||
509 | data/projectiles/psi.txt | ||
510 | -160 | ||
511 | 277.128 | ||
512 | 10 | ||
513 | 6.7979 | ||
514 | data/projectiles/psi.txt | ||
515 | -182.628 | ||
516 | 262.768 | ||
517 | 10 | ||
518 | 6.7959 | ||
519 | data/projectiles/psi.txt | ||
520 | -203.976 | ||
521 | 246.564 | ||
522 | 10 | ||
523 | 6.7939 | ||
524 | data/projectiles/psi.txt | ||
525 | -223.892 | ||
526 | 228.631 | ||
527 | 10 | ||
528 | 6.7919 | ||
529 | data/projectiles/psi.txt | ||
530 | -242.238 | ||
531 | 209.095 | ||
532 | 10 | ||
533 | 6.7899 | ||
534 | data/projectiles/psi.txt | ||
535 | -258.885 | ||
536 | 188.091 | ||
537 | 10 | ||
538 | 6.7879 | ||
539 | data/projectiles/psi.txt | ||
540 | -273.717 | ||
541 | 165.769 | ||
542 | 10 | ||
543 | 6.7859 | ||
544 | data/projectiles/psi.txt | ||
545 | -286.628 | ||
546 | 142.283 | ||
547 | 10 | ||
548 | 6.7839 | ||
549 | data/projectiles/psi.txt | ||
550 | -297.528 | ||
551 | 117.8 | ||
552 | 10 | ||
553 | 6.7819 | ||
554 | data/projectiles/psi.txt | ||
555 | -306.342 | ||
556 | 92.4902 | ||
557 | 10 | ||
558 | 6.7799 | ||
559 | data/projectiles/psi.txt | ||
560 | -313.007 | ||
561 | 66.5317 | ||
562 | 10 | ||
563 | 6.7779 | ||
564 | data/projectiles/psi.txt | ||
565 | -317.477 | ||
566 | 40.1066 | ||
567 | 10 | ||
568 | 6.7759 | ||
569 | data/projectiles/psi.txt | ||
570 | -319.719 | ||
571 | 13.4002 | ||
572 | 10 | ||
573 | 6.7739 | ||
574 | data/projectiles/psi.txt | ||
575 | -319.719 | ||
576 | -13.4002 | ||
577 | 10 | ||
578 | 6.7719 | ||
579 | data/projectiles/psi.txt | ||
580 | -317.477 | ||
581 | -40.1066 | ||
582 | 10 | ||
583 | 6.7699 | ||
584 | data/projectiles/psi.txt | ||
585 | -313.007 | ||
586 | -66.5317 | ||
587 | 10 | ||
588 | 6.7679 | ||
589 | data/projectiles/psi.txt | ||
590 | -306.342 | ||
591 | -92.4902 | ||
592 | 10 | ||
593 | 6.7659 | ||
594 | data/projectiles/psi.txt | ||
595 | -297.528 | ||
596 | -117.8 | ||
597 | 10 | ||
598 | 6.7639 | ||
599 | data/projectiles/psi.txt | ||
600 | -286.628 | ||
601 | -142.283 | ||
602 | 10 | ||
603 | 6.7619 | ||
604 | data/projectiles/psi.txt | ||
605 | -273.717 | ||
606 | -165.769 | ||
607 | 10 | ||
608 | 6.7599 | ||
609 | data/projectiles/psi.txt | ||
610 | -258.885 | ||
611 | -188.091 | ||
612 | 10 | ||
613 | 6.7579 | ||
614 | data/projectiles/psi.txt | ||
615 | -242.238 | ||
616 | -209.095 | ||
617 | 10 | ||
618 | 6.7559 | ||
619 | data/projectiles/psi.txt | ||
620 | -223.892 | ||
621 | -228.631 | ||
622 | 10 | ||
623 | 6.7539 | ||
624 | data/projectiles/psi.txt | ||
625 | -203.976 | ||
626 | -246.564 | ||
627 | 10 | ||
628 | 6.7519 | ||
629 | data/projectiles/psi.txt | ||
630 | -182.628 | ||
631 | -262.768 | ||
632 | 10 | ||
633 | 6.7499 | ||
634 | data/projectiles/psi.txt | ||
635 | -160 | ||
636 | -277.128 | ||
637 | 10 | ||
638 | 6.7479 | ||
639 | data/projectiles/psi.txt | ||
640 | -136.249 | ||
641 | -289.545 | ||
642 | 10 | ||
643 | 6.7459 | ||
644 | data/projectiles/psi.txt | ||
645 | -111.543 | ||
646 | -299.93 | ||
647 | 10 | ||
648 | 6.7439 | ||
649 | data/projectiles/psi.txt | ||
650 | -86.0543 | ||
651 | -308.212 | ||
652 | 10 | ||
653 | 6.7419 | ||
654 | data/projectiles/psi.txt | ||
655 | -59.962 | ||
656 | -314.332 | ||
657 | 10 | ||
658 | 6.7399 | ||
659 | data/projectiles/psi.txt | ||
660 | -33.4491 | ||
661 | -318.247 | ||
662 | 10 | ||
663 | 6.7379 | ||
664 | data/projectiles/psi.txt | ||
665 | -6.70157 | ||
666 | -319.93 | ||
667 | 10 | ||
668 | 6.7359 | ||
669 | data/projectiles/psi.txt | ||
670 | 20.093 | ||
671 | -319.369 | ||
672 | 10 | ||
673 | 6.7339 | ||
674 | data/projectiles/psi.txt | ||
675 | 46.7466 | ||
676 | -316.567 | ||
677 | 10 | ||
678 | 6.7319 | ||
679 | data/projectiles/psi.txt | ||
680 | 73.0723 | ||
681 | -311.545 | ||
682 | 10 | ||
683 | 6.7299 | ||
684 | data/projectiles/psi.txt | ||
685 | 98.8854 | ||
686 | -304.338 | ||
687 | 10 | ||
688 | 6.7279 | ||
689 | data/projectiles/psi.txt | ||
690 | 124.005 | ||
691 | -294.996 | ||
692 | 10 | ||
693 | 6.7259 | ||
694 | data/projectiles/psi.txt | ||
695 | 148.255 | ||
696 | -283.585 | ||
697 | 10 | ||
698 | 6.7239 | ||
699 | data/projectiles/psi.txt | ||
700 | 171.465 | ||
701 | -270.185 | ||
702 | 10 | ||
703 | 6.7219 | ||
704 | data/projectiles/psi.txt | ||
705 | 193.472 | ||
706 | -254.89 | ||
707 | 10 | ||
708 | 6.7199 | ||
709 | data/projectiles/psi.txt | ||
710 | 214.122 | ||
711 | -237.806 | ||
712 | 10 | ||
713 | 6.7179 | ||
714 | data/projectiles/psi.txt | ||
715 | 233.27 | ||
716 | -219.055 | ||
717 | 10 | ||
718 | 6.7159 | ||
719 | data/projectiles/psi.txt | ||
720 | 250.782 | ||
721 | -198.767 | ||
722 | 10 | ||
723 | 6.7139 | ||
724 | data/projectiles/psi.txt | ||
725 | 266.535 | ||
726 | -177.085 | ||
727 | 10 | ||
728 | 6.7119 | ||
729 | data/projectiles/psi.txt | ||
730 | 280.418 | ||
731 | -154.161 | ||
732 | 10 | ||
733 | 6.7099 | ||
734 | data/projectiles/psi.txt | ||
735 | 292.335 | ||
736 | -130.156 | ||
737 | 10 | ||
738 | 6.7079 | ||
739 | data/projectiles/psi.txt | ||
740 | 302.2 | ||
741 | -105.237 | ||
742 | 10 | ||
743 | 6.7059 | ||
744 | data/projectiles/psi.txt | ||
745 | 309.947 | ||
746 | -79.5808 | ||
747 | 10 | ||
748 | 6.7039 | ||
749 | data/projectiles/psi.txt | ||
750 | 315.519 | ||
751 | -53.366 | ||
752 | 10 | ||
753 | 6.7019 | ||
754 | data/projectiles/psi.txt | ||
755 | 318.878 | ||
756 | -26.7769 | ||
757 | 10 | ||
758 | 6.6999 | ||
759 | data/projectiles/psi.txt | ||
760 | 320 | ||
761 | -1.56755e-13 | ||
762 | 10 | ||
763 | 6.6979 | ||
764 | data/projectiles/psi.txt | ||
765 | 318.878 | ||
766 | 26.7769 | ||
767 | 10 | ||
768 | 6.6959 | ||
769 | data/projectiles/psi.txt | ||
770 | 315.519 | ||
771 | 53.366 | ||
772 | 10 | ||
773 | 6.6939 | ||
774 | data/projectiles/psi.txt | ||
775 | 309.947 | ||
776 | 79.5808 | ||
777 | 10 | ||
778 | 6.6919 | ||
779 | data/projectiles/psi.txt | ||
780 | 302.2 | ||
781 | 105.237 | ||
782 | 10 | ||
783 | 6.6899 | ||
784 | data/projectiles/psi.txt | ||
785 | 292.335 | ||
786 | 130.156 | ||
787 | 10 | ||
788 | 6.6879 | ||
789 | data/projectiles/psi.txt | ||
790 | 280.418 | ||
791 | 154.161 | ||
792 | 10 | ||
793 | 6.6859 | ||
794 | data/projectiles/psi.txt | ||
795 | 266.535 | ||
796 | 177.085 | ||
797 | 10 | ||
798 | 6.6839 | ||
799 | data/projectiles/psi.txt | ||
800 | 250.782 | ||
801 | 198.767 | ||
802 | 10 | ||
803 | 6.6819 | ||
804 | data/projectiles/psi.txt | ||
805 | 233.27 | ||
806 | 219.055 | ||
807 | 10 | ||
808 | 6.6799 | ||
809 | data/projectiles/psi.txt | ||
810 | 214.122 | ||
811 | 237.806 | ||
812 | 10 | ||
813 | 6.6779 | ||
814 | data/projectiles/psi.txt | ||
815 | 193.472 | ||
816 | 254.89 | ||
817 | 10 | ||
818 | 6.6759 | ||
819 | data/projectiles/psi.txt | ||
820 | 171.465 | ||
821 | 270.185 | ||
822 | 10 | ||
823 | 6.6739 | ||
824 | data/projectiles/psi.txt | ||
825 | 148.255 | ||
826 | 283.585 | ||
827 | 10 | ||
828 | 6.6719 | ||
829 | data/projectiles/psi.txt | ||
830 | 124.005 | ||
831 | 294.996 | ||
832 | 10 | ||
833 | 6.6699 | ||
834 | data/projectiles/psi.txt | ||
835 | 98.8854 | ||
836 | 304.338 | ||
837 | 10 | ||
838 | 6.6679 | ||
839 | data/projectiles/psi.txt | ||
840 | 73.0723 | ||
841 | 311.545 | ||
842 | 10 | ||
843 | 6.6659 | ||
844 | data/projectiles/psi.txt | ||
845 | 46.7466 | ||
846 | 316.567 | ||
847 | 10 | ||
848 | 6.6639 | ||
849 | data/projectiles/psi.txt | ||
850 | 20.093 | ||
851 | 319.369 | ||
852 | 10 | ||
853 | 6.6619 | ||
854 | data/projectiles/psi.txt | ||
855 | -6.70157 | ||
856 | 319.93 | ||
857 | 10 | ||
858 | 6.6599 | ||
859 | data/projectiles/psi.txt | ||
860 | -33.4491 | ||
861 | 318.247 | ||
862 | 10 | ||
863 | 6.6579 | ||
864 | data/projectiles/psi.txt | ||
865 | -59.962 | ||
866 | 314.332 | ||
867 | 10 | ||
868 | 6.6559 | ||
869 | data/projectiles/psi.txt | ||
870 | -86.0543 | ||
871 | 308.212 | ||
872 | 10 | ||
873 | 6.6539 | ||
874 | data/projectiles/psi.txt | ||
875 | -111.543 | ||
876 | 299.93 | ||
877 | 10 | ||
878 | 6.6519 | ||
879 | data/projectiles/psi.txt | ||
880 | -136.249 | ||
881 | 289.545 | ||
882 | 10 | ||
883 | 6.6499 | ||
884 | data/projectiles/psi.txt | ||
885 | -160 | ||
886 | 277.128 | ||
887 | 10 | ||
888 | 6.6479 | ||
889 | data/projectiles/psi.txt | ||
890 | -182.628 | ||
891 | 262.768 | ||
892 | 10 | ||
893 | 6.6459 | ||
894 | data/projectiles/psi.txt | ||
895 | -203.976 | ||
896 | 246.564 | ||
897 | 10 | ||
898 | 6.6439 | ||
899 | data/projectiles/psi.txt | ||
900 | -223.892 | ||
901 | 228.631 | ||
902 | 10 | ||
903 | 6.6419 | ||
904 | data/projectiles/psi.txt | ||
905 | -242.238 | ||
906 | 209.095 | ||
907 | 10 | ||
908 | 6.6399 | ||
909 | data/projectiles/psi.txt | ||
910 | -258.885 | ||
911 | 188.091 | ||
912 | 10 | ||
913 | 6.6379 | ||
914 | data/projectiles/psi.txt | ||
915 | -273.717 | ||
916 | 165.769 | ||
917 | 10 | ||
918 | 6.6359 | ||
919 | data/projectiles/psi.txt | ||
920 | -286.628 | ||
921 | 142.283 | ||
922 | 10 | ||
923 | 6.6339 | ||
924 | data/projectiles/psi.txt | ||
925 | -297.528 | ||
926 | 117.8 | ||
927 | 10 | ||
928 | 6.6319 | ||
929 | data/projectiles/psi.txt | ||
930 | -306.342 | ||
931 | 92.4902 | ||
932 | 10 | ||
933 | 6.6299 | ||
934 | data/projectiles/psi.txt | ||
935 | -313.007 | ||
936 | 66.5317 | ||
937 | 10 | ||
938 | 6.6279 | ||
939 | data/projectiles/psi.txt | ||
940 | -317.477 | ||
941 | 40.1066 | ||
942 | 10 | ||
943 | 6.6259 | ||
944 | data/projectiles/psi.txt | ||
945 | -319.719 | ||
946 | 13.4002 | ||
947 | 10 | ||
948 | 6.6239 | ||
949 | data/projectiles/psi.txt | ||
950 | -319.719 | ||
951 | -13.4002 | ||
952 | 10 | ||
953 | 6.6219 | ||
954 | data/projectiles/psi.txt | ||
955 | -317.477 | ||
956 | -40.1066 | ||
957 | 10 | ||
958 | 6.6199 | ||
959 | data/projectiles/psi.txt | ||
960 | -313.007 | ||
961 | -66.5317 | ||
962 | 10 | ||
963 | 6.6179 | ||
964 | data/projectiles/psi.txt | ||
965 | -306.342 | ||
966 | -92.4902 | ||
967 | 10 | ||
968 | 6.6159 | ||
969 | data/projectiles/psi.txt | ||
970 | -297.528 | ||
971 | -117.8 | ||
972 | 10 | ||
973 | 6.6139 | ||
974 | data/projectiles/psi.txt | ||
975 | -286.628 | ||
976 | -142.283 | ||
977 | 10 | ||
978 | 6.6119 | ||
979 | data/projectiles/psi.txt | ||
980 | -273.717 | ||
981 | -165.769 | ||
982 | 10 | ||
983 | 6.6099 | ||
984 | data/projectiles/psi.txt | ||
985 | -258.885 | ||
986 | -188.091 | ||
987 | 10 | ||
988 | 6.6079 | ||
989 | data/projectiles/psi.txt | ||
990 | -242.238 | ||
991 | -209.095 | ||
992 | 10 | ||
993 | 6.6059 | ||
994 | data/projectiles/psi.txt | ||
995 | -223.892 | ||
996 | -228.631 | ||
997 | 10 | ||
998 | 6.6039 | ||
999 | data/projectiles/psi.txt | ||
1000 | -203.976 | ||
1001 | -246.564 | ||
1002 | 10 | ||
1003 | 6.6019 | ||
1004 | data/projectiles/psi.txt | ||
1005 | -182.628 | ||
1006 | -262.768 | ||
1007 | 10 | ||
1008 | 6.5999 | ||
1009 | data/projectiles/psi.txt | ||
1010 | -160 | ||
1011 | -277.128 | ||
1012 | 10 | ||
1013 | 6.5979 | ||
1014 | data/projectiles/psi.txt | ||
1015 | -136.249 | ||
1016 | -289.545 | ||
1017 | 10 | ||
1018 | 6.5959 | ||
1019 | data/projectiles/psi.txt | ||
1020 | -111.543 | ||
1021 | -299.93 | ||
1022 | 10 | ||
1023 | 6.5939 | ||
1024 | data/projectiles/psi.txt | ||
1025 | -86.0543 | ||
1026 | -308.212 | ||
1027 | 10 | ||
1028 | 6.5919 | ||
1029 | data/projectiles/psi.txt | ||
1030 | -59.962 | ||
1031 | -314.332 | ||
1032 | 10 | ||
1033 | 6.5899 | ||
1034 | data/projectiles/psi.txt | ||
1035 | -33.4491 | ||
1036 | -318.247 | ||
1037 | 10 | ||
1038 | 6.5879 | ||
1039 | data/projectiles/psi.txt | ||
1040 | -6.70157 | ||
1041 | -319.93 | ||
1042 | 10 | ||
1043 | 6.5859 | ||
1044 | data/projectiles/psi.txt | ||
1045 | 20.093 | ||
1046 | -319.369 | ||
1047 | 10 | ||
1048 | 6.5839 | ||
1049 | data/projectiles/psi.txt | ||
1050 | 46.7466 | ||
1051 | -316.567 | ||
1052 | 10 | ||
1053 | 6.5819 | ||
1054 | data/projectiles/psi.txt | ||
1055 | 73.0723 | ||
1056 | -311.545 | ||
1057 | 10 | ||
1058 | 6.5799 | ||
1059 | data/projectiles/psi.txt | ||
1060 | 98.8854 | ||
1061 | -304.338 | ||
1062 | 10 | ||
1063 | 6.5779 | ||
1064 | data/projectiles/psi.txt | ||
1065 | 124.005 | ||
1066 | -294.996 | ||
1067 | 10 | ||
1068 | 6.5759 | ||
1069 | data/projectiles/psi.txt | ||
1070 | 148.255 | ||
1071 | -283.585 | ||
1072 | 10 | ||
1073 | 6.5739 | ||
1074 | data/projectiles/psi.txt | ||
1075 | 171.465 | ||
1076 | -270.185 | ||
1077 | 10 | ||
1078 | 6.5719 | ||
1079 | data/projectiles/psi.txt | ||
1080 | 193.472 | ||
1081 | -254.89 | ||
1082 | 10 | ||
1083 | 6.5699 | ||
1084 | data/projectiles/psi.txt | ||
1085 | 214.122 | ||
1086 | -237.806 | ||
1087 | 10 | ||
1088 | 6.5679 | ||
1089 | data/projectiles/psi.txt | ||
1090 | 233.27 | ||
1091 | -219.055 | ||
1092 | 10 | ||
1093 | 6.5659 | ||
1094 | data/projectiles/psi.txt | ||
1095 | 250.782 | ||
1096 | -198.767 | ||
1097 | 10 | ||
1098 | 6.5639 | ||
1099 | data/projectiles/psi.txt | ||
1100 | 266.535 | ||
1101 | -177.085 | ||
1102 | 10 | ||
1103 | 6.5619 | ||
1104 | data/projectiles/psi.txt | ||
1105 | 280.418 | ||
1106 | -154.161 | ||
1107 | 10 | ||
1108 | 6.5599 | ||
1109 | data/projectiles/psi.txt | ||
1110 | 292.335 | ||
1111 | -130.156 | ||
1112 | 10 | ||
1113 | 6.5579 | ||
1114 | data/projectiles/psi.txt | ||
1115 | 302.2 | ||
1116 | -105.237 | ||
1117 | 10 | ||
1118 | 6.5559 | ||
1119 | data/projectiles/psi.txt | ||
1120 | 309.947 | ||
1121 | -79.5808 | ||
1122 | 10 | ||
1123 | 6.5539 | ||
1124 | data/projectiles/psi.txt | ||
1125 | 315.519 | ||
1126 | -53.366 | ||
1127 | 10 | ||
1128 | 6.5519 | ||
1129 | data/projectiles/psi.txt | ||
1130 | 318.878 | ||
1131 | -26.7769 | ||
1132 | 10 | ||
1133 | 6.5499 | ||
1134 | data/projectiles/psi.txt | ||
1135 | 320 | ||
1136 | -2.35132e-13 | ||
1137 | 10 | ||
1138 | 6.5479 | ||
1139 | data/projectiles/psi.txt | ||
1140 | 318.878 | ||
1141 | 26.7769 | ||
1142 | 10 | ||
1143 | 6.5459 | ||
1144 | data/projectiles/psi.txt | ||
1145 | 315.519 | ||
1146 | 53.366 | ||
1147 | 10 | ||
1148 | 6.5439 | ||
1149 | data/projectiles/psi.txt | ||
1150 | 309.947 | ||
1151 | 79.5808 | ||
1152 | 10 | ||
1153 | 6.5419 | ||
1154 | data/projectiles/psi.txt | ||
1155 | 302.2 | ||
1156 | 105.237 | ||
1157 | 10 | ||
1158 | 6.5399 | ||
1159 | data/projectiles/psi.txt | ||
1160 | 292.335 | ||
1161 | 130.156 | ||
1162 | 10 | ||
1163 | 6.5379 | ||
1164 | data/projectiles/psi.txt | ||
1165 | 280.418 | ||
1166 | 154.161 | ||
1167 | 10 | ||
1168 | 6.5359 | ||
1169 | data/projectiles/psi.txt | ||
1170 | 266.535 | ||
1171 | 177.085 | ||
1172 | 10 | ||
1173 | 6.5339 | ||
1174 | data/projectiles/psi.txt | ||
1175 | 250.782 | ||
1176 | 198.767 | ||
1177 | 10 | ||
1178 | 6.5319 | ||
1179 | data/projectiles/psi.txt | ||
1180 | 233.27 | ||
1181 | 219.055 | ||
1182 | 10 | ||
1183 | 6.5299 | ||
1184 | data/projectiles/psi.txt | ||
1185 | 214.122 | ||
1186 | 237.806 | ||
1187 | 10 | ||
1188 | 6.5279 | ||
1189 | data/projectiles/psi.txt | ||
1190 | 193.472 | ||
1191 | 254.89 | ||
1192 | 10 | ||
1193 | 6.5259 | ||
1194 | data/projectiles/psi.txt | ||
1195 | 171.465 | ||
1196 | 270.185 | ||
1197 | 10 | ||
1198 | 6.5239 | ||
1199 | data/projectiles/psi.txt | ||
1200 | 148.255 | ||
1201 | 283.585 | ||
1202 | 10 | ||
1203 | 6.5219 | ||
1204 | data/projectiles/psi.txt | ||
1205 | 124.005 | ||
1206 | 294.996 | ||
1207 | 10 | ||
1208 | 6.5199 | ||
1209 | data/projectiles/psi.txt | ||
1210 | 98.8854 | ||
1211 | 304.338 | ||
1212 | 10 | ||
1213 | 6.5179 | ||
1214 | data/projectiles/psi.txt | ||
1215 | 73.0723 | ||
1216 | 311.545 | ||
1217 | 10 | ||
1218 | 6.5159 | ||
1219 | data/projectiles/psi.txt | ||
1220 | 46.7466 | ||
1221 | 316.567 | ||
1222 | 10 | ||
1223 | 6.5139 | ||
1224 | data/projectiles/psi.txt | ||
1225 | 20.093 | ||
1226 | 319.369 | ||
1227 | 10 | ||
1228 | 6.5119 | ||
1229 | data/projectiles/psi.txt | ||
1230 | -6.70157 | ||
1231 | 319.93 | ||
1232 | 10 | ||
1233 | 6.5099 | ||
1234 | data/projectiles/psi.txt | ||
1235 | -33.4491 | ||
1236 | 318.247 | ||
1237 | 10 | ||
1238 | 6.5079 | ||
1239 | data/projectiles/psi.txt | ||
1240 | -59.962 | ||
1241 | 314.332 | ||
1242 | 10 | ||
1243 | 6.5059 | ||
1244 | data/projectiles/psi.txt | ||
1245 | -86.0543 | ||
1246 | 308.212 | ||
1247 | 10 | ||
1248 | 6.5039 | ||
1249 | data/projectiles/psi.txt | ||
1250 | -111.543 | ||
1251 | 299.93 | ||
1252 | 10 | ||
1253 | 6.5019 | ||
1254 | data/projectiles/psi.txt | ||
1255 | -136.249 | ||
1256 | 289.545 | ||
1257 | 10 | ||
1258 | 6.4999 | ||
1259 | data/projectiles/psi.txt | ||
1260 | -160 | ||
1261 | 277.128 | ||
1262 | 10 | ||
1263 | 6.4979 | ||
1264 | data/projectiles/psi.txt | ||
1265 | -182.628 | ||
1266 | 262.768 | ||
1267 | 10 | ||
1268 | 6.4959 | ||
1269 | data/projectiles/psi.txt | ||
1270 | -203.976 | ||
1271 | 246.564 | ||
1272 | 10 | ||
1273 | 6.4939 | ||
1274 | data/projectiles/psi.txt | ||
1275 | -223.892 | ||
1276 | 228.631 | ||
1277 | 10 | ||
1278 | 6.4919 | ||
1279 | data/projectiles/psi.txt | ||
1280 | -242.238 | ||
1281 | 209.095 | ||
1282 | 10 | ||
1283 | 6.4899 | ||
1284 | data/projectiles/psi.txt | ||
1285 | -258.885 | ||
1286 | 188.091 | ||
1287 | 10 | ||
1288 | 6.4879 | ||
1289 | data/projectiles/psi.txt | ||
1290 | -273.717 | ||
1291 | 165.769 | ||
1292 | 10 | ||
1293 | 6.4859 | ||
1294 | data/projectiles/psi.txt | ||
1295 | -286.628 | ||
1296 | 142.283 | ||
1297 | 10 | ||
1298 | 6.4839 | ||
1299 | data/projectiles/psi.txt | ||
1300 | -297.528 | ||
1301 | 117.8 | ||
1302 | 10 | ||
1303 | 6.4819 | ||
1304 | data/projectiles/psi.txt | ||
1305 | -306.342 | ||
1306 | 92.4902 | ||
1307 | 10 | ||
1308 | 6.4799 | ||
1309 | data/projectiles/psi.txt | ||
1310 | -313.007 | ||
1311 | 66.5317 | ||
1312 | 10 | ||
1313 | 6.4779 | ||
1314 | data/projectiles/psi.txt | ||
1315 | -317.477 | ||
1316 | 40.1066 | ||
1317 | 10 | ||
1318 | 6.4759 | ||
1319 | data/projectiles/psi.txt | ||
1320 | -319.719 | ||
1321 | 13.4002 | ||
1322 | 10 | ||
1323 | 6.4739 | ||
1324 | data/projectiles/psi.txt | ||
1325 | -319.719 | ||
1326 | -13.4002 | ||
1327 | 10 | ||
1328 | 6.4719 | ||
1329 | data/projectiles/psi.txt | ||
1330 | -317.477 | ||
1331 | -40.1066 | ||
1332 | 10 | ||
1333 | 6.4699 | ||
1334 | data/projectiles/psi.txt | ||
1335 | -313.007 | ||
1336 | -66.5317 | ||
1337 | 10 | ||
1338 | 6.4679 | ||
1339 | data/projectiles/psi.txt | ||
1340 | -306.342 | ||
1341 | -92.4902 | ||
1342 | 10 | ||
1343 | 6.4659 | ||
1344 | data/projectiles/psi.txt | ||
1345 | -297.528 | ||
1346 | -117.8 | ||
1347 | 10 | ||
1348 | 6.4639 | ||
1349 | data/projectiles/psi.txt | ||
1350 | -286.628 | ||
1351 | -142.283 | ||
1352 | 10 | ||
1353 | 6.4619 | ||
1354 | data/projectiles/psi.txt | ||
1355 | -273.717 | ||
1356 | -165.769 | ||
1357 | 10 | ||
1358 | 6.4599 | ||
1359 | data/projectiles/psi.txt | ||
1360 | -258.885 | ||
1361 | -188.091 | ||
1362 | 10 | ||
1363 | 6.4579 | ||
1364 | data/projectiles/psi.txt | ||
1365 | -242.238 | ||
1366 | -209.095 | ||
1367 | 10 | ||
1368 | 6.4559 | ||
1369 | data/projectiles/psi.txt | ||
1370 | -223.892 | ||
1371 | -228.631 | ||
1372 | 10 | ||
1373 | 6.4539 | ||
1374 | data/projectiles/psi.txt | ||
1375 | -203.976 | ||
1376 | -246.564 | ||
1377 | 10 | ||
1378 | 6.4519 | ||
1379 | data/projectiles/psi.txt | ||
1380 | -182.628 | ||
1381 | -262.768 | ||
1382 | 10 | ||
1383 | 6.4499 | ||
1384 | data/projectiles/psi.txt | ||
1385 | -160 | ||
1386 | -277.128 | ||
1387 | 10 | ||
1388 | 6.4479 | ||
1389 | data/projectiles/psi.txt | ||
1390 | -136.249 | ||
1391 | -289.545 | ||
1392 | 10 | ||
1393 | 6.4459 | ||
1394 | data/projectiles/psi.txt | ||
1395 | -111.543 | ||
1396 | -299.93 | ||
1397 | 10 | ||
1398 | 6.4439 | ||
1399 | data/projectiles/psi.txt | ||
1400 | -86.0543 | ||
1401 | -308.212 | ||
1402 | 10 | ||
1403 | 6.4419 | ||
1404 | data/projectiles/psi.txt | ||
1405 | -59.962 | ||
1406 | -314.332 | ||
1407 | 10 | ||
1408 | 6.4399 | ||
1409 | data/projectiles/psi.txt | ||
1410 | -33.4491 | ||
1411 | -318.247 | ||
1412 | 10 | ||
1413 | 6.4379 | ||
1414 | data/projectiles/psi.txt | ||
1415 | -6.70157 | ||
1416 | -319.93 | ||
1417 | 10 | ||
1418 | 6.4359 | ||
1419 | data/projectiles/psi.txt | ||
1420 | 20.093 | ||
1421 | -319.369 | ||
1422 | 10 | ||
1423 | 6.4339 | ||
1424 | data/projectiles/psi.txt | ||
1425 | 46.7466 | ||
1426 | -316.567 | ||
1427 | 10 | ||
1428 | 6.4319 | ||
1429 | data/projectiles/psi.txt | ||
1430 | 73.0723 | ||
1431 | -311.545 | ||
1432 | 10 | ||
1433 | 6.4299 | ||
1434 | data/projectiles/psi.txt | ||
1435 | 98.8854 | ||
1436 | -304.338 | ||
1437 | 10 | ||
1438 | 6.4279 | ||
1439 | data/projectiles/psi.txt | ||
1440 | 124.005 | ||
1441 | -294.996 | ||
1442 | 10 | ||
1443 | 6.4259 | ||
1444 | data/projectiles/psi.txt | ||
1445 | 148.255 | ||
1446 | -283.585 | ||
1447 | 10 | ||
1448 | 6.4239 | ||
1449 | data/projectiles/psi.txt | ||
1450 | 171.465 | ||
1451 | -270.185 | ||
1452 | 10 | ||
1453 | 6.4219 | ||
1454 | data/projectiles/psi.txt | ||
1455 | 193.472 | ||
1456 | -254.89 | ||
1457 | 10 | ||
1458 | 6.4199 | ||
1459 | data/projectiles/psi.txt | ||
1460 | 214.122 | ||
1461 | -237.806 | ||
1462 | 10 | ||
1463 | 6.4179 | ||
1464 | data/projectiles/psi.txt | ||
1465 | 233.27 | ||
1466 | -219.055 | ||
1467 | 10 | ||
1468 | 6.4159 | ||
1469 | data/projectiles/psi.txt | ||
1470 | 250.782 | ||
1471 | -198.767 | ||
1472 | 10 | ||
1473 | 6.4139 | ||
1474 | data/projectiles/psi.txt | ||
1475 | 266.535 | ||
1476 | -177.085 | ||
1477 | 10 | ||
1478 | 6.4119 | ||
1479 | data/projectiles/psi.txt | ||
1480 | 280.418 | ||
1481 | -154.161 | ||
1482 | 10 | ||
1483 | 6.4099 | ||
1484 | data/projectiles/psi.txt | ||
1485 | 292.335 | ||
1486 | -130.156 | ||
1487 | 10 | ||
1488 | 6.4079 | ||
1489 | data/projectiles/psi.txt | ||
1490 | 302.2 | ||
1491 | -105.237 | ||
1492 | 10 | ||
1493 | 6.4059 | ||
1494 | data/projectiles/psi.txt | ||
1495 | 309.947 | ||
1496 | -79.5808 | ||
1497 | 10 | ||
1498 | 6.4039 | ||
1499 | data/projectiles/psi.txt | ||
1500 | 315.519 | ||
1501 | -53.366 | ||
1502 | 10 | ||
1503 | 6.4019 | ||
1504 | data/projectiles/psi.txt | ||
1505 | 318.878 | ||
1506 | -26.7769 | ||
diff --git a/data/weapons/nova1.txt~ b/data/weapons/nova1.txt~ new file mode 100644 index 0000000..66fe28d --- /dev/null +++ b/data/weapons/nova1.txt~ | |||
@@ -0,0 +1,1506 @@ | |||
1 | Nova 1 | ||
2 | data/images/empty.bmp | ||
3 | 25 | ||
4 | 0 | ||
5 | 5000 | ||
6 | 300 | ||
7 | 10 | ||
8 | 6.9999 | ||
9 | data/projectiles/psi.txt | ||
10 | 320 | ||
11 | 0 | ||
12 | 10 | ||
13 | 6.9979 | ||
14 | data/projectiles/psi.txt | ||
15 | 318.878 | ||
16 | 26.7769 | ||
17 | 10 | ||
18 | 6.9959 | ||
19 | data/projectiles/psi.txt | ||
20 | 315.519 | ||
21 | 53.366 | ||
22 | 10 | ||
23 | 6.9939 | ||
24 | data/projectiles/psi.txt | ||
25 | 309.947 | ||
26 | 79.5808 | ||
27 | 10 | ||
28 | 6.9919 | ||
29 | data/projectiles/psi.txt | ||
30 | 302.2 | ||
31 | 105.237 | ||
32 | 10 | ||
33 | 6.9899 | ||
34 | data/projectiles/psi.txt | ||
35 | 292.335 | ||
36 | 130.156 | ||
37 | 10 | ||
38 | 6.9879 | ||
39 | data/projectiles/psi.txt | ||
40 | 280.418 | ||
41 | 154.161 | ||
42 | 10 | ||
43 | 6.9859 | ||
44 | data/projectiles/psi.txt | ||
45 | 266.535 | ||
46 | 177.085 | ||
47 | 10 | ||
48 | 6.9839 | ||
49 | data/projectiles/psi.txt | ||
50 | 250.782 | ||
51 | 198.767 | ||
52 | 10 | ||
53 | 6.9819 | ||
54 | data/projectiles/psi.txt | ||
55 | 233.27 | ||
56 | 219.055 | ||
57 | 10 | ||
58 | 6.9799 | ||
59 | data/projectiles/psi.txt | ||
60 | 214.122 | ||
61 | 237.806 | ||
62 | 10 | ||
63 | 6.9779 | ||
64 | data/projectiles/psi.txt | ||
65 | 193.472 | ||
66 | 254.89 | ||
67 | 10 | ||
68 | 6.9759 | ||
69 | data/projectiles/psi.txt | ||
70 | 171.465 | ||
71 | 270.185 | ||
72 | 10 | ||
73 | 6.9739 | ||
74 | data/projectiles/psi.txt | ||
75 | 148.255 | ||
76 | 283.585 | ||
77 | 10 | ||
78 | 6.9719 | ||
79 | data/projectiles/psi.txt | ||
80 | 124.005 | ||
81 | 294.996 | ||
82 | 10 | ||
83 | 6.9699 | ||
84 | data/projectiles/psi.txt | ||
85 | 98.8854 | ||
86 | 304.338 | ||
87 | 10 | ||
88 | 6.9679 | ||
89 | data/projectiles/psi.txt | ||
90 | 73.0723 | ||
91 | 311.545 | ||
92 | 10 | ||
93 | 6.9659 | ||
94 | data/projectiles/psi.txt | ||
95 | 46.7466 | ||
96 | 316.567 | ||
97 | 10 | ||
98 | 6.9639 | ||
99 | data/projectiles/psi.txt | ||
100 | 20.093 | ||
101 | 319.369 | ||
102 | 10 | ||
103 | 6.9619 | ||
104 | data/projectiles/psi.txt | ||
105 | -6.70157 | ||
106 | 319.93 | ||
107 | 10 | ||
108 | 6.9599 | ||
109 | data/projectiles/psi.txt | ||
110 | -33.4491 | ||
111 | 318.247 | ||
112 | 10 | ||
113 | 6.9579 | ||
114 | data/projectiles/psi.txt | ||
115 | -59.962 | ||
116 | 314.332 | ||
117 | 10 | ||
118 | 6.9559 | ||
119 | data/projectiles/psi.txt | ||
120 | -86.0543 | ||
121 | 308.212 | ||
122 | 10 | ||
123 | 6.9539 | ||
124 | data/projectiles/psi.txt | ||
125 | -111.543 | ||
126 | 299.93 | ||
127 | 10 | ||
128 | 6.9519 | ||
129 | data/projectiles/psi.txt | ||
130 | -136.249 | ||
131 | 289.545 | ||
132 | 10 | ||
133 | 6.9499 | ||
134 | data/projectiles/psi.txt | ||
135 | -160 | ||
136 | 277.128 | ||
137 | 10 | ||
138 | 6.9479 | ||
139 | data/projectiles/psi.txt | ||
140 | -182.628 | ||
141 | 262.768 | ||
142 | 10 | ||
143 | 6.9459 | ||
144 | data/projectiles/psi.txt | ||
145 | -203.976 | ||
146 | 246.564 | ||
147 | 10 | ||
148 | 6.9439 | ||
149 | data/projectiles/psi.txt | ||
150 | -223.892 | ||
151 | 228.631 | ||
152 | 10 | ||
153 | 6.9419 | ||
154 | data/projectiles/psi.txt | ||
155 | -242.238 | ||
156 | 209.095 | ||
157 | 10 | ||
158 | 6.9399 | ||
159 | data/projectiles/psi.txt | ||
160 | -258.885 | ||
161 | 188.091 | ||
162 | 10 | ||
163 | 6.9379 | ||
164 | data/projectiles/psi.txt | ||
165 | -273.717 | ||
166 | 165.769 | ||
167 | 10 | ||
168 | 6.9359 | ||
169 | data/projectiles/psi.txt | ||
170 | -286.628 | ||
171 | 142.283 | ||
172 | 10 | ||
173 | 6.9339 | ||
174 | data/projectiles/psi.txt | ||
175 | -297.528 | ||
176 | 117.8 | ||
177 | 10 | ||
178 | 6.9319 | ||
179 | data/projectiles/psi.txt | ||
180 | -306.342 | ||
181 | 92.4902 | ||
182 | 10 | ||
183 | 6.9299 | ||
184 | data/projectiles/psi.txt | ||
185 | -313.007 | ||
186 | 66.5317 | ||
187 | 10 | ||
188 | 6.9279 | ||
189 | data/projectiles/psi.txt | ||
190 | -317.477 | ||
191 | 40.1066 | ||
192 | 10 | ||
193 | 6.9259 | ||
194 | data/projectiles/psi.txt | ||
195 | -319.719 | ||
196 | 13.4002 | ||
197 | 10 | ||
198 | 6.9239 | ||
199 | data/projectiles/psi.txt | ||
200 | -319.719 | ||
201 | -13.4002 | ||
202 | 10 | ||
203 | 6.9219 | ||
204 | data/projectiles/psi.txt | ||
205 | -317.477 | ||
206 | -40.1066 | ||
207 | 10 | ||
208 | 6.9199 | ||
209 | data/projectiles/psi.txt | ||
210 | -313.007 | ||
211 | -66.5317 | ||
212 | 10 | ||
213 | 6.9179 | ||
214 | data/projectiles/psi.txt | ||
215 | -306.342 | ||
216 | -92.4902 | ||
217 | 10 | ||
218 | 6.9159 | ||
219 | data/projectiles/psi.txt | ||
220 | -297.528 | ||
221 | -117.8 | ||
222 | 10 | ||
223 | 6.9139 | ||
224 | data/projectiles/psi.txt | ||
225 | -286.628 | ||
226 | -142.283 | ||
227 | 10 | ||
228 | 6.9119 | ||
229 | data/projectiles/psi.txt | ||
230 | -273.717 | ||
231 | -165.769 | ||
232 | 10 | ||
233 | 6.9099 | ||
234 | data/projectiles/psi.txt | ||
235 | -258.885 | ||
236 | -188.091 | ||
237 | 10 | ||
238 | 6.9079 | ||
239 | data/projectiles/psi.txt | ||
240 | -242.238 | ||
241 | -209.095 | ||
242 | 10 | ||
243 | 6.9059 | ||
244 | data/projectiles/psi.txt | ||
245 | -223.892 | ||
246 | -228.631 | ||
247 | 10 | ||
248 | 6.9039 | ||
249 | data/projectiles/psi.txt | ||
250 | -203.976 | ||
251 | -246.564 | ||
252 | 10 | ||
253 | 6.9019 | ||
254 | data/projectiles/psi.txt | ||
255 | -182.628 | ||
256 | -262.768 | ||
257 | 10 | ||
258 | 6.8999 | ||
259 | data/projectiles/psi.txt | ||
260 | -160 | ||
261 | -277.128 | ||
262 | 10 | ||
263 | 6.8979 | ||
264 | data/projectiles/psi.txt | ||
265 | -136.249 | ||
266 | -289.545 | ||
267 | 10 | ||
268 | 6.8959 | ||
269 | data/projectiles/psi.txt | ||
270 | -111.543 | ||
271 | -299.93 | ||
272 | 10 | ||
273 | 6.8939 | ||
274 | data/projectiles/psi.txt | ||
275 | -86.0543 | ||
276 | -308.212 | ||
277 | 10 | ||
278 | 6.8919 | ||
279 | data/projectiles/psi.txt | ||
280 | -59.962 | ||
281 | -314.332 | ||
282 | 10 | ||
283 | 6.8899 | ||
284 | data/projectiles/psi.txt | ||
285 | -33.4491 | ||
286 | -318.247 | ||
287 | 10 | ||
288 | 6.8879 | ||
289 | data/projectiles/psi.txt | ||
290 | -6.70157 | ||
291 | -319.93 | ||
292 | 10 | ||
293 | 6.8859 | ||
294 | data/projectiles/psi.txt | ||
295 | 20.093 | ||
296 | -319.369 | ||
297 | 10 | ||
298 | 6.8839 | ||
299 | data/projectiles/psi.txt | ||
300 | 46.7466 | ||
301 | -316.567 | ||
302 | 10 | ||
303 | 6.8819 | ||
304 | data/projectiles/psi.txt | ||
305 | 73.0723 | ||
306 | -311.545 | ||
307 | 10 | ||
308 | 6.8799 | ||
309 | data/projectiles/psi.txt | ||
310 | 98.8854 | ||
311 | -304.338 | ||
312 | 10 | ||
313 | 6.8779 | ||
314 | data/projectiles/psi.txt | ||
315 | 124.005 | ||
316 | -294.996 | ||
317 | 10 | ||
318 | 6.8759 | ||
319 | data/projectiles/psi.txt | ||
320 | 148.255 | ||
321 | -283.585 | ||
322 | 10 | ||
323 | 6.8739 | ||
324 | data/projectiles/psi.txt | ||
325 | 171.465 | ||
326 | -270.185 | ||
327 | 10 | ||
328 | 6.8719 | ||
329 | data/projectiles/psi.txt | ||
330 | 193.472 | ||
331 | -254.89 | ||
332 | 10 | ||
333 | 6.8699 | ||
334 | data/projectiles/psi.txt | ||
335 | 214.122 | ||
336 | -237.806 | ||
337 | 10 | ||
338 | 6.8679 | ||
339 | data/projectiles/psi.txt | ||
340 | 233.27 | ||
341 | -219.055 | ||
342 | 10 | ||
343 | 6.8659 | ||
344 | data/projectiles/psi.txt | ||
345 | 250.782 | ||
346 | -198.767 | ||
347 | 10 | ||
348 | 6.8639 | ||
349 | data/projectiles/psi.txt | ||
350 | 266.535 | ||
351 | -177.085 | ||
352 | 10 | ||
353 | 6.8619 | ||
354 | data/projectiles/psi.txt | ||
355 | 280.418 | ||
356 | -154.161 | ||
357 | 10 | ||
358 | 6.8599 | ||
359 | data/projectiles/psi.txt | ||
360 | 292.335 | ||
361 | -130.156 | ||
362 | 10 | ||
363 | 6.8579 | ||
364 | data/projectiles/psi.txt | ||
365 | 302.2 | ||
366 | -105.237 | ||
367 | 10 | ||
368 | 6.8559 | ||
369 | data/projectiles/psi.txt | ||
370 | 309.947 | ||
371 | -79.5808 | ||
372 | 10 | ||
373 | 6.8539 | ||
374 | data/projectiles/psi.txt | ||
375 | 315.519 | ||
376 | -53.366 | ||
377 | 10 | ||
378 | 6.8519 | ||
379 | data/projectiles/psi.txt | ||
380 | 318.878 | ||
381 | -26.7769 | ||
382 | 10 | ||
383 | 6.8499 | ||
384 | data/projectiles/psi.txt | ||
385 | 320 | ||
386 | -7.83774e-14 | ||
387 | 10 | ||
388 | 6.8479 | ||
389 | data/projectiles/psi.txt | ||
390 | 318.878 | ||
391 | 26.7769 | ||
392 | 10 | ||
393 | 6.8459 | ||
394 | data/projectiles/psi.txt | ||
395 | 315.519 | ||
396 | 53.366 | ||
397 | 10 | ||
398 | 6.8439 | ||
399 | data/projectiles/psi.txt | ||
400 | 309.947 | ||
401 | 79.5808 | ||
402 | 10 | ||
403 | 6.8419 | ||
404 | data/projectiles/psi.txt | ||
405 | 302.2 | ||
406 | 105.237 | ||
407 | 10 | ||
408 | 6.8399 | ||
409 | data/projectiles/psi.txt | ||
410 | 292.335 | ||
411 | 130.156 | ||
412 | 10 | ||
413 | 6.8379 | ||
414 | data/projectiles/psi.txt | ||
415 | 280.418 | ||
416 | 154.161 | ||
417 | 10 | ||
418 | 6.8359 | ||
419 | data/projectiles/psi.txt | ||
420 | 266.535 | ||
421 | 177.085 | ||
422 | 10 | ||
423 | 6.8339 | ||
424 | data/projectiles/psi.txt | ||
425 | 250.782 | ||
426 | 198.767 | ||
427 | 10 | ||
428 | 6.8319 | ||
429 | data/projectiles/psi.txt | ||
430 | 233.27 | ||
431 | 219.055 | ||
432 | 10 | ||
433 | 6.8299 | ||
434 | data/projectiles/psi.txt | ||
435 | 214.122 | ||
436 | 237.806 | ||
437 | 10 | ||
438 | 6.8279 | ||
439 | data/projectiles/psi.txt | ||
440 | 193.472 | ||
441 | 254.89 | ||
442 | 10 | ||
443 | 6.8259 | ||
444 | data/projectiles/psi.txt | ||
445 | 171.465 | ||
446 | 270.185 | ||
447 | 10 | ||
448 | 6.8239 | ||
449 | data/projectiles/psi.txt | ||
450 | 148.255 | ||
451 | 283.585 | ||
452 | 10 | ||
453 | 6.8219 | ||
454 | data/projectiles/psi.txt | ||
455 | 124.005 | ||
456 | 294.996 | ||
457 | 10 | ||
458 | 6.8199 | ||
459 | data/projectiles/psi.txt | ||
460 | 98.8854 | ||
461 | 304.338 | ||
462 | 10 | ||
463 | 6.8179 | ||
464 | data/projectiles/psi.txt | ||
465 | 73.0723 | ||
466 | 311.545 | ||
467 | 10 | ||
468 | 6.8159 | ||
469 | data/projectiles/psi.txt | ||
470 | 46.7466 | ||
471 | 316.567 | ||
472 | 10 | ||
473 | 6.8139 | ||
474 | data/projectiles/psi.txt | ||
475 | 20.093 | ||
476 | 319.369 | ||
477 | 10 | ||
478 | 6.8119 | ||
479 | data/projectiles/psi.txt | ||
480 | -6.70157 | ||
481 | 319.93 | ||
482 | 10 | ||
483 | 6.8099 | ||
484 | data/projectiles/psi.txt | ||
485 | -33.4491 | ||
486 | 318.247 | ||
487 | 10 | ||
488 | 6.8079 | ||
489 | data/projectiles/psi.txt | ||
490 | -59.962 | ||
491 | 314.332 | ||
492 | 10 | ||
493 | 6.8059 | ||
494 | data/projectiles/psi.txt | ||
495 | -86.0543 | ||
496 | 308.212 | ||
497 | 10 | ||
498 | 6.8039 | ||
499 | data/projectiles/psi.txt | ||
500 | -111.543 | ||
501 | 299.93 | ||
502 | 10 | ||
503 | 6.8019 | ||
504 | data/projectiles/psi.txt | ||
505 | -136.249 | ||
506 | 289.545 | ||
507 | 10 | ||
508 | 6.7999 | ||
509 | data/projectiles/psi.txt | ||
510 | -160 | ||
511 | 277.128 | ||
512 | 10 | ||
513 | 6.7979 | ||
514 | data/projectiles/psi.txt | ||
515 | -182.628 | ||
516 | 262.768 | ||
517 | 10 | ||
518 | 6.7959 | ||
519 | data/projectiles/psi.txt | ||
520 | -203.976 | ||
521 | 246.564 | ||
522 | 10 | ||
523 | 6.7939 | ||
524 | data/projectiles/psi.txt | ||
525 | -223.892 | ||
526 | 228.631 | ||
527 | 10 | ||
528 | 6.7919 | ||
529 | data/projectiles/psi.txt | ||
530 | -242.238 | ||
531 | 209.095 | ||
532 | 10 | ||
533 | 6.7899 | ||
534 | data/projectiles/psi.txt | ||
535 | -258.885 | ||
536 | 188.091 | ||
537 | 10 | ||
538 | 6.7879 | ||
539 | data/projectiles/psi.txt | ||
540 | -273.717 | ||
541 | 165.769 | ||
542 | 10 | ||
543 | 6.7859 | ||
544 | data/projectiles/psi.txt | ||
545 | -286.628 | ||
546 | 142.283 | ||
547 | 10 | ||
548 | 6.7839 | ||
549 | data/projectiles/psi.txt | ||
550 | -297.528 | ||
551 | 117.8 | ||
552 | 10 | ||
553 | 6.7819 | ||
554 | data/projectiles/psi.txt | ||
555 | -306.342 | ||
556 | 92.4902 | ||
557 | 10 | ||
558 | 6.7799 | ||
559 | data/projectiles/psi.txt | ||
560 | -313.007 | ||
561 | 66.5317 | ||
562 | 10 | ||
563 | 6.7779 | ||
564 | data/projectiles/psi.txt | ||
565 | -317.477 | ||
566 | 40.1066 | ||
567 | 10 | ||
568 | 6.7759 | ||
569 | data/projectiles/psi.txt | ||
570 | -319.719 | ||
571 | 13.4002 | ||
572 | 10 | ||
573 | 6.7739 | ||
574 | data/projectiles/psi.txt | ||
575 | -319.719 | ||
576 | -13.4002 | ||
577 | 10 | ||
578 | 6.7719 | ||
579 | data/projectiles/psi.txt | ||
580 | -317.477 | ||
581 | -40.1066 | ||
582 | 10 | ||
583 | 6.7699 | ||
584 | data/projectiles/psi.txt | ||
585 | -313.007 | ||
586 | -66.5317 | ||
587 | 10 | ||
588 | 6.7679 | ||
589 | data/projectiles/psi.txt | ||
590 | -306.342 | ||
591 | -92.4902 | ||
592 | 10 | ||
593 | 6.7659 | ||
594 | data/projectiles/psi.txt | ||
595 | -297.528 | ||
596 | -117.8 | ||
597 | 10 | ||
598 | 6.7639 | ||
599 | data/projectiles/psi.txt | ||
600 | -286.628 | ||
601 | -142.283 | ||
602 | 10 | ||
603 | 6.7619 | ||
604 | data/projectiles/psi.txt | ||
605 | -273.717 | ||
606 | -165.769 | ||
607 | 10 | ||
608 | 6.7599 | ||
609 | data/projectiles/psi.txt | ||
610 | -258.885 | ||
611 | -188.091 | ||
612 | 10 | ||
613 | 6.7579 | ||
614 | data/projectiles/psi.txt | ||
615 | -242.238 | ||
616 | -209.095 | ||
617 | 10 | ||
618 | 6.7559 | ||
619 | data/projectiles/psi.txt | ||
620 | -223.892 | ||
621 | -228.631 | ||
622 | 10 | ||
623 | 6.7539 | ||
624 | data/projectiles/psi.txt | ||
625 | -203.976 | ||
626 | -246.564 | ||
627 | 10 | ||
628 | 6.7519 | ||
629 | data/projectiles/psi.txt | ||
630 | -182.628 | ||
631 | -262.768 | ||
632 | 10 | ||
633 | 6.7499 | ||
634 | data/projectiles/psi.txt | ||
635 | -160 | ||
636 | -277.128 | ||
637 | 10 | ||
638 | 6.7479 | ||
639 | data/projectiles/psi.txt | ||
640 | -136.249 | ||
641 | -289.545 | ||
642 | 10 | ||
643 | 6.7459 | ||
644 | data/projectiles/psi.txt | ||
645 | -111.543 | ||
646 | -299.93 | ||
647 | 10 | ||
648 | 6.7439 | ||
649 | data/projectiles/psi.txt | ||
650 | -86.0543 | ||
651 | -308.212 | ||
652 | 10 | ||
653 | 6.7419 | ||
654 | data/projectiles/psi.txt | ||
655 | -59.962 | ||
656 | -314.332 | ||
657 | 10 | ||
658 | 6.7399 | ||
659 | data/projectiles/psi.txt | ||
660 | -33.4491 | ||
661 | -318.247 | ||
662 | 10 | ||
663 | 6.7379 | ||
664 | data/projectiles/psi.txt | ||
665 | -6.70157 | ||
666 | -319.93 | ||
667 | 10 | ||
668 | 6.7359 | ||
669 | data/projectiles/psi.txt | ||
670 | 20.093 | ||
671 | -319.369 | ||
672 | 10 | ||
673 | 6.7339 | ||
674 | data/projectiles/psi.txt | ||
675 | 46.7466 | ||
676 | -316.567 | ||
677 | 10 | ||
678 | 6.7319 | ||
679 | data/projectiles/psi.txt | ||
680 | 73.0723 | ||
681 | -311.545 | ||
682 | 10 | ||
683 | 6.7299 | ||
684 | data/projectiles/psi.txt | ||
685 | 98.8854 | ||
686 | -304.338 | ||
687 | 10 | ||
688 | 6.7279 | ||
689 | data/projectiles/psi.txt | ||
690 | 124.005 | ||
691 | -294.996 | ||
692 | 10 | ||
693 | 6.7259 | ||
694 | data/projectiles/psi.txt | ||
695 | 148.255 | ||
696 | -283.585 | ||
697 | 10 | ||
698 | 6.7239 | ||
699 | data/projectiles/psi.txt | ||
700 | 171.465 | ||
701 | -270.185 | ||
702 | 10 | ||
703 | 6.7219 | ||
704 | data/projectiles/psi.txt | ||
705 | 193.472 | ||
706 | -254.89 | ||
707 | 10 | ||
708 | 6.7199 | ||
709 | data/projectiles/psi.txt | ||
710 | 214.122 | ||
711 | -237.806 | ||
712 | 10 | ||
713 | 6.7179 | ||
714 | data/projectiles/psi.txt | ||
715 | 233.27 | ||
716 | -219.055 | ||
717 | 10 | ||
718 | 6.7159 | ||
719 | data/projectiles/psi.txt | ||
720 | 250.782 | ||
721 | -198.767 | ||
722 | 10 | ||
723 | 6.7139 | ||
724 | data/projectiles/psi.txt | ||
725 | 266.535 | ||
726 | -177.085 | ||
727 | 10 | ||
728 | 6.7119 | ||
729 | data/projectiles/psi.txt | ||
730 | 280.418 | ||
731 | -154.161 | ||
732 | 10 | ||
733 | 6.7099 | ||
734 | data/projectiles/psi.txt | ||
735 | 292.335 | ||
736 | -130.156 | ||
737 | 10 | ||
738 | 6.7079 | ||
739 | data/projectiles/psi.txt | ||
740 | 302.2 | ||
741 | -105.237 | ||
742 | 10 | ||
743 | 6.7059 | ||
744 | data/projectiles/psi.txt | ||
745 | 309.947 | ||
746 | -79.5808 | ||
747 | 10 | ||
748 | 6.7039 | ||
749 | data/projectiles/psi.txt | ||
750 | 315.519 | ||
751 | -53.366 | ||
752 | 10 | ||
753 | 6.7019 | ||
754 | data/projectiles/psi.txt | ||
755 | 318.878 | ||
756 | -26.7769 | ||
757 | 10 | ||
758 | 6.6999 | ||
759 | data/projectiles/psi.txt | ||
760 | 320 | ||
761 | -1.56755e-13 | ||
762 | 10 | ||
763 | 6.6979 | ||
764 | data/projectiles/psi.txt | ||
765 | 318.878 | ||
766 | 26.7769 | ||
767 | 10 | ||
768 | 6.6959 | ||
769 | data/projectiles/psi.txt | ||
770 | 315.519 | ||
771 | 53.366 | ||
772 | 10 | ||
773 | 6.6939 | ||
774 | data/projectiles/psi.txt | ||
775 | 309.947 | ||
776 | 79.5808 | ||
777 | 10 | ||
778 | 6.6919 | ||
779 | data/projectiles/psi.txt | ||
780 | 302.2 | ||
781 | 105.237 | ||
782 | 10 | ||
783 | 6.6899 | ||
784 | data/projectiles/psi.txt | ||
785 | 292.335 | ||
786 | 130.156 | ||
787 | 10 | ||
788 | 6.6879 | ||
789 | data/projectiles/psi.txt | ||
790 | 280.418 | ||
791 | 154.161 | ||
792 | 10 | ||
793 | 6.6859 | ||
794 | data/projectiles/psi.txt | ||
795 | 266.535 | ||
796 | 177.085 | ||
797 | 10 | ||
798 | 6.6839 | ||
799 | data/projectiles/psi.txt | ||
800 | 250.782 | ||
801 | 198.767 | ||
802 | 10 | ||
803 | 6.6819 | ||
804 | data/projectiles/psi.txt | ||
805 | 233.27 | ||
806 | 219.055 | ||
807 | 10 | ||
808 | 6.6799 | ||
809 | data/projectiles/psi.txt | ||
810 | 214.122 | ||
811 | 237.806 | ||
812 | 10 | ||
813 | 6.6779 | ||
814 | data/projectiles/psi.txt | ||
815 | 193.472 | ||
816 | 254.89 | ||
817 | 10 | ||
818 | 6.6759 | ||
819 | data/projectiles/psi.txt | ||
820 | 171.465 | ||
821 | 270.185 | ||
822 | 10 | ||
823 | 6.6739 | ||
824 | data/projectiles/psi.txt | ||
825 | 148.255 | ||
826 | 283.585 | ||
827 | 10 | ||
828 | 6.6719 | ||
829 | data/projectiles/psi.txt | ||
830 | 124.005 | ||
831 | 294.996 | ||
832 | 10 | ||
833 | 6.6699 | ||
834 | data/projectiles/psi.txt | ||
835 | 98.8854 | ||
836 | 304.338 | ||
837 | 10 | ||
838 | 6.6679 | ||
839 | data/projectiles/psi.txt | ||
840 | 73.0723 | ||
841 | 311.545 | ||
842 | 10 | ||
843 | 6.6659 | ||
844 | data/projectiles/psi.txt | ||
845 | 46.7466 | ||
846 | 316.567 | ||
847 | 10 | ||
848 | 6.6639 | ||
849 | data/projectiles/psi.txt | ||
850 | 20.093 | ||
851 | 319.369 | ||
852 | 10 | ||
853 | 6.6619 | ||
854 | data/projectiles/psi.txt | ||
855 | -6.70157 | ||
856 | 319.93 | ||
857 | 10 | ||
858 | 6.6599 | ||
859 | data/projectiles/psi.txt | ||
860 | -33.4491 | ||
861 | 318.247 | ||
862 | 10 | ||
863 | 6.6579 | ||
864 | data/projectiles/psi.txt | ||
865 | -59.962 | ||
866 | 314.332 | ||
867 | 10 | ||
868 | 6.6559 | ||
869 | data/projectiles/psi.txt | ||
870 | -86.0543 | ||
871 | 308.212 | ||
872 | 10 | ||
873 | 6.6539 | ||
874 | data/projectiles/psi.txt | ||
875 | -111.543 | ||
876 | 299.93 | ||
877 | 10 | ||
878 | 6.6519 | ||
879 | data/projectiles/psi.txt | ||
880 | -136.249 | ||
881 | 289.545 | ||
882 | 10 | ||
883 | 6.6499 | ||
884 | data/projectiles/psi.txt | ||
885 | -160 | ||
886 | 277.128 | ||
887 | 10 | ||
888 | 6.6479 | ||
889 | data/projectiles/psi.txt | ||
890 | -182.628 | ||
891 | 262.768 | ||
892 | 10 | ||
893 | 6.6459 | ||
894 | data/projectiles/psi.txt | ||
895 | -203.976 | ||
896 | 246.564 | ||
897 | 10 | ||
898 | 6.6439 | ||
899 | data/projectiles/psi.txt | ||
900 | -223.892 | ||
901 | 228.631 | ||
902 | 10 | ||
903 | 6.6419 | ||
904 | data/projectiles/psi.txt | ||
905 | -242.238 | ||
906 | 209.095 | ||
907 | 10 | ||
908 | 6.6399 | ||
909 | data/projectiles/psi.txt | ||
910 | -258.885 | ||
911 | 188.091 | ||
912 | 10 | ||
913 | 6.6379 | ||
914 | data/projectiles/psi.txt | ||
915 | -273.717 | ||
916 | 165.769 | ||
917 | 10 | ||
918 | 6.6359 | ||
919 | data/projectiles/psi.txt | ||
920 | -286.628 | ||
921 | 142.283 | ||
922 | 10 | ||
923 | 6.6339 | ||
924 | data/projectiles/psi.txt | ||
925 | -297.528 | ||
926 | 117.8 | ||
927 | 10 | ||
928 | 6.6319 | ||
929 | data/projectiles/psi.txt | ||
930 | -306.342 | ||
931 | 92.4902 | ||
932 | 10 | ||
933 | 6.6299 | ||
934 | data/projectiles/psi.txt | ||
935 | -313.007 | ||
936 | 66.5317 | ||
937 | 10 | ||
938 | 6.6279 | ||
939 | data/projectiles/psi.txt | ||
940 | -317.477 | ||
941 | 40.1066 | ||
942 | 10 | ||
943 | 6.6259 | ||
944 | data/projectiles/psi.txt | ||
945 | -319.719 | ||
946 | 13.4002 | ||
947 | 10 | ||
948 | 6.6239 | ||
949 | data/projectiles/psi.txt | ||
950 | -319.719 | ||
951 | -13.4002 | ||
952 | 10 | ||
953 | 6.6219 | ||
954 | data/projectiles/psi.txt | ||
955 | -317.477 | ||
956 | -40.1066 | ||
957 | 10 | ||
958 | 6.6199 | ||
959 | data/projectiles/psi.txt | ||
960 | -313.007 | ||
961 | -66.5317 | ||
962 | 10 | ||
963 | 6.6179 | ||
964 | data/projectiles/psi.txt | ||
965 | -306.342 | ||
966 | -92.4902 | ||
967 | 10 | ||
968 | 6.6159 | ||
969 | data/projectiles/psi.txt | ||
970 | -297.528 | ||
971 | -117.8 | ||
972 | 10 | ||
973 | 6.6139 | ||
974 | data/projectiles/psi.txt | ||
975 | -286.628 | ||
976 | -142.283 | ||
977 | 10 | ||
978 | 6.6119 | ||
979 | data/projectiles/psi.txt | ||
980 | -273.717 | ||
981 | -165.769 | ||
982 | 10 | ||
983 | 6.6099 | ||
984 | data/projectiles/psi.txt | ||
985 | -258.885 | ||
986 | -188.091 | ||
987 | 10 | ||
988 | 6.6079 | ||
989 | data/projectiles/psi.txt | ||
990 | -242.238 | ||
991 | -209.095 | ||
992 | 10 | ||
993 | 6.6059 | ||
994 | data/projectiles/psi.txt | ||
995 | -223.892 | ||
996 | -228.631 | ||
997 | 10 | ||
998 | 6.6039 | ||
999 | data/projectiles/psi.txt | ||
1000 | -203.976 | ||
1001 | -246.564 | ||
1002 | 10 | ||
1003 | 6.6019 | ||
1004 | data/projectiles/psi.txt | ||
1005 | -182.628 | ||
1006 | -262.768 | ||
1007 | 10 | ||
1008 | 6.5999 | ||
1009 | data/projectiles/psi.txt | ||
1010 | -160 | ||
1011 | -277.128 | ||
1012 | 10 | ||
1013 | 6.5979 | ||
1014 | data/projectiles/psi.txt | ||
1015 | -136.249 | ||
1016 | -289.545 | ||
1017 | 10 | ||
1018 | 6.5959 | ||
1019 | data/projectiles/psi.txt | ||
1020 | -111.543 | ||
1021 | -299.93 | ||
1022 | 10 | ||
1023 | 6.5939 | ||
1024 | data/projectiles/psi.txt | ||
1025 | -86.0543 | ||
1026 | -308.212 | ||
1027 | 10 | ||
1028 | 6.5919 | ||
1029 | data/projectiles/psi.txt | ||
1030 | -59.962 | ||
1031 | -314.332 | ||
1032 | 10 | ||
1033 | 6.5899 | ||
1034 | data/projectiles/psi.txt | ||
1035 | -33.4491 | ||
1036 | -318.247 | ||
1037 | 10 | ||
1038 | 6.5879 | ||
1039 | data/projectiles/psi.txt | ||
1040 | -6.70157 | ||
1041 | -319.93 | ||
1042 | 10 | ||
1043 | 6.5859 | ||
1044 | data/projectiles/psi.txt | ||
1045 | 20.093 | ||
1046 | -319.369 | ||
1047 | 10 | ||
1048 | 6.5839 | ||
1049 | data/projectiles/psi.txt | ||
1050 | 46.7466 | ||
1051 | -316.567 | ||
1052 | 10 | ||
1053 | 6.5819 | ||
1054 | data/projectiles/psi.txt | ||
1055 | 73.0723 | ||
1056 | -311.545 | ||
1057 | 10 | ||
1058 | 6.5799 | ||
1059 | data/projectiles/psi.txt | ||
1060 | 98.8854 | ||
1061 | -304.338 | ||
1062 | 10 | ||
1063 | 6.5779 | ||
1064 | data/projectiles/psi.txt | ||
1065 | 124.005 | ||
1066 | -294.996 | ||
1067 | 10 | ||
1068 | 6.5759 | ||
1069 | data/projectiles/psi.txt | ||
1070 | 148.255 | ||
1071 | -283.585 | ||
1072 | 10 | ||
1073 | 6.5739 | ||
1074 | data/projectiles/psi.txt | ||
1075 | 171.465 | ||
1076 | -270.185 | ||
1077 | 10 | ||
1078 | 6.5719 | ||
1079 | data/projectiles/psi.txt | ||
1080 | 193.472 | ||
1081 | -254.89 | ||
1082 | 10 | ||
1083 | 6.5699 | ||
1084 | data/projectiles/psi.txt | ||
1085 | 214.122 | ||
1086 | -237.806 | ||
1087 | 10 | ||
1088 | 6.5679 | ||
1089 | data/projectiles/psi.txt | ||
1090 | 233.27 | ||
1091 | -219.055 | ||
1092 | 10 | ||
1093 | 6.5659 | ||
1094 | data/projectiles/psi.txt | ||
1095 | 250.782 | ||
1096 | -198.767 | ||
1097 | 10 | ||
1098 | 6.5639 | ||
1099 | data/projectiles/psi.txt | ||
1100 | 266.535 | ||
1101 | -177.085 | ||
1102 | 10 | ||
1103 | 6.5619 | ||
1104 | data/projectiles/psi.txt | ||
1105 | 280.418 | ||
1106 | -154.161 | ||
1107 | 10 | ||
1108 | 6.5599 | ||
1109 | data/projectiles/psi.txt | ||
1110 | 292.335 | ||
1111 | -130.156 | ||
1112 | 10 | ||
1113 | 6.5579 | ||
1114 | data/projectiles/psi.txt | ||
1115 | 302.2 | ||
1116 | -105.237 | ||
1117 | 10 | ||
1118 | 6.5559 | ||
1119 | data/projectiles/psi.txt | ||
1120 | 309.947 | ||
1121 | -79.5808 | ||
1122 | 10 | ||
1123 | 6.5539 | ||
1124 | data/projectiles/psi.txt | ||
1125 | 315.519 | ||
1126 | -53.366 | ||
1127 | 10 | ||
1128 | 6.5519 | ||
1129 | data/projectiles/psi.txt | ||
1130 | 318.878 | ||
1131 | -26.7769 | ||
1132 | 10 | ||
1133 | 6.5499 | ||
1134 | data/projectiles/psi.txt | ||
1135 | 320 | ||
1136 | -2.35132e-13 | ||
1137 | 10 | ||
1138 | 6.5479 | ||
1139 | data/projectiles/psi.txt | ||
1140 | 318.878 | ||
1141 | 26.7769 | ||
1142 | 10 | ||
1143 | 6.5459 | ||
1144 | data/projectiles/psi.txt | ||
1145 | 315.519 | ||
1146 | 53.366 | ||
1147 | 10 | ||
1148 | 6.5439 | ||
1149 | data/projectiles/psi.txt | ||
1150 | 309.947 | ||
1151 | 79.5808 | ||
1152 | 10 | ||
1153 | 6.5419 | ||
1154 | data/projectiles/psi.txt | ||
1155 | 302.2 | ||
1156 | 105.237 | ||
1157 | 10 | ||
1158 | 6.5399 | ||
1159 | data/projectiles/psi.txt | ||
1160 | 292.335 | ||
1161 | 130.156 | ||
1162 | 10 | ||
1163 | 6.5379 | ||
1164 | data/projectiles/psi.txt | ||
1165 | 280.418 | ||
1166 | 154.161 | ||
1167 | 10 | ||
1168 | 6.5359 | ||
1169 | data/projectiles/psi.txt | ||
1170 | 266.535 | ||
1171 | 177.085 | ||
1172 | 10 | ||
1173 | 6.5339 | ||
1174 | data/projectiles/psi.txt | ||
1175 | 250.782 | ||
1176 | 198.767 | ||
1177 | 10 | ||
1178 | 6.5319 | ||
1179 | data/projectiles/psi.txt | ||
1180 | 233.27 | ||
1181 | 219.055 | ||
1182 | 10 | ||
1183 | 6.5299 | ||
1184 | data/projectiles/psi.txt | ||
1185 | 214.122 | ||
1186 | 237.806 | ||
1187 | 10 | ||
1188 | 6.5279 | ||
1189 | data/projectiles/psi.txt | ||
1190 | 193.472 | ||
1191 | 254.89 | ||
1192 | 10 | ||
1193 | 6.5259 | ||
1194 | data/projectiles/psi.txt | ||
1195 | 171.465 | ||
1196 | 270.185 | ||
1197 | 10 | ||
1198 | 6.5239 | ||
1199 | data/projectiles/psi.txt | ||
1200 | 148.255 | ||
1201 | 283.585 | ||
1202 | 10 | ||
1203 | 6.5219 | ||
1204 | data/projectiles/psi.txt | ||
1205 | 124.005 | ||
1206 | 294.996 | ||
1207 | 10 | ||
1208 | 6.5199 | ||
1209 | data/projectiles/psi.txt | ||
1210 | 98.8854 | ||
1211 | 304.338 | ||
1212 | 10 | ||
1213 | 6.5179 | ||
1214 | data/projectiles/psi.txt | ||
1215 | 73.0723 | ||
1216 | 311.545 | ||
1217 | 10 | ||
1218 | 6.5159 | ||
1219 | data/projectiles/psi.txt | ||
1220 | 46.7466 | ||
1221 | 316.567 | ||
1222 | 10 | ||
1223 | 6.5139 | ||
1224 | data/projectiles/psi.txt | ||
1225 | 20.093 | ||
1226 | 319.369 | ||
1227 | 10 | ||
1228 | 6.5119 | ||
1229 | data/projectiles/psi.txt | ||
1230 | -6.70157 | ||
1231 | 319.93 | ||
1232 | 10 | ||
1233 | 6.5099 | ||
1234 | data/projectiles/psi.txt | ||
1235 | -33.4491 | ||
1236 | 318.247 | ||
1237 | 10 | ||
1238 | 6.5079 | ||
1239 | data/projectiles/psi.txt | ||
1240 | -59.962 | ||
1241 | 314.332 | ||
1242 | 10 | ||
1243 | 6.5059 | ||
1244 | data/projectiles/psi.txt | ||
1245 | -86.0543 | ||
1246 | 308.212 | ||
1247 | 10 | ||
1248 | 6.5039 | ||
1249 | data/projectiles/psi.txt | ||
1250 | -111.543 | ||
1251 | 299.93 | ||
1252 | 10 | ||
1253 | 6.5019 | ||
1254 | data/projectiles/psi.txt | ||
1255 | -136.249 | ||
1256 | 289.545 | ||
1257 | 10 | ||
1258 | 6.4999 | ||
1259 | data/projectiles/psi.txt | ||
1260 | -160 | ||
1261 | 277.128 | ||
1262 | 10 | ||
1263 | 6.4979 | ||
1264 | data/projectiles/psi.txt | ||
1265 | -182.628 | ||
1266 | 262.768 | ||
1267 | 10 | ||
1268 | 6.4959 | ||
1269 | data/projectiles/psi.txt | ||
1270 | -203.976 | ||
1271 | 246.564 | ||
1272 | 10 | ||
1273 | 6.4939 | ||
1274 | data/projectiles/psi.txt | ||
1275 | -223.892 | ||
1276 | 228.631 | ||
1277 | 10 | ||
1278 | 6.4919 | ||
1279 | data/projectiles/psi.txt | ||
1280 | -242.238 | ||
1281 | 209.095 | ||
1282 | 10 | ||
1283 | 6.4899 | ||
1284 | data/projectiles/psi.txt | ||
1285 | -258.885 | ||
1286 | 188.091 | ||
1287 | 10 | ||
1288 | 6.4879 | ||
1289 | data/projectiles/psi.txt | ||
1290 | -273.717 | ||
1291 | 165.769 | ||
1292 | 10 | ||
1293 | 6.4859 | ||
1294 | data/projectiles/psi.txt | ||
1295 | -286.628 | ||
1296 | 142.283 | ||
1297 | 10 | ||
1298 | 6.4839 | ||
1299 | data/projectiles/psi.txt | ||
1300 | -297.528 | ||
1301 | 117.8 | ||
1302 | 10 | ||
1303 | 6.4819 | ||
1304 | data/projectiles/psi.txt | ||
1305 | -306.342 | ||
1306 | 92.4902 | ||
1307 | 10 | ||
1308 | 6.4799 | ||
1309 | data/projectiles/psi.txt | ||
1310 | -313.007 | ||
1311 | 66.5317 | ||
1312 | 10 | ||
1313 | 6.4779 | ||
1314 | data/projectiles/psi.txt | ||
1315 | -317.477 | ||
1316 | 40.1066 | ||
1317 | 10 | ||
1318 | 6.4759 | ||
1319 | data/projectiles/psi.txt | ||
1320 | -319.719 | ||
1321 | 13.4002 | ||
1322 | 10 | ||
1323 | 6.4739 | ||
1324 | data/projectiles/psi.txt | ||
1325 | -319.719 | ||
1326 | -13.4002 | ||
1327 | 10 | ||
1328 | 6.4719 | ||
1329 | data/projectiles/psi.txt | ||
1330 | -317.477 | ||
1331 | -40.1066 | ||
1332 | 10 | ||
1333 | 6.4699 | ||
1334 | data/projectiles/psi.txt | ||
1335 | -313.007 | ||
1336 | -66.5317 | ||
1337 | 10 | ||
1338 | 6.4679 | ||
1339 | data/projectiles/psi.txt | ||
1340 | -306.342 | ||
1341 | -92.4902 | ||
1342 | 10 | ||
1343 | 6.4659 | ||
1344 | data/projectiles/psi.txt | ||
1345 | -297.528 | ||
1346 | -117.8 | ||
1347 | 10 | ||
1348 | 6.4639 | ||
1349 | data/projectiles/psi.txt | ||
1350 | -286.628 | ||
1351 | -142.283 | ||
1352 | 10 | ||
1353 | 6.4619 | ||
1354 | data/projectiles/psi.txt | ||
1355 | -273.717 | ||
1356 | -165.769 | ||
1357 | 10 | ||
1358 | 6.4599 | ||
1359 | data/projectiles/psi.txt | ||
1360 | -258.885 | ||
1361 | -188.091 | ||
1362 | 10 | ||
1363 | 6.4579 | ||
1364 | data/projectiles/psi.txt | ||
1365 | -242.238 | ||
1366 | -209.095 | ||
1367 | 10 | ||
1368 | 6.4559 | ||
1369 | data/projectiles/psi.txt | ||
1370 | -223.892 | ||
1371 | -228.631 | ||
1372 | 10 | ||
1373 | 6.4539 | ||
1374 | data/projectiles/psi.txt | ||
1375 | -203.976 | ||
1376 | -246.564 | ||
1377 | 10 | ||
1378 | 6.4519 | ||
1379 | data/projectiles/psi.txt | ||
1380 | -182.628 | ||
1381 | -262.768 | ||
1382 | 10 | ||
1383 | 6.4499 | ||
1384 | data/projectiles/psi.txt | ||
1385 | -160 | ||
1386 | -277.128 | ||
1387 | 10 | ||
1388 | 6.4479 | ||
1389 | data/projectiles/psi.txt | ||
1390 | -136.249 | ||
1391 | -289.545 | ||
1392 | 10 | ||
1393 | 6.4459 | ||
1394 | data/projectiles/psi.txt | ||
1395 | -111.543 | ||
1396 | -299.93 | ||
1397 | 10 | ||
1398 | 6.4439 | ||
1399 | data/projectiles/psi.txt | ||
1400 | -86.0543 | ||
1401 | -308.212 | ||
1402 | 10 | ||
1403 | 6.4419 | ||
1404 | data/projectiles/psi.txt | ||
1405 | -59.962 | ||
1406 | -314.332 | ||
1407 | 10 | ||
1408 | 6.4399 | ||
1409 | data/projectiles/psi.txt | ||
1410 | -33.4491 | ||
1411 | -318.247 | ||
1412 | 10 | ||
1413 | 6.4379 | ||
1414 | data/projectiles/psi.txt | ||
1415 | -6.70157 | ||
1416 | -319.93 | ||
1417 | 10 | ||
1418 | 6.4359 | ||
1419 | data/projectiles/psi.txt | ||
1420 | 20.093 | ||
1421 | -319.369 | ||
1422 | 10 | ||
1423 | 6.4339 | ||
1424 | data/projectiles/psi.txt | ||
1425 | 46.7466 | ||
1426 | -316.567 | ||
1427 | 10 | ||
1428 | 6.4319 | ||
1429 | data/projectiles/psi.txt | ||
1430 | 73.0723 | ||
1431 | -311.545 | ||
1432 | 10 | ||
1433 | 6.4299 | ||
1434 | data/projectiles/psi.txt | ||
1435 | 98.8854 | ||
1436 | -304.338 | ||
1437 | 10 | ||
1438 | 6.4279 | ||
1439 | data/projectiles/psi.txt | ||
1440 | 124.005 | ||
1441 | -294.996 | ||
1442 | 10 | ||
1443 | 6.4259 | ||
1444 | data/projectiles/psi.txt | ||
1445 | 148.255 | ||
1446 | -283.585 | ||
1447 | 10 | ||
1448 | 6.4239 | ||
1449 | data/projectiles/psi.txt | ||
1450 | 171.465 | ||
1451 | -270.185 | ||
1452 | 10 | ||
1453 | 6.4219 | ||
1454 | data/projectiles/psi.txt | ||
1455 | 193.472 | ||
1456 | -254.89 | ||
1457 | 10 | ||
1458 | 6.4199 | ||
1459 | data/projectiles/psi.txt | ||
1460 | 214.122 | ||
1461 | -237.806 | ||
1462 | 10 | ||
1463 | 6.4179 | ||
1464 | data/projectiles/psi.txt | ||
1465 | 233.27 | ||
1466 | -219.055 | ||
1467 | 10 | ||
1468 | 6.4159 | ||
1469 | data/projectiles/psi.txt | ||
1470 | 250.782 | ||
1471 | -198.767 | ||
1472 | 10 | ||
1473 | 6.4139 | ||
1474 | data/projectiles/psi.txt | ||
1475 | 266.535 | ||
1476 | -177.085 | ||
1477 | 10 | ||
1478 | 6.4119 | ||
1479 | data/projectiles/psi.txt | ||
1480 | 280.418 | ||
1481 | -154.161 | ||
1482 | 10 | ||
1483 | 6.4099 | ||
1484 | data/projectiles/psi.txt | ||
1485 | 292.335 | ||
1486 | -130.156 | ||
1487 | 10 | ||
1488 | 6.4079 | ||
1489 | data/projectiles/psi.txt | ||
1490 | 302.2 | ||
1491 | -105.237 | ||
1492 | 10 | ||
1493 | 6.4059 | ||
1494 | data/projectiles/psi.txt | ||
1495 | 309.947 | ||
1496 | -79.5808 | ||
1497 | 10 | ||
1498 | 6.4039 | ||
1499 | data/projectiles/psi.txt | ||
1500 | 315.519 | ||
1501 | -53.366 | ||
1502 | 10 | ||
1503 | 6.4019 | ||
1504 | data/projectiles/psi.txt | ||
1505 | 318.878 | ||
1506 | -26.7769 \ No newline at end of file | ||
diff --git a/data/weapons/novaspitter1.txt b/data/weapons/novaspitter1.txt new file mode 100644 index 0000000..a9adbfa --- /dev/null +++ b/data/weapons/novaspitter1.txt | |||
@@ -0,0 +1,36 @@ | |||
1 | Novaspitter 1 | ||
2 | data/images/empty.bmp | ||
3 | 8 | ||
4 | 1 | ||
5 | 0 | ||
6 | 6 | ||
7 | 0.8 | ||
8 | 0.0999 | ||
9 | data/projectiles/spit.txt | ||
10 | 250 | ||
11 | 0 | ||
12 | 0.8 | ||
13 | 0.0999 | ||
14 | data/projectiles/spit.txt | ||
15 | 125 | ||
16 | 216.506 | ||
17 | 0.8 | ||
18 | 0.0999 | ||
19 | data/projectiles/spit.txt | ||
20 | -125 | ||
21 | 216.506 | ||
22 | 0.8 | ||
23 | 0.0999 | ||
24 | data/projectiles/spit.txt | ||
25 | -250 | ||
26 | 3.06162e-14 | ||
27 | 0.8 | ||
28 | 0.0999 | ||
29 | data/projectiles/spit.txt | ||
30 | -125 | ||
31 | -216.506 | ||
32 | 0.8 | ||
33 | 0.0999 | ||
34 | data/projectiles/spit.txt | ||
35 | 125 | ||
36 | -216.506 | ||
diff --git a/data/weapons/novaspitter1.txt~ b/data/weapons/novaspitter1.txt~ new file mode 100644 index 0000000..99c3869 --- /dev/null +++ b/data/weapons/novaspitter1.txt~ | |||
@@ -0,0 +1,36 @@ | |||
1 | Novaspitter 1 | ||
2 | data/images/empty.bmp | ||
3 | 8 | ||
4 | 1 | ||
5 | 30 | ||
6 | 6 | ||
7 | 0.8 | ||
8 | 0.0999 | ||
9 | data/projectiles/spit.txt | ||
10 | 250 | ||
11 | 0 | ||
12 | 0.8 | ||
13 | 0.0999 | ||
14 | data/projectiles/spit.txt | ||
15 | 125 | ||
16 | 216.506 | ||
17 | 0.8 | ||
18 | 0.0999 | ||
19 | data/projectiles/spit.txt | ||
20 | -125 | ||
21 | 216.506 | ||
22 | 0.8 | ||
23 | 0.0999 | ||
24 | data/projectiles/spit.txt | ||
25 | -250 | ||
26 | 3.06162e-14 | ||
27 | 0.8 | ||
28 | 0.0999 | ||
29 | data/projectiles/spit.txt | ||
30 | -125 | ||
31 | -216.506 | ||
32 | 0.8 | ||
33 | 0.0999 | ||
34 | data/projectiles/spit.txt | ||
35 | 125 | ||
36 | -216.506 \ No newline at end of file | ||
diff --git a/data/weapons/spitter1.txt b/data/weapons/spitter1.txt new file mode 100644 index 0000000..8866663 --- /dev/null +++ b/data/weapons/spitter1.txt | |||
@@ -0,0 +1,11 @@ | |||
1 | Spitter 1 | ||
2 | data/images/spitter1.bmp | ||
3 | 2 | ||
4 | 1 | ||
5 | 0 | ||
6 | 1 | ||
7 | 0.6 | ||
8 | 0.55 | ||
9 | data/projectiles/spit.txt | ||
10 | 0 | ||
11 | 250 | ||
diff --git a/data/weapons/spitter1.txt~ b/data/weapons/spitter1.txt~ new file mode 100644 index 0000000..4089011 --- /dev/null +++ b/data/weapons/spitter1.txt~ | |||
@@ -0,0 +1,11 @@ | |||
1 | Spitter 1 | ||
2 | data/images/spitter1.bmp | ||
3 | 2 | ||
4 | 1 | ||
5 | 5 | ||
6 | 1 | ||
7 | 0.6 | ||
8 | 0.55 | ||
9 | data/projectiles/spit.txt | ||
10 | 0 | ||
11 | 250 | ||
diff --git a/data/weapons/spitter2.txt b/data/weapons/spitter2.txt new file mode 100644 index 0000000..be15295 --- /dev/null +++ b/data/weapons/spitter2.txt | |||
@@ -0,0 +1,21 @@ | |||
1 | Spitter 2 | ||
2 | data/images/spitter1.bmp | ||
3 | 7 | ||
4 | 1 | ||
5 | 0 | ||
6 | 3 | ||
7 | 0.6 | ||
8 | 0 | ||
9 | data/projectiles/spit.txt | ||
10 | 0 | ||
11 | 250 | ||
12 | 0.6 | ||
13 | 0.2 | ||
14 | data/projectiles/spit.txt | ||
15 | 40 | ||
16 | 240 | ||
17 | 0.6 | ||
18 | 0.4 | ||
19 | data/projectiles/spit.txt | ||
20 | -40 | ||
21 | 240 | ||
diff --git a/data/weapons/spitter2.txt~ b/data/weapons/spitter2.txt~ new file mode 100644 index 0000000..ab3cf1a --- /dev/null +++ b/data/weapons/spitter2.txt~ | |||
@@ -0,0 +1,21 @@ | |||
1 | Spitter 2 | ||
2 | data/images/spitter1.bmp | ||
3 | 7 | ||
4 | 1 | ||
5 | 25 | ||
6 | 3 | ||
7 | 0.6 | ||
8 | 0 | ||
9 | data/projectiles/spit.txt | ||
10 | 0 | ||
11 | 250 | ||
12 | 0.6 | ||
13 | 0.2 | ||
14 | data/projectiles/spit.txt | ||
15 | 40 | ||
16 | 240 | ||
17 | 0.6 | ||
18 | 0.4 | ||
19 | data/projectiles/spit.txt | ||
20 | -40 | ||
21 | 240 | ||
diff --git a/data/weapons/spitter3.txt b/data/weapons/spitter3.txt new file mode 100644 index 0000000..cf7ee3c --- /dev/null +++ b/data/weapons/spitter3.txt | |||
@@ -0,0 +1,41 @@ | |||
1 | Spitter 3 | ||
2 | data/images/spitter3.bmp | ||
3 | 15 | ||
4 | 1 | ||
5 | 0 | ||
6 | 7 | ||
7 | 2 | ||
8 | 0 | ||
9 | data/projectiles/bigspit.txt | ||
10 | 0 | ||
11 | 250 | ||
12 | 0.8 | ||
13 | 0 | ||
14 | data/projectiles/spit.txt | ||
15 | 10 | ||
16 | 247 | ||
17 | 0.8 | ||
18 | 0 | ||
19 | data/projectiles/spit.txt | ||
20 | -10 | ||
21 | 247 | ||
22 | 0.8 | ||
23 | 0.16 | ||
24 | data/projectiles/spit.txt | ||
25 | 176.78 | ||
26 | 176.78 | ||
27 | 0.8 | ||
28 | 0.32 | ||
29 | data/projectiles/spit.txt | ||
30 | -176.78 | ||
31 | 176.78 | ||
32 | 0.8 | ||
33 | 0.48 | ||
34 | data/projectiles/spit.txt | ||
35 | 176.78 | ||
36 | -176.78 | ||
37 | 0.8 | ||
38 | 0.64 | ||
39 | data/projectiles/spit.txt | ||
40 | -176.78 | ||
41 | -176.78 | ||
diff --git a/data/weapons/spitter3.txt~ b/data/weapons/spitter3.txt~ new file mode 100644 index 0000000..ae9ad73 --- /dev/null +++ b/data/weapons/spitter3.txt~ | |||
@@ -0,0 +1,41 @@ | |||
1 | Spitter 3 | ||
2 | data/images/spitter3.bmp | ||
3 | 15 | ||
4 | 1 | ||
5 | 75 | ||
6 | 7 | ||
7 | 2 | ||
8 | 0 | ||
9 | data/projectiles/bigspit.txt | ||
10 | 0 | ||
11 | 250 | ||
12 | 0.8 | ||
13 | 0 | ||
14 | data/projectiles/spit.txt | ||
15 | 10 | ||
16 | 247 | ||
17 | 0.8 | ||
18 | 0 | ||
19 | data/projectiles/spit.txt | ||
20 | -10 | ||
21 | 247 | ||
22 | 0.8 | ||
23 | 0.16 | ||
24 | data/projectiles/spit.txt | ||
25 | 176.78 | ||
26 | 176.78 | ||
27 | 0.8 | ||
28 | 0.32 | ||
29 | data/projectiles/spit.txt | ||
30 | -176.78 | ||
31 | 176.78 | ||
32 | 0.8 | ||
33 | 0.48 | ||
34 | data/projectiles/spit.txt | ||
35 | 176.78 | ||
36 | -176.78 | ||
37 | 0.8 | ||
38 | 0.64 | ||
39 | data/projectiles/spit.txt | ||
40 | -176.78 | ||
41 | -176.78 | ||
diff --git a/data/weapons/weapon_template.txt b/data/weapons/weapon_template.txt new file mode 100644 index 0000000..b900b0c --- /dev/null +++ b/data/weapons/weapon_template.txt | |||
@@ -0,0 +1,16 @@ | |||
1 | epic imbaweapon of massdestruction #name | ||
2 | data/weapon89.bmp #filename of image of weapon | ||
3 | 0.5 #energyusage | ||
4 | 1 #sellable | ||
5 | 10000 #cost (0 for auto (recommended)) | ||
6 | 2 #number of distinguished Projectiles | ||
7 | 1 #cooldown | ||
8 | 0.5 #startTimer | ||
9 | data/projectile11.txt #path | ||
10 | 0 #xSpeed | ||
11 | 700 #-ySpeed | ||
12 | 5 #cooldown | ||
13 | 0 #startTimer | ||
14 | data/projectile14.txt #path | ||
15 | 0 #xSpeed | ||
16 | 500 #-ySpeed | ||
diff --git a/data/weapons/weapon_template.txt~ b/data/weapons/weapon_template.txt~ new file mode 100644 index 0000000..4c8a787 --- /dev/null +++ b/data/weapons/weapon_template.txt~ | |||
@@ -0,0 +1,16 @@ | |||
1 | epic imbaweapon of massdestruction #name | ||
2 | data/weapon89.bmp #filename of image of weapon | ||
3 | 0.5 #energyusage | ||
4 | 1 #sellable | ||
5 | 10000 #value (0 for auto (recommended)) | ||
6 | 2 #number of distinguished Projectiles | ||
7 | 1 #cooldown | ||
8 | 0.5 #startTimer | ||
9 | data/projectile11.txt #path | ||
10 | 0 #xSpeed | ||
11 | 700 #-ySpeed | ||
12 | 5 #cooldown | ||
13 | 0 #startTimer | ||
14 | data/projectile14.txt #path | ||
15 | 0 #xSpeed | ||
16 | 500 #-ySpeed | ||
diff --git a/data/weapons/weapons.txt b/data/weapons/weapons.txt new file mode 100644 index 0000000..5c08b65 --- /dev/null +++ b/data/weapons/weapons.txt | |||
@@ -0,0 +1,10 @@ | |||
1 | empty.txt | ||
2 | spitter1.txt | ||
3 | spitter2.txt | ||
4 | spitter3.txt | ||
5 | novaspitter1.txt | ||
6 | beamer1.txt | ||
7 | beamer2.txt | ||
8 | fireball1.txt | ||
9 | inawaffe.txt | ||
10 | nova1.txt | ||
diff --git a/data/weapons/weapons.txt~ b/data/weapons/weapons.txt~ new file mode 100644 index 0000000..5c08b65 --- /dev/null +++ b/data/weapons/weapons.txt~ | |||
@@ -0,0 +1,10 @@ | |||
1 | empty.txt | ||
2 | spitter1.txt | ||
3 | spitter2.txt | ||
4 | spitter3.txt | ||
5 | novaspitter1.txt | ||
6 | beamer1.txt | ||
7 | beamer2.txt | ||
8 | fireball1.txt | ||
9 | inawaffe.txt | ||
10 | nova1.txt | ||
diff --git a/engine.cpp b/engine.cpp new file mode 100644 index 0000000..50b39ee --- /dev/null +++ b/engine.cpp | |||
@@ -0,0 +1,929 @@ | |||
1 | #include "engine.h" | ||
2 | |||
3 | UserShip* getShipWithName(string shipname) | ||
4 | { | ||
5 | string path = "data/ships/user/"; | ||
6 | ifstream ships; | ||
7 | ships.open((path + "userships.txt").c_str()); | ||
8 | char workaround; | ||
9 | ships >> workaround; | ||
10 | while(ships.good()) | ||
11 | { | ||
12 | string shipPath; | ||
13 | getline(ships, shipPath); | ||
14 | ifstream ins; | ||
15 | ins.open((path + workaround + shipPath).c_str()); | ||
16 | // cout << path + workaround + shipPath << endl; | ||
17 | char workaround2; | ||
18 | ins >> workaround2; | ||
19 | string thisShipname; | ||
20 | getline(ins, thisShipname); | ||
21 | thisShipname = workaround2 + thisShipname; | ||
22 | ins.close(); | ||
23 | if(thisShipname == shipname) | ||
24 | { | ||
25 | ships.close(); | ||
26 | return new UserShip(path + workaround + shipPath); | ||
27 | } | ||
28 | ships >> workaround; | ||
29 | } | ||
30 | ships.close(); | ||
31 | cout << "Save File corrupted: unable to find Ship with name " << shipname << endl; | ||
32 | return NULL; | ||
33 | } | ||
34 | |||
35 | Weapon* getWeaponWithName(string weaponname) | ||
36 | { | ||
37 | string path = "data/weapons/"; | ||
38 | ifstream weapons; | ||
39 | weapons.open((path + "weapons.txt").c_str()); | ||
40 | char workaround; | ||
41 | weapons >> workaround; | ||
42 | while(weapons.good()) | ||
43 | { | ||
44 | string weaponPath; | ||
45 | getline(weapons, weaponPath); | ||
46 | ifstream ins; | ||
47 | ins.open((path + workaround + weaponPath).c_str()); | ||
48 | char workaround2; | ||
49 | ins >> workaround2; | ||
50 | string thisWeaponname; | ||
51 | getline(ins, thisWeaponname); | ||
52 | thisWeaponname = workaround2 + thisWeaponname; | ||
53 | ins.close(); | ||
54 | if(thisWeaponname == weaponname) | ||
55 | { | ||
56 | weapons.close(); | ||
57 | return new Weapon(path + workaround + weaponPath); | ||
58 | } | ||
59 | weapons >> workaround; | ||
60 | } | ||
61 | weapons.close(); | ||
62 | cout << "Save File corrupted: unable to find Weapon with name " << weaponname << endl; | ||
63 | return NULL; | ||
64 | } | ||
65 | |||
66 | Account::Account() | ||
67 | { | ||
68 | gold = 0; | ||
69 | highscore = 0; | ||
70 | ifstream ins; | ||
71 | string path = "data/ships/user/"; | ||
72 | ins.open((path + "userships.txt").c_str()); | ||
73 | current = 0; | ||
74 | string shippath; | ||
75 | getline(ins, shippath); | ||
76 | UserShip *startShip = new UserShip(path + shippath); | ||
77 | ships.push_back(startShip); | ||
78 | } | ||
79 | |||
80 | Account::~Account() | ||
81 | { | ||
82 | for(int i = 0; i < (int) ships.size(); i++) | ||
83 | delete ships[i]; | ||
84 | for(int i = 0; i < (int) weapons.size(); i++) | ||
85 | delete weapons[i]; | ||
86 | } | ||
87 | |||
88 | void Account::resetShips() | ||
89 | { | ||
90 | for(int i = 0; i < (int) ships.size(); ++i) | ||
91 | { | ||
92 | ships[i]->reset(); | ||
93 | // ships[i]->hp = ships[i]->maxhp; | ||
94 | // ships[i]->energy = ships[i]->maxEnergy; | ||
95 | // ships[i]->xSpeed = 0; | ||
96 | // ships[i]->ySpeed = 0; | ||
97 | } | ||
98 | } | ||
99 | |||
100 | |||
101 | |||
102 | Account::Account(string filename) | ||
103 | { | ||
104 | ifstream ins; | ||
105 | ins.open((filename).c_str()); | ||
106 | getline(ins, name); | ||
107 | ins >> gold; | ||
108 | ins >> highscore; | ||
109 | int Nships; | ||
110 | ins >> Nships; | ||
111 | for(int i = 0; i < (int) Nships; ++i) | ||
112 | { | ||
113 | string shipname; | ||
114 | char workaround; | ||
115 | ins >> workaround; | ||
116 | getline(ins, shipname); | ||
117 | shipname = workaround + shipname; | ||
118 | UserShip* s = getShipWithName(shipname); | ||
119 | vector<Upgradeable*> tu = s->getUpgradeables(); | ||
120 | for(int j = 0; j < (int) tu.size(); ++j) | ||
121 | tu[j]->load(ins); | ||
122 | int Nweapons; | ||
123 | ins >> Nweapons; | ||
124 | for(int j = 0; j < Nweapons; ++j) | ||
125 | { | ||
126 | ins >> workaround; | ||
127 | string weaponname; | ||
128 | getline(ins, weaponname); | ||
129 | weaponname = workaround + weaponname; | ||
130 | delete s->weapons[j]; | ||
131 | s->weapons[j] = getWeaponWithName(weaponname); | ||
132 | } | ||
133 | ships.push_back(s); | ||
134 | } | ||
135 | ins >> current; | ||
136 | int Nlevels; | ||
137 | ins >> Nlevels; | ||
138 | for(int i = 0; i < Nlevels; ++i) | ||
139 | { | ||
140 | int level; | ||
141 | ins >> level; | ||
142 | levels.push_back(level); | ||
143 | } | ||
144 | double nexp; | ||
145 | ins >> nexp; | ||
146 | addExp(nexp); | ||
147 | ins.close(); | ||
148 | } | ||
149 | |||
150 | void Account::save() | ||
151 | { | ||
152 | spaceto_(name); | ||
153 | bool was_saved = false; | ||
154 | ifstream ins; | ||
155 | ins.open("save/saves.txt"); | ||
156 | string line; | ||
157 | getline(ins, line); | ||
158 | if(line == name) | ||
159 | was_saved = true; | ||
160 | string allSaves = line; | ||
161 | while(ins.good()) | ||
162 | { | ||
163 | string line; | ||
164 | getline(ins, line); | ||
165 | if(line == name) | ||
166 | was_saved = true; | ||
167 | allSaves += "\n" + line; | ||
168 | } | ||
169 | ins.close(); | ||
170 | if(!was_saved) | ||
171 | { | ||
172 | ofstream makeEntry; | ||
173 | makeEntry.open("save/saves.txt"); | ||
174 | makeEntry << allSaves << '\n' << name; | ||
175 | } | ||
176 | ofstream ofs; | ||
177 | ofs.open(("save/" + name + ".txt").c_str()); | ||
178 | _tospace(name); | ||
179 | ofs << name << endl; | ||
180 | ofs << gold << endl; | ||
181 | ofs << highscore << endl; | ||
182 | ofs << ships.size() << endl; | ||
183 | for(int i = 0; i < (int) ships.size(); ++i) | ||
184 | { | ||
185 | ofs << ships[i]->name << endl; | ||
186 | vector<Upgradeable*> tu = ships[i]->getUpgradeables(); | ||
187 | for(int j = 0; j < (int) tu.size(); ++j) | ||
188 | tu[j]->save(ofs); | ||
189 | ofs << ships[i]->weapons.size() << endl; | ||
190 | for(int j = 0; j < (int) ships[i]->weapons.size(); ++j) | ||
191 | ofs << ships[i]->weapons[j]->name << endl; | ||
192 | } | ||
193 | ofs << current << endl; | ||
194 | ofs << levels.size() << endl; | ||
195 | for(int i = 0; i < (int) levels.size(); ++i) | ||
196 | ofs << levels[i] << endl; | ||
197 | |||
198 | ofs << exp; | ||
199 | ofs.close(); | ||
200 | } | ||
201 | |||
202 | ObjectHandler::ObjectHandler(Account* newuser, SDL_Surface* newscreen, SDL_Surface* background) | ||
203 | { | ||
204 | user = newuser; | ||
205 | screen = newscreen; | ||
206 | BG = new SlidingBackground(background,0,50); | ||
207 | highscore = 0; | ||
208 | gold = 0; | ||
209 | } | ||
210 | |||
211 | void ObjectHandler::spawnEnemy(EnemyShip* enemy,double nx, double ny) | ||
212 | { | ||
213 | enemy->x = nx; | ||
214 | enemy->y = ny; | ||
215 | enemies.push_back(enemy); | ||
216 | } | ||
217 | |||
218 | ObjectHandler::~ObjectHandler() | ||
219 | { | ||
220 | for(list<Projectile*>::iterator i = friendlyProjectiles.begin(); i!= friendlyProjectiles.end();++i) | ||
221 | delete *i; | ||
222 | for(list<Projectile*>::iterator i = enemyProjectiles.begin(); i!= enemyProjectiles.end();++i) | ||
223 | delete *i; | ||
224 | for(list<EnemyShip*>::iterator i = enemies.begin(); i!= enemies.end();++i) | ||
225 | delete *i; | ||
226 | delete BG; | ||
227 | } | ||
228 | |||
229 | void ObjectHandler::frameEnemy(EnemyShip* s, double time) | ||
230 | { | ||
231 | vector<Projectile*> moreProjectiles = s->frame(time); | ||
232 | for(int i = 0; i < (int) moreProjectiles.size(); ++i) | ||
233 | enemyProjectiles.push_back(moreProjectiles[i]); | ||
234 | } | ||
235 | |||
236 | int ObjectHandler::frame(double time) | ||
237 | { | ||
238 | UserShip *s = user->ships[user->current]; | ||
239 | //applies controles | ||
240 | Uint8 *keyState = SDL_GetKeyState(NULL); | ||
241 | s->down = -keyState[SDLK_UP]+keyState[SDLK_DOWN]; | ||
242 | s->right = -keyState[SDLK_LEFT]+keyState[SDLK_RIGHT]; | ||
243 | s->shooting = keyState[SDLK_SPACE]; | ||
244 | //frames the content | ||
245 | list<Projectile*>::iterator l1; | ||
246 | list<EnemyShip*>::iterator l2; | ||
247 | l1 = friendlyProjectiles.begin(); | ||
248 | while(l1 != friendlyProjectiles.end()) | ||
249 | { | ||
250 | //looking for collisions with enemies | ||
251 | double startx,starty; | ||
252 | startx = (*l1)->x; | ||
253 | starty = (*l1)->y; | ||
254 | (*l1)->frame(time); | ||
255 | bool hit = false; | ||
256 | for(l2 = enemies.begin(); l2!= enemies.end(); ++l2) | ||
257 | { | ||
258 | if((*l2)->hp > 0 && intersects((*l1)->collisionSize + (*l2)->collisionSize, startx-(*l2)->x, starty-(*l2)->y, (*l1)->x-(*l2)->x, (*l1)->y-(*l2)->y)) | ||
259 | { | ||
260 | (*l2)->hit(**l1); | ||
261 | // cout << (*l2)-> hp << endl; | ||
262 | hit = true; | ||
263 | break; | ||
264 | } | ||
265 | } | ||
266 | if(ooB(*l1,screen) || hit) | ||
267 | { | ||
268 | delete *l1; | ||
269 | l1 = friendlyProjectiles.erase(l1); | ||
270 | } | ||
271 | else | ||
272 | l1++; | ||
273 | } | ||
274 | l1 = enemyProjectiles.begin(); | ||
275 | while(l1 != enemyProjectiles.end()) | ||
276 | { | ||
277 | double startx = (*l1)->x; | ||
278 | double starty = (*l1)->y; | ||
279 | (*l1)->frame(time); | ||
280 | bool hit = false; | ||
281 | if(intersects((*l1)->collisionSize + s->collisionSize, startx-s->x, starty-s->y, (*l1)->x-s->x, (*l1)->y-s->y)) | ||
282 | { | ||
283 | s->hit(**l1); | ||
284 | hit = true; | ||
285 | } | ||
286 | if(ooB(*l1,screen) || hit) | ||
287 | { | ||
288 | delete *l1; | ||
289 | l1 = enemyProjectiles.erase(l1); | ||
290 | //return 1; | ||
291 | } | ||
292 | else | ||
293 | l1++; | ||
294 | } | ||
295 | //cout << enemyProjectiles.size() << endl; | ||
296 | l2 = enemies.begin(); | ||
297 | while(l2 != enemies.end()) | ||
298 | { | ||
299 | frameEnemy(*l2,time); | ||
300 | if((*l2)->hp <= 0) | ||
301 | { | ||
302 | highscore += (*l2)->score; | ||
303 | gold += (*l2)->gold; | ||
304 | if(user->addExp((*l2)->exp)) | ||
305 | { | ||
306 | cout << "Level Up!" << endl; | ||
307 | user->gold += user->getLevel() * 15; | ||
308 | cout << "Got " << user->getLevel() * 15 << "gold to compromise for the missing Skillsystem!" << endl; | ||
309 | } | ||
310 | delete *l2; | ||
311 | l2 = enemies.erase(l2); | ||
312 | } | ||
313 | else if(ooB(*l2,screen) && (*l2)->current == (*l2)->path.size()-1 && (*l2)->path[(*l2)->current] == make_pair((*l2)->x,(*l2)->y)) | ||
314 | { | ||
315 | delete *l2; | ||
316 | l2 = enemies.erase(l2); | ||
317 | } | ||
318 | else | ||
319 | l2++; | ||
320 | } | ||
321 | // cout << s->energy << endl; | ||
322 | if(s->hp <= 0) | ||
323 | return LEVEL_FAILED; | ||
324 | vector<Projectile*> moreProjectiles = s->frame(time,screen); | ||
325 | for(int i = 0; i < (int) moreProjectiles.size(); ++i) | ||
326 | friendlyProjectiles.push_back(moreProjectiles[i]); | ||
327 | |||
328 | //apply background | ||
329 | BG->frame(1/60.0); | ||
330 | BG->draw(screen); | ||
331 | |||
332 | //draws all Objects | ||
333 | for(list<EnemyShip*>::iterator i = enemies.begin(); i!= enemies.end();++i) | ||
334 | { | ||
335 | (*i)->draw(screen); | ||
336 | } | ||
337 | for(list<Projectile*>::iterator i = friendlyProjectiles.begin(); i!= friendlyProjectiles.end();++i) | ||
338 | { | ||
339 | (*i)->draw(screen); | ||
340 | } | ||
341 | for(list<Projectile*>::iterator i = enemyProjectiles.begin(); i!= enemyProjectiles.end();++i) | ||
342 | { | ||
343 | (*i)->draw(screen); | ||
344 | } | ||
345 | s->draw(screen); | ||
346 | return 0; | ||
347 | } | ||
348 | |||
349 | |||
350 | |||
351 | HUD::HUD(long long *nhighscore, double *nhp, double nhpmax, double *nenergy, double nmaxEnergy, double* ngold, double* nexp) | ||
352 | { | ||
353 | font = NULL; | ||
354 | textColor.r = 255; | ||
355 | textColor.g = 255; | ||
356 | textColor.b = 255; | ||
357 | highscore = nhighscore; | ||
358 | hp = nhp; | ||
359 | hpmax = nhpmax; | ||
360 | energy = nenergy; | ||
361 | maxEnergy = nmaxEnergy; | ||
362 | gold = ngold; | ||
363 | exp = nexp; | ||
364 | energyRaw = loadBMP("data/images/energy_raw2.bmp"); | ||
365 | SDL_Surface *bubbles = loadBMP("data/images/energy_bubbles3.bmp"); | ||
366 | energyBubbles = new SlidingBackground(bubbles,0,-200); | ||
367 | energyMasc = loadBMP("data/images/energy_masc2.bmp"); | ||
368 | hpRaw = loadBMP("data/images/hp_raw.bmp"); | ||
369 | hpMasc = loadBMP("data/images/hp_masc2.bmp"); | ||
370 | background = loadBMP("data/images/hud_background.bmp"); | ||
371 | font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",12); | ||
372 | if(font == NULL) | ||
373 | { | ||
374 | cout << "Error loading font in HUD" << endl; | ||
375 | } | ||
376 | Uint32 colorkey = SDL_MapRGB(energyMasc->format,255 , 255, 255); | ||
377 | SDL_SetColorKey(energyMasc, 0, colorkey); | ||
378 | SDL_SetColorKey(energyMasc, SDL_SRCCOLORKEY, colorkey); | ||
379 | SDL_SetColorKey(hpMasc, 0, colorkey); | ||
380 | SDL_SetColorKey(hpMasc, SDL_SRCCOLORKEY, colorkey); | ||
381 | } | ||
382 | |||
383 | HUD::~HUD() | ||
384 | { | ||
385 | SDL_FreeSurface(energyRaw); | ||
386 | delete energyBubbles; | ||
387 | SDL_FreeSurface(energyMasc); | ||
388 | SDL_FreeSurface(hpRaw); | ||
389 | SDL_FreeSurface(hpMasc); | ||
390 | TTF_CloseFont(font); | ||
391 | } | ||
392 | |||
393 | void HUD::draw(SDL_Surface* screen) | ||
394 | { | ||
395 | |||
396 | //applying HUD-background | ||
397 | SDL_Rect dest,src; | ||
398 | dest.x = 300; | ||
399 | dest.y = 0; | ||
400 | SDL_BlitSurface(background,NULL,screen,&dest); | ||
401 | //making a SDL_Surface to hold the bar as it is being painted | ||
402 | SDL_Surface *energyBar = copyImage(energyRaw); | ||
403 | dest.x = 0; | ||
404 | dest.y = 0; | ||
405 | dest.w = energyBar->w; | ||
406 | dest.h = energyBar->h; | ||
407 | SDL_FillRect(energyBar,&dest,0); | ||
408 | //drawing Raw energy | ||
409 | int energyPixel = (energyRaw->h * *energy / maxEnergy); | ||
410 | dest.x = 0; | ||
411 | dest.y = energyBar->h - energyPixel; | ||
412 | src.w = energyRaw->w; | ||
413 | src.h = energyPixel; | ||
414 | src.x = 0; | ||
415 | src.y = energyRaw->h - src.h; | ||
416 | SDL_BlitSurface(energyRaw,&src,energyBar,&dest); | ||
417 | |||
418 | //apply bubbles | ||
419 | energyBubbles->ySpeed = -60* (3.0-1.5 * *energy/ maxEnergy); | ||
420 | energyBubbles->frame(1/60.0); | ||
421 | SDL_Surface *bubbles = copyImage(energyRaw); | ||
422 | dest.x = 0; | ||
423 | dest.y = 0; | ||
424 | dest.w = energyBar->w; | ||
425 | dest.h = energyBar->h; | ||
426 | SDL_FillRect(bubbles,&dest,0x00000102); | ||
427 | energyBubbles->draw(bubbles); | ||
428 | //amount by wich the bubbles extend further than the raw energy | ||
429 | int surplus = 6 - 5* *energy/ maxEnergy; | ||
430 | src.w = energyBar->w; | ||
431 | src.h = min(energyPixel+surplus,energyBar->h); | ||
432 | src.x = 0; | ||
433 | src.y = energyRaw->h - src.h; | ||
434 | dest.x = 0; | ||
435 | dest.y = energyBar->h - min(energyPixel+surplus,energyBar->h); | ||
436 | SDL_BlitSurface(bubbles,&src,energyBar,&dest); | ||
437 | SDL_FreeSurface(bubbles); | ||
438 | //lay masc over everything | ||
439 | dest.y = energyBar->h - energyMasc->h; | ||
440 | src.w = energyMasc->w; | ||
441 | src.h = energyMasc->h; | ||
442 | src.x = 0; | ||
443 | src.y = 0; | ||
444 | SDL_BlitSurface(energyMasc,&src,energyBar,&dest); | ||
445 | dest.x = 320; | ||
446 | dest.y = 480 - energyBar->h; | ||
447 | SDL_BlitSurface(energyBar,NULL,screen,&dest); | ||
448 | SDL_FreeSurface(energyBar); | ||
449 | |||
450 | //drawing Raw hp | ||
451 | SDL_Surface *hpBar = copyImage(hpRaw); | ||
452 | dest.x = 0; | ||
453 | dest.y = 0; | ||
454 | dest.w = hpRaw->w; | ||
455 | dest.h = hpRaw->h; | ||
456 | SDL_FillRect(hpBar,&dest,0); | ||
457 | int hpPixel = (hpRaw->h * *hp / hpmax); | ||
458 | dest.x = 0; | ||
459 | dest.y = hpBar->h - hpPixel; | ||
460 | src.w = hpBar->w; | ||
461 | src.h = hpPixel; | ||
462 | src.x = 0; | ||
463 | src.y = hpRaw->h - src.h; | ||
464 | SDL_BlitSurface(hpRaw,&src,hpBar,&dest); | ||
465 | |||
466 | //lay masc over everything | ||
467 | dest.x = 0; | ||
468 | dest.y = hpBar->h - hpMasc->h; | ||
469 | src.w = hpMasc->w; | ||
470 | src.h = hpMasc->h; | ||
471 | src.x = 0; | ||
472 | src.y = 0; | ||
473 | SDL_BlitSurface(hpMasc,&src,hpBar,&dest); | ||
474 | dest.x = 360; | ||
475 | dest.y = 480-hpBar->h; | ||
476 | SDL_BlitSurface(hpBar,NULL,screen,&dest); | ||
477 | SDL_FreeSurface(hpBar); | ||
478 | |||
479 | string mtemp; | ||
480 | SDL_Surface *message = NULL; | ||
481 | //display highscore | ||
482 | mtemp = "highscore: " + lltostr(*highscore); | ||
483 | message = TTF_RenderText_Solid(font, mtemp.c_str(),textColor); | ||
484 | if(message == NULL) | ||
485 | { | ||
486 | cout << "error rendering text in HUD" << endl; | ||
487 | } | ||
488 | dest.x = 316; | ||
489 | dest.y = 14; | ||
490 | SDL_BlitSurface(message,NULL,screen,&dest); | ||
491 | SDL_FreeSurface(message); | ||
492 | //display gold | ||
493 | mtemp = "gold: " + lltostr(*gold); | ||
494 | message = TTF_RenderText_Solid(font, mtemp.c_str(),textColor); | ||
495 | if(message == NULL) | ||
496 | { | ||
497 | cout << "error rendering text in HUD" << endl; | ||
498 | } | ||
499 | dest.x = 316; | ||
500 | dest.y = 30; | ||
501 | SDL_BlitSurface(message,NULL,screen,&dest); | ||
502 | SDL_FreeSurface(message); | ||
503 | //display exp | ||
504 | mtemp = "exp: " + lltostr(*exp); | ||
505 | message = TTF_RenderText_Solid(font, mtemp.c_str(),textColor); | ||
506 | if(message == NULL) | ||
507 | { | ||
508 | cout << "error rendering text in HUD" << endl; | ||
509 | } | ||
510 | dest.x = 316; | ||
511 | dest.y = 46; | ||
512 | SDL_BlitSurface(message,NULL,screen,&dest); | ||
513 | SDL_FreeSurface(message); | ||
514 | } | ||
515 | |||
516 | |||
517 | LevelEvent* createEvent(ifstream& ins) | ||
518 | { | ||
519 | cout << "this Event is not yet implemented!" << endl; | ||
520 | return NULL; | ||
521 | } | ||
522 | |||
523 | |||
524 | |||
525 | //generates a Wave of enemies | ||
526 | //[t-t0,path] | ||
527 | vector<pair<double,vector<pair<double,double> > > > generateWave(int number, int Nweapons,SDL_Surface* screen) | ||
528 | { | ||
529 | double margin = 20; | ||
530 | double spawnLength = screen->w - 80; | ||
531 | vector<pair<double,vector<pair<double,double> > > > result; | ||
532 | bool symmetric = true; | ||
533 | if(number % 2 || rand()%2) | ||
534 | symmetric = false; | ||
535 | if(symmetric) | ||
536 | number /= 2; | ||
537 | bool done = false; | ||
538 | int mirror = rand()%2; | ||
539 | int attemps = 0; | ||
540 | while(!done && attemps < 1000) | ||
541 | { | ||
542 | attemps++; | ||
543 | int type = rand()%5; | ||
544 | switch(type) | ||
545 | { | ||
546 | case 0:{ | ||
547 | //diagonal line | ||
548 | if(number > 2) | ||
549 | { | ||
550 | done = true; | ||
551 | double dur = (rand()%500)/50.0; | ||
552 | for(int i = 0; i < number; ++i) | ||
553 | { | ||
554 | vector<pair<double, double> > path; | ||
555 | double spawnx; | ||
556 | spawnx = margin + spawnLength*i/((double) number); | ||
557 | if(mirror) | ||
558 | spawnx = screen->w - spawnx; | ||
559 | path.push_back(make_pair(spawnx,screen->h+margin)); | ||
560 | path.push_back(make_pair(spawnx,-margin)); | ||
561 | result.push_back(make_pair(dur - dur/number*i,path)); | ||
562 | } | ||
563 | } | ||
564 | break; | ||
565 | } | ||
566 | case 1:{ | ||
567 | //chaotic | ||
568 | if(!symmetric && number > 7) | ||
569 | { | ||
570 | done = true; | ||
571 | double dur = sqrt(number) * (rand()%1000)/500.0; | ||
572 | for(int i = 0; i < number; ++i) | ||
573 | { | ||
574 | vector<pair<double, double> > path; | ||
575 | double spawnx = margin + rand()%10000/10000.0*spawnLength; | ||
576 | path.push_back(make_pair(spawnx,screen->h+margin)); | ||
577 | path.push_back(make_pair(spawnx,-margin)); | ||
578 | result.push_back(make_pair(dur*((rand()%1000)/1000.0),path)); | ||
579 | } | ||
580 | } | ||
581 | break; | ||
582 | } | ||
583 | case 2:{ | ||
584 | if(number > 2) | ||
585 | { | ||
586 | //down diagonalup down | ||
587 | done = true; | ||
588 | double dur = (rand()%500)/50.0; | ||
589 | for(int i = 0; i < number; ++i) | ||
590 | { | ||
591 | vector<pair<double, double> > path; | ||
592 | double spawnx; | ||
593 | spawnx = margin + spawnLength*i/((double) number); | ||
594 | if(mirror) | ||
595 | spawnx = screen->w - spawnx; | ||
596 | path.push_back(make_pair(spawnx,screen->h-3*margin)); | ||
597 | path.push_back(make_pair(screen->w-spawnx,2*margin)); | ||
598 | path.push_back(make_pair(screen->w-spawnx,screen->h+margin)); | ||
599 | path.push_back(make_pair(spawnx,-margin)); | ||
600 | result.push_back(make_pair(dur/((double) number)*i,path)); | ||
601 | |||
602 | } | ||
603 | } | ||
604 | break; | ||
605 | } | ||
606 | case 3:{ | ||
607 | //back and forth at top | ||
608 | if(number < 5 && Nweapons > 0) | ||
609 | { | ||
610 | done = true; | ||
611 | int baf = min(rand()%6+1,rand()%6+1); | ||
612 | int right = rand()%2; | ||
613 | double spawnx; | ||
614 | if(right) | ||
615 | spawnx = screen->w - margin; | ||
616 | else | ||
617 | spawnx = margin; | ||
618 | for(int j = 0; j < number; ++j) | ||
619 | { | ||
620 | vector<pair<double, double> > path; | ||
621 | for(int i = 0; i < baf; ++i) | ||
622 | { | ||
623 | if(right) | ||
624 | path.push_back(make_pair(screen->w-spawnx,2*margin)); | ||
625 | else | ||
626 | path.push_back(make_pair(margin,2*margin)); | ||
627 | right = !right; | ||
628 | } | ||
629 | if(right) | ||
630 | path.push_back(make_pair(margin,screen->h+margin)); | ||
631 | else | ||
632 | path.push_back(make_pair(screen->w-spawnx,screen->h + margin)); | ||
633 | path.push_back(make_pair(spawnx,-margin)); | ||
634 | result.push_back(make_pair(j/(rand()%3+2),path)); | ||
635 | } | ||
636 | } | ||
637 | break; | ||
638 | } | ||
639 | case 4:{ | ||
640 | //circles | ||
641 | done = true; | ||
642 | int rounds = min(rand()%2+1,rand()%2+1); | ||
643 | double spawnx = margin; | ||
644 | if(mirror) | ||
645 | spawnx = screen->w - margin; | ||
646 | for(int j = 0; j < number; ++j) | ||
647 | { | ||
648 | vector<pair<double, double> > path; | ||
649 | for(int i = 0; i < rounds*20; ++i) | ||
650 | { | ||
651 | if(mirror) | ||
652 | path.push_back(make_pair(screen->w*0.2*cos(2*M_PI*i/20.0)+screen->w/2.0,screen->w*0.2*sin(2*M_PI*i/20.0)+screen->h/2.0)); | ||
653 | else | ||
654 | path.push_back(make_pair(screen->w*0.2*cos(2*M_PI*i/20.0)+screen->w/2.0,-screen->w*0.2*sin(2*M_PI*i/20.0)+screen->h/2.0)); | ||
655 | } | ||
656 | if(right) | ||
657 | path.push_back(make_pair(margin,screen->h+margin)); | ||
658 | else | ||
659 | path.push_back(make_pair(screen->w-spawnx,screen->h + margin)); | ||
660 | path.push_back(make_pair(spawnx,-margin)); | ||
661 | result.push_back(make_pair(j/sqrt(number)*1.5,path)); | ||
662 | } | ||
663 | break; | ||
664 | } | ||
665 | default:{} | ||
666 | } | ||
667 | } | ||
668 | int oldsize = result.size(); | ||
669 | if(symmetric) | ||
670 | for(int i = 0; i < oldsize; ++i) | ||
671 | { | ||
672 | vector<pair<double, double> > path; | ||
673 | for(int j = 0; j < (int) result[i].second.size(); ++j) | ||
674 | { | ||
675 | path.push_back(make_pair(screen->w-result[i].second[j].first,result[i].second[j].second)); | ||
676 | } | ||
677 | result.push_back(make_pair(result[i].first,path)); | ||
678 | } | ||
679 | if(attemps == 1000) | ||
680 | cout << "failed to generate wave with " << number << " units!" << endl; | ||
681 | return result; | ||
682 | } | ||
683 | |||
684 | /*structure of a LevelFile | ||
685 | IntroLevel #name | ||
686 | data/images/bg_stars.bmp #path of background | ||
687 | 30 #speed of background | ||
688 | 1 #wether to randomize background position | ||
689 | 60 #duration [s] | ||
690 | 12346543 #seed | ||
691 | 2 #number of Shiptypes | ||
692 | data/tork_capsule.txt #path of Ship | ||
693 | 50 #how many of them should spawn | ||
694 | data/tork_spacerocket.txt #path of Ship | ||
695 | 12 #how many | ||
696 | 1 #how many events shall happen | ||
697 | 0.5 #percentage of completion the event happens | ||
698 | ****event***** #an event as specified in createEvent | ||
699 | */ | ||
700 | LevelGenerator::LevelGenerator(string filename, Account* user, SDL_Surface* nscreen) | ||
701 | { | ||
702 | vector<int> shouldSpawn; | ||
703 | screen = nscreen; | ||
704 | SDL_Surface* fakeScreen = loadBMP("data/images/game_screen.bmp"); | ||
705 | current = 0; | ||
706 | completed = 0; | ||
707 | event = false; | ||
708 | |||
709 | ifstream ins; | ||
710 | ins.open(filename.c_str()); | ||
711 | if(!ins.is_open()) | ||
712 | { | ||
713 | cout << "Error: Could not open Level file " << filename << endl; | ||
714 | return; | ||
715 | } | ||
716 | getline(ins, name); | ||
717 | string backgroundPath; | ||
718 | getline(ins, backgroundPath); | ||
719 | SDL_Surface* background = loadBMP(backgroundPath); | ||
720 | OH = new ObjectHandler(user, fakeScreen,background); | ||
721 | UserShip *s = user->ships[user->current]; | ||
722 | hud = new HUD(&OH->highscore, &s->hp, s->maxhp, &s->energy, s->maxEnergy, &OH->gold, user->getExpPointer()); | ||
723 | ins >> OH->BG->ySpeed; | ||
724 | bool rdbg; | ||
725 | ins >> rdbg; | ||
726 | OH->BG->setRandom(rdbg); | ||
727 | ins >> duration; | ||
728 | ins >> seed; | ||
729 | int NShipTypes; | ||
730 | ins >> NShipTypes; | ||
731 | for(;NShipTypes;NShipTypes--) | ||
732 | { | ||
733 | char workaround; | ||
734 | //discards \n | ||
735 | ins >> workaround; | ||
736 | string shipFilename; | ||
737 | getline(ins, shipFilename); | ||
738 | EnemyShip* enemy = new EnemyShip(workaround + shipFilename); | ||
739 | prototypes.push_back(enemy); | ||
740 | for(int l = 0; l < (int) enemy->weapons.size(); ++l) | ||
741 | for(int i = 0; i < (int) enemy->weapons[l]->sounds.size(); ++i) | ||
742 | for(int j = 0; j < (int) enemy->weapons[l]->sounds[i].size(); ++j) | ||
743 | toDelete.push_back(enemy->weapons[l]->sounds[i][j]); | ||
744 | int number; | ||
745 | ins >> number; | ||
746 | shouldSpawn.push_back(number); | ||
747 | } | ||
748 | int NEvents; | ||
749 | ins >> NEvents; | ||
750 | for(;NEvents;NEvents--) | ||
751 | { | ||
752 | double eventtime = 0; | ||
753 | ins >> eventtime; | ||
754 | events.push_back(make_pair(eventtime,createEvent(ins))); | ||
755 | } | ||
756 | s->x = OH->screen->w/2; | ||
757 | s->y = OH->screen->h - 30; | ||
758 | srand(seed); | ||
759 | //Fill up the Queue | ||
760 | double spawnTotal = 0; | ||
761 | int spawnMax = 0; | ||
762 | for(int i = 0; i < (int) shouldSpawn.size(); ++i) | ||
763 | { | ||
764 | spawnTotal += shouldSpawn[i]; | ||
765 | spawnMax = max(spawnMax,shouldSpawn[i]); | ||
766 | } | ||
767 | for(int i = 0; i < (int) prototypes.size(); ++i) | ||
768 | { | ||
769 | int rest = shouldSpawn[i]; | ||
770 | int Nwaves = shouldSpawn[i]*duration/spawnTotal/(rand()%8+2.5); | ||
771 | if(Nwaves == 0) | ||
772 | Nwaves = 1; | ||
773 | vector<int> willSpawn; | ||
774 | for(int j = 0; j < Nwaves; ++j) | ||
775 | { | ||
776 | willSpawn.push_back(rest/(Nwaves-j)); | ||
777 | rest -= willSpawn[j]; | ||
778 | } | ||
779 | //random the evenly distributed wavesizes a bit | ||
780 | if(Nwaves > 1) | ||
781 | for(int j = 0; j < Nwaves; ++j) | ||
782 | { | ||
783 | int temp = 1; | ||
784 | if(shouldSpawn[i]/Nwaves >= 2) | ||
785 | { | ||
786 | temp = rand()%((int) shouldSpawn[i]/Nwaves); | ||
787 | temp = min(temp,rand()%((int) shouldSpawn[i]/Nwaves)); | ||
788 | temp = min(temp,rand()%((int) shouldSpawn[i]/Nwaves)); | ||
789 | temp = min(temp,rand()%((int) shouldSpawn[i]/Nwaves)); | ||
790 | } | ||
791 | if(temp == 0) | ||
792 | temp = 1; | ||
793 | int index = rand()%Nwaves; | ||
794 | if(willSpawn[j] < temp) | ||
795 | temp = willSpawn[j]; | ||
796 | if(willSpawn[j] - temp < sqrt(shouldSpawn[i])/3) | ||
797 | temp = willSpawn[j]; | ||
798 | |||
799 | willSpawn[j] -= temp; | ||
800 | willSpawn[index] += temp; | ||
801 | } | ||
802 | // cout << "Waves randomed a bit!" << endl; | ||
803 | // cout << "Generated for " << i << endl; | ||
804 | // cout << Nwaves << " waves" << endl; | ||
805 | // for(int l = 0; l < Nwaves; ++l) | ||
806 | // { | ||
807 | // cout << willSpawn[l] << " "; | ||
808 | // } | ||
809 | // cout << endl; | ||
810 | double currentTime = 1; | ||
811 | //generate the waves | ||
812 | for(int j = 0; j < (int) willSpawn.size(); ++j) | ||
813 | { | ||
814 | if(willSpawn[j] > 0) | ||
815 | { | ||
816 | //determine the time of the wave | ||
817 | if((j != 0 || shouldSpawn[i] != spawnMax) && ((int) (duration - currentTime)/(Nwaves-j)*2) > 1) | ||
818 | { | ||
819 | currentTime += min(duration- currentTime - 15, (double) (rand()%((int) (duration - currentTime)/(Nwaves-j)*2))); | ||
820 | } | ||
821 | vector<pair<double, vector<pair<double,double> > > > temp = generateWave(willSpawn[j],prototypes[i]->weapons.size(),OH->screen); | ||
822 | int realSpawn = 0; | ||
823 | for(int k = 0; k < (int) temp.size(); ++k) | ||
824 | { | ||
825 | spawnQueue.push_back(make_pair((temp[k].first+currentTime)/duration,make_pair(i,temp[k].second))); | ||
826 | realSpawn++; | ||
827 | } | ||
828 | } | ||
829 | } | ||
830 | |||
831 | // int attemps = 0; | ||
832 | // while(rest && attemps < 1000) | ||
833 | // { | ||
834 | // double waveTime = rand()%10000/10000.0*(duration-15)/duration; | ||
835 | // if(!(rand()%3)) | ||
836 | // waveTime = max(waveTime,rand()%1000/1000.0-15/duration); | ||
837 | // int NperWave = 0; | ||
838 | // if(rest < 3) | ||
839 | // NperWave = rand()%2 + 1; | ||
840 | // else | ||
841 | // { | ||
842 | // NperWave = rand()%((int) (shouldSpawn[i]/1.8 - shouldSpawn[i]/10.0))+1; | ||
843 | // NperWave = min(NperWave, (int) rand()%((int) (shouldSpawn[i]/1.8 - shouldSpawn[i]/10.0)))+1; | ||
844 | // NperWave = min(NperWave, (int) rand()%((int) (shouldSpawn[i]/1.8 - shouldSpawn[i]/10.0)))+1; | ||
845 | // } | ||
846 | //// cout << waveTime << " " << rest << " " << NperWave << endl; | ||
847 | // if(NperWave > rest) | ||
848 | // NperWave = rest; | ||
849 | // vector<pair<double, vector<pair<double,double> > > > temp = generateWave(NperWave,OH->screen); | ||
850 | // for(int j = 0; j < (int) temp.size(); ++j) | ||
851 | // { | ||
852 | // spawnQueue.push_back(make_pair(temp[j].first/duration+waveTime,make_pair(i,temp[j].second))); | ||
853 | // } | ||
854 | // rest-= NperWave; | ||
855 | // attemps++; | ||
856 | // } | ||
857 | // if(attemps == 1000) | ||
858 | // cout << "failed to generate level at unit " << i << endl; | ||
859 | } | ||
860 | sort(spawnQueue.begin(),spawnQueue.end()); | ||
861 | // for(int i = 0; i < spawnQueue.size(); ++i) | ||
862 | // { | ||
863 | // cout << spawnQueue[i].first | ||
864 | // } | ||
865 | srand(time(0)); | ||
866 | |||
867 | } | ||
868 | |||
869 | LevelGenerator::~LevelGenerator() | ||
870 | { | ||
871 | SDL_FreeSurface(OH->screen); | ||
872 | delete OH; | ||
873 | for(int i = 0; i < (int) prototypes.size(); ++i) | ||
874 | delete prototypes[i]; | ||
875 | for(int i = 0; i < (int) events.size(); ++i) | ||
876 | delete events[i].second; | ||
877 | delete hud; | ||
878 | for(int i = 0; i < (int) toDelete.size(); ++i) | ||
879 | delete toDelete[i]; | ||
880 | } | ||
881 | |||
882 | int LevelGenerator::frame(double time) | ||
883 | { | ||
884 | // double oldcompleted = completed; | ||
885 | completed += time / duration; | ||
886 | if(!event) | ||
887 | { | ||
888 | //cout << current << " " << completed << endl; | ||
889 | //spawn enemies | ||
890 | while(current != (int) spawnQueue.size() && spawnQueue[current].first < completed) | ||
891 | { | ||
892 | EnemyShip* enemy = new EnemyShip(*prototypes[spawnQueue[current].second.first]); | ||
893 | enemy->x = spawnQueue[current].second.second[spawnQueue[current].second.second.size()-1].first; | ||
894 | enemy->y = spawnQueue[current].second.second[spawnQueue[current].second.second.size()-1].second; | ||
895 | spawnQueue[current].second.second.pop_back(); | ||
896 | enemy->path = spawnQueue[current].second.second; | ||
897 | OH->spawnEnemy(enemy, enemy->x,enemy->y); | ||
898 | OH->frameEnemy(enemy, (completed - spawnQueue[current].first) * duration); | ||
899 | current++; | ||
900 | } | ||
901 | if(completed > 1) | ||
902 | { | ||
903 | return LEVEL_COMPLETED; | ||
904 | } | ||
905 | } | ||
906 | |||
907 | |||
908 | int result = OH->frame(time); | ||
909 | SDL_Rect r; | ||
910 | r.w = screen->w; | ||
911 | r.h = screen->h; | ||
912 | r.x = 0; | ||
913 | r.y = 0; | ||
914 | SDL_FillRect(screen,&r,0); | ||
915 | r.w = OH->screen->w; | ||
916 | r.h = OH->screen->h; | ||
917 | r.x = 0; | ||
918 | r.y = 0; | ||
919 | r.w+=2; | ||
920 | r.h+=2; | ||
921 | SDL_FillRect(screen,&r,0xFFFFFFFF); | ||
922 | r.x = 1; | ||
923 | r.y = 1; | ||
924 | r.w--; | ||
925 | r.h--; | ||
926 | SDL_BlitSurface(OH->screen,NULL,screen,&r); | ||
927 | hud->draw(screen); | ||
928 | return result; | ||
929 | } | ||
diff --git a/engine.h b/engine.h new file mode 100644 index 0000000..fad0642 --- /dev/null +++ b/engine.h | |||
@@ -0,0 +1,119 @@ | |||
1 | #ifndef ENGINE_H | ||
2 | #define ENGINE_H | ||
3 | |||
4 | #include "enginecore.h" | ||
5 | #include "GUI.h" | ||
6 | |||
7 | #define LEVEL_COMPLETED 2 | ||
8 | #define LEVEL_FAILED 1 | ||
9 | |||
10 | using namespace std; | ||
11 | |||
12 | |||
13 | class Account: public Levelable | ||
14 | { | ||
15 | public: | ||
16 | string name; | ||
17 | double gold; | ||
18 | long long highscore; | ||
19 | //owned ships | ||
20 | vector<UserShip*> ships; | ||
21 | //the ship currently used | ||
22 | int current; | ||
23 | //owned weapons that are not in ships | ||
24 | vector<Weapon*> weapons; | ||
25 | //list of succesfully played levels | ||
26 | vector<int> levels; | ||
27 | |||
28 | Account(); | ||
29 | Account(string filename); | ||
30 | ~Account(); | ||
31 | void save(); | ||
32 | |||
33 | void resetShips(); | ||
34 | }; | ||
35 | |||
36 | //game engine. deletes everything it gets besides account and screen | ||
37 | class ObjectHandler | ||
38 | { | ||
39 | protected: | ||
40 | list<Projectile*> friendlyProjectiles; | ||
41 | list<Projectile*> enemyProjectiles; | ||
42 | list<EnemyShip*> enemies; | ||
43 | public: | ||
44 | SlidingBackground* BG; | ||
45 | long long highscore; | ||
46 | double gold; | ||
47 | Account* user; | ||
48 | SDL_Surface* screen; | ||
49 | ObjectHandler(Account* newuser,SDL_Surface* newscreen, SDL_Surface *background); | ||
50 | ~ObjectHandler(); | ||
51 | int frame(double time); | ||
52 | void frameEnemy(EnemyShip* s, double time); | ||
53 | void spawnEnemy(EnemyShip* enemy,double nx, double ny); | ||
54 | }; | ||
55 | |||
56 | class HUD | ||
57 | { | ||
58 | SDL_Surface* energyRaw; | ||
59 | SlidingBackground* energyBubbles; | ||
60 | SDL_Surface* energyMasc; | ||
61 | double Bubblesypos; | ||
62 | SDL_Surface* hpRaw; | ||
63 | SDL_Surface* hpMasc; | ||
64 | SDL_Surface *background; | ||
65 | TTF_Font *font; | ||
66 | public: | ||
67 | long long* highscore; | ||
68 | double* hp; | ||
69 | double hpmax; | ||
70 | double* energy; | ||
71 | double maxEnergy; | ||
72 | double *gold; | ||
73 | double *exp; | ||
74 | SDL_Color textColor; | ||
75 | HUD(long long *nhighscore, double *nhp, double nhpmax, double *nenergy, double nmaxEnergy, double* ngold, double* nexp); | ||
76 | ~HUD(); | ||
77 | void draw(SDL_Surface *screen); | ||
78 | }; | ||
79 | |||
80 | class LevelEvent | ||
81 | { | ||
82 | }; | ||
83 | |||
84 | LevelEvent* createEvent(ifstream& ins); | ||
85 | |||
86 | class LevelGenerator | ||
87 | { | ||
88 | Uint32 seed; | ||
89 | HUD *hud; | ||
90 | //collects the soundfiles that have been loaded and cleans them | ||
91 | vector<Mix_Chunk*> toDelete; | ||
92 | public: | ||
93 | //what ships will come in the Level -bosses | ||
94 | vector<EnemyShip*> prototypes; | ||
95 | vector<pair<double,LevelEvent*> > events; | ||
96 | //duration of the level -bosses | ||
97 | double duration; | ||
98 | //[(spawn%,(enemytype,path))] of each enemy | ||
99 | vector<pair<double,pair<int,vector<pair<double,double> > > > > spawnQueue; | ||
100 | int current; | ||
101 | //if there is currently an event happening | ||
102 | bool event; | ||
103 | //% of level completed | ||
104 | double completed; | ||
105 | ObjectHandler* OH; | ||
106 | string name; | ||
107 | SDL_Surface* screen; | ||
108 | |||
109 | LevelGenerator(string filename, Account* user, SDL_Surface* screen); | ||
110 | ~LevelGenerator(); | ||
111 | int frame(double time); | ||
112 | }; | ||
113 | |||
114 | vector<pair<double,vector<pair<double,double> > > > generateWave(int number, int Nweapons,SDL_Surface* screen); | ||
115 | |||
116 | |||
117 | |||
118 | |||
119 | #endif | ||
diff --git a/enginecore.cpp b/enginecore.cpp new file mode 100644 index 0000000..047511e --- /dev/null +++ b/enginecore.cpp | |||
@@ -0,0 +1,835 @@ | |||
1 | #include "enginecore.h" | ||
2 | |||
3 | DObject::DObject(){}; | ||
4 | |||
5 | DObject::DObject(string filename, double newx, double newy) | ||
6 | { | ||
7 | image = NULL; | ||
8 | image = loadBMP(filename); | ||
9 | if(!image) | ||
10 | cout << "Problem loading file!" << endl; | ||
11 | x = newx; | ||
12 | y = newy; | ||
13 | } | ||
14 | |||
15 | DObject::DObject(SDL_Surface* newImage, double newx, double newy) | ||
16 | { | ||
17 | image = NULL; | ||
18 | image = copyImage(newImage); | ||
19 | if(!image) | ||
20 | cout << "Problem loading file!" << endl; | ||
21 | x = newx; | ||
22 | y = newy; | ||
23 | } | ||
24 | |||
25 | DObject::DObject(const DObject &o) | ||
26 | { | ||
27 | image = NULL; | ||
28 | image = copyImage(o.image); | ||
29 | if(!image) | ||
30 | cout << "Problem copying file!" << endl; | ||
31 | x = o.x; | ||
32 | y = o.y; | ||
33 | } | ||
34 | |||
35 | DObject::~DObject() | ||
36 | { | ||
37 | SDL_FreeSurface(image); | ||
38 | } | ||
39 | |||
40 | void DObject::draw(SDL_Surface* screen) | ||
41 | { | ||
42 | SDL_Rect position; | ||
43 | position.x = x - image->w / 2.0; | ||
44 | position.y = y - image->h / 2.0; | ||
45 | SDL_BlitSurface(image,NULL,screen,&position); | ||
46 | } | ||
47 | |||
48 | //checks if DObject is out of Bounds | ||
49 | bool ooB(const DObject* o, SDL_Surface* screen) | ||
50 | { | ||
51 | if(o->x < 0) | ||
52 | return true; | ||
53 | if(o->y < 0) | ||
54 | return true; | ||
55 | if(o->x > screen->w) | ||
56 | return true; | ||
57 | if(o->y > screen->h) | ||
58 | return true; | ||
59 | return false; | ||
60 | } | ||
61 | |||
62 | double armorF(double damage, double armor) | ||
63 | { | ||
64 | if(armor > 0) | ||
65 | armor *= armor/(armor+damage); | ||
66 | damage *= pow(0.5,armor/50); | ||
67 | return damage; | ||
68 | } | ||
69 | |||
70 | |||
71 | Levelable::Levelable() | ||
72 | { | ||
73 | exp = 0; | ||
74 | level = 1; | ||
75 | lin = 30; | ||
76 | quad = 10; | ||
77 | cube = 2; | ||
78 | next = lin; | ||
79 | } | ||
80 | |||
81 | int Levelable::addExp(double moreExp) | ||
82 | { | ||
83 | int levelups = 0; | ||
84 | exp += moreExp; | ||
85 | while(exp > next) | ||
86 | { | ||
87 | levelups++; | ||
88 | level++; | ||
89 | next += lin; | ||
90 | lin += quad; | ||
91 | quad += cube; | ||
92 | } | ||
93 | return levelups; | ||
94 | } | ||
95 | |||
96 | int Levelable::getLevel() | ||
97 | { | ||
98 | return level; | ||
99 | } | ||
100 | |||
101 | double Levelable::getExp() | ||
102 | { | ||
103 | return exp; | ||
104 | } | ||
105 | |||
106 | double* Levelable::getExpPointer() | ||
107 | { | ||
108 | return &exp; | ||
109 | } | ||
110 | |||
111 | |||
112 | Projectile::Projectile(SDL_Surface* newimage, double newx, double newy, double newdamage, double newcollisionSize, double newxSpeed, double newySpeed) : DObject(newimage, newx, newy) | ||
113 | { | ||
114 | damage = newdamage; | ||
115 | collisionSize = newcollisionSize; | ||
116 | xSpeed = newxSpeed; | ||
117 | ySpeed = newySpeed; | ||
118 | armorPiercing = 0; | ||
119 | } | ||
120 | |||
121 | Projectile::Projectile(const Projectile& P) : DObject((DObject) P) | ||
122 | { | ||
123 | damage = P.damage; | ||
124 | armorPiercing = P.armorPiercing; | ||
125 | collisionSize = P.collisionSize; | ||
126 | xSpeed = P.xSpeed; | ||
127 | ySpeed = P.ySpeed; | ||
128 | } | ||
129 | |||
130 | /*structure of a ProjectileFile | ||
131 | data/projectile2.bmp #path of the imagefile | ||
132 | data/sounds/spit #path of the soundfile without n.wav for int n | ||
133 | 10 #damage | ||
134 | 2 #armorPiercing | ||
135 | 1.4142 #collisionSize | ||
136 | */ | ||
137 | Projectile::Projectile(string filename, vector<Mix_Chunk*>& sounds) | ||
138 | { | ||
139 | ifstream ins; | ||
140 | ins.open(filename.c_str()); | ||
141 | if(!ins.is_open()) | ||
142 | { | ||
143 | cout << "Error: Could not load from file " << filename << endl; | ||
144 | } | ||
145 | string imageFilename; | ||
146 | getline(ins, imageFilename); | ||
147 | image = loadBMP(imageFilename); | ||
148 | string soundPath; | ||
149 | getline(ins, soundPath); | ||
150 | bool good = true; | ||
151 | long long files = 1; | ||
152 | while(good) | ||
153 | { | ||
154 | string actualPath = soundPath + lltostr(files) + ".wav"; | ||
155 | Mix_Chunk* temp = NULL; | ||
156 | temp = Mix_LoadWAV(actualPath.c_str()); | ||
157 | if(temp == NULL) | ||
158 | good = false; | ||
159 | else | ||
160 | sounds.push_back(temp); | ||
161 | ++files; | ||
162 | } | ||
163 | ins >> damage; | ||
164 | ins >> armorPiercing; | ||
165 | ins >> collisionSize; | ||
166 | } | ||
167 | |||
168 | void Projectile::frame(double time) | ||
169 | { | ||
170 | x += xSpeed*time; | ||
171 | y += ySpeed*time; | ||
172 | } | ||
173 | |||
174 | void Projectile::rotateAccordingly() | ||
175 | { | ||
176 | double norm = sqrt(xSpeed*xSpeed + ySpeed*ySpeed); | ||
177 | if(norm != 0) | ||
178 | { | ||
179 | double angle = asin(xSpeed / norm); | ||
180 | if(ySpeed < 0) | ||
181 | { | ||
182 | angle = M_PI-angle; | ||
183 | } | ||
184 | SDL_Surface* temp = image; | ||
185 | image = rotozoomSurface(image,angle/M_PI*180,1,0); | ||
186 | SDL_FreeSurface(temp); | ||
187 | } | ||
188 | } | ||
189 | |||
190 | |||
191 | |||
192 | Item::Item(const Item& item):DObject((DObject) item) | ||
193 | { | ||
194 | cost = item.cost; | ||
195 | sellable = item.sellable; | ||
196 | } | ||
197 | |||
198 | Item::Item(const DObject& dObject):DObject(dObject) | ||
199 | { | ||
200 | } | ||
201 | |||
202 | SDL_Surface* Item::getImage() | ||
203 | { | ||
204 | return image; | ||
205 | } | ||
206 | |||
207 | Weapon::Weapon(const Weapon& w):Item((Item) w) | ||
208 | { | ||
209 | playSound = true; | ||
210 | for(int i = 0; i < (int) w.prototypes.size(); ++i) | ||
211 | { | ||
212 | prototypes.push_back(new Projectile(*w.prototypes[i])); | ||
213 | } | ||
214 | for(int i = 0; i < (int) w.sounds.size(); ++i) | ||
215 | { | ||
216 | vector<Mix_Chunk*> temp; | ||
217 | for(int j = 0; j < (int) w.sounds[i].size(); ++j) | ||
218 | { | ||
219 | temp.push_back(w.sounds[i][j]); | ||
220 | } | ||
221 | sounds.push_back(temp); | ||
222 | } | ||
223 | sellable = w.sellable; | ||
224 | cost = w.cost; | ||
225 | active = true; | ||
226 | energyUsage = w.energyUsage; | ||
227 | name = w.name; | ||
228 | cooldown = w.cooldown; | ||
229 | startTimer = w.startTimer; | ||
230 | currentTimer = startTimer; | ||
231 | } | ||
232 | |||
233 | /* structure of a Weaponfile: | ||
234 | epic imbaweapon of massdestruction #name | ||
235 | data/weapon89.bmp #filename of image of weapon | ||
236 | 0.5 #energyusage | ||
237 | 0 #sellable | ||
238 | 10000000 #cost | ||
239 | 2 #number of distinguished Projectiles | ||
240 | 1 #cooldown | ||
241 | 0.5 #startTimer | ||
242 | data/projectile11.txt #path | ||
243 | 0 #xSpeed | ||
244 | 700 #-ySpeed | ||
245 | 5 #cooldown | ||
246 | 0 #startTimer | ||
247 | data/projectile14.txt #path | ||
248 | 0 #xSpeed | ||
249 | 500 #-ySpeed | ||
250 | */ | ||
251 | Weapon::Weapon(string filename) | ||
252 | { | ||
253 | playSound = true; | ||
254 | ifstream ins; | ||
255 | ins.open(filename.c_str()); | ||
256 | if(!ins.is_open()) | ||
257 | { | ||
258 | cout << "Error: Could not open file " << filename << endl; | ||
259 | } | ||
260 | getline(ins,name); | ||
261 | string imageFilename; | ||
262 | getline(ins, imageFilename); | ||
263 | // cout << imageFilename << endl; | ||
264 | image = loadBMP(imageFilename); | ||
265 | active = true; | ||
266 | ins >> energyUsage; | ||
267 | ins >> sellable; | ||
268 | ins >> cost; | ||
269 | int Nprojectiles; | ||
270 | ins >> Nprojectiles; | ||
271 | for(;Nprojectiles;Nprojectiles--) | ||
272 | { | ||
273 | double temp; | ||
274 | ins >> temp; | ||
275 | cooldown.push_back(temp); | ||
276 | ins >> temp; | ||
277 | startTimer.push_back(temp); | ||
278 | string projectileFilename; | ||
279 | //this workaround discards all \n | ||
280 | char workaround; | ||
281 | ins >> workaround; | ||
282 | getline(ins,projectileFilename); | ||
283 | vector<Mix_Chunk*> projectileSounds; | ||
284 | prototypes.push_back(new Projectile(workaround + projectileFilename, projectileSounds)); | ||
285 | ins >> prototypes[prototypes.size()-1]->xSpeed; | ||
286 | ins >> prototypes[prototypes.size()-1]->ySpeed; | ||
287 | prototypes[prototypes.size()-1]->ySpeed *= -1; | ||
288 | sounds.push_back(projectileSounds); | ||
289 | } | ||
290 | currentTimer = startTimer; | ||
291 | ins.close(); | ||
292 | if(cost == 0) | ||
293 | cost = round_beautiful(estimateValue(*this)); | ||
294 | } | ||
295 | |||
296 | Weapon::~Weapon() | ||
297 | { | ||
298 | for(int i = 0; i < (int) prototypes.size(); ++i) | ||
299 | delete prototypes[i]; | ||
300 | } | ||
301 | |||
302 | vector<Projectile*> Weapon::frame(double time) | ||
303 | { | ||
304 | vector<Projectile*> result; | ||
305 | for(int i = 0; i < (int) prototypes.size(); ++i) | ||
306 | { | ||
307 | currentTimer[i] += time; | ||
308 | while(currentTimer[i] > cooldown[i]) | ||
309 | { | ||
310 | Projectile* tempP = new Projectile(*prototypes[i]); | ||
311 | if(sounds[i].size() && playSound) | ||
312 | { | ||
313 | int temp = Mix_PlayChannel(-1,sounds[i][rand()%sounds[i].size()],0); | ||
314 | if(temp == -1) | ||
315 | { | ||
316 | cout << "there was an error playing sound of projectile" << " from weapon " << name << endl; | ||
317 | } | ||
318 | } | ||
319 | tempP->x = x; | ||
320 | tempP->y = y; | ||
321 | tempP->rotateAccordingly(); | ||
322 | currentTimer[i] -= cooldown[i]; | ||
323 | tempP->frame(currentTimer[i]); | ||
324 | result.push_back(tempP); | ||
325 | } | ||
326 | } | ||
327 | return result; | ||
328 | } | ||
329 | |||
330 | void Weapon::mirror() | ||
331 | { | ||
332 | for(int i = 0; i < (int) prototypes.size(); ++i) | ||
333 | prototypes[i]->ySpeed *= -1; | ||
334 | } | ||
335 | |||
336 | double Weapon::getDPS() const | ||
337 | { | ||
338 | double result = 0; | ||
339 | for(int i = 0; i < (int) prototypes.size(); ++i) | ||
340 | result += prototypes[i]->damage/cooldown[i]; | ||
341 | return result; | ||
342 | } | ||
343 | |||
344 | double Weapon::getDPE() const | ||
345 | { | ||
346 | if(energyUsage == 0) | ||
347 | return 0; | ||
348 | return getDPS()/energyUsage; | ||
349 | } | ||
350 | |||
351 | double estimateValue(const Weapon& w) | ||
352 | { | ||
353 | double result = w.getDPS()*w.getDPS()*5; | ||
354 | if(w.getDPE() != 0) | ||
355 | result /= 0.3 + 1 / w.getDPE(); | ||
356 | else | ||
357 | result /= 0.3; | ||
358 | return result; | ||
359 | } | ||
360 | |||
361 | void Upgradeable::setValue(double nvalue) | ||
362 | { | ||
363 | value = nvalue; | ||
364 | } | ||
365 | |||
366 | double Upgradeable::getValue() const | ||
367 | { | ||
368 | return value; | ||
369 | } | ||
370 | |||
371 | Upgradeable::Upgradeable() | ||
372 | { | ||
373 | level = 1; | ||
374 | cost = 0; | ||
375 | maxLevel = 0; | ||
376 | } | ||
377 | |||
378 | Upgradeable::operator double() const | ||
379 | { | ||
380 | return value; | ||
381 | } | ||
382 | |||
383 | Upgradeable& Upgradeable::operator=(const double& d) | ||
384 | { | ||
385 | value = d; | ||
386 | return *this; | ||
387 | } | ||
388 | |||
389 | Upgradeable::Upgradeable(double nvalue) | ||
390 | { | ||
391 | level = 1; | ||
392 | cost = 0; | ||
393 | maxLevel = 0; | ||
394 | value = nvalue; | ||
395 | } | ||
396 | |||
397 | void Upgradeable::upgrade() | ||
398 | { | ||
399 | if(level == maxLevel) | ||
400 | { | ||
401 | cout << "Can't Upgrade! Already at max Level." << endl; | ||
402 | } | ||
403 | level++; | ||
404 | cost += cost * (3+level)/10.0; | ||
405 | value += 0.3*value; | ||
406 | } | ||
407 | |||
408 | |||
409 | void Upgradeable::save(ofstream& o) | ||
410 | { | ||
411 | o << name << endl; | ||
412 | o << value << endl; | ||
413 | o << cost << endl; | ||
414 | o << level << endl; | ||
415 | o << maxLevel << endl; | ||
416 | } | ||
417 | |||
418 | void Upgradeable::load(ifstream& i) | ||
419 | { | ||
420 | char workaround; | ||
421 | i >> workaround; | ||
422 | getline(i,name); | ||
423 | name = workaround + name; | ||
424 | i >> value; | ||
425 | i >> cost; | ||
426 | i >> level; | ||
427 | i >> maxLevel; | ||
428 | } | ||
429 | |||
430 | ifstream& operator>>(ifstream& ins, Upgradeable& u) | ||
431 | { | ||
432 | double d; | ||
433 | ins >> d; | ||
434 | u = d; | ||
435 | return ins; | ||
436 | } | ||
437 | |||
438 | Ship::Ship(string filename,int x, int y):DObject(filename,x,y) | ||
439 | { | ||
440 | collisionSize = image->w; | ||
441 | } | ||
442 | |||
443 | Ship::~Ship() | ||
444 | { | ||
445 | for(int i = 0; i < (int) weapons.size();++i) | ||
446 | delete weapons[i]; | ||
447 | } | ||
448 | |||
449 | vector<Projectile*> Ship::frame(double time) | ||
450 | { | ||
451 | vector<Projectile*> result; | ||
452 | return result; | ||
453 | } | ||
454 | |||
455 | int Ship::hit(const Projectile& P) | ||
456 | { | ||
457 | double tempArmor = 0; | ||
458 | if(armor > 0) | ||
459 | tempArmor = max(tempArmor,armor-P.armorPiercing); | ||
460 | hp -= armorF(P.damage,tempArmor); | ||
461 | if(hp < 0) | ||
462 | return 1; | ||
463 | return 0; | ||
464 | } | ||
465 | |||
466 | Ship::Ship(const Ship& s):DObject((DObject) s) | ||
467 | { | ||
468 | name = s.name; | ||
469 | maxhp = s.maxhp; | ||
470 | hp = maxhp; | ||
471 | moveSpeed = s.moveSpeed; | ||
472 | collisionSize = s.collisionSize; | ||
473 | armor = s.armor; | ||
474 | for(int i = 0; i < (int) s.weapons.size(); ++i) | ||
475 | { | ||
476 | weapons.push_back(new Weapon(*s.weapons[i])); | ||
477 | slotPositions.push_back(s.slotPositions[i]); | ||
478 | } | ||
479 | } | ||
480 | |||
481 | |||
482 | EnemyShip::EnemyShip(const EnemyShip& s): Ship((Ship) s) | ||
483 | { | ||
484 | path = s.path; | ||
485 | gold = s.gold; | ||
486 | exp = s.exp; | ||
487 | score = s.score; | ||
488 | current = 0; | ||
489 | if(!path.size()) | ||
490 | { | ||
491 | path.push_back(make_pair(s.x,s.y)); | ||
492 | } | ||
493 | x = path[0].first; | ||
494 | y = path[0].second; | ||
495 | |||
496 | } | ||
497 | |||
498 | /*structure of an EnemShipfile | ||
499 | Tork Spacerocket #name | ||
500 | data/images/tork_spacerocket.bmp #path of imagefile | ||
501 | 7 #maxhp | ||
502 | 5 #armor | ||
503 | 50 #moveSpeed | ||
504 | 4 #collisionSize | ||
505 | 3 #Gold | ||
506 | 3 #exp | ||
507 | 3 #score | ||
508 | 1 #number of weapons | ||
509 | 0 -1 #relative Position of weapon | ||
510 | data/fireball.txt #path of weapon | ||
511 | */ | ||
512 | EnemyShip::EnemyShip(string filename) | ||
513 | { | ||
514 | current = 0; | ||
515 | path.push_back(make_pair(0,0)); | ||
516 | ifstream ins; | ||
517 | ins.open(filename.c_str()); | ||
518 | if(!ins.is_open()) | ||
519 | cout << "Error: Could not open enemyfile " << filename << endl; | ||
520 | getline(ins, name); | ||
521 | string imagePath; | ||
522 | getline(ins, imagePath); | ||
523 | image = loadBMP(imagePath); | ||
524 | ins >> maxhp; | ||
525 | hp = maxhp; | ||
526 | ins >> armor; | ||
527 | ins >> moveSpeed; | ||
528 | ins >> collisionSize; | ||
529 | ins >> gold; | ||
530 | ins >> exp; | ||
531 | ins >> score; | ||
532 | int Nweapons = 0; | ||
533 | ins >> Nweapons; | ||
534 | for(;Nweapons;Nweapons--) | ||
535 | { | ||
536 | double temp1, temp2; | ||
537 | ins >> temp1; | ||
538 | ins >> temp2; | ||
539 | slotPositions.push_back(make_pair(temp1,temp2)); | ||
540 | //A workaround that helps discarting \n | ||
541 | char workaround; | ||
542 | ins >> workaround; | ||
543 | string weaponpath; | ||
544 | getline(ins, weaponpath); | ||
545 | weapons.push_back(new Weapon(workaround + weaponpath)); | ||
546 | weapons[weapons.size()-1]->mirror(); | ||
547 | } | ||
548 | if(!(exp || gold || score)) | ||
549 | assignValue(); | ||
550 | } | ||
551 | |||
552 | vector<Projectile*> EnemyShip::frame(double time) | ||
553 | { | ||
554 | //adjusting position | ||
555 | while(current != path.size()-1 && path[current] == make_pair(x,y)) | ||
556 | current++; | ||
557 | if(path[current] != make_pair(x,y)) | ||
558 | { | ||
559 | double dirx = path[current].first - x; | ||
560 | double diry = path[current].second - y; | ||
561 | double norm = sqrt(dirx*dirx + diry*diry); | ||
562 | dirx /= norm; | ||
563 | diry /= norm; | ||
564 | if(norm < moveSpeed*time) | ||
565 | { | ||
566 | x = path[current].first; | ||
567 | y = path[current].second; | ||
568 | } | ||
569 | else | ||
570 | { | ||
571 | x += dirx * moveSpeed * time; | ||
572 | y += diry * moveSpeed * time; | ||
573 | } | ||
574 | } | ||
575 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
576 | { | ||
577 | weapons[i]->x = x + slotPositions[i].first; | ||
578 | weapons[i]->y = y + slotPositions[i].second; | ||
579 | // cout << weapons[i]->x << " " << weapons[i]->y << " weapon " << i << endl; | ||
580 | } | ||
581 | |||
582 | |||
583 | vector<Projectile*> result; | ||
584 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
585 | { | ||
586 | vector<Projectile*> temp; | ||
587 | temp = weapons[i]->frame(time); | ||
588 | for(int j = 0; j < (int) temp.size(); ++j) | ||
589 | result.push_back(temp[j]); | ||
590 | } | ||
591 | return result; | ||
592 | } | ||
593 | |||
594 | void EnemyShip::assignValue() | ||
595 | { | ||
596 | exp = 0; | ||
597 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
598 | exp += weapons[i]->getDPS(); | ||
599 | // exp *= 4; | ||
600 | gold = maxhp * pow(2,armor/(50.0+maxhp/10))*2.5; | ||
601 | score = gold * moveSpeed / 140; | ||
602 | double sum = (gold + score + exp)/9; | ||
603 | exp = (int)(sqrt(exp+sum)+0.5); | ||
604 | gold = (int)(sqrt(gold+sum) +0.5); | ||
605 | score = (int)(sqrt(score+sum)+0.5); | ||
606 | // cout << s.name << '\n'; | ||
607 | // cout << "gold: " << s.gold << " -> " << gold << '\n'; | ||
608 | // cout << "high: " << s.score << " -> " << high << '\n'; | ||
609 | // cout << "exp: " << s.exp << " -> " << exp << '\n'; | ||
610 | // cout << "sum: " << sum << '\n'; | ||
611 | } | ||
612 | |||
613 | |||
614 | vector<Upgradeable*> UserShip::getUpgradeables() | ||
615 | { | ||
616 | vector<Upgradeable*> result; | ||
617 | result.push_back(&maxhp); | ||
618 | result.push_back(&armor); | ||
619 | result.push_back(&maxEnergy); | ||
620 | result.push_back(&energyProduction); | ||
621 | result.push_back(&handling); | ||
622 | result.push_back(&moveSpeed); | ||
623 | return result; | ||
624 | } | ||
625 | |||
626 | vector<Projectile*> UserShip::frame(double time, SDL_Surface* screen) | ||
627 | { | ||
628 | vector<Projectile*> result; | ||
629 | //adjust energy | ||
630 | energy += energyProduction*time; | ||
631 | if(energy > maxEnergy) | ||
632 | energy = maxEnergy; | ||
633 | if(shooting) | ||
634 | { | ||
635 | double energyNeed = 0; | ||
636 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
637 | energyNeed += weapons[i]->energyUsage*time; | ||
638 | if(energyNeed < energy) | ||
639 | { | ||
640 | energy -= energyNeed; | ||
641 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
642 | { | ||
643 | vector<Projectile*> temp; | ||
644 | temp = weapons[i]->frame(time); | ||
645 | for(int j = 0; j < (int) temp.size(); ++j) | ||
646 | result.push_back(temp[j]); | ||
647 | } | ||
648 | } | ||
649 | } | ||
650 | |||
651 | //adjust speed and position of the ship | ||
652 | double norm1 = sqrt(right*right + down*down); | ||
653 | double norm2 = sqrt(xSpeed*xSpeed + ySpeed*ySpeed); | ||
654 | double handconst = time*handling; | ||
655 | double speedconst = norm2/moveSpeed; | ||
656 | if(handconst * speedconst > norm2 || norm2 == 0) | ||
657 | { | ||
658 | xSpeed = 0; | ||
659 | ySpeed = 0; | ||
660 | } | ||
661 | else | ||
662 | { | ||
663 | xSpeed *= 1 - speedconst * handconst / norm2; | ||
664 | ySpeed *= 1 - speedconst * handconst / norm2 ; | ||
665 | } | ||
666 | norm2 = sqrt(xSpeed*xSpeed + ySpeed*ySpeed); | ||
667 | if(norm1 != 0) | ||
668 | { | ||
669 | xSpeed += handconst*right / norm1; | ||
670 | ySpeed += handconst*down / norm1; | ||
671 | } | ||
672 | else | ||
673 | { | ||
674 | if(handconst > norm2) | ||
675 | { | ||
676 | xSpeed = 0; | ||
677 | ySpeed = 0; | ||
678 | } | ||
679 | else | ||
680 | { | ||
681 | xSpeed -= handconst * xSpeed / norm2; | ||
682 | ySpeed -= handconst * ySpeed / norm2; | ||
683 | } | ||
684 | } | ||
685 | // cout << xSpeed << " " << ySpeed << endl; | ||
686 | x += xSpeed*time; | ||
687 | y += ySpeed*time; | ||
688 | if(x - image->w/2.0 < 0) | ||
689 | { | ||
690 | x = image->w/2.0; | ||
691 | xSpeed = 0; | ||
692 | } | ||
693 | if(y - image->h/2.0 < 0) | ||
694 | { | ||
695 | y = image->h/2.0; | ||
696 | ySpeed = 0; | ||
697 | } | ||
698 | if(x + image->w/2.0 > screen->w) | ||
699 | { | ||
700 | x = screen->w - image->w/2.0; | ||
701 | xSpeed = 0; | ||
702 | } | ||
703 | if(y + image->h/2.0 > screen->h) | ||
704 | { | ||
705 | y = screen->h - image->h/2.0; | ||
706 | ySpeed = 0; | ||
707 | } | ||
708 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
709 | { | ||
710 | weapons[i]->x = slotPositions[i].first + x; | ||
711 | weapons[i]->y = slotPositions[i].second + y; | ||
712 | } | ||
713 | return result; | ||
714 | } | ||
715 | |||
716 | /*structure of an UserShipfile | ||
717 | small Fighter #name | ||
718 | data/images/small_fighter.bmp #path of imagefile | ||
719 | 200 #cost | ||
720 | 7 #maxhp | ||
721 | 50 #armor | ||
722 | 200 #moveSpeed | ||
723 | 100 #handling | ||
724 | 10 #maxEnergy | ||
725 | 2 #energyProduction | ||
726 | 7 #collisionSize | ||
727 | 2 #number of weapons | ||
728 | 4 4 #relative Position of weapon | ||
729 | 3 #maxSize of attached weapon | ||
730 | data/fireball.txt #path of weapon | ||
731 | 4 4 #relative Position of weapon | ||
732 | 3 #maxSize of attached weapon | ||
733 | data/fireball.txt #path of weapon | ||
734 | */ | ||
735 | UserShip::UserShip(string filename) | ||
736 | { | ||
737 | xSpeed = 0; | ||
738 | ySpeed = 0; | ||
739 | down = 0; | ||
740 | right = 0; | ||
741 | shooting = 0; | ||
742 | ifstream ins; | ||
743 | ins.open(filename.c_str()); | ||
744 | if(!ins.is_open()) | ||
745 | cout << "Error: Could not open userShip " << filename << endl; | ||
746 | getline(ins, name); | ||
747 | string imagePath; | ||
748 | getline(ins, imagePath); | ||
749 | image = loadBMP(imagePath); | ||
750 | ins >> cost; | ||
751 | ins >> maxhp; | ||
752 | maxhp.name = "Hitpoints"; | ||
753 | maxhp.cost = cost/10; | ||
754 | hp = maxhp; | ||
755 | ins >> armor; | ||
756 | armor.name = "Armor"; | ||
757 | armor.cost = cost/10; | ||
758 | ins >> moveSpeed; | ||
759 | moveSpeed.name = "Max Speed"; | ||
760 | moveSpeed.cost = cost/10; | ||
761 | ins >> handling; | ||
762 | handling.name = "Acceleration"; | ||
763 | handling.cost = cost/10; | ||
764 | ins >> maxEnergy; | ||
765 | maxEnergy.name = "Battery"; | ||
766 | maxEnergy.cost = cost/10; | ||
767 | energy = maxEnergy; | ||
768 | ins >> energyProduction; | ||
769 | energyProduction.name = "Generator"; | ||
770 | energyProduction.cost = cost/10; | ||
771 | ins >> collisionSize; | ||
772 | ins >> weaponSlots; | ||
773 | for(int i = 0; i < weaponSlots;i++) | ||
774 | { | ||
775 | double temp1, temp2; | ||
776 | ins >> temp1; | ||
777 | ins >> temp2; | ||
778 | slotPositions.push_back(make_pair(temp1,temp2)); | ||
779 | ins >> temp1; | ||
780 | maxSize.push_back(temp1); | ||
781 | //A workaround that helps discarting \n | ||
782 | char workaround; | ||
783 | ins >> workaround; | ||
784 | string weaponpath; | ||
785 | getline(ins, weaponpath); | ||
786 | weapons.push_back(new Weapon(workaround + weaponpath)); | ||
787 | } | ||
788 | if(cost == 0) | ||
789 | cost = round_beautiful(estimateValue(*this)); | ||
790 | ins.close(); | ||
791 | } | ||
792 | |||
793 | void UserShip::reset() | ||
794 | { | ||
795 | hp = maxhp; | ||
796 | energy = maxEnergy; | ||
797 | xSpeed = 0; | ||
798 | ySpeed = 0; | ||
799 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
800 | { | ||
801 | weapons[i]->playSound = false; | ||
802 | vector<Projectile*> dump = weapons[i]->frame((rand()%2000)/1000.0); | ||
803 | weapons[i]->playSound = true; | ||
804 | for(int j = 0; j < (int) dump.size(); ++j) | ||
805 | delete dump[j]; | ||
806 | } | ||
807 | } | ||
808 | |||
809 | void UserShip::draw(SDL_Surface* screen) | ||
810 | { | ||
811 | DObject::draw(screen); | ||
812 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
813 | weapons[i]->draw(screen); | ||
814 | } | ||
815 | |||
816 | SDL_Surface* UserShip::getImage() | ||
817 | { | ||
818 | return image; | ||
819 | } | ||
820 | |||
821 | double estimateValue(const UserShip& s) | ||
822 | { | ||
823 | double result; | ||
824 | result = s.maxhp * pow(2,s.armor/(50.0+s.maxhp/10)); | ||
825 | result *= result; | ||
826 | result += s.maxEnergy*s.maxEnergy + s.energyProduction * s.energyProduction * 50; | ||
827 | result *= s.weapons.size(); | ||
828 | result *= s.moveSpeed / 300 * s.handling / 300; | ||
829 | |||
830 | return result/11; | ||
831 | } | ||
832 | |||
833 | |||
834 | |||
835 | |||
diff --git a/enginecore.h b/enginecore.h new file mode 100644 index 0000000..5ea49ae --- /dev/null +++ b/enginecore.h | |||
@@ -0,0 +1,190 @@ | |||
1 | #ifndef ENGINECORE_H | ||
2 | #define ENGINECORE_H | ||
3 | |||
4 | #include "util.h" | ||
5 | #include <SDL/SDL_rotozoom.h> | ||
6 | #include <SDL/SDL_mixer.h> | ||
7 | #include <fstream> | ||
8 | #include <list> | ||
9 | #include <algorithm> | ||
10 | |||
11 | using namespace std; | ||
12 | |||
13 | //a drawable object featering an image and a position | ||
14 | class DObject | ||
15 | { | ||
16 | protected: | ||
17 | SDL_Surface* image; | ||
18 | public: | ||
19 | double x; | ||
20 | double y; | ||
21 | |||
22 | DObject(); | ||
23 | DObject(string filename, double newx, double newy); | ||
24 | DObject(SDL_Surface* newImage, double newx, double newy); | ||
25 | DObject(const DObject &o); | ||
26 | virtual ~DObject(); | ||
27 | virtual void draw(SDL_Surface* screen); | ||
28 | }; | ||
29 | |||
30 | bool ooB(const DObject* o, SDL_Surface* screen); | ||
31 | |||
32 | double armorF(double damage, double armor); | ||
33 | |||
34 | class Levelable | ||
35 | { | ||
36 | protected: | ||
37 | double exp; | ||
38 | int level; | ||
39 | public: | ||
40 | double next; | ||
41 | double lin; | ||
42 | double quad; | ||
43 | double cube; | ||
44 | |||
45 | Levelable(); | ||
46 | |||
47 | int addExp(double moreExp); | ||
48 | int getLevel(); | ||
49 | double getExp(); | ||
50 | double* getExpPointer(); | ||
51 | }; | ||
52 | |||
53 | class Projectile: public DObject | ||
54 | { | ||
55 | public: | ||
56 | Projectile(SDL_Surface* newimage, double newx, double newy, double newdamage, double newcollisionsize, double newxSpeed, double newySpeed); | ||
57 | Projectile(const Projectile& P); | ||
58 | Projectile(string filename,vector<Mix_Chunk*>& sounds); | ||
59 | virtual ~Projectile(){}; | ||
60 | double damage; | ||
61 | double armorPiercing; | ||
62 | double collisionSize; | ||
63 | double xSpeed; | ||
64 | double ySpeed; | ||
65 | |||
66 | void frame(double time); | ||
67 | void rotateAccordingly(); | ||
68 | }; | ||
69 | |||
70 | class Item: public DObject | ||
71 | { | ||
72 | public: | ||
73 | double cost; | ||
74 | bool sellable; | ||
75 | Item(const Item& item); | ||
76 | Item(const DObject& dObject); | ||
77 | Item(){}; | ||
78 | SDL_Surface* getImage(); | ||
79 | }; | ||
80 | |||
81 | class Weapon: public Item | ||
82 | { | ||
83 | protected: | ||
84 | vector<double> startTimer; | ||
85 | vector<Projectile*> prototypes; | ||
86 | public: | ||
87 | bool playSound; | ||
88 | vector<vector<Mix_Chunk*> > sounds; | ||
89 | bool active; | ||
90 | string name; | ||
91 | double energyUsage; | ||
92 | vector<double> cooldown; | ||
93 | vector<double> currentTimer; | ||
94 | Weapon(const Weapon& w); | ||
95 | Weapon(string filename); | ||
96 | ~Weapon(); | ||
97 | vector<Projectile*> frame(double time); | ||
98 | void mirror(); | ||
99 | double getDPS() const; | ||
100 | double getDPE() const; | ||
101 | }; | ||
102 | |||
103 | |||
104 | class Upgradeable | ||
105 | { | ||
106 | protected: | ||
107 | double value; | ||
108 | public: | ||
109 | string name; | ||
110 | double cost; | ||
111 | int level; | ||
112 | int maxLevel; | ||
113 | void setValue(double nvalue); | ||
114 | double getValue() const; | ||
115 | Upgradeable(); | ||
116 | Upgradeable(double d); | ||
117 | operator double() const; | ||
118 | Upgradeable& operator=(const double& d); | ||
119 | void upgrade(); | ||
120 | void save(ofstream& o); | ||
121 | void load(ifstream& i); | ||
122 | }; | ||
123 | |||
124 | ifstream& operator>>(ifstream& ins, Upgradeable& u); | ||
125 | |||
126 | class Ship: public DObject | ||
127 | { | ||
128 | public: | ||
129 | Ship(string filename,int x, int y); | ||
130 | Ship(){}; | ||
131 | Ship(const Ship& s); | ||
132 | virtual ~Ship(); | ||
133 | string name; | ||
134 | double hp; | ||
135 | Upgradeable maxhp; | ||
136 | Upgradeable armor; | ||
137 | Upgradeable moveSpeed; | ||
138 | double collisionSize; | ||
139 | vector<Weapon*> weapons; | ||
140 | vector<pair<int, int> > slotPositions; | ||
141 | int hit(const Projectile& P); | ||
142 | // void draw(SDL_Surface* screen); | ||
143 | virtual vector<Projectile*> frame(double time); | ||
144 | }; | ||
145 | |||
146 | class EnemyShip: public Ship | ||
147 | { | ||
148 | public: | ||
149 | vector<pair<double, double> > path; | ||
150 | double gold; | ||
151 | double exp; | ||
152 | double score; | ||
153 | unsigned int current; | ||
154 | EnemyShip(const EnemyShip& s); | ||
155 | EnemyShip(string filename); | ||
156 | vector<Projectile*> frame(double time); | ||
157 | void assignValue(); | ||
158 | }; | ||
159 | |||
160 | class UserShip: public Ship | ||
161 | { | ||
162 | public: | ||
163 | SDL_Surface* getImage(); | ||
164 | double cost; | ||
165 | double energy; | ||
166 | Upgradeable maxEnergy; | ||
167 | Upgradeable energyProduction; | ||
168 | Upgradeable handling; | ||
169 | double xSpeed; | ||
170 | double ySpeed; | ||
171 | int weaponSlots; | ||
172 | vector<double> maxSize; | ||
173 | int right; | ||
174 | int down; | ||
175 | int shooting; | ||
176 | |||
177 | UserShip(string filename); | ||
178 | |||
179 | void draw(SDL_Surface* screen); | ||
180 | vector<Upgradeable*> getUpgradeables(); | ||
181 | void reset(); | ||
182 | |||
183 | vector<Projectile*> frame(double time, SDL_Surface* screen); | ||
184 | }; | ||
185 | |||
186 | double estimateValue(const Weapon& w); | ||
187 | double estimateValue(const UserShip& s); | ||
188 | |||
189 | |||
190 | #endif | ||
diff --git a/knownbugs.txt b/knownbugs.txt new file mode 100644 index 0000000..84ebdc4 --- /dev/null +++ b/knownbugs.txt | |||
@@ -0,0 +1 @@ | |||
randomly segfaults on exit (debuggeroutput was unreliable, probably mistake in makefile and thereby fixed) | |||
diff --git a/main.cpp b/main.cpp new file mode 100644 index 0000000..9cf73d4 --- /dev/null +++ b/main.cpp | |||
@@ -0,0 +1,817 @@ | |||
1 | #include "main.h" | ||
2 | AbstractInteractive* getWeaponInfo(Weapon* w, SDL_Rect target, int textSize) | ||
3 | { | ||
4 | SDL_Rect tRect = target; | ||
5 | tRect.w -= 10; | ||
6 | tRect.x = 0; | ||
7 | tRect.y = 0; | ||
8 | string info; | ||
9 | info += w->name + "\n"; | ||
10 | info += "Cost: " + lltostr(w->cost) + "\n"; | ||
11 | info += "DPS: " + dbltostr(w->getDPS(),1) + "\n"; | ||
12 | info += "DPE: " + dbltostr(w->getDPE(),1) + "\n"; | ||
13 | info += "Energyusage: " + dbltostr(w->energyUsage,1); | ||
14 | TextBox* tb = new TextBox(textField(info, tRect, textSize)); | ||
15 | return new Scrollable(target, tb, tRect, 0, 0); | ||
16 | } | ||
17 | |||
18 | AbstractInteractive* getShipInfo(UserShip* s, SDL_Rect target, int textSize) | ||
19 | { | ||
20 | SDL_Rect tRect = target; | ||
21 | tRect.w -= 10; | ||
22 | tRect.x = 0; | ||
23 | tRect.y = 0; | ||
24 | string info; | ||
25 | info += s->name + "\n"; | ||
26 | info += "Cost: " + lltostr(s->cost) + "\n"; | ||
27 | info += "HP: " + lltostr(s->hp) + "\n"; | ||
28 | info += "Armor: " + lltostr(s->armor) + "\n"; | ||
29 | info += "Energy Storage: " + lltostr(s->maxEnergy) + "\n"; | ||
30 | info += "Energy Production: " + lltostr(s->energyProduction) + "\n"; | ||
31 | info += "Acceleration: " + lltostr(s->handling) + "\n"; | ||
32 | info += "Top Speed: " + lltostr(s->moveSpeed) + "\n"; | ||
33 | info += "Slots: " + lltostr(s->weapons.size()) + "\n"; | ||
34 | TextBox* tb = new TextBox(textField(info, tRect, textSize)); | ||
35 | return new Scrollable(target, tb, tRect, 0, 0); | ||
36 | } | ||
37 | |||
38 | Shop::~Shop() | ||
39 | { | ||
40 | for(int i = 0; i < (int) weapons.size(); ++i) | ||
41 | delete weapons[i]; | ||
42 | for(int i = 0; i < (int) ships.size(); ++i) | ||
43 | delete ships[i]; | ||
44 | delete menu; | ||
45 | delete back; | ||
46 | delete goldLabel; | ||
47 | } | ||
48 | |||
49 | Shop::Shop(Account** nuser, int ngameMenu) | ||
50 | { | ||
51 | user = nuser; | ||
52 | SDL_Rect labelPos; | ||
53 | labelPos.x = 350; | ||
54 | labelPos.y = 18; | ||
55 | labelPos.h = 16; | ||
56 | goldLabel = new Label("gold: " + lltostr((*user)->gold),labelPos); | ||
57 | SDL_Rect subScreen; | ||
58 | subScreen.w = 400; | ||
59 | subScreen.h = 400; | ||
60 | subScreen.x = 50; | ||
61 | subScreen.y = 70; | ||
62 | gameMenu = ngameMenu; | ||
63 | currentWeapon = 0; | ||
64 | currentShip = 0; | ||
65 | SDL_Surface* BG = loadBMP("data/images/bg_stars.bmp"); | ||
66 | SDL_Surface* mbg = SDL_CreateRGBSurface(0,400,400,32,0,0,0,0); | ||
67 | SDL_FillRect(mbg,NULL,0x000102); | ||
68 | SDL_SetColorKey(mbg,SDL_SRCCOLORKEY,0x000102); | ||
69 | vector<string> ts1; | ||
70 | vector<int> ti1; | ||
71 | tu = (*user)->ships[(*user)->current]->getUpgradeables(); | ||
72 | for(int i = 0; i < (int) tu.size(); ++i) | ||
73 | { | ||
74 | ts1.push_back("Upgrade " + tu[i]->name); | ||
75 | // if(tu[i]->cost <= user->gold) | ||
76 | ti1.push_back(i+(1<<7)); | ||
77 | // else | ||
78 | // ti1.push_back(0); | ||
79 | // cout << tu[i]->cost << " " << user->gold << endl; | ||
80 | } | ||
81 | |||
82 | vector<AbstractInteractive*> submenues; | ||
83 | Menu* upgradeMenu = new Menu(ts1, ti1, mbg, false, mbg); | ||
84 | for(int i = 0; i < (int) upgradeMenu->buttons.size(); ++i) | ||
85 | disabledUpgrades.push_back(&upgradeMenu->buttons[i]->deactivated); | ||
86 | submenues.push_back(upgradeMenu); | ||
87 | int height; | ||
88 | |||
89 | //reading available weapons | ||
90 | ifstream ins; | ||
91 | string path = "data/weapons/"; | ||
92 | ins.open((path+"weapons.txt").c_str()); | ||
93 | char workaround; | ||
94 | ins >> workaround; | ||
95 | vector<SDL_Surface*> weaponPics; | ||
96 | SDL_Rect targetRect; | ||
97 | targetRect.x = 400 -58; | ||
98 | targetRect.y = 0; | ||
99 | targetRect.w = 58; | ||
100 | targetRect.h = 400; | ||
101 | SDL_Rect infoRect; | ||
102 | infoRect.x = 50; | ||
103 | infoRect.y = 75; | ||
104 | infoRect.w = 400 - 68; | ||
105 | infoRect.h = 390; | ||
106 | while(ins.good()) | ||
107 | { | ||
108 | string filepath; | ||
109 | getline(ins,filepath); | ||
110 | Weapon* w = new Weapon(path+workaround+filepath); | ||
111 | if(w->sellable) | ||
112 | { | ||
113 | weaponInfos.push_back(getWeaponInfo(w, infoRect, 15)); | ||
114 | weaponPics.push_back(copyImage(w->getImage())); | ||
115 | weapons.push_back(w); | ||
116 | //cout << w->name << ": " << estimateValue(*w) << endl; | ||
117 | } | ||
118 | else | ||
119 | delete w; | ||
120 | ins >> workaround; | ||
121 | } | ||
122 | ins.close(); | ||
123 | SDL_Rect subRect; | ||
124 | subRect.w = 48; | ||
125 | Menu* tempm = new Menu(weaponPics, subRect.w,height, true, false); | ||
126 | subRect.h = height; | ||
127 | Scrollable* temps = new Scrollable(targetRect, tempm, subRect, false, true); | ||
128 | submenues.push_back(temps); | ||
129 | path = "data/ships/user/"; | ||
130 | ins.open((path+"userships.txt").c_str()); | ||
131 | ins >> workaround; | ||
132 | vector<SDL_Surface*> shipPics; | ||
133 | Weapon empty = Weapon("data/weapons/empty.txt"); | ||
134 | while(ins.good()) | ||
135 | { | ||
136 | string filepath; | ||
137 | getline(ins,filepath); | ||
138 | UserShip* s = new UserShip(path+workaround+filepath); | ||
139 | for(int i = 0; i < (int) s->weapons.size(); ++i) | ||
140 | { | ||
141 | delete s->weapons[i]; | ||
142 | s->weapons[i] = new Weapon(empty); | ||
143 | } | ||
144 | if(true)//s->sellable) | ||
145 | { | ||
146 | shipPics.push_back(copyImage(s->getImage())); | ||
147 | shipInfos.push_back(getShipInfo(s, infoRect, 16)); | ||
148 | // cout << s->name << " " << estimateValue(*s) << endl; | ||
149 | ships.push_back(s); | ||
150 | } | ||
151 | else | ||
152 | delete s; | ||
153 | ins >> workaround; | ||
154 | } | ||
155 | ins.close(); | ||
156 | targetRect.x = 400 -58; | ||
157 | targetRect.y = 0; | ||
158 | targetRect.w = 58; | ||
159 | targetRect.h = 400; | ||
160 | subRect.w = 48; | ||
161 | tempm = new Menu(shipPics, subRect.w,height, true, false); | ||
162 | subRect.h = height; | ||
163 | temps = new Scrollable(targetRect, tempm, subRect, false, true); | ||
164 | submenues.push_back(temps); | ||
165 | SDL_Rect backPos; | ||
166 | backPos.x = 0; | ||
167 | backPos.y = subScreen.h + subScreen.y; | ||
168 | backPos.w = 500; | ||
169 | backPos.h = 500 - backPos.y; | ||
170 | int tsize = 0; | ||
171 | back = new Button(backPos, "back", tsize); | ||
172 | int NStates = 3; | ||
173 | int topmargin2 = 45; | ||
174 | backPos.x = 0; | ||
175 | backPos.y = topmargin2; | ||
176 | backPos.w = 500/NStates; | ||
177 | backPos.h = subScreen.y-topmargin2; | ||
178 | tsize = 0; | ||
179 | vector<Button*> choices; | ||
180 | choices.push_back(new Button(backPos, "Upgrades", tsize)); | ||
181 | backPos.x = 500 / NStates; | ||
182 | backPos.y = topmargin2; | ||
183 | backPos.w = 500/NStates; | ||
184 | backPos.h = subScreen.y-topmargin2; | ||
185 | choices.push_back(new Button(backPos, "Weapons", tsize)); | ||
186 | backPos.x = 2* 500 / NStates; | ||
187 | backPos.y = topmargin2; | ||
188 | backPos.w = 500/NStates; | ||
189 | backPos.h = subScreen.y - topmargin2; | ||
190 | choices.push_back(new Button(backPos, "Ships", tsize)); | ||
191 | for(int i = 0; i < (int) choices.size(); ++i) | ||
192 | choices[i]->isDblClckButton = true; | ||
193 | menu = new CompositMenu(submenues, BG, subScreen, choices); | ||
194 | } | ||
195 | |||
196 | int Shop::handleEvents(SDL_Event event){ | ||
197 | int result = 0; | ||
198 | if(back->handleEvents(event) == BUTTON_CLICKED) | ||
199 | result = gameMenu; | ||
200 | int bought = menu->handleEvents(event); | ||
201 | if(menu->getState() == 0 && (bought & 1<<7)) | ||
202 | { | ||
203 | bought -= 1 << 7; | ||
204 | // cout << "tried to buy something!" << endl; | ||
205 | if(tu[bought]->cost <= (*user)->gold) | ||
206 | { | ||
207 | (*user)->gold -= tu[bought]->cost; | ||
208 | double oldvalue = *tu[bought]; | ||
209 | tu[bought]->upgrade(); | ||
210 | double newvalue = *tu[bought]; | ||
211 | cout << "Bought Upgrade from " << oldvalue << " to " << newvalue << endl; | ||
212 | refresh(); | ||
213 | cout << "nextcost: " << tu[bought]->cost << endl; | ||
214 | } | ||
215 | } | ||
216 | if(menu->getState() == 1 && (bought & MENU_CLICK)) | ||
217 | { | ||
218 | bought -= MENU_CLICK; | ||
219 | if(weapons[bought]->cost <= (*user)->gold) | ||
220 | { | ||
221 | (*user)->gold -= weapons[bought]->cost; | ||
222 | bool hasEmptySlot = false; | ||
223 | int EmptySlot; | ||
224 | for(int i = 0; i < (int) (*user)->ships[(*user)->current]->weapons.size(); ++i) | ||
225 | if((*user)->ships[(*user)->current]->weapons[i]->name == "empty Slot") | ||
226 | { | ||
227 | hasEmptySlot = true; | ||
228 | EmptySlot = i; | ||
229 | } | ||
230 | if(hasEmptySlot) | ||
231 | (*user)->ships[(*user)->current]->weapons[EmptySlot] = new Weapon(*weapons[bought]); | ||
232 | else | ||
233 | (*user)->weapons.push_back(new Weapon(*weapons[bought])); | ||
234 | cout << "Bought " << weapons[bought]->name << endl; | ||
235 | refresh(); | ||
236 | } | ||
237 | } | ||
238 | if(menu->getState() == 1 && (bought & MENU_SELECT)) | ||
239 | { | ||
240 | bought -= MENU_SELECT; | ||
241 | currentWeapon = bought; | ||
242 | } | ||
243 | if(menu->getState() == 2 && (bought & MENU_CLICK)) | ||
244 | { | ||
245 | bought -= MENU_CLICK; | ||
246 | if(ships[bought]->cost <= (*user)->gold) | ||
247 | { | ||
248 | (*user)->gold -= ships[bought]->cost; | ||
249 | (*user)->current = (*user)->ships.size(); | ||
250 | (*user)->ships.push_back(new UserShip(*ships[bought])); | ||
251 | cout << "Bought " << ships[bought]->name << endl; | ||
252 | refresh(); | ||
253 | } | ||
254 | } | ||
255 | if(menu->getState() == 2 && (bought & MENU_SELECT)) | ||
256 | { | ||
257 | bought -= MENU_SELECT; | ||
258 | currentShip = bought; | ||
259 | } | ||
260 | return result; | ||
261 | } | ||
262 | void Shop::frame(double time) | ||
263 | { | ||
264 | menu->frame(time); | ||
265 | } | ||
266 | void Shop::draw(SDL_Surface* screen) | ||
267 | { | ||
268 | menu->draw(screen); | ||
269 | SDL_Color textColor; | ||
270 | textColor.r = 255; | ||
271 | textColor.g = 255; | ||
272 | textColor.b = 255; | ||
273 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf", 30); | ||
274 | SDL_Surface* headline = NULL; | ||
275 | headline = TTF_RenderText_Solid(font, "Shop",textColor); | ||
276 | if(headline == NULL) | ||
277 | { | ||
278 | cout << "Error rendering headline of shop" << endl; | ||
279 | return; | ||
280 | } | ||
281 | TTF_CloseFont(font); | ||
282 | SDL_Rect headpos; | ||
283 | headpos.x = screen->w/2 - headline->w/2; | ||
284 | headpos.y = 5; | ||
285 | SDL_BlitSurface(headline, NULL, screen, &headpos); | ||
286 | SDL_FreeSurface(headline); | ||
287 | back->draw(screen); | ||
288 | goldLabel->draw(screen); | ||
289 | if(menu->getState() == 1) | ||
290 | weaponInfos[currentWeapon]->draw(screen); | ||
291 | if(menu->getState() == 2) | ||
292 | shipInfos[currentShip]->draw(screen); | ||
293 | } | ||
294 | |||
295 | void Shop::refresh() | ||
296 | { | ||
297 | goldLabel->setCaption("gold: " + lltostr((*user)->gold)); | ||
298 | menu->refresh(); | ||
299 | tu = (*user)->ships[(*user)->current]->getUpgradeables(); | ||
300 | for(int i = 0; i < (int) tu.size(); ++i) | ||
301 | *disabledUpgrades[i] = (*user)->gold < tu[i]->cost; | ||
302 | } | ||
303 | |||
304 | |||
305 | InventoryMenu::~InventoryMenu() | ||
306 | { | ||
307 | delete BG; | ||
308 | delete back; | ||
309 | delete shipMenu; | ||
310 | delete weaponMenu; | ||
311 | for(int i = 0; i < slots.size(); ++i) | ||
312 | delete slots[i]; | ||
313 | SDL_FreeSurface(ship); | ||
314 | delete title; | ||
315 | } | ||
316 | |||
317 | InventoryMenu::InventoryMenu(Account** nuser, int ngameMenu) | ||
318 | { | ||
319 | MX = 0; | ||
320 | MY = 0; | ||
321 | user = nuser; | ||
322 | gameMenu = ngameMenu; | ||
323 | BG = new SlidingBackground(loadBMP("data/images/bg_stars.bmp"), 0, 100); | ||
324 | SDL_Rect backPos; | ||
325 | backPos.x = 0; | ||
326 | backPos.y = 460; | ||
327 | backPos.w = 500; | ||
328 | backPos.h = 500 - backPos.y; | ||
329 | int tsize = 0; | ||
330 | back = new Button(backPos, "back", tsize); | ||
331 | cursor = NULL; | ||
332 | sellDropzone.x = 100; | ||
333 | sellDropzone.h = 40; | ||
334 | sellDropzone.y = 460; | ||
335 | sellDropzone.w = 150; | ||
336 | sellLabel = new Label("SELL",sellDropzone); | ||
337 | SDL_Rect titlePos; | ||
338 | titlePos.x = 0; | ||
339 | titlePos.h = 50; | ||
340 | titlePos.y = 0; | ||
341 | titlePos.w = 500; | ||
342 | title = new Label("Inventory",titlePos); | ||
343 | vector<SDL_Surface*> tships; | ||
344 | for(int i = 0; i < (*user)->ships.size(); ++i) | ||
345 | { | ||
346 | ships.push_back(copyImage((*user)->ships[i]->getImage())); | ||
347 | tships.push_back(copyImage((*user)->ships[i]->getImage())); | ||
348 | } | ||
349 | int height = 0; | ||
350 | Menu* temp = new Menu(tships, 48, height, true, false); | ||
351 | SDL_Rect shipMenuPos; | ||
352 | shipMenuPos.x = 10; | ||
353 | shipMenuPos.y = 50; | ||
354 | shipMenuPos.h = 410; | ||
355 | shipMenuPos.w = 58; | ||
356 | SDL_Rect subRect; | ||
357 | subRect.h = height; | ||
358 | subRect.w = 48; | ||
359 | shipMenu = new Scrollable(shipMenuPos, temp, subRect, 0, 1); | ||
360 | vector<SDL_Surface*> tweapons; | ||
361 | for(int i = 0; i < (*user)->weapons.size(); ++i) | ||
362 | { | ||
363 | weapons.push_back(copyImage((*user)->weapons[i]->getImage())); | ||
364 | tweapons.push_back(copyImage((*user)->weapons[i]->getImage())); | ||
365 | } | ||
366 | height = 0; | ||
367 | temp = new Menu(tweapons, 48, height, false, true); | ||
368 | SDL_Rect weaponMenuPos; | ||
369 | weaponMenuPos.x = 500-68; | ||
370 | weaponMenuPos.y = 50; | ||
371 | weaponMenuPos.h = 410; | ||
372 | weaponMenuPos.w = 58; | ||
373 | subRect.h = height; | ||
374 | subRect.w = 48; | ||
375 | weaponMenu = new Scrollable(weaponMenuPos, temp, subRect, 0, 1); | ||
376 | ship = copyImage((*user)->ships[(*user)->current]->getImage()); | ||
377 | int factor = 1; | ||
378 | while(ship->w < 190 && ship->h < 190) | ||
379 | { | ||
380 | SDL_Surface* temp = ship; | ||
381 | ship = rotozoomSurface(temp, 0, 2, 0); | ||
382 | SDL_FreeSurface(temp); | ||
383 | factor *= 2; | ||
384 | } | ||
385 | for(int i = 0; i < (*user)->ships[(*user)->current]->weapons.size(); ++i) | ||
386 | { | ||
387 | UserShip* s = (*user)->ships[(*user)->current]; | ||
388 | SDL_Rect slotPos; | ||
389 | slotPos.x = 250 - 24 + factor * s->slotPositions[i].first; | ||
390 | slotPos.y = 250 - 24 + factor * s->slotPositions[i].second; | ||
391 | slotPos.w = 48; | ||
392 | slotPos.h = 48; | ||
393 | slots.push_back(new Button(slotPos, copyImage(s->weapons[i]->getImage()), 0)); | ||
394 | } | ||
395 | } | ||
396 | |||
397 | void InventoryMenu::draw(SDL_Surface *screen) | ||
398 | { | ||
399 | BG->draw(screen); | ||
400 | SDL_Rect shipPos; | ||
401 | shipPos.x = 250 - ship->w/2; | ||
402 | shipPos.y = 250 - ship->h/2; | ||
403 | SDL_BlitSurface(ship, NULL, screen, &shipPos); | ||
404 | title->draw(screen); | ||
405 | back->draw(screen); | ||
406 | sellLabel->draw(screen); | ||
407 | shipMenu->draw(screen); | ||
408 | weaponMenu->draw(screen); | ||
409 | for(int i = 0; i < slots.size(); ++i) | ||
410 | slots[i]->draw(screen); | ||
411 | if(cursor != NULL) | ||
412 | { | ||
413 | SDL_Rect cursorPos; | ||
414 | cursorPos.x = MX - cursor->w/2; | ||
415 | cursorPos.y = MY - cursor->h/2; | ||
416 | SDL_BlitSurface(ship,NULL,screen,&cursorPos); | ||
417 | } | ||
418 | } | ||
419 | |||
420 | /*SlidingBackground* BG; | ||
421 | Label* title; | ||
422 | Account** user; | ||
423 | int gameMenu; | ||
424 | Button* back; | ||
425 | Label* sellLabel; | ||
426 | SDL_Rect sellDropzone; | ||
427 | AbstractInteractive* shipMenu; | ||
428 | vector<SDL_Surface*> ships; | ||
429 | AbstractInteractive* weaponMenu; | ||
430 | vector<SDL_Surface*> weapons; | ||
431 | SDL_Rect weaponDropzone; | ||
432 | vector<Button*> slots; | ||
433 | SDL_Surface* ship; | ||
434 | SDL_Surface* cursor;*/ | ||
435 | int InventoryMenu::handleEvents(SDL_Event event) | ||
436 | { | ||
437 | if(event.type == SDL_MOUSEMOTION) | ||
438 | { | ||
439 | MX = event.motion.x; | ||
440 | MY = event.motion.y; | ||
441 | } | ||
442 | int tempShip = shipMenu->handleEvents(event); | ||
443 | if(tempShip & MENU_SELECT) | ||
444 | { | ||
445 | tempShip -= MENU_SELECT; | ||
446 | cout << tempShip << endl; | ||
447 | (*user)->current = tempShip; | ||
448 | refresh(); | ||
449 | } | ||
450 | int tempweapon = weaponMenu->handleEvents(event); | ||
451 | if(tempweapon & MENU_SELECT) | ||
452 | { | ||
453 | tempweapon -= MENU_SELECT; | ||
454 | cout << tempweapon << endl; | ||
455 | cursor = copyImage(weapons[tempweapon]); | ||
456 | dragged = tempweapon; | ||
457 | } | ||
458 | |||
459 | if(event.type == SDL_MOUSEBUTTONUP) | ||
460 | { | ||
461 | if(event.button.button == SDL_BUTTON_LEFT) | ||
462 | { | ||
463 | SDL_FreeSurface(cursor); | ||
464 | cursor = NULL; | ||
465 | int x = event.button.x; | ||
466 | int y = event.button.y; | ||
467 | } | ||
468 | } | ||
469 | |||
470 | |||
471 | |||
472 | |||
473 | int backb = back->handleEvents(event); | ||
474 | if(backb == BUTTON_CLICKED) | ||
475 | return gameMenu; | ||
476 | return 0; | ||
477 | } | ||
478 | |||
479 | void InventoryMenu::frame(double time) | ||
480 | { | ||
481 | BG->frame(time); | ||
482 | } | ||
483 | |||
484 | void InventoryMenu::refresh() | ||
485 | { | ||
486 | if(cursor != NULL) | ||
487 | { | ||
488 | SDL_FreeSurface(cursor); | ||
489 | cursor = NULL; | ||
490 | } | ||
491 | } | ||
492 | |||
493 | bool init(SDL_Surface*& screen) | ||
494 | { | ||
495 | srand(time(0)); | ||
496 | |||
497 | if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) == -1) | ||
498 | { | ||
499 | cout << "Error: Could not initialize SDL" << endl; | ||
500 | return 0; | ||
501 | } | ||
502 | screen = SDL_SetVideoMode(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_BPP,SDL_SWSURFACE); | ||
503 | if(!screen) | ||
504 | { | ||
505 | cout << "could not initialize screen" << endl; | ||
506 | return 0; | ||
507 | } | ||
508 | if(TTF_Init() == -1) | ||
509 | { | ||
510 | cout << "could not initialize True Fonts" << endl; | ||
511 | return 0; | ||
512 | } | ||
513 | if(Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096) == -1) | ||
514 | { | ||
515 | return 0; | ||
516 | } | ||
517 | |||
518 | SDL_WM_SetCaption("RCade - v0.03", NULL); | ||
519 | |||
520 | |||
521 | return 1; | ||
522 | } | ||
523 | |||
524 | Menu* makeLoadGameMenu(SDL_Surface *screen) | ||
525 | { | ||
526 | string bfile = "data/images/bg_stars.bmp"; | ||
527 | SDL_Surface *bg = loadBMP(bfile); | ||
528 | vector<string> ts; | ||
529 | vector<int> ti; | ||
530 | ifstream ins; | ||
531 | ins.open("save/saves.txt"); | ||
532 | char workaround; | ||
533 | ins >> workaround; | ||
534 | int counter = 0; | ||
535 | while(ins.good()) | ||
536 | { | ||
537 | string account; | ||
538 | getline(ins, account); | ||
539 | account = workaround + account; | ||
540 | _tospace(account); | ||
541 | ts.push_back(account); | ||
542 | ti.push_back(counter | LOAD); | ||
543 | counter++; | ||
544 | ins >> workaround; | ||
545 | } | ||
546 | ins.close(); | ||
547 | ts.push_back("back"); | ||
548 | ti.push_back(MENU | 0); | ||
549 | return new Menu(ts,ti,bg,true,screen); | ||
550 | } | ||
551 | |||
552 | Menu* makeMainMenu(SDL_Surface *screen) | ||
553 | { | ||
554 | string bfile = "data/images/bg_stars.bmp"; | ||
555 | SDL_Surface *bg = loadBMP(bfile); | ||
556 | vector<string> ts; | ||
557 | ts.push_back("New Game"); | ||
558 | ts.push_back("Load Game"); | ||
559 | ts.push_back("Settings"); | ||
560 | ts.push_back("Quit"); | ||
561 | vector<int> ti; | ||
562 | ti.push_back(MENU | 5); | ||
563 | ti.push_back(MENU | 4); | ||
564 | ti.push_back(0); | ||
565 | ti.push_back(GAME_QUIT); | ||
566 | return new Menu(ts,ti,bg,true,screen); | ||
567 | } | ||
568 | |||
569 | Menu* makeGameMenu(SDL_Surface *screen) | ||
570 | { | ||
571 | string bfile = "data/images/bg_stars.bmp"; | ||
572 | SDL_Surface *bg = loadBMP(bfile); | ||
573 | vector<string> ts; | ||
574 | ts.push_back("Missions"); | ||
575 | ts.push_back("Shop"); | ||
576 | ts.push_back("Inventory"); | ||
577 | ts.push_back("Skills"); | ||
578 | ts.push_back("Settings"); | ||
579 | ts.push_back("Save Game"); | ||
580 | ts.push_back("Main Menu"); | ||
581 | vector<int> ti; | ||
582 | ti.push_back(MENU | 2); | ||
583 | ti.push_back(MENU | 3); | ||
584 | ti.push_back(MENU | 6); | ||
585 | ti.push_back(0); | ||
586 | ti.push_back(0); | ||
587 | ti.push_back(SAVE); | ||
588 | ti.push_back(MENU | 0); | ||
589 | return new Menu(ts,ti,bg,true,screen); | ||
590 | } | ||
591 | |||
592 | Menu* makeLevelMenu(vector<string> levels, SDL_Surface *screen) | ||
593 | { | ||
594 | string bfile = "data/images/bg_stars.bmp"; | ||
595 | SDL_Surface *bg = loadBMP(bfile); | ||
596 | vector<string> ts; | ||
597 | vector<int> ti; | ||
598 | ifstream ins; | ||
599 | for(int i = 0; i < (int) levels.size(); ++i) | ||
600 | { | ||
601 | ins.open(levels[i].c_str()); | ||
602 | string levelname; | ||
603 | getline(ins,levelname); | ||
604 | ins.close(); | ||
605 | ts.push_back(levelname); | ||
606 | ti.push_back(LEVEL | i); | ||
607 | } | ||
608 | ts.push_back("back"); | ||
609 | ti.push_back(MENU | 1); | ||
610 | return new Menu(ts,ti,bg,true,screen); | ||
611 | } | ||
612 | |||
613 | |||
614 | GameHandler::GameHandler() | ||
615 | { | ||
616 | isGood = true; | ||
617 | screen = NULL; | ||
618 | if(!init(screen)) | ||
619 | isGood = false; | ||
620 | //reading available levels | ||
621 | ifstream ins; | ||
622 | string path = "data/levels/"; | ||
623 | ins.open((path+"levels.txt").c_str()); | ||
624 | char workaround; | ||
625 | ins >> workaround; | ||
626 | while(ins.good()) | ||
627 | { | ||
628 | string filepath; | ||
629 | getline(ins,filepath); | ||
630 | levelpaths.push_back(path+workaround+filepath); | ||
631 | ins >> workaround; | ||
632 | } | ||
633 | ins.close(); | ||
634 | state = MENU | 0; | ||
635 | user = new Account(); | ||
636 | menus.push_back(makeMainMenu(screen)); | ||
637 | menus.push_back(makeGameMenu(screen)); | ||
638 | menus.push_back(makeLevelMenu(levelpaths,screen)); | ||
639 | menus.push_back(new Shop(&user, MENU | 1)); | ||
640 | menus.push_back(makeLoadGameMenu(screen)); | ||
641 | SDL_Surface* bg = loadBMP("data/images/bg_stars.bmp"); | ||
642 | GetStringMenu* mt = new GetStringMenu("Enter your Nickname:", MENU | 0, LEVEL | 0, bg, screen); | ||
643 | acname = &mt->s; | ||
644 | menus.push_back(mt); | ||
645 | user->resetShips(); | ||
646 | menus.push_back(new InventoryMenu(&user, MENU | 1)); | ||
647 | } | ||
648 | |||
649 | GameHandler::~GameHandler() | ||
650 | { | ||
651 | delete user; | ||
652 | if(state &LEVEL) | ||
653 | delete LG; | ||
654 | for(int i = 0; i < (int) menus.size(); ++i) | ||
655 | delete menus[i]; | ||
656 | |||
657 | |||
658 | Mix_CloseAudio(); | ||
659 | TTF_Quit(); | ||
660 | SDL_Quit(); | ||
661 | IMG_Quit(); | ||
662 | } | ||
663 | |||
664 | int GameHandler::game() | ||
665 | { | ||
666 | // SDL_Rect nPos; | ||
667 | // nPos.x = 10; | ||
668 | // nPos.y = 10; | ||
669 | // nPos.w = 200; | ||
670 | // nPos.h = 400; | ||
671 | // TextBox* blub = new TextBox(textField("Dies ist ein doofer Tesptsatzg.\nBBBBBBBBesser nicht allzu sehr beachten, denn der Inhalt ist unwichtig!",nPos,24)); | ||
672 | // cout << nPos.h << endl; | ||
673 | |||
674 | SDL_Event event; | ||
675 | if(!isGood) | ||
676 | return 1; | ||
677 | while(state != GAME_QUIT) | ||
678 | { | ||
679 | Uint32 start = SDL_GetTicks(); | ||
680 | while(SDL_PollEvent(&event)) | ||
681 | { | ||
682 | if(state & MENU) | ||
683 | { | ||
684 | // blub->handleEvents(event); | ||
685 | int newstate = menus[state - MENU]->handleEvents(event); | ||
686 | if(newstate) | ||
687 | { | ||
688 | state = newstate; | ||
689 | if(state & LEVEL) | ||
690 | { | ||
691 | if(*acname != "") | ||
692 | { | ||
693 | delete user; | ||
694 | user = new Account("save/default account.txt"); | ||
695 | user->name = *acname; | ||
696 | menus[5]->refresh(); | ||
697 | menus[3]->refresh(); | ||
698 | user->resetShips(); | ||
699 | } | ||
700 | if(state - LEVEL < 0 || state - LEVEL > (int) levelpaths.size()) | ||
701 | { | ||
702 | cout << "levellinking failed!" << endl; | ||
703 | return 1; | ||
704 | } | ||
705 | user->resetShips(); | ||
706 | LG = new LevelGenerator(levelpaths[state - LEVEL], user, screen); | ||
707 | } | ||
708 | if(state & MENU) | ||
709 | menus[state - MENU]->refresh(); | ||
710 | if(state & LOAD) | ||
711 | { | ||
712 | ifstream ins; | ||
713 | ins.open("save/saves.txt"); | ||
714 | char workaround; | ||
715 | ins >> workaround; | ||
716 | int counter = 0; | ||
717 | while(ins.good()) | ||
718 | { | ||
719 | string account; | ||
720 | getline(ins, account); | ||
721 | if(counter == state - LOAD) | ||
722 | { | ||
723 | account = workaround + account; | ||
724 | delete user; | ||
725 | user = new Account("save/" + account + ".txt"); | ||
726 | menus[3]->refresh(); | ||
727 | menus[6]->refresh(); | ||
728 | user->resetShips(); | ||
729 | state = MENU | 1; | ||
730 | } | ||
731 | counter++; | ||
732 | ins >> workaround; | ||
733 | } | ||
734 | ins.close(); | ||
735 | } | ||
736 | if(state & SAVE) | ||
737 | { | ||
738 | user->save(); | ||
739 | delete menus[4]; | ||
740 | menus[4] = makeLoadGameMenu(screen); | ||
741 | state = MENU | 1; | ||
742 | cout << "Saved!" << endl; | ||
743 | } | ||
744 | } | ||
745 | } | ||
746 | if(event.type == SDL_QUIT) | ||
747 | state = GAME_QUIT; | ||
748 | else if(event.type == SDL_MOUSEBUTTONDOWN) | ||
749 | { | ||
750 | // if(event.button.button == SDL_BUTTON_WHEELUP) | ||
751 | // cout << "Wheel up!" << endl; | ||
752 | // else | ||
753 | // cout << "wheel down..." << endl; | ||
754 | } | ||
755 | } | ||
756 | Uint32 time = SDL_GetTicks()-start; | ||
757 | if(1000/60.0 - time > 0) | ||
758 | SDL_Delay(1000/60.0 - time); | ||
759 | else | ||
760 | cout << "Warning: Frame missed" << endl; | ||
761 | if(state & LEVEL) | ||
762 | { | ||
763 | int status = LG->frame(1/60.0); | ||
764 | if(status == LEVEL_FAILED) | ||
765 | { | ||
766 | state = 1 | MENU; | ||
767 | cout << "You lost the game!\n"; | ||
768 | cout << "highscore: " << LG->OH->highscore << endl; | ||
769 | cout << "Level: " << user->getLevel() << endl; | ||
770 | user->highscore += LG->OH->highscore; | ||
771 | delete LG; | ||
772 | user->resetShips(); | ||
773 | } | ||
774 | else if(status == LEVEL_COMPLETED) | ||
775 | { | ||
776 | state = 1 | MENU; | ||
777 | cout << "You have completed the level!\n"; | ||
778 | cout << "highscore: " << LG->OH->highscore << endl; | ||
779 | cout << "gold: " << LG->OH->gold << endl; | ||
780 | cout << "exp: " << user->getExp() << endl; | ||
781 | cout << "Level: " << user->getLevel() << endl; | ||
782 | user->highscore += LG->OH->highscore; | ||
783 | user->gold += LG->OH->gold; | ||
784 | delete LG; | ||
785 | user->resetShips(); | ||
786 | } | ||
787 | } | ||
788 | if(state & MENU) | ||
789 | { | ||
790 | menus[state - MENU]->frame(1/60.0); | ||
791 | menus[state - MENU]->draw(screen); | ||
792 | // blub->frame(1/60.0); | ||
793 | // blub->draw(screen); | ||
794 | } | ||
795 | SDL_Flip(screen); | ||
796 | } | ||
797 | |||
798 | // delete blub; | ||
799 | |||
800 | return 0; | ||
801 | } | ||
802 | |||
803 | int main(int argc, char* args[]) | ||
804 | { | ||
805 | GameHandler* GH = new GameHandler(); | ||
806 | |||
807 | // Account a = Account(); | ||
808 | // a.name = "Start-Account"; | ||
809 | // a.save(); | ||
810 | // Account b = Account("save/Start-Account.txt"); | ||
811 | // b.save(); | ||
812 | // return 0; | ||
813 | if(GH->game()) | ||
814 | return 1; | ||
815 | delete GH; | ||
816 | return 0; | ||
817 | } | ||
@@ -0,0 +1,114 @@ | |||
1 | /* | ||
2 | THIS PROJECT IS USING OPEN SANS TRUE TYPE FONTS | ||
3 | see: www.google.com/fonts/specimen/Open+Sans | ||
4 | You find a copy ofthe license under /data/fonts/ | ||
5 | */ | ||
6 | |||
7 | #include "engine.h" | ||
8 | |||
9 | using namespace std; | ||
10 | |||
11 | #define LEVEL (1 << 30) | ||
12 | #define MENU (1 << 29) | ||
13 | #define LOAD (1 << 27) | ||
14 | #define SAVE (1 << 26) | ||
15 | #define GAME_QUIT (1 << 28) | ||
16 | |||
17 | |||
18 | const int SCREEN_WIDTH = 500; | ||
19 | const int SCREEN_HEIGHT = 500; | ||
20 | const int SCREEN_BPP = 32; | ||
21 | |||
22 | //class UpgradesMenu: public Menu | ||
23 | //{ | ||
24 | //public: | ||
25 | // vector<string> labels; | ||
26 | // | ||
27 | //}; | ||
28 | |||
29 | class Shop: public AbstractInteractive | ||
30 | { | ||
31 | protected: | ||
32 | Account** user; | ||
33 | vector<Upgradeable*> tu; | ||
34 | vector<Weapon*> weapons; | ||
35 | vector<AbstractInteractive*> weaponInfos; | ||
36 | int currentWeapon; | ||
37 | vector<UserShip*> ships; | ||
38 | vector<AbstractInteractive*> shipInfos; | ||
39 | int currentShip; | ||
40 | vector<bool*> disabledUpgrades; | ||
41 | int gameMenu; | ||
42 | Button* back; | ||
43 | CompositMenu* menu; | ||
44 | Label* goldLabel; | ||
45 | public: | ||
46 | Shop(){} | ||
47 | ~Shop(); | ||
48 | Shop(Account** user, int GameMenu); | ||
49 | void draw(SDL_Surface *screen); | ||
50 | int handleEvents(SDL_Event event); | ||
51 | void frame(double time); | ||
52 | void updateUpgradeMenu(); | ||
53 | virtual void refresh(); | ||
54 | }; | ||
55 | |||
56 | class InventoryMenu: public AbstractInteractive | ||
57 | { | ||
58 | public: | ||
59 | Label* title; | ||
60 | SlidingBackground* BG; | ||
61 | Account** user; | ||
62 | int gameMenu; | ||
63 | Button* back; | ||
64 | Label* sellLabel; | ||
65 | SDL_Rect sellDropzone; | ||
66 | AbstractInteractive* shipMenu; | ||
67 | vector<SDL_Surface*> ships; | ||
68 | AbstractInteractive* weaponMenu; | ||
69 | vector<SDL_Surface*> weapons; | ||
70 | SDL_Rect weaponDropzone; | ||
71 | vector<Button*> slots; | ||
72 | //always NULL if nothing is dragged | ||
73 | SDL_Surface* cursor; | ||
74 | //wich item is currently dragged | ||
75 | int dragged; | ||
76 | int MX; | ||
77 | int MY; | ||
78 | SDL_Surface* ship; | ||
79 | |||
80 | |||
81 | ~InventoryMenu(); | ||
82 | InventoryMenu(Account** user, int ngamMenu); | ||
83 | void draw(SDL_Surface *screen); | ||
84 | int handleEvents(SDL_Event event); | ||
85 | void frame(double time); | ||
86 | void refresh(); | ||
87 | }; | ||
88 | |||
89 | bool init(SDL_Surface*& screen); | ||
90 | |||
91 | Menu* makeMainMenu(SDL_Surface *screen); | ||
92 | Menu* makeGameMenu(SDL_Surface *screen); | ||
93 | Menu* makeLevelMenu(vector<string> levels, SDL_Surface *screen); | ||
94 | |||
95 | class GameHandler | ||
96 | { | ||
97 | private: | ||
98 | Account *user; | ||
99 | SDL_Surface *screen; | ||
100 | LevelGenerator *LG; | ||
101 | vector<AbstractInteractive*> menus; | ||
102 | vector<string> levelpaths; | ||
103 | bool isGood; | ||
104 | int state; | ||
105 | string* acname; | ||
106 | public: | ||
107 | GameHandler(); | ||
108 | ~GameHandler(); | ||
109 | // returns 0 if succesfully quits, 1 otherwise | ||
110 | int game(); | ||
111 | }; | ||
112 | |||
113 | int main(int argc, char* args[]); | ||
114 | |||
diff --git a/makefile b/makefile new file mode 100644 index 0000000..b5fdb2a --- /dev/null +++ b/makefile | |||
@@ -0,0 +1,27 @@ | |||
1 | RM = rm -f | ||
2 | SRCS = main.cpp GUI.cpp util.cpp engine.cpp enginecore.cpp | ||
3 | OBJS = $(subst .cpp,.o,$(SRCS)) | ||
4 | HEADS = $(subst .cpp,.h,$(SRCS)) | ||
5 | CFLAGS = -Wall -ggdb -O2 -c -Wno-sign-compare | ||
6 | LFLAGS = -Wall -ggdb -O2 -lSDL -lSDL_gfx -lSDL_image -lSDL_ttf -lSDL_mixer -Wno-sign-compare | ||
7 | |||
8 | Game: $(OBJS) | ||
9 | g++ $(OBJS) $(LFLAGS) -o Game | ||
10 | |||
11 | main.o: main.cpp $(HEADS) | ||
12 | g++ main.cpp $(CFLAGS) -o main.o | ||
13 | |||
14 | GUI.o: GUI.cpp GUI.h util.h | ||
15 | g++ GUI.cpp $(CFLAGS) -o GUI.o | ||
16 | |||
17 | util.o: util.cpp util.h | ||
18 | g++ util.cpp $(CFLAGS) -o util.o | ||
19 | |||
20 | engine.o: engine.cpp GUI.h util.h engine.h enginecore.h | ||
21 | g++ engine.cpp $(CFLAGS) -o engine.o | ||
22 | |||
23 | enginecore.o: enginecore.cpp util.h enginecore.h | ||
24 | g++ enginecore.cpp $(CFLAGS) -o enginecore.o | ||
25 | |||
26 | clean: | ||
27 | $(RM) $(OBJS) | ||
diff --git a/save/.keep b/save/.keep new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/save/.keep | |||
diff --git a/util.cpp b/util.cpp new file mode 100644 index 0000000..a1cf8e9 --- /dev/null +++ b/util.cpp | |||
@@ -0,0 +1,173 @@ | |||
1 | #include "util.h" | ||
2 | |||
3 | |||
4 | vector<vector<string> > splitString(string s) | ||
5 | { | ||
6 | vector<vector<string> > result; | ||
7 | vector<string> line; | ||
8 | string word; | ||
9 | for(int i = 0; i < (int) s.size(); ++i) | ||
10 | { | ||
11 | if(s[i] == ' ') | ||
12 | { | ||
13 | line.push_back(word); | ||
14 | word = ""; | ||
15 | } | ||
16 | else if(s[i] == '\n') | ||
17 | { | ||
18 | line.push_back(word); | ||
19 | word = ""; | ||
20 | result.push_back(line); | ||
21 | line = vector<string>(); | ||
22 | } | ||
23 | else | ||
24 | word += s[i]; | ||
25 | } | ||
26 | line.push_back(word); | ||
27 | result.push_back(line); | ||
28 | return result; | ||
29 | } | ||
30 | |||
31 | void _tospace(string &s) | ||
32 | { | ||
33 | for(int i = 0; i < (int) s.size(); ++i) | ||
34 | if(s[i] == '_') | ||
35 | s[i] = ' '; | ||
36 | } | ||
37 | |||
38 | void spaceto_(string &s) | ||
39 | { | ||
40 | for(int i = 0; i < (int) s.size(); ++i) | ||
41 | if(s[i] == ' ') | ||
42 | s[i] = '_'; | ||
43 | } | ||
44 | |||
45 | double round_beautiful(double d) | ||
46 | { | ||
47 | if(d == 0) | ||
48 | return d; | ||
49 | double ten = 1; | ||
50 | while(d >= 10) | ||
51 | { | ||
52 | d/= 10; | ||
53 | ten *= 10; | ||
54 | } | ||
55 | while(d < 1) | ||
56 | { | ||
57 | d*= 10; | ||
58 | ten /= 10; | ||
59 | } | ||
60 | vector<double> candidates; | ||
61 | candidates.push_back((int)d); | ||
62 | candidates.push_back(((int)d) + 0.5); | ||
63 | if(ten > 1) | ||
64 | { | ||
65 | candidates.push_back(((int)d)/9.0*10); | ||
66 | } | ||
67 | int closest = 0; | ||
68 | double mindist = 10; | ||
69 | for(int i = 0; i < (int)candidates.size(); ++i) | ||
70 | { | ||
71 | if(mindist > fabs(candidates[i]-d)) | ||
72 | { | ||
73 | mindist = fabs(candidates[i]-d); | ||
74 | closest = i; | ||
75 | } | ||
76 | } | ||
77 | double result = candidates[closest] * ten; | ||
78 | if(closest == 2) | ||
79 | result = (int) result; | ||
80 | return result; | ||
81 | } | ||
82 | |||
83 | SDL_Event relativate(const SDL_Event &e, SDL_Rect p) | ||
84 | { | ||
85 | SDL_Event result = e; | ||
86 | if(e.type == SDL_MOUSEMOTION) | ||
87 | { | ||
88 | result.motion.x -= p.x; | ||
89 | result.motion.y -= p.y; | ||
90 | } | ||
91 | if(e.type == SDL_MOUSEBUTTONDOWN || e.type == SDL_MOUSEBUTTONUP) | ||
92 | { | ||
93 | result.button.x -= p.x; | ||
94 | result.button.y -= p.y; | ||
95 | } | ||
96 | return result; | ||
97 | } | ||
98 | |||
99 | bool inRect(SDL_Rect r, double x, double y) | ||
100 | { | ||
101 | if(x < r.x || x >= r.x + r.w || y < r.y || y >= r.y + r.h) | ||
102 | return false; | ||
103 | return true; | ||
104 | } | ||
105 | |||
106 | SDL_Surface* copyImage(SDL_Surface* s) | ||
107 | { | ||
108 | return SDL_ConvertSurface(s,s->format,SDL_SWSURFACE); | ||
109 | } | ||
110 | |||
111 | |||
112 | //loads a bitmap from file and converts it to screen properties | ||
113 | SDL_Surface* loadBMP(std::string filename) | ||
114 | { | ||
115 | SDL_Surface* loadedImage = NULL; | ||
116 | |||
117 | SDL_Surface* convertedImage = NULL; | ||
118 | |||
119 | loadedImage = IMG_Load(filename.c_str()); | ||
120 | if(loadedImage != NULL) | ||
121 | { | ||
122 | convertedImage = SDL_DisplayFormat(loadedImage); | ||
123 | if(convertedImage) | ||
124 | { | ||
125 | Uint32 colorkey = SDL_MapRGB(convertedImage->format, 0, 1, 2); | ||
126 | SDL_SetColorKey(convertedImage, SDL_SRCCOLORKEY, colorkey); | ||
127 | SDL_FreeSurface(loadedImage); | ||
128 | return convertedImage; | ||
129 | } | ||
130 | cout << "Error: Could not convert Image" << filename << '.' << endl; | ||
131 | } | ||
132 | cout << "Error: Could not load bitmap from file " << filename << endl; | ||
133 | return NULL; | ||
134 | } | ||
135 | |||
136 | |||
137 | string lltostr(const long long& l) | ||
138 | { | ||
139 | stringstream str; | ||
140 | str << l; | ||
141 | return str.str(); | ||
142 | } | ||
143 | |||
144 | string dbltostr(const double& d, int dec) | ||
145 | { | ||
146 | stringstream str; | ||
147 | long long bla = pow(10,dec); | ||
148 | str << ((long long) (bla*d))/((double) bla); | ||
149 | return str.str(); | ||
150 | } | ||
151 | |||
152 | //returns true if the line intersects with the circle (or lies in it) | ||
153 | bool intersects(double radius, double startx, double starty, double endx, double endy) | ||
154 | { | ||
155 | double xdir = endx - startx; | ||
156 | double ydir = endy - starty; | ||
157 | //|dir*lambda+start|<radius | ||
158 | //(xdir^2+ydir^2)*lamda^2 + (xdir*startx + ydir*starty)*lamda + startx^2 + starty^2 - radius^2 = 0; | ||
159 | double a = xdir*xdir + ydir*ydir; | ||
160 | double b = xdir*startx + ydir*starty; | ||
161 | double c = startx*startx + starty*starty - radius*radius; | ||
162 | double dis = b*b - 4 * a * c; | ||
163 | if(dis < 0) | ||
164 | return false; | ||
165 | double sol1 = (-b + sqrt(dis))/(2*a); | ||
166 | if(sol1 < 0) | ||
167 | return false; | ||
168 | double sol2 = (-b - sqrt(dis))/(2*a); | ||
169 | if(sol2 > 1) | ||
170 | return false; | ||
171 | return true; | ||
172 | |||
173 | } | ||
@@ -0,0 +1,39 @@ | |||
1 | #ifndef UTIL_H | ||
2 | #define UTIL_H | ||
3 | |||
4 | #include <vector> | ||
5 | #include <iostream> | ||
6 | #include <math.h> | ||
7 | #include <sstream> | ||
8 | #include <SDL/SDL.h> | ||
9 | #include <SDL/SDL_ttf.h> | ||
10 | #include <SDL/SDL_image.h> | ||
11 | |||
12 | using namespace std; | ||
13 | |||
14 | //splits at '\n' and ' ' | ||
15 | vector<vector<string> > splitString(string s); | ||
16 | |||
17 | //rounds too a beatiful number | ||
18 | double round_beautiful(double d); | ||
19 | |||
20 | void _tospace(string& s); | ||
21 | void spaceto_(string& s); | ||
22 | |||
23 | SDL_Event relativate(const SDL_Event &e, SDL_Rect p); | ||
24 | |||
25 | SDL_Surface* copyImage(SDL_Surface* s); | ||
26 | |||
27 | |||
28 | //loads a bitmap from file and converts it to screen properties | ||
29 | SDL_Surface* loadBMP(std::string filename); | ||
30 | |||
31 | bool inRect(SDL_Rect r, double x, double y); | ||
32 | |||
33 | string lltostr(const long long& l); | ||
34 | string dbltostr(const double& d, int dec); | ||
35 | |||
36 | //returns true if the line intersects with the circle (or lies in it) | ||
37 | bool intersects(double radius, double startx, double starty, double endx, double endy); | ||
38 | |||
39 | #endif | ||