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Commit message (Expand)AuthorAge
* fixed delayGregor Kleen2016-06-26
* minor cleanupGregor Kleen2016-06-26
* prettier printingGregor Kleen2016-06-26
* Inspect entitiesGregor Kleen2016-06-25
* fixed questionsGregor Kleen2016-06-14
* action logGregor Kleen2016-06-13
* combat roundsGregor Kleen2016-06-13
* ArmourGregor Kleen2016-06-12
* Death & UnconsciousnessGregor Kleen2016-06-11
* fix temporary insanityGregor Kleen2016-06-11
* trigger effects on taking damageGregor Kleen2016-06-11
* taking damageGregor Kleen2016-06-10
* cleanupGregor Kleen2016-06-10
* entity notesGregor Kleen2016-06-10
* More sequence fuGregor Kleen2016-06-10
* refactoring & combat roundsGregor Kleen2016-06-10
* framework for damage trackingGregor Kleen2016-06-08
* reorderGregor Kleen2016-06-06
* rename factionsGregor Kleen2016-06-06
* More faction utilitiesGregor Kleen2016-06-06
* Evaluate formulas in arbitrarily large contextGregor Kleen2016-06-06
* more prettyGregor Kleen2016-06-05
* Framework for rolling testsGregor Kleen2016-06-05
* archetypes & cleanupGregor Kleen2016-06-04
* probibilistic computationsGregor Kleen2016-06-03
* support for questionsGregor Kleen2016-06-03
* cleanupGregor Kleen2016-06-03
* focusGregor Kleen2016-06-03
* Getter for tip of queueGregor Kleen2016-06-03
* align entities to factionsGregor Kleen2016-06-03
* rudimentary stateGregor Kleen2016-06-02
* Build frameworkGregor Kleen2016-06-02