summaryrefslogtreecommitdiff
path: root/changelog.txt
diff options
context:
space:
mode:
authorReimar <Reimar@Leike.name>2015-12-08 11:31:35 +0100
committerReimar <Reimar@Leike.name>2015-12-08 11:31:35 +0100
commite3a66514d57ff4acf2f02df7d86bd2cf8be0e730 (patch)
tree686eabd8aac2f2eb9d0b3429fe0feee3f031904a /changelog.txt
downloadRCade-e3a66514d57ff4acf2f02df7d86bd2cf8be0e730.tar
RCade-e3a66514d57ff4acf2f02df7d86bd2cf8be0e730.tar.gz
RCade-e3a66514d57ff4acf2f02df7d86bd2cf8be0e730.tar.bz2
RCade-e3a66514d57ff4acf2f02df7d86bd2cf8be0e730.tar.xz
RCade-e3a66514d57ff4acf2f02df7d86bd2cf8be0e730.zip
initial commit
Diffstat (limited to 'changelog.txt')
-rw-r--r--changelog.txt33
1 files changed, 33 insertions, 0 deletions
diff --git a/changelog.txt b/changelog.txt
new file mode 100644
index 0000000..20dd820
--- /dev/null
+++ b/changelog.txt
@@ -0,0 +1,33 @@
1v0.02 release notes
2bugfixes:
3 - fixed a bug where menus would have options still highlighted if reloaded
4structure:
5 - cleaned up code (especially main)
6 - added a menus with
7 - interactive buttons that all have the same textsize
8 - starbackground
9 - added a few new attributes to weapon and ships
10 - added a shop with upgrades available for purchase
11content added:
12 - 1 weapon
13 - 3 enemies
14 - 2 levels
15 - mainmenu, levelmenu and startmenu
16
17v0.01b release notes
18stucture:
19 - arcade game engine featuring
20 - collision detection
21 - sounds
22 - ship with difficult handling
23 - load from file levels, enemies weapons and ships
24 - level generator
25 - requires only minimal information
26 - enemies will come in one of 5 beautiful wavetypes
27 - HUD with Energy-bar, HP-bar, gold-, exp- and highscoredisplay
28content:
29 - 5 weapons
30 - 3 enemies
31 - 1 Usership
32 - 1 HUD artworks
33 - 1 level