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| author | Reimar <Reimar@Leike.name> | 2015-12-08 11:31:35 +0100 |
|---|---|---|
| committer | Reimar <Reimar@Leike.name> | 2015-12-08 11:31:35 +0100 |
| commit | e3a66514d57ff4acf2f02df7d86bd2cf8be0e730 (patch) | |
| tree | 686eabd8aac2f2eb9d0b3429fe0feee3f031904a /GUI.cpp | |
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initial commit
Diffstat (limited to 'GUI.cpp')
| -rw-r--r-- | GUI.cpp | 1316 |
1 files changed, 1316 insertions, 0 deletions
| @@ -0,0 +1,1316 @@ | |||
| 1 | #include "GUI.h" | ||
| 2 | |||
| 3 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN | ||
| 4 | Uint32 rmask = 0xff000000; | ||
| 5 | Uint32 gmask = 0x00ff0000; | ||
| 6 | Uint32 bmask = 0x0000ff00; | ||
| 7 | Uint32 amask = 0x000000ff; | ||
| 8 | #else | ||
| 9 | Uint32 rmask = 0x000000ff; | ||
| 10 | Uint32 gmask = 0x0000ff00; | ||
| 11 | Uint32 bmask = 0x00ff0000; | ||
| 12 | Uint32 amask = 0xff000000; | ||
| 13 | #endif | ||
| 14 | |||
| 15 | |||
| 16 | Label::Label() | ||
| 17 | { | ||
| 18 | pos.x = 0; | ||
| 19 | pos.y = 0; | ||
| 20 | pos.w = 0; | ||
| 21 | pos.h = 14; | ||
| 22 | caption = ""; | ||
| 23 | textColor.r = 255; | ||
| 24 | textColor.g = 255; | ||
| 25 | textColor.b = 255; | ||
| 26 | render(); | ||
| 27 | } | ||
| 28 | |||
| 29 | Label::Label(string ncaption, SDL_Rect& npos) | ||
| 30 | { | ||
| 31 | pos = npos; | ||
| 32 | textColor.r = 255; | ||
| 33 | textColor.g = 255; | ||
| 34 | textColor.b = 255; | ||
| 35 | caption = ncaption; | ||
| 36 | npos.w = render(); | ||
| 37 | } | ||
| 38 | |||
| 39 | int Label::setTextSize(int ntextSize) | ||
| 40 | { | ||
| 41 | pos.h = ntextSize; | ||
| 42 | SDL_FreeSurface(image); | ||
| 43 | return render(); | ||
| 44 | } | ||
| 45 | |||
| 46 | void Label::setTextColor(SDL_Color ntextColor) | ||
| 47 | { | ||
| 48 | textColor = ntextColor; | ||
| 49 | SDL_FreeSurface(image); | ||
| 50 | render(); | ||
| 51 | } | ||
| 52 | |||
| 53 | int Label::setCaption(string ncaption) | ||
| 54 | { | ||
| 55 | if(caption == ncaption) | ||
| 56 | return pos.w; | ||
| 57 | caption = ncaption; | ||
| 58 | SDL_FreeSurface(image); | ||
| 59 | return render(); | ||
| 60 | } | ||
| 61 | |||
| 62 | int Label::render() | ||
| 63 | { | ||
| 64 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",pos.h); | ||
| 65 | image = NULL; | ||
| 66 | image = TTF_RenderText_Solid(font, caption.c_str(),textColor); | ||
| 67 | if(caption.size() == 0) | ||
| 68 | cout << "empty caption!!!" << endl; | ||
| 69 | if(image == NULL) | ||
| 70 | { | ||
| 71 | cout << "Error rendering Label with caption " << caption << endl; | ||
| 72 | return 0; | ||
| 73 | } | ||
| 74 | TTF_CloseFont(font); | ||
| 75 | pos.w = image->w; | ||
| 76 | return image->w; | ||
| 77 | } | ||
| 78 | |||
| 79 | |||
| 80 | void Label::draw(SDL_Surface* screen) | ||
| 81 | { | ||
| 82 | SDL_Rect temp = pos; | ||
| 83 | SDL_BlitSurface(image, NULL, screen, &temp); | ||
| 84 | } | ||
| 85 | |||
| 86 | Label::~Label() | ||
| 87 | { | ||
| 88 | SDL_FreeSurface(image); | ||
| 89 | } | ||
| 90 | |||
| 91 | vector<Label*> textField(string s, SDL_Rect& r, int textSize) | ||
| 92 | { | ||
| 93 | vector<Label*> result; | ||
| 94 | vector<vector<string> > splitted = splitString(s); | ||
| 95 | bool done = false; | ||
| 96 | int currentLine = 0; | ||
| 97 | int currentWord = 0; | ||
| 98 | int currentPos = 0; | ||
| 99 | while(!done) | ||
| 100 | { | ||
| 101 | bool done2 = false; | ||
| 102 | int splitAt = splitted[currentLine].size(); | ||
| 103 | while(!done2) | ||
| 104 | { | ||
| 105 | string temp; | ||
| 106 | for(int i = currentWord; i < splitAt; ++i) | ||
| 107 | { | ||
| 108 | temp += splitted[currentLine][i]; | ||
| 109 | if(i != (int) splitAt-1) | ||
| 110 | temp += " "; | ||
| 111 | } | ||
| 112 | SDL_Rect npos = r; | ||
| 113 | npos.y += currentPos; | ||
| 114 | npos.h = textSize; | ||
| 115 | if(temp != "") | ||
| 116 | { | ||
| 117 | Label* l = new Label(temp, npos); | ||
| 118 | if(npos.w < r.w) | ||
| 119 | { | ||
| 120 | done2 = true; | ||
| 121 | result.push_back(l); | ||
| 122 | currentWord = splitAt; | ||
| 123 | currentPos += textSize*1.1; | ||
| 124 | |||
| 125 | } | ||
| 126 | else | ||
| 127 | { | ||
| 128 | delete l; | ||
| 129 | splitAt--; | ||
| 130 | if(splitAt == currentWord) | ||
| 131 | { | ||
| 132 | cout << "failed rendering Textbox. Word too long?" << endl; | ||
| 133 | return result; | ||
| 134 | } | ||
| 135 | } | ||
| 136 | } | ||
| 137 | else | ||
| 138 | { | ||
| 139 | done2 = true; | ||
| 140 | currentWord = splitAt; | ||
| 141 | currentPos += textSize*1.1; | ||
| 142 | } | ||
| 143 | } | ||
| 144 | while(currentWord == (int)splitted[currentLine].size()) | ||
| 145 | { | ||
| 146 | currentWord = 0; | ||
| 147 | currentLine++; | ||
| 148 | if((int) splitted.size() == currentLine) | ||
| 149 | { | ||
| 150 | done = true; | ||
| 151 | break; | ||
| 152 | } | ||
| 153 | } | ||
| 154 | } | ||
| 155 | r.h = currentPos + textSize; | ||
| 156 | return result; | ||
| 157 | } | ||
| 158 | |||
| 159 | SlidingBackground::SlidingBackground(SDL_Surface *nbackground, double nxSpeed, double nySpeed) | ||
| 160 | { | ||
| 161 | randm = true; | ||
| 162 | background = nbackground; | ||
| 163 | xSpeed = nxSpeed; | ||
| 164 | ySpeed = nySpeed; | ||
| 165 | if(background->w > 0) | ||
| 166 | { | ||
| 167 | x1 = rand()%background->w; | ||
| 168 | x2 = rand()%background->w; | ||
| 169 | } | ||
| 170 | if(background->h > 0) | ||
| 171 | y = rand()%background->h; | ||
| 172 | } | ||
| 173 | |||
| 174 | SlidingBackground::~SlidingBackground() | ||
| 175 | { | ||
| 176 | SDL_FreeSurface(background); | ||
| 177 | } | ||
| 178 | |||
| 179 | |||
| 180 | void SlidingBackground::draw(SDL_Surface *screen) | ||
| 181 | { | ||
| 182 | SDL_Rect pos; | ||
| 183 | pos.x = x1; | ||
| 184 | pos.y = y; | ||
| 185 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
| 186 | pos.x = x1-background->w; | ||
| 187 | pos.y = y; | ||
| 188 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
| 189 | pos.x = x2; | ||
| 190 | pos.y = y - background->h; | ||
| 191 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
| 192 | pos.x = x2 - background->w; | ||
| 193 | pos.y = y - background->h; | ||
| 194 | SDL_BlitSurface(background,NULL,screen,&pos); | ||
| 195 | } | ||
| 196 | void SlidingBackground::frame(double time) | ||
| 197 | { | ||
| 198 | y += ySpeed*time; | ||
| 199 | if(y >= background->h) | ||
| 200 | { | ||
| 201 | y -= background->h; | ||
| 202 | x1 = x2; | ||
| 203 | x2 = 0; | ||
| 204 | if(randm) | ||
| 205 | x2 = rand()%background->w; | ||
| 206 | } | ||
| 207 | if(y < 0) | ||
| 208 | { | ||
| 209 | y += background->h; | ||
| 210 | x2 = x1; | ||
| 211 | x1 = 0; | ||
| 212 | if(randm) | ||
| 213 | x1 = rand()%background->w; | ||
| 214 | } | ||
| 215 | x1 += xSpeed*time; | ||
| 216 | if(x1 < 0) | ||
| 217 | x1 += background->w; | ||
| 218 | if(x1 >= background->w) | ||
| 219 | x1 -= background->w; | ||
| 220 | x2 += xSpeed*time; | ||
| 221 | if(x2 < 0) | ||
| 222 | x2 += background->w; | ||
| 223 | if(x2 >= background->w) | ||
| 224 | x2 -= background->h; | ||
| 225 | } | ||
| 226 | |||
| 227 | void SlidingBackground::setRandom(bool r) | ||
| 228 | { | ||
| 229 | randm = r; | ||
| 230 | if(r) | ||
| 231 | { | ||
| 232 | x1 = rand()%background->w; | ||
| 233 | x2 = rand()%background->w; | ||
| 234 | } | ||
| 235 | else | ||
| 236 | { | ||
| 237 | x1 = 0; | ||
| 238 | x2 = 0; | ||
| 239 | } | ||
| 240 | } | ||
| 241 | |||
| 242 | |||
| 243 | TextBox::TextBox(vector<Label*> nlabels) | ||
| 244 | { | ||
| 245 | labels = nlabels; | ||
| 246 | } | ||
| 247 | |||
| 248 | TextBox::~TextBox() | ||
| 249 | { | ||
| 250 | for(int i = 0; i < (int) labels.size(); ++i) | ||
| 251 | delete labels[i]; | ||
| 252 | } | ||
| 253 | |||
| 254 | void TextBox::draw(SDL_Surface *screen) | ||
| 255 | { | ||
| 256 | for(int i = 0; i < (int) labels.size(); ++i) | ||
| 257 | labels[i]->draw(screen); | ||
| 258 | } | ||
| 259 | int TextBox::handleEvents(SDL_Event event){return 0;} | ||
| 260 | void TextBox::frame(double time){} | ||
| 261 | void TextBox::refresh(){} | ||
| 262 | |||
| 263 | Button::Button(SDL_Rect npos, SDL_Surface *nnormal, SDL_Surface *nmouseOver, SDL_Surface *npressed, SDL_Surface *ninactive) | ||
| 264 | { | ||
| 265 | clicked = false; | ||
| 266 | over = false; | ||
| 267 | deactivated = false; | ||
| 268 | selected = false; | ||
| 269 | isDblClckButton = false; | ||
| 270 | timer = 0; | ||
| 271 | pos = npos; | ||
| 272 | normal = nnormal; | ||
| 273 | mouseOver = nmouseOver; | ||
| 274 | pressed = npressed; | ||
| 275 | inactive = ninactive; | ||
| 276 | cout << "This constructor is never called!" << endl; | ||
| 277 | } | ||
| 278 | |||
| 279 | Button::Button(SDL_Rect npos, string message, int& shouldbeTextSize) | ||
| 280 | { | ||
| 281 | int textSize; | ||
| 282 | if(shouldbeTextSize == 0) | ||
| 283 | textSize = (npos.h*2)/3; | ||
| 284 | else | ||
| 285 | textSize = shouldbeTextSize; | ||
| 286 | |||
| 287 | clicked = false; | ||
| 288 | over = false; | ||
| 289 | deactivated = false; | ||
| 290 | selected = false; | ||
| 291 | isDblClckButton = false; | ||
| 292 | timer = 0; | ||
| 293 | pos = npos; | ||
| 294 | SDL_Color textColor; | ||
| 295 | textColor.r = 255; | ||
| 296 | textColor.g = 255; | ||
| 297 | textColor.b = 255; | ||
| 298 | |||
| 299 | bool done = false; | ||
| 300 | while(!done && textSize) | ||
| 301 | { | ||
| 302 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",textSize); | ||
| 303 | normal = NULL; | ||
| 304 | normal = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
| 305 | if(normal == NULL) | ||
| 306 | { | ||
| 307 | cout << "Error rendering button with message " << message << endl; | ||
| 308 | return; | ||
| 309 | } | ||
| 310 | done = normal->w <= pos.w; | ||
| 311 | if(!done) | ||
| 312 | { | ||
| 313 | SDL_FreeSurface(normal); | ||
| 314 | textSize--; | ||
| 315 | } | ||
| 316 | TTF_CloseFont(font); | ||
| 317 | } | ||
| 318 | if(textSize == 0) | ||
| 319 | { | ||
| 320 | cout << "textSize error. failbutton is fail!" << endl; | ||
| 321 | return ; | ||
| 322 | } | ||
| 323 | done = false; | ||
| 324 | while(!done && textSize) | ||
| 325 | { | ||
| 326 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Bold.ttf",textSize); | ||
| 327 | mouseOver = NULL; | ||
| 328 | mouseOver = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
| 329 | if(mouseOver == NULL) | ||
| 330 | { | ||
| 331 | cout << "Error rendering button with message " << message << endl; | ||
| 332 | return; | ||
| 333 | } | ||
| 334 | TTF_CloseFont(font); | ||
| 335 | done = mouseOver->w <= pos.w; | ||
| 336 | if(!done) | ||
| 337 | { | ||
| 338 | SDL_FreeSurface(mouseOver); | ||
| 339 | textSize--; | ||
| 340 | } | ||
| 341 | } | ||
| 342 | if(textSize == 0) | ||
| 343 | { | ||
| 344 | cout << "textSize error. failbutton is fail!" << endl; | ||
| 345 | return ; | ||
| 346 | } | ||
| 347 | |||
| 348 | textColor.b = 17; | ||
| 349 | textColor.g = 200; | ||
| 350 | textColor.r = 250; | ||
| 351 | TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",textSize); | ||
| 352 | pressed = NULL; | ||
| 353 | pressed = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
| 354 | if(pressed == NULL) | ||
| 355 | { | ||
| 356 | cout << "Error rendering button with message " << message << endl; | ||
| 357 | return; | ||
| 358 | } | ||
| 359 | |||
| 360 | textColor.b = 155; | ||
| 361 | textColor.g = 155; | ||
| 362 | textColor.r = 155; | ||
| 363 | inactive = NULL; | ||
| 364 | inactive = TTF_RenderText_Solid(font, message.c_str(),textColor); | ||
| 365 | if(inactive == NULL) | ||
| 366 | { | ||
| 367 | cout << "Error rendering button with message " << message << endl; | ||
| 368 | return; | ||
| 369 | } | ||
| 370 | TTF_CloseFont(font); | ||
| 371 | shouldbeTextSize = textSize; | ||
| 372 | } | ||
| 373 | |||
| 374 | void Button::draw(SDL_Surface *screen) | ||
| 375 | { | ||
| 376 | SDL_Rect drawPos; | ||
| 377 | if(deactivated) | ||
| 378 | { | ||
| 379 | drawPos.x = pos.x + (pos.w - inactive->w)/2; | ||
| 380 | drawPos.y = pos.y + (pos.h - inactive->h)/2; | ||
| 381 | SDL_BlitSurface(inactive,NULL,screen,&drawPos); | ||
| 382 | return; | ||
| 383 | } | ||
| 384 | if(clicked && !isDblClckButton) | ||
| 385 | { | ||
| 386 | drawPos.x = pos.x + (pos.w-pressed->w)/2; | ||
| 387 | drawPos.y = pos.y + (pos.h-pressed->h)/2; | ||
| 388 | SDL_BlitSurface(pressed,NULL,screen,&drawPos); | ||
| 389 | return; | ||
| 390 | } | ||
| 391 | if((over && !isDblClckButton) || selected) | ||
| 392 | { | ||
| 393 | drawPos.x = pos.x + (pos.w-mouseOver->w)/2; | ||
| 394 | drawPos.y = pos.y + (pos.h-mouseOver->h)/2; | ||
| 395 | SDL_BlitSurface(mouseOver,NULL,screen,&drawPos); | ||
| 396 | return; | ||
| 397 | } | ||
| 398 | drawPos.x = pos.x + (pos.w-normal->w)/2; | ||
| 399 | drawPos.y = pos.y + (pos.h-normal->h)/2; | ||
| 400 | SDL_BlitSurface(normal,NULL,screen,&drawPos); | ||
| 401 | } | ||
| 402 | |||
| 403 | int Button::handleEvents(const SDL_Event& event) | ||
| 404 | { | ||
| 405 | int x,y; | ||
| 406 | SDL_Surface *current; | ||
| 407 | if(deactivated) | ||
| 408 | current = inactive; | ||
| 409 | else if(clicked) | ||
| 410 | current = pressed; | ||
| 411 | else if(over) | ||
| 412 | current = mouseOver; | ||
| 413 | else | ||
| 414 | current = normal; | ||
| 415 | int xmin = pos.x + (pos.w-current->w)/2; | ||
| 416 | int xmax = pos.x + (current->w + pos.w)/2; | ||
| 417 | int ymin = pos.y + (pos.h-current->h)/2; | ||
| 418 | int ymax = pos.y + (current->h + pos.h)/2; | ||
| 419 | if(event.type == SDL_MOUSEMOTION) | ||
| 420 | { | ||
| 421 | x = event.motion.x; | ||
| 422 | y = event.motion.y; | ||
| 423 | if(x < xmin || y < ymin || x >= xmax || y >= ymax) | ||
| 424 | over = false; | ||
| 425 | else | ||
| 426 | over = true; | ||
| 427 | } | ||
| 428 | if(event.type == SDL_MOUSEBUTTONDOWN) | ||
| 429 | { | ||
| 430 | if(event.button.button == SDL_BUTTON_LEFT) | ||
| 431 | { | ||
| 432 | x = event.button.x; | ||
| 433 | y = event.button.y; | ||
| 434 | if(x < xmin || y < ymin || x >= xmax || y >= ymax) | ||
| 435 | over = false; | ||
| 436 | else | ||
| 437 | { | ||
| 438 | if(isDblClckButton) | ||
| 439 | { | ||
| 440 | if(clicked && selected) | ||
| 441 | { | ||
| 442 | clicked = false; | ||
| 443 | selected = true; | ||
| 444 | return BUTTON_CLICKED; | ||
| 445 | } | ||
| 446 | else | ||
| 447 | { | ||
| 448 | timer = 0.2; | ||
| 449 | over = true; | ||
| 450 | clicked = true; | ||
| 451 | selected = true; | ||
| 452 | return BUTTON_SELECTED; | ||
| 453 | } | ||
| 454 | } | ||
| 455 | over = true; | ||
| 456 | clicked = true; | ||
| 457 | } | ||
| 458 | } | ||
| 459 | } | ||
| 460 | if(event.type == SDL_MOUSEBUTTONUP) | ||
| 461 | { | ||
| 462 | if(event.button.button == SDL_BUTTON_LEFT) | ||
| 463 | { | ||
| 464 | x = event.button.x; | ||
| 465 | y = event.button.y; | ||
| 466 | if(x < xmin || y < ymin || x >= xmax || y >= ymax) | ||
| 467 | over = false; | ||
| 468 | else | ||
| 469 | { | ||
| 470 | over = true; | ||
| 471 | if(clicked && !isDblClckButton) | ||
| 472 | { | ||
| 473 | clicked = false; | ||
| 474 | if(deactivated) | ||
| 475 | return BUTTON_NORMAL; | ||
| 476 | if(!isDblClckButton) | ||
| 477 | return BUTTON_CLICKED; | ||
| 478 | } | ||
| 479 | } | ||
| 480 | if(!isDblClckButton) | ||
| 481 | clicked = false; | ||
| 482 | } | ||
| 483 | } | ||
| 484 | if(over) | ||
| 485 | { | ||
| 486 | if(pressed) | ||
| 487 | return BUTTON_PRESSEDOVER; | ||
| 488 | return BUTTON_PRESSEDOUT; | ||
| 489 | } | ||
| 490 | return BUTTON_NORMAL; | ||
| 491 | } | ||
| 492 | |||
| 493 | void Button::frame(double time) | ||
| 494 | { | ||
| 495 | timer -= time; | ||
| 496 | if(timer < 0 && isDblClckButton) | ||
| 497 | clicked = false; | ||
| 498 | } | ||
| 499 | |||
| 500 | void Button::refresh() | ||
| 501 | { | ||
| 502 | clicked = false; | ||
| 503 | over = false; | ||
| 504 | } | ||
| 505 | |||
| 506 | Button::~Button() | ||
| 507 | { | ||
| 508 | SDL_FreeSurface(pressed); | ||
| 509 | SDL_FreeSurface(mouseOver); | ||
| 510 | SDL_FreeSurface(normal); | ||
| 511 | //sometimes crashes the game on exit | ||
| 512 | SDL_FreeSurface(inactive); | ||
| 513 | } | ||
| 514 | |||
| 515 | //fancy Button | ||
| 516 | Button::Button(SDL_Rect npos, SDL_Surface* content, bool fancy) | ||
| 517 | { | ||
| 518 | if(content->h < 21) | ||
| 519 | { | ||
| 520 | SDL_Surface* temp = content; | ||
| 521 | content = rotozoomSurface(content,0,2,0); | ||
| 522 | SDL_FreeSurface(temp); | ||
| 523 | } | ||
| 524 | if(content->h > 42) | ||
| 525 | { | ||
| 526 | SDL_Surface* temp = content; | ||
| 527 | content = rotozoomSurface(content,0,0.5,0); | ||
| 528 | SDL_FreeSurface(temp); | ||
| 529 | } | ||
| 530 | deactivated = false; | ||
| 531 | over = false; | ||
| 532 | clicked = false; | ||
| 533 | selected = false; | ||
| 534 | isDblClckButton = false; | ||
| 535 | timer = 0; | ||
| 536 | pos = npos; | ||
| 537 | int size = 48; | ||
| 538 | |||
| 539 | SDL_Surface* norm = NULL; | ||
| 540 | norm = IMG_Load("data/images/fancy_button.bmp"); | ||
| 541 | if(norm == NULL) | ||
| 542 | { | ||
| 543 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
| 544 | } | ||
| 545 | SDL_Surface* inac = NULL; | ||
| 546 | inac = IMG_Load("data/images/fancy_button_unavailable.bmp"); | ||
| 547 | if(inac == NULL) | ||
| 548 | { | ||
| 549 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
| 550 | } | ||
| 551 | SDL_Surface* pres = NULL; | ||
| 552 | pres = IMG_Load("data/images/fancy_button_clicked.bmp"); | ||
| 553 | if(pres == NULL) | ||
| 554 | { | ||
| 555 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
| 556 | } | ||
| 557 | SDL_Surface* mous = NULL; | ||
| 558 | mous = IMG_Load("data/images/fancy_button_selected.bmp"); | ||
| 559 | if(mous == NULL) | ||
| 560 | { | ||
| 561 | cout << "Error loading bmp while creating fancy button!" << endl; | ||
| 562 | } | ||
| 563 | |||
| 564 | pressed = IMG_Load("data/images/fancy_button_clicked.bmp"); | ||
| 565 | inactive = IMG_Load("data/images/fancy_button_unavailable.bmp"); | ||
| 566 | mouseOver = IMG_Load("data/images/fancy_button_selected.bmp"); | ||
| 567 | normal = IMG_Load("data/images/fancy_button.bmp"); | ||
| 568 | SDL_Rect dest; | ||
| 569 | dest.x = size/2 - content->w/2; | ||
| 570 | dest.y = size/2 - content->h/2; | ||
| 571 | SDL_Rect temp = dest; | ||
| 572 | SDL_BlitSurface(content,NULL,normal,&temp); | ||
| 573 | temp = dest; | ||
| 574 | if(fancy) | ||
| 575 | { | ||
| 576 | SDL_BlitSurface(content,NULL,pressed,&temp); | ||
| 577 | temp = dest; | ||
| 578 | } | ||
| 579 | SDL_BlitSurface(content,NULL,inactive,&temp); | ||
| 580 | temp = dest; | ||
| 581 | SDL_BlitSurface(content,NULL,mouseOver,&temp); | ||
| 582 | SDL_FreeSurface(content); | ||
| 583 | SDL_BlitSurface(norm,NULL,normal,NULL); | ||
| 584 | SDL_FreeSurface(norm); | ||
| 585 | SDL_BlitSurface(pres,NULL,pressed,NULL); | ||
| 586 | SDL_FreeSurface(pres); | ||
| 587 | SDL_BlitSurface(mous,NULL,mouseOver,NULL); | ||
| 588 | SDL_FreeSurface(mous); | ||
| 589 | SDL_BlitSurface(inac,NULL,inactive,NULL); | ||
| 590 | SDL_FreeSurface(inac); | ||
| 591 | } | ||
| 592 | |||
| 593 | //makes direction according to h/w of the Rect | ||
| 594 | Scrollbar::Scrollbar(SDL_Rect npos) | ||
| 595 | { | ||
| 596 | state = 0; | ||
| 597 | stateGoal = state; | ||
| 598 | sensitivity = 0.005; | ||
| 599 | clicked = false; | ||
| 600 | pos = npos; | ||
| 601 | if(pos.w > pos.h) | ||
| 602 | horizontal = true; | ||
| 603 | else | ||
| 604 | horizontal = false; | ||
| 605 | dot = NULL; | ||
| 606 | dot = IMG_Load("data/images/glowing_dot.png"); | ||
| 607 | if(!dot) | ||
| 608 | { | ||
| 609 | cout << "Error loading dot for scrollbar!" << endl; | ||
| 610 | return; | ||
| 611 | } | ||
| 612 | bar = NULL; | ||
| 613 | bar = SDL_CreateRGBSurface(0,pos.w,pos.h,32,rmask,gmask,bmask,amask); | ||
| 614 | SDL_FillRect(bar,NULL,0xFF000102); | ||
| 615 | SDL_SetAlpha(bar,0,255); | ||
| 616 | SDL_SetColorKey(bar,SDL_SRCCOLORKEY, 0xFF000102); | ||
| 617 | if(!bar) | ||
| 618 | { | ||
| 619 | cout << "Error loading creating scrollbarsurface" << endl; | ||
| 620 | return; | ||
| 621 | } | ||
| 622 | SDL_Surface* barEnd1 = NULL; | ||
| 623 | SDL_Surface* barEnd2 = NULL; | ||
| 624 | if(horizontal) | ||
| 625 | { | ||
| 626 | barEnd1 = IMG_Load("data/images/scrollbar_end_h1.png"); | ||
| 627 | barEnd2 = IMG_Load("data/images/scrollbar_end_h2.png"); | ||
| 628 | } | ||
| 629 | else | ||
| 630 | { | ||
| 631 | barEnd1 = IMG_Load("data/images/scrollbar_end_v1.png"); | ||
| 632 | barEnd2 = IMG_Load("data/images/scrollbar_end_v2.png"); | ||
| 633 | } | ||
| 634 | if(!barEnd1 || !barEnd2) | ||
| 635 | { | ||
| 636 | cout << "Error loading end of scrollbar" << endl; | ||
| 637 | return; | ||
| 638 | } | ||
| 639 | if(horizontal) | ||
| 640 | { | ||
| 641 | SDL_BlitSurface(barEnd1,NULL,bar,NULL); | ||
| 642 | SDL_Rect r; | ||
| 643 | r.x = pos.w - barEnd1->w; | ||
| 644 | r.y = 0; | ||
| 645 | SDL_BlitSurface(barEnd2,NULL,bar,&r); | ||
| 646 | } | ||
| 647 | else | ||
| 648 | { | ||
| 649 | SDL_BlitSurface(barEnd1,NULL,bar,NULL); | ||
| 650 | SDL_Rect r; | ||
| 651 | r.x = 0; | ||
| 652 | r.y = pos.h - barEnd1->h; | ||
| 653 | SDL_BlitSurface(barEnd2,NULL,bar,&r); | ||
| 654 | } | ||
| 655 | SDL_Surface* barMiddle = NULL; | ||
| 656 | if(horizontal) | ||
| 657 | barMiddle = IMG_Load("data/images/scrollbar_h.png"); | ||
| 658 | else | ||
| 659 | barMiddle = IMG_Load("data/images/scrollbar_v.png"); | ||
| 660 | if(!barMiddle) | ||
| 661 | { | ||
| 662 | cout << "Error in middle of bar!" << endl; | ||
| 663 | return; | ||
| 664 | } | ||
| 665 | int current = barEnd1->h; | ||
| 666 | int maxcurrent = max(pos.w,pos.h) - barEnd1->h - barMiddle->w; | ||
| 667 | while(true) | ||
| 668 | { | ||
| 669 | if(horizontal) | ||
| 670 | { | ||
| 671 | SDL_Rect r2; | ||
| 672 | r2.x = current; | ||
| 673 | r2.y = 0; | ||
| 674 | if(current >= maxcurrent) | ||
| 675 | { | ||
| 676 | SDL_Rect r1; | ||
| 677 | r1.x = 0; | ||
| 678 | r1.y = 0; | ||
| 679 | r1.h = barMiddle->h; | ||
| 680 | r1.w = barMiddle->h - current + maxcurrent; | ||
| 681 | SDL_BlitSurface(barMiddle,&r1,bar,&r2); | ||
| 682 | break; | ||
| 683 | } | ||
| 684 | else | ||
| 685 | SDL_BlitSurface(barMiddle, NULL, bar, &r2); | ||
| 686 | current += barMiddle->w; | ||
| 687 | } | ||
| 688 | else | ||
| 689 | { | ||
| 690 | SDL_Rect r2; | ||
| 691 | r2.x = 0; | ||
| 692 | r2.y = current; | ||
| 693 | if(current >= maxcurrent) | ||
| 694 | { | ||
| 695 | SDL_Rect r1; | ||
| 696 | r1.x = 0; | ||
| 697 | r1.y = 0; | ||
| 698 | r1.h = barMiddle->h - current + maxcurrent; | ||
| 699 | r1.w = barMiddle->h; | ||
| 700 | SDL_BlitSurface(barMiddle,&r1,bar,&r2); | ||
| 701 | break; | ||
| 702 | } | ||
| 703 | else | ||
| 704 | SDL_BlitSurface(barMiddle, NULL, bar, &r2); | ||
| 705 | current += barMiddle->h; | ||
| 706 | } | ||
| 707 | } | ||
| 708 | |||
| 709 | SDL_FreeSurface(barMiddle); | ||
| 710 | SDL_FreeSurface(barEnd1); | ||
| 711 | SDL_FreeSurface(barEnd2); | ||
| 712 | } | ||
| 713 | |||
| 714 | Scrollbar::~Scrollbar() | ||
| 715 | { | ||
| 716 | SDL_FreeSurface(bar); | ||
| 717 | SDL_FreeSurface(dot); | ||
| 718 | } | ||
| 719 | |||
| 720 | void Scrollbar::draw(SDL_Surface *screen) | ||
| 721 | { | ||
| 722 | SDL_Rect r = pos; | ||
| 723 | SDL_BlitSurface(bar,NULL,screen,&r); | ||
| 724 | if(horizontal) | ||
| 725 | { | ||
| 726 | r.x = pos.x + state * (pos.w-dot->w); | ||
| 727 | r.y = pos.y; | ||
| 728 | } | ||
| 729 | else | ||
| 730 | { | ||
| 731 | r.x = pos.x; | ||
| 732 | r.y = pos.y + state * (pos.h-dot->h); | ||
| 733 | } | ||
| 734 | SDL_BlitSurface(dot,NULL,screen,&r); | ||
| 735 | } | ||
| 736 | |||
| 737 | double Scrollbar::handleEvents(const SDL_Event& event) | ||
| 738 | { | ||
| 739 | double x,y; | ||
| 740 | if(event.type == SDL_MOUSEMOTION && clicked) | ||
| 741 | { | ||
| 742 | x = event.motion.x; | ||
| 743 | y = event.motion.y; | ||
| 744 | if(x > 50000) | ||
| 745 | x = -10; | ||
| 746 | if(y > 50000) | ||
| 747 | y = -10; | ||
| 748 | if(horizontal) | ||
| 749 | { | ||
| 750 | //state = (x - dot->w/2 - pos.x)/(pos.w-dot->w/2); | ||
| 751 | stateGoal = (x - dot->w/2 - pos.x)/(pos.w-dot->w); | ||
| 752 | } | ||
| 753 | else | ||
| 754 | { | ||
| 755 | //state = (y - dot->h/2 - pos.y)/(pos.h-dot->h/2); | ||
| 756 | stateGoal = (y - dot->h/2 - pos.y)/(pos.h-dot->h); | ||
| 757 | } | ||
| 758 | if(stateGoal < 0) | ||
| 759 | stateGoal = 0; | ||
| 760 | if(stateGoal > 1) | ||
| 761 | stateGoal = 1; | ||
| 762 | // stateGoal = state; | ||
| 763 | } | ||
| 764 | if(event.type == SDL_MOUSEBUTTONDOWN) | ||
| 765 | { | ||
| 766 | if(event.button.button == SDL_BUTTON_LEFT) | ||
| 767 | { | ||
| 768 | x = event.button.x; | ||
| 769 | y = event.button.y; | ||
| 770 | if(x >= pos.x && y >= pos.y && x < pos.x + pos.w && y < pos.y + pos.h) | ||
| 771 | { | ||
| 772 | clicked = true; | ||
| 773 | if(horizontal) | ||
| 774 | { | ||
| 775 | stateGoal = (x - dot->w/2 - pos.x)/(pos.w-dot->w); | ||
| 776 | } | ||
| 777 | else | ||
| 778 | { | ||
| 779 | stateGoal = (y - dot->h/2 - pos.y)/(pos.h-dot->h); | ||
| 780 | } | ||
| 781 | if(stateGoal < 0) | ||
| 782 | stateGoal = 0; | ||
| 783 | if(stateGoal > 1) | ||
| 784 | stateGoal = 1; | ||
| 785 | // stateGoal = state; | ||
| 786 | } | ||
| 787 | } | ||
| 788 | if(event.button.button == SDL_BUTTON_WHEELDOWN) | ||
| 789 | { | ||
| 790 | stateGoal += max(sensitivity,sqrt(fabs(stateGoal-state))*sqrt(sensitivity)*3); | ||
| 791 | if(stateGoal > 1) | ||
| 792 | stateGoal = 1; | ||
| 793 | } | ||
| 794 | if(event.button.button == SDL_BUTTON_WHEELUP) | ||
| 795 | { | ||
| 796 | stateGoal -= max(sensitivity,sqrt(fabs(stateGoal-state))*sqrt(sensitivity)*3); | ||
| 797 | if(stateGoal < 0) | ||
| 798 | stateGoal = 0; | ||
| 799 | } | ||
| 800 | } | ||
| 801 | if(event.type == SDL_MOUSEBUTTONUP) | ||
| 802 | { | ||
| 803 | if(event.button.button == SDL_BUTTON_LEFT) | ||
| 804 | clicked = false; | ||
| 805 | } | ||
| 806 | return state; | ||
| 807 | } | ||
| 808 | |||
| 809 | double Scrollbar::frame(double time) | ||
| 810 | { | ||
| 811 | state = stateGoal - (stateGoal - state) * pow(M_E,-15*time); | ||
| 812 | if(fabs(state - stateGoal) < 0.5 / max(pos.w,pos.h)) | ||
| 813 | state = stateGoal; | ||
| 814 | return state; | ||
| 815 | } | ||
| 816 | |||
| 817 | void Scrollbar::refresh() | ||
| 818 | { | ||
| 819 | } | ||
| 820 | |||
| 821 | Scrollable::Scrollable(SDL_Rect npos, AbstractInteractive* nsubInteractive, SDL_Rect subRect, bool nhorizontal, bool nscrollbarSide) | ||
| 822 | { | ||
| 823 | wholeMenu = npos; | ||
| 824 | currentSubPos = 0; | ||
| 825 | pos = npos; | ||
| 826 | subInteractive = nsubInteractive; | ||
| 827 | horizontal = nhorizontal; | ||
| 828 | fakeScreen = SDL_CreateRGBSurface(0,subRect.w,subRect.h,32,rmask,gmask,bmask,0); | ||
| 829 | Uint32 colorkey = SDL_MapRGB(fakeScreen->format, 0, 1, 2); | ||
| 830 | SDL_FillRect(fakeScreen,NULL,colorkey); | ||
| 831 | SDL_SetColorKey(fakeScreen, SDL_SRCCOLORKEY, colorkey); | ||
| 832 | SDL_Rect barRect; | ||
| 833 | if(horizontal) | ||
| 834 | { | ||
| 835 | barRect.x = pos.x; | ||
| 836 | barRect.w = pos.w; | ||
| 837 | barRect.y = pos.y + nscrollbarSide*(pos.h-10); | ||
| 838 | barRect.h = 10; | ||
| 839 | pos.h -= 10; | ||
| 840 | pos.y += !nscrollbarSide * 10; | ||
| 841 | } | ||
| 842 | else | ||
| 843 | { | ||
| 844 | barRect.x = pos.x + nscrollbarSide*(pos.w - 10); | ||
| 845 | barRect.w = 10; | ||
| 846 | barRect.y = pos.y; | ||
| 847 | barRect.h = pos.h; | ||
| 848 | pos.w -= 10; | ||
| 849 | pos.x += !nscrollbarSide * 10; | ||
| 850 | } | ||
| 851 | bar = new Scrollbar(barRect); | ||
| 852 | } | ||
| 853 | |||
| 854 | Scrollable::~Scrollable() | ||
| 855 | { | ||
| 856 | delete subInteractive; | ||
| 857 | SDL_FreeSurface(fakeScreen); | ||
| 858 | } | ||
| 859 | |||
| 860 | void Scrollable::draw(SDL_Surface* screen) | ||
| 861 | { | ||
| 862 | Uint32 colorkey = SDL_MapRGB(fakeScreen->format, 0, 1, 2); | ||
| 863 | SDL_FillRect(fakeScreen,NULL,colorkey); | ||
| 864 | subInteractive->draw(fakeScreen); | ||
| 865 | SDL_Rect src; | ||
| 866 | SDL_Rect dst; | ||
| 867 | if(horizontal) | ||
| 868 | { | ||
| 869 | src.x = currentSubPos; | ||
| 870 | src.y = 0; | ||
| 871 | src.w = pos.w; | ||
| 872 | src.h = fakeScreen->h; | ||
| 873 | dst.x = pos.x; | ||
| 874 | dst.y = pos.y + (pos.h - fakeScreen->h)/2; | ||
| 875 | } | ||
| 876 | else | ||
| 877 | { | ||
| 878 | src.x = 0; | ||
| 879 | src.y = currentSubPos; | ||
| 880 | src.w = fakeScreen->w; | ||
| 881 | src.h = pos.h; | ||
| 882 | dst.x = pos.x + (pos.w - fakeScreen->w)/2; | ||
| 883 | dst.y = pos.y; | ||
| 884 | } | ||
| 885 | SDL_BlitSurface(fakeScreen,&src,screen,&dst); | ||
| 886 | bool b = true; | ||
| 887 | if(horizontal && fakeScreen->w < pos.w) | ||
| 888 | b = false; | ||
| 889 | if(!horizontal && fakeScreen->h < pos.h) | ||
| 890 | b = false; | ||
| 891 | if(b) | ||
| 892 | bar->draw(screen); | ||
| 893 | } | ||
| 894 | |||
| 895 | int Scrollable::handleEvents(SDL_Event nevent) | ||
| 896 | { | ||
| 897 | bool b = true; | ||
| 898 | if(horizontal && fakeScreen->w < pos.w) | ||
| 899 | b = false; | ||
| 900 | if(!horizontal && fakeScreen->h < pos.h) | ||
| 901 | b = false; | ||
| 902 | int result = 0; | ||
| 903 | SDL_Rect r; | ||
| 904 | if(horizontal) | ||
| 905 | { | ||
| 906 | r.x = pos.x - currentSubPos; | ||
| 907 | r.y = pos.y + (pos.h - fakeScreen->h)/2; | ||
| 908 | } | ||
| 909 | else | ||
| 910 | { | ||
| 911 | r.y = pos.y - currentSubPos; | ||
| 912 | r.x = pos.x + (pos.w - fakeScreen->w)/2; | ||
| 913 | } | ||
| 914 | SDL_Event event = relativate(nevent,r); | ||
| 915 | if(event.type == SDL_MOUSEMOTION) | ||
| 916 | { | ||
| 917 | if(b) | ||
| 918 | bar->handleEvents(nevent); | ||
| 919 | MousePos.x = nevent.motion.x; | ||
| 920 | MousePos.y = nevent.motion.y; | ||
| 921 | //if(inRect(pos, nevent.motion.x, nevent.motion.y)) | ||
| 922 | result = subInteractive->handleEvents(event); | ||
| 923 | } | ||
| 924 | if(event.type == SDL_MOUSEBUTTONDOWN) | ||
| 925 | { | ||
| 926 | // cout << "got an event at " << nevent.button.x << " " << nevent.button.y << endl; | ||
| 927 | // cout << "send an event at " << event.button.x << " " << event.button.y << endl; | ||
| 928 | if(b && inRect(wholeMenu, nevent.button.x, nevent.button.y)) | ||
| 929 | bar->handleEvents(nevent); | ||
| 930 | //if(inRect(pos, nevent.button.x, nevent.button.y)) | ||
| 931 | result = subInteractive->handleEvents(event); | ||
| 932 | } | ||
| 933 | if(event.type == SDL_MOUSEBUTTONUP) | ||
| 934 | { | ||
| 935 | if(b && event.button.button == SDL_BUTTON_LEFT) | ||
| 936 | bar->handleEvents(nevent); | ||
| 937 | //if(inRect(pos, nevent.button.x, nevent.button.y)) | ||
| 938 | result = subInteractive->handleEvents(event); | ||
| 939 | } | ||
| 940 | return result; | ||
| 941 | } | ||
| 942 | |||
| 943 | void Scrollable::frame(double time) | ||
| 944 | { | ||
| 945 | subInteractive->frame(time); | ||
| 946 | setSubPosition(bar->frame(time)); | ||
| 947 | } | ||
| 948 | |||
| 949 | void Scrollable::setSubPosition(double d) | ||
| 950 | { | ||
| 951 | int last = currentSubPos; | ||
| 952 | if(horizontal) | ||
| 953 | currentSubPos = d * (fakeScreen->w - pos.w); | ||
| 954 | else | ||
| 955 | currentSubPos = d * (fakeScreen->h - pos.h); | ||
| 956 | if(last != currentSubPos && inRect(pos,MousePos.x,MousePos.y)) | ||
| 957 | { | ||
| 958 | SDL_Event event; | ||
| 959 | event.type = SDL_MOUSEMOTION; | ||
| 960 | event.motion.x = MousePos.x; | ||
| 961 | event.motion.y = MousePos.y; | ||
| 962 | event.motion.x -= pos.x; | ||
| 963 | event.motion.y -= pos.y; | ||
| 964 | if(horizontal) | ||
| 965 | { | ||
| 966 | event.motion.x += currentSubPos; | ||
| 967 | event.motion.y -= (pos.h - fakeScreen->h)/2; | ||
| 968 | } | ||
| 969 | else | ||
| 970 | { | ||
| 971 | event.motion.y += currentSubPos; | ||
| 972 | event.motion.x -= (pos.w - fakeScreen->w)/2; | ||
| 973 | } | ||
| 974 | subInteractive->handleEvents(event); | ||
| 975 | } | ||
| 976 | } | ||
| 977 | |||
| 978 | void Scrollable::refresh() | ||
| 979 | { | ||
| 980 | subInteractive->refresh(); | ||
| 981 | } | ||
| 982 | |||
| 983 | Menu::Menu(vector<Button*> nbuttons, vector<int> neffects, SDL_Surface *background, bool rBG) | ||
| 984 | { | ||
| 985 | isSelectMenu = false; | ||
| 986 | onMouseDown = false; | ||
| 987 | buttons = nbuttons; | ||
| 988 | effects = neffects; | ||
| 989 | BG = new SlidingBackground(background, 0, 100); | ||
| 990 | BG->setRandom(rBG); | ||
| 991 | } | ||
| 992 | |||
| 993 | Menu::Menu(vector<string> choices, vector<int> neffects, SDL_Surface *background, bool rBG, SDL_Surface *screen) | ||
| 994 | { | ||
| 995 | isSelectMenu = false; | ||
| 996 | onMouseDown = false; | ||
| 997 | effects = neffects; | ||
| 998 | BG = new SlidingBackground(background, 0, 100); | ||
| 999 | BG->setRandom(rBG); | ||
| 1000 | int minTextSize; | ||
| 1001 | bool done = true; | ||
| 1002 | for(int i = 0; i < (int) choices.size(); ++i) | ||
| 1003 | { | ||
| 1004 | int curTextSize = 0; | ||
| 1005 | SDL_Rect r; | ||
| 1006 | r.y = screen->h*0.2 + i / ((double) choices.size()) * screen->h * 0.6; | ||
| 1007 | r.x = screen->w/5.0; | ||
| 1008 | r.w = screen->w*3.0/5.0; | ||
| 1009 | r.h = screen->h*0.6/((double) choices.size()); | ||
| 1010 | Button *b = new Button(r, choices[i], curTextSize); | ||
| 1011 | if(effects[i] == 0) | ||
| 1012 | { | ||
| 1013 | b->deactivated = true; | ||
| 1014 | } | ||
| 1015 | buttons.push_back(b); | ||
| 1016 | if(i == 0) | ||
| 1017 | minTextSize = curTextSize; | ||
| 1018 | if(minTextSize != curTextSize) | ||
| 1019 | { | ||
| 1020 | minTextSize = min(curTextSize, minTextSize); | ||
| 1021 | done = false; | ||
| 1022 | } | ||
| 1023 | } | ||
| 1024 | if(done == true) | ||
| 1025 | return; | ||
| 1026 | for(int i = 0; i < (int) choices.size(); ++i) | ||
| 1027 | delete buttons[i]; | ||
| 1028 | for(int i = 0; i < (int) choices.size(); ++i) | ||
| 1029 | { | ||
| 1030 | SDL_Rect r; | ||
| 1031 | r.y = screen->h*0.2 + i / ((double) choices.size()) * screen->h * 0.6; | ||
| 1032 | r.x = screen->w/5.0; | ||
| 1033 | r.w = screen->w*3.0/5.0; | ||
| 1034 | r.h = screen->h*0.6/((double) choices.size()); | ||
| 1035 | Button *b = new Button(r, choices[i], minTextSize); | ||
| 1036 | if(effects[i] == 0) | ||
| 1037 | b->deactivated = true; | ||
| 1038 | buttons[i] = b; | ||
| 1039 | } | ||
| 1040 | } | ||
| 1041 | |||
| 1042 | Menu::~Menu() | ||
| 1043 | { | ||
| 1044 | delete BG; | ||
| 1045 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
| 1046 | delete buttons[i]; | ||
| 1047 | } | ||
| 1048 | |||
| 1049 | void Menu::draw(SDL_Surface *screen) | ||
| 1050 | { | ||
| 1051 | BG->draw(screen); | ||
| 1052 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
| 1053 | buttons[i]->draw(screen); | ||
| 1054 | } | ||
| 1055 | |||
| 1056 | int Menu::handleEvents(SDL_Event event) | ||
| 1057 | { | ||
| 1058 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
| 1059 | { | ||
| 1060 | int temp = buttons[i]->handleEvents(event); | ||
| 1061 | if(((temp == BUTTON_PRESSEDOVER) || (false)) && onMouseDown) | ||
| 1062 | return effects[i]; | ||
| 1063 | if(temp == BUTTON_CLICKED && !isSelectMenu) | ||
| 1064 | return effects[i]; | ||
| 1065 | if(temp == BUTTON_CLICKED && isSelectMenu) | ||
| 1066 | { | ||
| 1067 | //cout << "Click on " << i << endl; | ||
| 1068 | return effects[i] | MENU_CLICK; | ||
| 1069 | } | ||
| 1070 | if(temp == BUTTON_SELECTED && isSelectMenu) | ||
| 1071 | { | ||
| 1072 | for(int j = 0; j < (int) buttons.size(); ++j) | ||
| 1073 | if(j != i) | ||
| 1074 | buttons[j]->selected = false; | ||
| 1075 | return effects[i] | MENU_SELECT; | ||
| 1076 | } | ||
| 1077 | } | ||
| 1078 | return 0; | ||
| 1079 | } | ||
| 1080 | |||
| 1081 | void Menu::frame(double time) | ||
| 1082 | { | ||
| 1083 | BG->frame(time); | ||
| 1084 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
| 1085 | buttons[i]->frame(time); | ||
| 1086 | } | ||
| 1087 | |||
| 1088 | void Menu::refresh() | ||
| 1089 | { | ||
| 1090 | for(int i = 0; i < (int) buttons.size(); ++i) | ||
| 1091 | buttons[i]->refresh(); | ||
| 1092 | } | ||
| 1093 | |||
| 1094 | //matrixMenu | ||
| 1095 | Menu::Menu(vector<SDL_Surface*> pics, int width, int& height, bool nisSelectMenu, bool nonMouseDown) | ||
| 1096 | { | ||
| 1097 | isSelectMenu = nisSelectMenu; | ||
| 1098 | onMouseDown = nonMouseDown; | ||
| 1099 | SDL_Rect r; | ||
| 1100 | r.x = 0; | ||
| 1101 | r.y = 0; | ||
| 1102 | r.w = 48; | ||
| 1103 | r.h = 48; | ||
| 1104 | for(int i = 0; i < (int) pics.size(); ++i) | ||
| 1105 | { | ||
| 1106 | if(isSelectMenu) | ||
| 1107 | effects.push_back(i); | ||
| 1108 | else | ||
| 1109 | effects.push_back(i | MENU_SELECT); | ||
| 1110 | Button *b = new Button(r, pics[i], !onMouseDown); | ||
| 1111 | if(isSelectMenu) | ||
| 1112 | b->isDblClckButton = true; | ||
| 1113 | buttons.push_back(b); | ||
| 1114 | r.x += 48; | ||
| 1115 | if(r.x +48 > width) | ||
| 1116 | { | ||
| 1117 | r.x = 0; | ||
| 1118 | r.y += 48; | ||
| 1119 | } | ||
| 1120 | } | ||
| 1121 | if(isSelectMenu) | ||
| 1122 | buttons[0]->selected = true; | ||
| 1123 | height = r.y; | ||
| 1124 | SDL_Surface* back = SDL_CreateRGBSurface(0,width,height,32,0,0,0,0); | ||
| 1125 | SDL_SetColorKey(back,SDL_SRCCOLORKEY,0x000102); | ||
| 1126 | SDL_FillRect(back,NULL,0x000102); | ||
| 1127 | BG = new SlidingBackground(back, 0, 0); | ||
| 1128 | BG->setRandom(0); | ||
| 1129 | } | ||
| 1130 | |||
| 1131 | CompositMenu::CompositMenu(vector<AbstractInteractive*> nsubmenues, SDL_Surface* nBG, SDL_Rect nsubPos, vector<Button*> ntabs) | ||
| 1132 | { | ||
| 1133 | submenues = nsubmenues; | ||
| 1134 | subPos = nsubPos; | ||
| 1135 | tabs = ntabs; | ||
| 1136 | BG = new SlidingBackground(nBG, 0, 100); | ||
| 1137 | fakeScreen = SDL_CreateRGBSurface(0,subPos.w,subPos.h,32,0,0,0,0); | ||
| 1138 | SDL_SetColorKey(fakeScreen,SDL_SRCCOLORKEY,0x000102); | ||
| 1139 | state = 0; | ||
| 1140 | tabs[0]->selected = true; | ||
| 1141 | } | ||
| 1142 | |||
| 1143 | CompositMenu::~CompositMenu() | ||
| 1144 | { | ||
| 1145 | for(int i = 0; i < (int) submenues.size(); ++i) | ||
| 1146 | delete submenues[i]; | ||
| 1147 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
| 1148 | delete tabs[i]; | ||
| 1149 | delete BG; | ||
| 1150 | SDL_FreeSurface(fakeScreen); | ||
| 1151 | } | ||
| 1152 | |||
| 1153 | void CompositMenu::draw(SDL_Surface *screen) | ||
| 1154 | { | ||
| 1155 | BG->draw(screen); | ||
| 1156 | SDL_FillRect(fakeScreen,NULL,0x000102); | ||
| 1157 | submenues[state]->draw(fakeScreen); | ||
| 1158 | SDL_BlitSurface(fakeScreen,NULL,screen,&subPos); | ||
| 1159 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
| 1160 | tabs[i]->draw(screen); | ||
| 1161 | } | ||
| 1162 | |||
| 1163 | int CompositMenu::handleEvents(SDL_Event event) | ||
| 1164 | { | ||
| 1165 | |||
| 1166 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
| 1167 | { | ||
| 1168 | int temp = tabs[i]->handleEvents(event); | ||
| 1169 | if(temp == BUTTON_SELECTED) | ||
| 1170 | { | ||
| 1171 | state = i; | ||
| 1172 | for(int j = 0; j < (int) tabs.size(); ++j) | ||
| 1173 | if(i != j) | ||
| 1174 | tabs[j]->selected = false; | ||
| 1175 | submenues[state]->refresh(); | ||
| 1176 | } | ||
| 1177 | } | ||
| 1178 | SDL_Event nevent = relativate(event, subPos); | ||
| 1179 | // if(nevent.type == SDL_MOUSEBUTTONDOWN) | ||
| 1180 | // { | ||
| 1181 | // cout << "CMenu got an event at " << event.button.x << " " << event.button.y << endl; | ||
| 1182 | // cout << "CMenu sent an event at " << nevent.button.x << " " << nevent.button.y << ". state is " << state << endl; | ||
| 1183 | // } | ||
| 1184 | return submenues[state]->handleEvents(nevent); | ||
| 1185 | } | ||
| 1186 | |||
| 1187 | void CompositMenu::frame(double time) | ||
| 1188 | { | ||
| 1189 | BG->frame(time); | ||
| 1190 | submenues[state]->frame(time); | ||
| 1191 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
| 1192 | tabs[i]->frame(time); | ||
| 1193 | } | ||
| 1194 | |||
| 1195 | void CompositMenu::refresh() | ||
| 1196 | { | ||
| 1197 | for(int i = 0; i < (int) submenues.size(); ++i) | ||
| 1198 | submenues[i]->refresh(); | ||
| 1199 | for(int i = 0; i < (int) tabs.size(); ++i) | ||
| 1200 | tabs[i]->refresh(); | ||
| 1201 | } | ||
| 1202 | |||
| 1203 | int CompositMenu::getState() | ||
| 1204 | { | ||
| 1205 | return state; | ||
| 1206 | } | ||
| 1207 | |||
| 1208 | GetStringMenu::GetStringMenu(string headline, int niBack, int niOK, SDL_Surface* nBG, SDL_Surface* screen) | ||
| 1209 | { | ||
| 1210 | screenw = screen->w; | ||
| 1211 | maxLength = 22; | ||
| 1212 | SDL_EnableUNICODE( SDL_ENABLE ); | ||
| 1213 | iBack = niBack; | ||
| 1214 | iOK = niOK; | ||
| 1215 | SDL_Rect tRect; | ||
| 1216 | tRect.x = 0; | ||
| 1217 | tRect.y = screen->h/3; | ||
| 1218 | tRect.w = screen->w; | ||
| 1219 | tRect.h = 30; | ||
| 1220 | title = new Label(headline, tRect); | ||
| 1221 | tRect.x = (screen->w - title->pos.w)/2; | ||
| 1222 | title->pos = tRect; | ||
| 1223 | BG = new SlidingBackground(nBG, 0, 100); | ||
| 1224 | tRect.y += 40; | ||
| 1225 | tRect.h = 30; | ||
| 1226 | input = new Label("nicht leer", tRect); | ||
| 1227 | tRect.x = (screen->w - input->pos.w)/2; | ||
| 1228 | input->pos = tRect; | ||
| 1229 | int textSize = 0; | ||
| 1230 | SDL_Rect backPos = tRect; | ||
| 1231 | backPos.y += 40; | ||
| 1232 | backPos.x = screen->w/6; | ||
| 1233 | backPos.w = (2*screen->w)/6; | ||
| 1234 | backPos.h = 50; | ||
| 1235 | back = new Button(backPos,"back",textSize); | ||
| 1236 | backPos.x = screen->w/2; | ||
| 1237 | oK = new Button(backPos,"OK",textSize); | ||
| 1238 | } | ||
| 1239 | |||
| 1240 | GetStringMenu::~GetStringMenu() | ||
| 1241 | { | ||
| 1242 | SDL_EnableUNICODE( SDL_DISABLE ); | ||
| 1243 | delete title; | ||
| 1244 | delete input; | ||
| 1245 | delete back; | ||
| 1246 | delete oK; | ||
| 1247 | } | ||
| 1248 | |||
| 1249 | void GetStringMenu::draw(SDL_Surface* screen) | ||
| 1250 | { | ||
| 1251 | BG->draw(screen); | ||
| 1252 | title->draw(screen); | ||
| 1253 | if(s != "") | ||
| 1254 | input->draw(screen); | ||
| 1255 | back->draw(screen); | ||
| 1256 | oK->draw(screen); | ||
| 1257 | } | ||
| 1258 | |||
| 1259 | int GetStringMenu::handleEvents(SDL_Event event) | ||
| 1260 | { | ||
| 1261 | if(back->handleEvents(event) == BUTTON_CLICKED) | ||
| 1262 | return iBack; | ||
| 1263 | if(oK->handleEvents(event) == BUTTON_CLICKED) | ||
| 1264 | return iOK; | ||
| 1265 | |||
| 1266 | //If a key was pressed | ||
| 1267 | if( event.type == SDL_KEYDOWN ) | ||
| 1268 | { | ||
| 1269 | //If the string less than maximum size | ||
| 1270 | if((int) s.length() <= maxLength ) | ||
| 1271 | { | ||
| 1272 | if(event.key.keysym.unicode == (Uint16) ' ') | ||
| 1273 | { | ||
| 1274 | s += (char)event.key.keysym.unicode; | ||
| 1275 | } | ||
| 1276 | else if((event.key.keysym.unicode >= (Uint16) '0' ) && ( event.key.keysym.unicode <= (Uint16) '9')) | ||
| 1277 | { | ||
| 1278 | s += (char)event.key.keysym.unicode; | ||
| 1279 | } | ||
| 1280 | else if((event.key.keysym.unicode >= (Uint16) 'A') && (event.key.keysym.unicode <= (Uint16) 'Z')) | ||
| 1281 | { | ||
| 1282 | s += (char)event.key.keysym.unicode; | ||
| 1283 | } | ||
| 1284 | else if((event.key.keysym.unicode >= (Uint16) 'a') && (event.key.keysym.unicode <= (Uint16) 'z')) | ||
| 1285 | { | ||
| 1286 | s += (char)event.key.keysym.unicode; | ||
| 1287 | } | ||
| 1288 | } | ||
| 1289 | } | ||
| 1290 | //If backspace was pressed and the string isn't blank | ||
| 1291 | if((event.key.keysym.sym == SDLK_BACKSPACE) && (s.length() != 0)) | ||
| 1292 | { | ||
| 1293 | //Remove a character from the end | ||
| 1294 | s.erase(s.length() - 1); | ||
| 1295 | } | ||
| 1296 | if((event.key.keysym.sym == SDLK_RETURN) && oK->deactivated == false) | ||
| 1297 | { | ||
| 1298 | return iOK; | ||
| 1299 | } | ||
| 1300 | if(s != "") | ||
| 1301 | input->setCaption(s); | ||
| 1302 | input->pos.x = (screenw - input->pos.w)/2; | ||
| 1303 | return 0; | ||
| 1304 | } | ||
| 1305 | |||
| 1306 | void GetStringMenu::frame(double time) | ||
| 1307 | { | ||
| 1308 | BG->frame(time); | ||
| 1309 | } | ||
| 1310 | |||
| 1311 | void GetStringMenu::refresh() | ||
| 1312 | { | ||
| 1313 | s = ""; | ||
| 1314 | } | ||
| 1315 | |||
| 1316 | |||
