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author | Reimar <Reimar@Leike.name> | 2015-12-08 11:31:35 +0100 |
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committer | Reimar <Reimar@Leike.name> | 2015-12-08 11:31:35 +0100 |
commit | e3a66514d57ff4acf2f02df7d86bd2cf8be0e730 (patch) | |
tree | 686eabd8aac2f2eb9d0b3429fe0feee3f031904a /GUI.h | |
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initial commit
Diffstat (limited to 'GUI.h')
-rw-r--r-- | GUI.h | 225 |
1 files changed, 225 insertions, 0 deletions
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1 | #ifndef GUI_H | ||
2 | #define GUI_H | ||
3 | |||
4 | #include <SDL/SDL_rotozoom.h> | ||
5 | #include "util.h" | ||
6 | |||
7 | #define BUTTON_CLICKED 0 | ||
8 | #define BUTTON_NORMAL 1 | ||
9 | #define BUTTON_HOVER 2 | ||
10 | #define BUTTON_PRESSEDOVER 3 | ||
11 | #define BUTTON_PRESSEDOUT 4 | ||
12 | #define BUTTON_SELECTED 5 | ||
13 | #define MENU_SELECT 1<<27 | ||
14 | #define MENU_CLICK 1<<26 | ||
15 | |||
16 | |||
17 | using namespace std; | ||
18 | |||
19 | |||
20 | class Label | ||
21 | { | ||
22 | protected: | ||
23 | string caption; | ||
24 | SDL_Surface* image; | ||
25 | // int textSize; | ||
26 | SDL_Color textColor; | ||
27 | int render(); | ||
28 | public: | ||
29 | SDL_Rect pos; | ||
30 | Label(); | ||
31 | Label(string ncaption, SDL_Rect& npos); | ||
32 | ~Label(); | ||
33 | void draw(SDL_Surface* screen); | ||
34 | int setTextSize(int ntextSize); | ||
35 | void setTextColor(SDL_Color textColor); | ||
36 | int setCaption(string ncaption); | ||
37 | }; | ||
38 | |||
39 | vector<Label*> textField(string s, SDL_Rect& r, int textSize); | ||
40 | |||
41 | |||
42 | class SlidingBackground | ||
43 | { | ||
44 | protected: | ||
45 | SDL_Surface *background; | ||
46 | double x1; | ||
47 | double x2; | ||
48 | double y; | ||
49 | public: | ||
50 | double xSpeed; | ||
51 | double ySpeed; | ||
52 | bool randm; | ||
53 | |||
54 | SlidingBackground(SDL_Surface *nbackground, double nxSpeed, double nySpeed); | ||
55 | ~SlidingBackground(); | ||
56 | |||
57 | void setRandom(bool r); | ||
58 | void draw(SDL_Surface *screen); | ||
59 | void frame(double time); | ||
60 | }; | ||
61 | |||
62 | class AbstractInteractive | ||
63 | { | ||
64 | public: | ||
65 | virtual ~AbstractInteractive(){} | ||
66 | virtual void draw(SDL_Surface *screen) {} | ||
67 | virtual int handleEvents(SDL_Event event){return 0;} | ||
68 | virtual void frame(double time){} | ||
69 | virtual void refresh(){} | ||
70 | }; | ||
71 | |||
72 | class TextBox: public AbstractInteractive | ||
73 | { | ||
74 | protected: | ||
75 | vector<Label*> labels; | ||
76 | public: | ||
77 | TextBox(vector<Label*> nlabels); | ||
78 | ~TextBox(); | ||
79 | |||
80 | virtual void draw(SDL_Surface *screen); | ||
81 | virtual int handleEvents(SDL_Event event); | ||
82 | virtual void frame(double time); | ||
83 | virtual void refresh(); | ||
84 | }; | ||
85 | |||
86 | class Button: AbstractInteractive | ||
87 | { | ||
88 | protected: | ||
89 | SDL_Surface *normal; | ||
90 | SDL_Surface *mouseOver; | ||
91 | SDL_Surface *pressed; | ||
92 | SDL_Surface *inactive; | ||
93 | bool clicked; | ||
94 | bool over; | ||
95 | public: | ||
96 | bool deactivated; | ||
97 | bool isDblClckButton; | ||
98 | double timer; | ||
99 | bool selected; | ||
100 | SDL_Rect pos; | ||
101 | |||
102 | Button(SDL_Rect nPos, SDL_Surface *nnormal, SDL_Surface *nmouseOver, SDL_Surface *npressed, SDL_Surface *ninactive); | ||
103 | Button(SDL_Rect npos, string message, int& shouldbeTextSize); | ||
104 | //fancybutton & draggable button | ||
105 | Button(SDL_Rect npos, SDL_Surface* content, bool fancy); | ||
106 | ~Button(); | ||
107 | void draw(SDL_Surface *screen); | ||
108 | int handleEvents(const SDL_Event& event); | ||
109 | void frame(double time); | ||
110 | void refresh(); | ||
111 | }; | ||
112 | |||
113 | class Scrollbar | ||
114 | { | ||
115 | protected: | ||
116 | SDL_Surface *bar; | ||
117 | SDL_Surface *dot; | ||
118 | bool horizontal; | ||
119 | bool clicked; | ||
120 | double stateGoal; | ||
121 | public: | ||
122 | double state; | ||
123 | double sensitivity; | ||
124 | SDL_Rect pos; | ||
125 | |||
126 | //makes direction according to h/w of the Rect | ||
127 | Scrollbar(SDL_Rect npos); | ||
128 | ~Scrollbar(); | ||
129 | |||
130 | void draw(SDL_Surface *screen); | ||
131 | double handleEvents(const SDL_Event& event); | ||
132 | double frame(double time); | ||
133 | void refresh(); | ||
134 | }; | ||
135 | |||
136 | class Scrollable : public AbstractInteractive | ||
137 | { | ||
138 | protected: | ||
139 | int currentSubPos; | ||
140 | SDL_Surface* fakeScreen; | ||
141 | AbstractInteractive* subInteractive; | ||
142 | SDL_Rect pos; | ||
143 | SDL_Rect wholeMenu; | ||
144 | Scrollbar* bar; | ||
145 | bool horizontal; | ||
146 | void setSubPosition(double d); | ||
147 | SDL_Rect MousePos; | ||
148 | public: | ||
149 | Scrollable(SDL_Rect npos, AbstractInteractive* nsubInteractive, SDL_Rect subRect, bool nhorizontal, bool nscrollbarSide); | ||
150 | ~Scrollable(); | ||
151 | void draw(SDL_Surface* screen); | ||
152 | int handleEvents(SDL_Event event); | ||
153 | void frame(double time); | ||
154 | void refresh(); | ||
155 | }; | ||
156 | |||
157 | class Menu : public AbstractInteractive | ||
158 | { | ||
159 | public: | ||
160 | vector<Button*> buttons; | ||
161 | vector<int> effects; | ||
162 | SlidingBackground *BG; | ||
163 | bool isSelectMenu; | ||
164 | //wether to send signal on Mouse up or down | ||
165 | bool onMouseDown; | ||
166 | |||
167 | Menu(){ | ||
168 | } | ||
169 | Menu(vector<Button*> nbuttons, vector<int> neffects, SDL_Surface *background, bool rBG); | ||
170 | Menu(vector<string> choices, vector<int> neffects, SDL_Surface *background, bool rBG, SDL_Surface *screen); | ||
171 | Menu(vector<SDL_Surface*> pics, int width, int& height, bool nisSelectMenu, bool nonMouseDown); | ||
172 | virtual ~Menu(); | ||
173 | |||
174 | virtual void draw(SDL_Surface *screen); | ||
175 | virtual int handleEvents(SDL_Event event); | ||
176 | virtual void frame(double time); | ||
177 | virtual void refresh(); | ||
178 | }; | ||
179 | |||
180 | |||
181 | |||
182 | class CompositMenu: public AbstractInteractive | ||
183 | { | ||
184 | protected: | ||
185 | vector<Button*> tabs; | ||
186 | int state; | ||
187 | SDL_Surface* fakeScreen; | ||
188 | SDL_Rect subPos; | ||
189 | public: | ||
190 | vector<AbstractInteractive*> submenues; | ||
191 | SlidingBackground* BG; | ||
192 | CompositMenu(vector<AbstractInteractive*> nsubmenues, SDL_Surface* nBG, SDL_Rect nsubPos, vector<Button*> ntabs); | ||
193 | ~CompositMenu(); | ||
194 | |||
195 | virtual void draw(SDL_Surface *screen); | ||
196 | virtual int handleEvents(SDL_Event event); | ||
197 | virtual void frame(double time); | ||
198 | virtual void refresh(); | ||
199 | int getState(); | ||
200 | }; | ||
201 | |||
202 | class GetStringMenu: public AbstractInteractive | ||
203 | { | ||
204 | protected: | ||
205 | Label* title; | ||
206 | Label* input; | ||
207 | Button* back; | ||
208 | Button* oK; | ||
209 | int iBack; | ||
210 | int iOK; | ||
211 | int screenw; | ||
212 | public: | ||
213 | SlidingBackground* BG; | ||
214 | string s; | ||
215 | int maxLength; | ||
216 | GetStringMenu(string headline, int back, int ok, SDL_Surface* nBG, SDL_Surface* screen); | ||
217 | ~GetStringMenu(); | ||
218 | |||
219 | virtual void draw(SDL_Surface* screen); | ||
220 | virtual int handleEvents(SDL_Event event); | ||
221 | virtual void frame(double time); | ||
222 | virtual void refresh(); | ||
223 | }; | ||
224 | |||
225 | #endif | ||