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author | Reimar <Reimar@Leike.name> | 2014-12-04 12:02:53 +0100 |
---|---|---|
committer | Reimar <Reimar@Leike.name> | 2014-12-04 12:02:53 +0100 |
commit | d7c0925b3d7ffb1a58402c05e664966e2f8a597f (patch) | |
tree | 62cef6cc5b74481799c10dab8a18e756b74ea7e9 | |
parent | 33e9f1db579685dd1ffab767ba7733a8e9503c78 (diff) | |
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added custom random generator, ball no has a roll animation, revisited difficulty impact
-rw-r--r-- | JnR.cpp | 117 | ||||
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | blank.bmp | bin | 0 -> 890 bytes | |||
-rw-r--r-- | random.cpp | 18 | ||||
-rw-r--r-- | random.h | 14 |
5 files changed, 121 insertions, 30 deletions
@@ -5,6 +5,7 @@ | |||
5 | #include <SDL/SDL.h> | 5 | #include <SDL/SDL.h> |
6 | #include <SDL/SDL_ttf.h> | 6 | #include <SDL/SDL_ttf.h> |
7 | #include <SDL/SDL_rotozoom.h> | 7 | #include <SDL/SDL_rotozoom.h> |
8 | #include <SDL/SDL_image.h> | ||
8 | #include <algorithm> | 9 | #include <algorithm> |
9 | #include <fstream> | 10 | #include <fstream> |
10 | #include <sstream> | 11 | #include <sstream> |
@@ -12,10 +13,35 @@ | |||
12 | #include <cstdio> | 13 | #include <cstdio> |
13 | #include <vector> | 14 | #include <vector> |
14 | #include <list> | 15 | #include <list> |
16 | #include "random.h" | ||
15 | 17 | ||
16 | 18 | ||
17 | using namespace std; | 19 | using namespace std; |
18 | 20 | ||
21 | //loads a bitmap from file and converts it to screen properties | ||
22 | SDL_Surface* loadBMP(std::string filename) | ||
23 | { | ||
24 | SDL_Surface* loadedImage = NULL; | ||
25 | |||
26 | SDL_Surface* convertedImage = NULL; | ||
27 | |||
28 | loadedImage = IMG_Load(filename.c_str()); | ||
29 | if(loadedImage != NULL) | ||
30 | { | ||
31 | convertedImage = SDL_DisplayFormat(loadedImage); | ||
32 | if(convertedImage) | ||
33 | { | ||
34 | Uint32 colorkey = SDL_MapRGB(convertedImage->format, 10, 10, 10); | ||
35 | SDL_SetColorKey(convertedImage, SDL_SRCCOLORKEY, colorkey); | ||
36 | SDL_FreeSurface(loadedImage); | ||
37 | return convertedImage; | ||
38 | } | ||
39 | cout << "Error: Could not convert Image" << filename << '.' << endl; | ||
40 | } | ||
41 | cout << "Error: Could not load bitmap from file " << filename << endl; | ||
42 | return NULL; | ||
43 | } | ||
44 | |||
19 | 45 | ||
20 | string lltostr(const long long& l) | 46 | string lltostr(const long long& l) |
21 | { | 47 | { |
@@ -141,14 +167,29 @@ void drawPixel(SDL_Surface *screen,int x, int y, Uint8 R, Uint8 G, Uint8 B) | |||
141 | SDL_FillRect(screen,&r,color); | 167 | SDL_FillRect(screen,&r,color); |
142 | } | 168 | } |
143 | 169 | ||
144 | void drawCircle(SDL_Surface* screen, double x, double y, double radius, Uint8 R, Uint8 G, Uint8 B) | 170 | SDL_Surface* preBall; |
171 | |||
172 | void drawCircle(SDL_Surface* screen, double x, double y, double angle, double radius, Uint8 R, Uint8 G, Uint8 B) | ||
145 | { | 173 | { |
146 | for(int i = x-radius; i <= x+radius; ++i) | 174 | int tempseed = rand(); |
147 | for(int j = y-radius; j <= y+radius; ++j) | 175 | srand(87); |
148 | if(((i-x)*(i-x)+(j-y)*(j-y) <= radius*radius) && inBounds(i,j)) | 176 | Uint32 colorkey = SDL_MapRGB(preBall->format, 10, 10, 10); |
177 | SDL_FillRect(preBall,NULL,colorkey); | ||
178 | for(int i = 0; i <= 2*radius; ++i) | ||
179 | for(int j = 0; j <= 2*radius; ++j) | ||
180 | if(((i-radius+0.5)*(i-radius+0.5)+(j-radius+0.5)*(j-radius+0.5) <= radius*radius)) | ||
149 | { | 181 | { |
150 | drawPixel(screen, i,j,R,G,B); | 182 | double alt = 0.90+(rand()%10000)/50000.0; |
183 | drawPixel(preBall, i,j,R*alt,G*alt,B*alt); | ||
151 | } | 184 | } |
185 | SDL_Rect drawpos; | ||
186 | SDL_Surface* temp = preBall; | ||
187 | temp = rotozoomSurface(temp,angle/M_PI*180,1,0); | ||
188 | drawpos.x = x-temp->w/2; | ||
189 | drawpos.y = y - temp->h/2; | ||
190 | SDL_BlitSurface(temp,NULL,screen,&drawpos); | ||
191 | SDL_FreeSurface(temp); | ||
192 | srand(tempseed); | ||
152 | } | 193 | } |
153 | 194 | ||
154 | void blacken(SDL_Surface* screen) | 195 | void blacken(SDL_Surface* screen) |
@@ -197,6 +238,7 @@ public: | |||
197 | } | 238 | } |
198 | }; | 239 | }; |
199 | 240 | ||
241 | |||
200 | class Particle | 242 | class Particle |
201 | { | 243 | { |
202 | public: | 244 | public: |
@@ -242,12 +284,12 @@ public: | |||
242 | } | 284 | } |
243 | else if(mode == 2) | 285 | else if(mode == 2) |
244 | { | 286 | { |
245 | x += (rand()%3-1)/3.0; | 287 | x += (rand()%3-1)/2.0; |
246 | y += (rand()%3-1)/3.0; | 288 | y += (rand()%3-1)/2.0; |
247 | } | 289 | } |
248 | else if(mode == 3) | 290 | else if(mode == 3) |
249 | { | 291 | { |
250 | x += (rand()%3-1)/3.0; | 292 | x += (rand()%3-1)/8.0; |
251 | y += vy*time; | 293 | y += vy*time; |
252 | } | 294 | } |
253 | 295 | ||
@@ -288,6 +330,8 @@ vector<Particle> makeDeathAnimation(double x, double y, double r, double vxb, do | |||
288 | 330 | ||
289 | double x_pos = 0; | 331 | double x_pos = 0; |
290 | double x_vel = 0; | 332 | double x_vel = 0; |
333 | double phi = 0; | ||
334 | double vphi = 0; | ||
291 | double ground_level = 20; | 335 | double ground_level = 20; |
292 | double y_vel = 0; | 336 | double y_vel = 0; |
293 | double ball_rad = 8; | 337 | double ball_rad = 8; |
@@ -322,6 +366,7 @@ void loadConstants() | |||
322 | int main() | 366 | int main() |
323 | { | 367 | { |
324 | loadConstants(); | 368 | loadConstants(); |
369 | |||
325 | string name; | 370 | string name; |
326 | cout << "This is a simple jump and run" << endl; | 371 | cout << "This is a simple jump and run" << endl; |
327 | cout << "Please enter your name:"; | 372 | cout << "Please enter your name:"; |
@@ -338,17 +383,19 @@ int main() | |||
338 | } | 383 | } |
339 | else | 384 | else |
340 | cout << "Very sane decision..." << endl; | 385 | cout << "Very sane decision..." << endl; |
341 | if(difficulty > 0) | 386 | if(difficulty >= 0) |
342 | cout << "solvability not guarenteed! Have fun!" << endl; | 387 | cout << "solvability not guarenteed! Have fun!" << endl; |
343 | if(difficulty < 0) | 388 | if(difficulty < 0) |
344 | cout << "This should be a piece of cake and you should feel bad!" << endl; | 389 | cout << "This should be a piece of cake and you should feel bad!" << endl; |
345 | difficulty = max(-50,difficulty); | 390 | difficulty = max(-50,difficulty); |
346 | if(difficulty > 100) | 391 | if(difficulty > 100) |
347 | difficulty = 100; | 392 | difficulty = 100; |
393 | //SEED | ||
394 | srandn(2334508 + difficulty); | ||
348 | srand(2334508 + difficulty); | 395 | srand(2334508 + difficulty); |
396 | |||
349 | cout << "difficulty = " << difficulty << endl; | 397 | cout << "difficulty = " << difficulty << endl; |
350 | position_multiplier += difficulty/40.0; | 398 | position_multiplier += difficulty/40.0; |
351 | // char l; | ||
352 | if(SDL_Init(SDL_INIT_VIDEO) == -1) | 399 | if(SDL_Init(SDL_INIT_VIDEO) == -1) |
353 | { | 400 | { |
354 | cout << "Error: Could not initialize SDL" << endl; | 401 | cout << "Error: Could not initialize SDL" << endl; |
@@ -366,34 +413,38 @@ int main() | |||
366 | cout << "could not initialize True Fonts" << endl; | 413 | cout << "could not initialize True Fonts" << endl; |
367 | return 1; | 414 | return 1; |
368 | } | 415 | } |
369 | SDL_WM_SetCaption("Ballroller - v0.2", NULL); | 416 | SDL_WM_SetCaption("Ballroller - v0.3", NULL); |
417 | |||
418 | preBall = loadBMP("blank.bmp"); | ||
370 | 419 | ||
371 | 420 | ||
372 | bool Game_Quit = false; | 421 | bool Game_Quit = false; |
373 | int down = 0; | 422 | int down = 0; |
374 | int right = 0; | 423 | int right = 0; |
375 | int space = 0; | ||
376 | vector<Obstacle> obstacles; | 424 | vector<Obstacle> obstacles; |
377 | obstacles.push_back(Obstacle(-50,ground_level,10,200)); | 425 | obstacles.push_back(Obstacle(-50,ground_level,10,200)); |
378 | vector<Particle> particles; | 426 | vector<Particle> particles; |
379 | bool quickquit = false; | 427 | bool quickquit = false; |
380 | for(int i = 0; i < 10*60*5; ++i) | 428 | for(int i = 0; i < 10*60*5; ++i) |
381 | { | 429 | { |
382 | Particle p = Particle(-300 + rand()%10000,ground_level + rand()%((int) (yres- ground_level)),3,255,255,255); | 430 | Particle p = Particle(rand()%11000 - 300,ground_level + rand()%((int)(yres-ground_level)),3,255,255,255); |
383 | p.vy = -2; | 431 | p.life = 1000; |
432 | p.vy = -5-rand()%30/9.0; | ||
384 | particles.push_back(p); | 433 | particles.push_back(p); |
385 | } | 434 | } |
386 | int opos = 100; | 435 | //Longest Jump: 608 |
436 | //Highest Jump: 150 | ||
437 | int opos = 200; | ||
387 | while(opos < 10000) | 438 | while(opos < 10000) |
388 | { | 439 | { |
389 | opos += rand()%(900-6*difficulty); | 440 | int blub = 4+randn()%(192+difficulty/4-4); |
390 | int blub = rand()%180 + 3; | 441 | obstacles.push_back(Obstacle(opos,ground_level,blub,(196 + difficulty/4)/2-blub/2)); |
391 | obstacles.push_back(Obstacle(opos,ground_level,blub,200/2-blub/2)); | 442 | opos += randn()%(900-4*difficulty); |
392 | } | 443 | } |
393 | if(hardcore) | 444 | if(hardcore) |
394 | for(int i = 1; i < 110; ++i) | 445 | for(int i = 1; i < 110; ++i) |
395 | { | 446 | { |
396 | Obstacle tempo = Obstacle(i*100,ground_level, 10, 10); | 447 | Obstacle tempo = Obstacle(i*300,ground_level, 10, 10); |
397 | tempo.vx = -60; | 448 | tempo.vx = -60; |
398 | obstacles.push_back(tempo); | 449 | obstacles.push_back(tempo); |
399 | } | 450 | } |
@@ -406,6 +457,9 @@ int main() | |||
406 | lpos.w = 300; | 457 | lpos.w = 300; |
407 | lpos.h = 20; | 458 | lpos.h = 20; |
408 | Label scoreLabel = Label("Score: " + lltostr((long long)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier))), lpos); | 459 | Label scoreLabel = Label("Score: " + lltostr((long long)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier))), lpos); |
460 | double maxjumpx = 0; | ||
461 | double maxjumpy = 0; | ||
462 | double lastjumppos = 0; | ||
409 | 463 | ||
410 | while(!Game_Quit) | 464 | while(!Game_Quit) |
411 | { | 465 | { |
@@ -437,7 +491,7 @@ int main() | |||
437 | nparticles.push_back(particles[i]); | 491 | nparticles.push_back(particles[i]); |
438 | } | 492 | } |
439 | } | 493 | } |
440 | if(!(steps%100) && hardcore) | 494 | if(!(steps%300) && hardcore) |
441 | { | 495 | { |
442 | Obstacle tempo = Obstacle(110*100,ground_level, 10, 10); | 496 | Obstacle tempo = Obstacle(110*100,ground_level, 10, 10); |
443 | tempo.vx = -60; | 497 | tempo.vx = -60; |
@@ -460,17 +514,19 @@ int main() | |||
460 | } | 514 | } |
461 | } | 515 | } |
462 | particles = nparticles; | 516 | particles = nparticles; |
463 | for(int i = 0; i < 10; ++i) | 517 | for(int i = 0; i < 1; ++i) |
464 | { | 518 | { |
465 | Particle p = Particle(-300 + rand()%10000,ground_level + rand()%((int) (yres- ground_level)),3,255,255,255); | 519 | Particle p = Particle(-300 + rand()%11001,yres,3,255,255,255); |
466 | p.vy = -6; | 520 | p.vy = -5-rand()%30/9.0; |
521 | p.life = 1000; | ||
467 | particles.push_back(p); | 522 | particles.push_back(p); |
468 | } | 523 | } |
469 | if(!lost) | 524 | if(!lost) |
470 | { | 525 | { |
471 | x_pos = x_pos + x_vel/60.0; | 526 | x_pos = x_pos + x_vel/60.0; |
472 | y_pos = y_pos + y_vel/60.0; | 527 | y_pos = y_pos + y_vel/60.0; |
473 | drawCircle(screen, xres/4, fabs(yres-y_pos), ball_rad, playerR, playerG, playerB); | 528 | phi = phi + vphi/60.0; |
529 | drawCircle(screen, xres/4, fabs(yres-y_pos), phi, ball_rad, playerR, playerG, playerB); | ||
474 | scoreLabel.setCaption("Score: " + lltostr((long long)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier)))); | 530 | scoreLabel.setCaption("Score: " + lltostr((long long)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier)))); |
475 | } | 531 | } |
476 | 532 | ||
@@ -479,25 +535,24 @@ int main() | |||
479 | { | 535 | { |
480 | right = -keyState[SDLK_LEFT]+keyState[SDLK_RIGHT]; | 536 | right = -keyState[SDLK_LEFT]+keyState[SDLK_RIGHT]; |
481 | } | 537 | } |
482 | space = keyState[SDLK_SPACE]; | ||
483 | if(space) | ||
484 | { | ||
485 | cout << "x-Position = " << x_pos << endl; | ||
486 | } | ||
487 | 538 | ||
488 | if(y_pos > ground_level+ball_rad) | 539 | if(y_pos > ground_level+ball_rad) |
489 | { | 540 | { |
490 | y_vel = y_vel*(1.0-c_r) - g/60.0; | 541 | y_vel = y_vel*(1.0-c_r) - g/60.0; |
491 | x_vel = x_vel*(1.0-c_r) + right*80/60.0; | 542 | x_vel = x_vel*(1.0-c_r) + right*80/60.0; |
543 | maxjumpy = max(maxjumpy,y_pos); | ||
492 | } | 544 | } |
493 | if(y_pos <= ground_level+ball_rad) | 545 | if(y_pos <= ground_level+ball_rad) |
494 | { | 546 | { |
547 | maxjumpx = max(maxjumpx,x_pos-lastjumppos); | ||
548 | lastjumppos = x_pos; | ||
495 | x_vel = x_vel*(1.0-c_r) + right*140./60.0; | 549 | x_vel = x_vel*(1.0-c_r) + right*140./60.0; |
496 | y_pos = ground_level+ball_rad; | 550 | y_pos = ground_level+ball_rad; |
497 | y_vel = fabs(y_vel); | 551 | y_vel = fabs(y_vel); |
498 | if(down == -1) | 552 | if(down == -1) |
499 | y_vel += 900; | 553 | y_vel += 900; |
500 | y_vel *= 0.25; | 554 | y_vel *= 0.25; |
555 | vphi = -x_vel/ball_rad; | ||
501 | } | 556 | } |
502 | if(!lost) | 557 | if(!lost) |
503 | if(highscore+x_pos*position_multiplier <= 0) | 558 | if(highscore+x_pos*position_multiplier <= 0) |
@@ -535,6 +590,9 @@ int main() | |||
535 | if(1000/60.0 - time > 0) | 590 | if(1000/60.0 - time > 0) |
536 | SDL_Delay(1000/60.0 - time); | 591 | SDL_Delay(1000/60.0 - time); |
537 | } | 592 | } |
593 | cout << "Longest Jump: " << maxjumpx << endl; | ||
594 | cout << "Highest Jump: " << maxjumpy << endl; | ||
595 | |||
538 | 596 | ||
539 | /*The Game has ended*/ | 597 | /*The Game has ended*/ |
540 | if(!quickquit) | 598 | if(!quickquit) |
@@ -594,6 +652,7 @@ int main() | |||
594 | cout << highlist[0].second << ": " << highlist[0].first << '\n'; | 652 | cout << highlist[0].second << ": " << highlist[0].first << '\n'; |
595 | cout << endl; | 653 | cout << endl; |
596 | } | 654 | } |
655 | SDL_FreeSurface(preBall); | ||
597 | 656 | ||
598 | atexit(SDL_Quit); | 657 | atexit(SDL_Quit); |
599 | 658 | ||
@@ -3,7 +3,7 @@ | |||
3 | all: JnR | 3 | all: JnR |
4 | 4 | ||
5 | JnR: JnR.cpp | 5 | JnR: JnR.cpp |
6 | g++ JnR.cpp -O2 -Wall -lSDL -std=c++11 -lSDL_ttf -o JnR | 6 | g++ JnR.cpp -O2 -Wall -ggdb -lSDL -lSDL_gfx -lSDL_ttf -lSDL_image -o JnR |
7 | 7 | ||
8 | clean: | 8 | clean: |
9 | rm -f JnR | 9 | rm -f JnR |
diff --git a/blank.bmp b/blank.bmp new file mode 100644 index 0000000..9889159 --- /dev/null +++ b/blank.bmp | |||
Binary files differ | |||
diff --git a/random.cpp b/random.cpp new file mode 100644 index 0000000..92a3c4c --- /dev/null +++ b/random.cpp | |||
@@ -0,0 +1,18 @@ | |||
1 | |||
2 | long long rand_state = 24; | ||
3 | long long rand_para1 = 37; | ||
4 | long long rand_para2 = 37; | ||
5 | |||
6 | int randn() | ||
7 | { | ||
8 | rand_state = (rand_state*rand_state + rand_state*rand_para1 +rand_para2)%15555557; | ||
9 | return rand_state; | ||
10 | } | ||
11 | |||
12 | //seed with number from 0 to 672 | ||
13 | void srandn(int seed) | ||
14 | { | ||
15 | rand_state = seed + 2753; | ||
16 | |||
17 | randn(); | ||
18 | } | ||
diff --git a/random.h b/random.h new file mode 100644 index 0000000..2050414 --- /dev/null +++ b/random.h | |||
@@ -0,0 +1,14 @@ | |||
1 | #ifndef RANDOM_H | ||
2 | #define RANDOM_H | ||
3 | |||
4 | #include "random.cpp" | ||
5 | |||
6 | //guarenteed no loop with length < 150 when less then 5000 times called | ||
7 | int randn(); | ||
8 | |||
9 | //seed with number from 0 to 672 | ||
10 | void srandn(); | ||
11 | |||
12 | |||
13 | |||
14 | #endif | ||