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{-# LANGUAGE TemplateHaskell, OverloadedStrings, OverloadedLists, ViewPatterns, MultiParamTypeClasses, FlexibleContexts, RankNTypes, TypeSynonymInstances, FlexibleInstances #-}
module Sequence.Contact.Tests
( enactTest
) where
import Sequence.Formula
import Sequence.Types
import Sequence.Utils
import Sequence.Contact.Types
import Control.Monad
import Control.Monad.Reader
import Control.Monad.Base
import Control.Lens
import Data.Default
import Data.List
import Data.Maybe
import Data.Monoid
import Data.CaseInsensitive (CI)
import qualified Data.CaseInsensitive as CI
import Data.Map.Strict (Map)
import qualified Data.Map.Strict as Map
import Data.Traversable (mapM)
import Prelude hiding (mapM)
tests :: MonadReader Stats m => m (Map (CI String) (FormulaM Stats Test))
tests = do
baseTests <- mconcat <$> sequence [ test "Stärke" $ sAStrength . attributeTest
, test "Ausdauer" $ sAEndurance . attributeTest
, test "Masse" $ sAMass . attributeTest
, test "Reflexe" $ sAReflexes . attributeTest
, test "Beweglichkeit" $ sAMobility . attributeTest
, test "Geschicklichkeit" $ sADexterity . attributeTest
, test "Intelligenz" $ sAIntelligence . attributeTest
, test "Charisma" $ sACharisma . attributeTest
, test "Wahrnehmung" $ sAPerception . attributeTest
, test "Entschlossenheit" $ sAWillpower . attributeTest
, test "Archaische Distanzwaffen" $ sSArchaicRanged . skillTest
, test "Handfeuerwaffen" $ sSFirearms . skillTest
, test "Schwere Waffen" $ sSHeavyWeapons . skillTest
, test "Energiewaffen" $ sSEnergyWeapons . skillTest
, test "Waffenloser Nahkampf" $ sSUnarmedMelee . skillTest
, test "Bewaffneter Nahkampf" $ sSArmedMelee . skillTest
, test "Wurfwaffen" $ sSThrownWeapons . skillTest
, test "Tarnung & Schleichen" $ sSStealth . skillTest
, test "Diebeshandwerk & Betrügerei" $ sSThievery . skillTest
, test "Schlösser Knacken" $ sSLockpicking . skillTest
, test "Fallen Stellen & Entschärfen" $ sSTrapping . skillTest
, test "Naturwissenschaften" $ sSSciences . skillTest
, test "Erste Hilfe" $ sSFirstAid . skillTest
, test "Medizinische Praktik" $ sSMedicine . skillTest
, test "Geisteswissenschaften" $ sSHumanities . skillTest
, test "Ingenieurwesen & Reperatur" $ sSEngineering . skillTest
, test "Handwerkskunst" $ sSCraft . skillTest
, test "Interface" $ sSInterface . skillTest
, test "Redekunst" $ sSSpeech . skillTest
, test "Führung" $ sSLeadership . skillTest
, test "Hauswirtschaft" $ sSHomeEconomics . skillTest
, test "Überlebenskunst" $ sSSurvival . skillTest
, test "Motorrad" $ sSMotorcycle . skillTest
, test "Radfahrzeug" $ sSWheeled . skillTest
, test "Schwebefahrzeug" $ sSHovercraft . skillTest
, test "Tragflächenmaschine" $ sSAircraft . skillTest
, test "Raumfahrzeug" $ sSSpacecraft . skillTest
, test "Wasserfahrzeug" $ sSWatercraft . skillTest
, test "Kettenfahrzeug" $ sSTracked . skillTest
, test "Exoskelett" $ sSExoskeleton . skillTest
, test "Beißen" $ sSBiting . skillTest
, test "Aufspüren" $ sSSearching . skillTest
, test "Betragen" $ sSDemeanour . skillTest
, test "Rammen" $ sSRamming . skillTest
, test "Zielerfassung" $ sSTargeting . skillTest
, test "Verständnis" $ sSComprehension . skillTest
, test "Zerfleischen" $ sSMauling . skillTest
, test "Ätzende Ausscheidung" $ sSExcreting . skillTest
]
views sExtraSkills (baseTests <>)
where
test k v = maybe mempty (Map.singleton k) <$> previews v (set (mapped . tName) k)
skillTest = to (\x -> flip (set tBaseDifficulty) def <$> x)
attributeTest = to (\x -> flip (set tBaseDifficulty) def . (* 10) <$> x)
getTest :: String -> Fold Stats (FormulaM Stats Test)
getTest (CI.mk -> str) = folding tests'
where
tests' state = Map.lookup str (tests state) -- >>= (\get -> preview get state)
instance Completion (FormulaM Stats Test) GameState where
completableLabel _ = "<test>"
complete _ st (CI.foldCase -> prefix) = return . fromMaybe [] . fmap (map CI.original . filter ((prefix `isPrefixOf`) . CI.foldedCase) . Map.keys) $ previews (gFocus' . eStats) tests st
instance Argument (FormulaM Stats Test) GameState where
arg str = join <$> preuses (gFocus' . eStats) (preview (getTest str))
enactTest :: Test -> FormulaM Stats TestResult
enactTest rawTest = do
test <- foldM (&) rawTest =<< toListOf (ctx . sModifiers . folded . _Modifier . _2) <$> ask
manualMod <- val ignored [CI.original (rawTest ^. tName), "Modifier"] False
let
critFailureBar = 95 - test^.tCritFailureMod
critSuccessBar = 5 + test^.tCritSuccessMod
bar = test^.tBaseDifficulty + test^.tMod + manualMod
toResult pw = (toResult' pw) pw (abs $ bar - pw)
toResult' pw
| bar > critSuccessBar
, pw <= critSuccessBar = CritSuccess
| pw <= bar = Success
| pw >= critFailureBar = CritFailure
| otherwise = Failure
dResult <- toResult <$> d 100
TestResult <$> pure dResult <*> (test ^. tEffect) dResult
-- hasTest :: Stats -> String -> Bool
-- hasTest stats str = has (getTest str) stats
-- rollTest :: String -> FormulaM Stats (Maybe TestResult)
-- rollTest str = preview (getTest str) >>= enactTest'
-- where
-- enactTest' Nothing = return Nothing
-- enactTest' (Just t) = Just <$> (enactTest =<< t)
|