From e3a66514d57ff4acf2f02df7d86bd2cf8be0e730 Mon Sep 17 00:00:00 2001 From: Reimar Date: Tue, 8 Dec 2015 11:31:35 +0100 Subject: initial commit --- changelog.txt | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 changelog.txt (limited to 'changelog.txt') diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..20dd820 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,33 @@ +v0.02 release notes +bugfixes: + - fixed a bug where menus would have options still highlighted if reloaded +structure: + - cleaned up code (especially main) + - added a menus with + - interactive buttons that all have the same textsize + - starbackground + - added a few new attributes to weapon and ships + - added a shop with upgrades available for purchase +content added: + - 1 weapon + - 3 enemies + - 2 levels + - mainmenu, levelmenu and startmenu + +v0.01b release notes +stucture: + - arcade game engine featuring + - collision detection + - sounds + - ship with difficult handling + - load from file levels, enemies weapons and ships + - level generator + - requires only minimal information + - enemies will come in one of 5 beautiful wavetypes + - HUD with Energy-bar, HP-bar, gold-, exp- and highscoredisplay +content: + - 5 weapons + - 3 enemies + - 1 Usership + - 1 HUD artworks + - 1 level -- cgit v1.2.3