diff options
Diffstat (limited to 'src/Sequence')
| -rw-r--r-- | src/Sequence/Contact/Archetypes.hs | 90 | ||||
| -rw-r--r-- | src/Sequence/Contact/Types.hs | 12 | ||||
| -rw-r--r-- | src/Sequence/Types.hs | 40 | ||||
| -rw-r--r-- | src/Sequence/Utils.hs | 30 |
4 files changed, 154 insertions, 18 deletions
diff --git a/src/Sequence/Contact/Archetypes.hs b/src/Sequence/Contact/Archetypes.hs new file mode 100644 index 0000000..94addce --- /dev/null +++ b/src/Sequence/Contact/Archetypes.hs | |||
| @@ -0,0 +1,90 @@ | |||
| 1 | {-# LANGUAGE OverloadedStrings, OverloadedLists, ViewPatterns, MultiParamTypeClasses #-} | ||
| 2 | |||
| 3 | module Sequence.Contact.Archetypes where | ||
| 4 | |||
| 5 | import Control.Lens | ||
| 6 | |||
| 7 | import Sequence.Contact.Types | ||
| 8 | import Sequence.Formula | ||
| 9 | |||
| 10 | import Sequence.Types | ||
| 11 | import Sequence.Utils | ||
| 12 | |||
| 13 | import Data.Map (Map) | ||
| 14 | import qualified Data.Map as Map | ||
| 15 | |||
| 16 | import Data.Default | ||
| 17 | |||
| 18 | import Data.List | ||
| 19 | |||
| 20 | import Data.CaseInsensitive (CI) | ||
| 21 | import qualified Data.CaseInsensitive as CI | ||
| 22 | |||
| 23 | |||
| 24 | instance Completion Entity GameState where | ||
| 25 | completableLabel _ = "<archetype>" | ||
| 26 | complete _ _ (CI.foldCase -> prefix) = return . filter (prefix `isPrefixOf`) . map CI.foldedCase $ Map.keys archetypes | ||
| 27 | |||
| 28 | instance Argument Entity GameState where | ||
| 29 | arg = return . fmap (flip (set eStats) def) . flip Map.lookup archetypes . CI.mk | ||
| 30 | |||
| 31 | archetypes :: Map (CI String) Stats | ||
| 32 | archetypes = [ ("Mensch", human) | ||
| 33 | , ("Kind von Mu", childOfMu) | ||
| 34 | ] | ||
| 35 | |||
| 36 | |||
| 37 | human = Humanoid | ||
| 38 | { _sAStrength = vStrength | ||
| 39 | , _sAEndurance = vEndurance | ||
| 40 | , _sAMass = vMass | ||
| 41 | , _sAReflexes = vReflexes | ||
| 42 | , _sAMobility = vMobility | ||
| 43 | , _sADexterity = vDexterity | ||
| 44 | , _sAIntelligence = vIntelligence | ||
| 45 | , _sACharisma = vCharisma | ||
| 46 | , _sAPerception = vPerception | ||
| 47 | , _sAWillpower = vWillpower | ||
| 48 | |||
| 49 | , _sSArchaicRanged = 20 + vStrength `quot'` 2 + vDexterity `quot'` 2 + vPerception | ||
| 50 | , _sSFirearms = 15 + vMobility `quot'` 2 + vDexterity `quot'` 2 + vPerception | ||
| 51 | , _sSHeavyWeapons = vStrength `quot'` 2 + vPerception | ||
| 52 | , _sSEnergyWeapons = 10 + vMobility `quot'` 2 + vDexterity `quot'` 2 + vPerception | ||
| 53 | , _sSUnarmedMelee = 30 + vReflexes + vMobility `quot'` 2 | ||
| 54 | , _sSArmedMelee = 25 + vReflexes + vMobility `quot'` 2 | ||
| 55 | , _sSThrownWeapons = 25 + vMobility `quot'` 2 + vPerception | ||
| 56 | , _sSStealth = 5 + vMobility + vDexterity | ||
| 57 | , _sSThievery = 5 + vDexterity * 2 + vIntelligence | ||
| 58 | , _sSLockpicking = vDexterity + vIntelligence | ||
| 59 | , _sSTrapping = vDexterity + vIntelligence + vPerception `quot'` 2 | ||
| 60 | , _sSSciences = 10 + vIntelligence * 4 | ||
| 61 | , _sSFirstAid = 10 + vDexterity + vIntelligence * 2 | ||
| 62 | , _sSMedicine = 5 + vDexterity `quot'` 2 + vIntelligence * 3 | ||
| 63 | , _sSHumanities = 20 + vIntelligence * 3 | ||
| 64 | , _sSEngineering = 5 + vDexterity + vIntelligence * 2 | ||
| 65 | , _sSCraft = 25 + vDexterity * 2 | ||
| 66 | , _sSInterface = 5 + vIntelligence * 2 + vPerception `quot'` 2 | ||
| 67 | , _sSSpeech = vIntelligence + vCharisma * 2 + vWillpower `quot'` 2 | ||
| 68 | , _sSLeadership = 5 + vCharisma * 3 + vWillpower | ||
| 69 | , _sSHomeEconomics = 25 + vIntelligence | ||
| 70 | , _sSSurvival = 30 + vReflexes + vMobility + vIntelligence + vPerception + vWillpower `quot'` 2 | ||
| 71 | , _sSMotorcycle = vReflexes * 2 + vMobility + vWillpower | ||
| 72 | , _sSWheeled = 15 + vReflexes + vWillpower | ||
| 73 | , _sSHovercraft = 10 + vReflexes + vWillpower | ||
| 74 | , _sSAircraft = vReflexes + vWillpower | ||
| 75 | , _sSSpacecraft = vReflexes + vIntelligence `quot'` 2 + vPerception `quot'` 2 | ||
| 76 | , _sSWatercraft = 20 + vReflexes `quot'` 2 + vPerception `quot'` 2 | ||
| 77 | , _sSTracked = 15 + vReflexes + vPerception | ||
| 78 | , _sSExoskeleton = 30 + vReflexes + vMobility * 2 + vPerception | ||
| 79 | |||
| 80 | , _sMaxVitality = vEndurance * 2 + vMass * 2 + vWillpower + 10 | ||
| 81 | , _sSeqVal = vReflexes * 2 + vMobility + vPerception + d 10 | ||
| 82 | , _sPainTolerance = vMass `quot'` 2 + vWillpower | ||
| 83 | , _sFatigueTolerance = vWillpower `quot'` 2 + vEndurance | ||
| 84 | } | ||
| 85 | |||
| 86 | childOfMu = human | ||
| 87 | & sAStrength +~ 2 | ||
| 88 | & sAReflexes +~ 5 | ||
| 89 | & sAMobility +~ 5 | ||
| 90 | & sAPerception +~ 2 | ||
diff --git a/src/Sequence/Contact/Types.hs b/src/Sequence/Contact/Types.hs index b63b369..d3ca31e 100644 --- a/src/Sequence/Contact/Types.hs +++ b/src/Sequence/Contact/Types.hs | |||
| @@ -38,7 +38,7 @@ data Stats = Prop | |||
| 38 | , _sSHumanities | 38 | , _sSHumanities |
| 39 | , _sSEngineering | 39 | , _sSEngineering |
| 40 | , _sSCraft | 40 | , _sSCraft |
| 41 | , _sSInterfacte | 41 | , _sSInterface |
| 42 | , _sSSpeech | 42 | , _sSSpeech |
| 43 | , _sSLeadership | 43 | , _sSLeadership |
| 44 | , _sSHomeEconomics | 44 | , _sSHomeEconomics |
| @@ -108,3 +108,13 @@ makeLenses ''Stats | |||
| 108 | instance Default Stats where | 108 | instance Default Stats where |
| 109 | def = Prop | 109 | def = Prop |
| 110 | 110 | ||
| 111 | vStrength = val sAStrength "Stärke?" True | ||
| 112 | vEndurance = val sAEndurance "Ausdauer?" True | ||
| 113 | vMass = val sAMass "Masse?" True | ||
| 114 | vReflexes = val sAReflexes "Reflexe?" True | ||
| 115 | vMobility = val sAMobility "Beweglichkeit?" True | ||
| 116 | vDexterity = val sADexterity "Geschicklichkeit?" True | ||
| 117 | vIntelligence = val sAIntelligence "Intelligenz?" True | ||
| 118 | vCharisma = val sACharisma "Charisma?" True | ||
| 119 | vPerception = val sAPerception "Wahrnehmung?" True | ||
| 120 | vWillpower = val sAWillpower "Entschlossenheit?" True | ||
diff --git a/src/Sequence/Types.hs b/src/Sequence/Types.hs index 4370618..c47136c 100644 --- a/src/Sequence/Types.hs +++ b/src/Sequence/Types.hs | |||
| @@ -1,13 +1,13 @@ | |||
| 1 | {-# LANGUAGE FlexibleInstances, MultiParamTypeClasses, TypeSynonymInstances, ViewPatterns, OverloadedStrings, TemplateHaskell, GeneralizedNewtypeDeriving #-} | 1 | {-# LANGUAGE FlexibleInstances, FlexibleContexts, MultiParamTypeClasses, TypeSynonymInstances, ViewPatterns, OverloadedStrings, TemplateHaskell, GeneralizedNewtypeDeriving #-} |
| 2 | 2 | ||
| 3 | module Sequence.Types | 3 | module Sequence.Types |
| 4 | ( GameState(..), gEntities, gEntityNames, gFocus | 4 | ( GameState, gEntities, gEntityNames, gFocus, gNextId' |
| 5 | , Faction, faction, faction' | 5 | , Faction, faction, faction' |
| 6 | , SeqVal(..), seqVal | 6 | , SeqVal(..), seqVal |
| 7 | , Entity(..), eFaction, eSeqVal | 7 | , Entity(..), eFaction, eSeqVal, eStats |
| 8 | , EntityName(..), entityName | 8 | , EntityName(..), entityName |
| 9 | , EntityIdentifier(..), entityId | 9 | , EntityIdentifier(..), entityId, entityId' |
| 10 | , inhabitedFactions, priorityQueue, tip | 10 | , inhabitedFactions, priorityQueue, tip, insertEntity |
| 11 | ) where | 11 | ) where |
| 12 | 12 | ||
| 13 | import Control.Lens | 13 | import Control.Lens |
| @@ -24,13 +24,16 @@ import qualified Data.Map.Strict as Map | |||
| 24 | import Data.Bimap (Bimap) | 24 | import Data.Bimap (Bimap) |
| 25 | import qualified Data.Bimap as Bimap | 25 | import qualified Data.Bimap as Bimap |
| 26 | 26 | ||
| 27 | import Control.Monad.State | ||
| 28 | |||
| 27 | import Data.List | 29 | import Data.List |
| 28 | import Data.Maybe | 30 | import Data.Maybe |
| 29 | import Data.Tuple | 31 | import Data.Tuple |
| 30 | import Data.Ord | 32 | import Data.Ord |
| 31 | 33 | ||
| 32 | import Sequence.Contact.Types | 34 | import Sequence.Contact.Types |
| 33 | 35 | ||
| 36 | import Text.Read (readMaybe) | ||
| 34 | 37 | ||
| 35 | newtype Faction = Faction { _lFaction :: Maybe (CI String) } | 38 | newtype Faction = Faction { _lFaction :: Maybe (CI String) } |
| 36 | deriving (Show, Eq, Ord) | 39 | deriving (Show, Eq, Ord) |
| @@ -75,16 +78,24 @@ instance Default Entity where | |||
| 75 | 78 | ||
| 76 | newtype EntityName = EntityName { _entityName :: CI String } | 79 | newtype EntityName = EntityName { _entityName :: CI String } |
| 77 | deriving (Show, Eq, Ord) | 80 | deriving (Show, Eq, Ord) |
| 78 | makeLenses ''EntityName | 81 | |
| 82 | entityName :: Iso' String EntityName | ||
| 83 | entityName = iso (EntityName . CI.mk) (CI.original . _entityName) | ||
| 79 | 84 | ||
| 80 | newtype EntityIdentifier = EntityIdentifier { _entityId :: Integer } | 85 | newtype EntityIdentifier = EntityIdentifier { _entityId :: Integer } |
| 81 | deriving (Show, Eq, Ord) | 86 | deriving (Show, Eq, Ord, Enum) |
| 82 | makeLenses ''EntityIdentifier | 87 | |
| 88 | entityId :: Iso' Integer EntityIdentifier | ||
| 89 | entityId = iso EntityIdentifier _entityId | ||
| 90 | |||
| 91 | entityId' :: Prism' String EntityIdentifier | ||
| 92 | entityId' = prism' (show . _entityId) (fmap EntityIdentifier . readMaybe) | ||
| 83 | 93 | ||
| 84 | data GameState = GameState | 94 | data GameState = GameState |
| 85 | { _gEntities :: Map EntityIdentifier Entity | 95 | { _gEntities :: Map EntityIdentifier Entity |
| 86 | , _gEntityNames :: Bimap EntityIdentifier EntityName | 96 | , _gEntityNames :: Bimap EntityIdentifier EntityName |
| 87 | , _gFocus :: Maybe EntityIdentifier | 97 | , _gFocus :: Maybe EntityIdentifier |
| 98 | , _gNextId :: EntityIdentifier | ||
| 88 | } | 99 | } |
| 89 | makeLenses ''GameState | 100 | makeLenses ''GameState |
| 90 | 101 | ||
| @@ -93,6 +104,7 @@ instance Default GameState where | |||
| 93 | { _gEntities = def | 104 | { _gEntities = def |
| 94 | , _gEntityNames = Bimap.empty | 105 | , _gEntityNames = Bimap.empty |
| 95 | , _gFocus = Nothing | 106 | , _gFocus = Nothing |
| 107 | , _gNextId = toEnum 0 | ||
| 96 | } | 108 | } |
| 97 | 109 | ||
| 98 | inhabitedFactions :: Getter GameState [Faction] | 110 | inhabitedFactions :: Getter GameState [Faction] |
| @@ -107,3 +119,13 @@ priorityQueue = to priorityQueue' | |||
| 107 | 119 | ||
| 108 | tip :: Getter GameState (Maybe EntityIdentifier) | 120 | tip :: Getter GameState (Maybe EntityIdentifier) |
| 109 | tip = priorityQueue . to (fmap snd . listToMaybe) | 121 | tip = priorityQueue . to (fmap snd . listToMaybe) |
| 122 | |||
| 123 | gNextId' :: Getter GameState EntityIdentifier | ||
| 124 | gNextId' = gNextId | ||
| 125 | |||
| 126 | insertEntity :: Entity -> GameState -> GameState | ||
| 127 | insertEntity entity = execState $ do | ||
| 128 | identifier <- use gNextId | ||
| 129 | gEntities . at identifier ?= entity | ||
| 130 | gNextId %= succ | ||
| 131 | |||
diff --git a/src/Sequence/Utils.hs b/src/Sequence/Utils.hs index 274a69d..9fc0ab2 100644 --- a/src/Sequence/Utils.hs +++ b/src/Sequence/Utils.hs | |||
| @@ -2,7 +2,9 @@ | |||
| 2 | 2 | ||
| 3 | module Sequence.Utils | 3 | module Sequence.Utils |
| 4 | ( withArg, withFocus | 4 | ( withArg, withFocus |
| 5 | , toName, fromName | 5 | , toName |
| 6 | , Argument(..) | ||
| 7 | , Completion(..) | ||
| 6 | , module Sequence.Utils.Ask | 8 | , module Sequence.Utils.Ask |
| 7 | ) where | 9 | ) where |
| 8 | 10 | ||
| @@ -10,6 +12,7 @@ import Sequence.Types | |||
| 10 | 12 | ||
| 11 | import Control.Monad.State.Strict | 13 | import Control.Monad.State.Strict |
| 12 | 14 | ||
| 15 | import Control.Applicative | ||
| 13 | import Control.Monad | 16 | import Control.Monad |
| 14 | import Control.Lens | 17 | import Control.Lens |
| 15 | 18 | ||
| @@ -28,6 +31,7 @@ import Data.Maybe | |||
| 28 | import Text.Read (readMaybe) | 31 | import Text.Read (readMaybe) |
| 29 | 32 | ||
| 30 | import Data.List | 33 | import Data.List |
| 34 | import Data.Bool | ||
| 31 | 35 | ||
| 32 | import System.Console.Shell | 36 | import System.Console.Shell |
| 33 | import System.Console.Shell.ShellMonad | 37 | import System.Console.Shell.ShellMonad |
| @@ -49,20 +53,30 @@ withFocus f = use gFocus >>= \focus -> case focus of | |||
| 49 | Just id -> f id | 53 | Just id -> f id |
| 50 | 54 | ||
| 51 | unaligned = view faction' def | 55 | unaligned = view faction' def |
| 52 | |||
| 53 | toName :: MonadState GameState m => EntityIdentifier -> m String | ||
| 54 | toName id = fromMaybe (show $ id ^. entityId) . fmap (CI.original . view entityName) . Bimap.lookup id <$> use gEntityNames | ||
| 55 | 56 | ||
| 56 | fromName :: MonadState GameState m => String -> m (Maybe EntityIdentifier) | 57 | toName :: MonadState GameState m => EntityIdentifier -> m String |
| 57 | fromName (readMaybe -> (Just (EntityIdentifier -> n))) = (n <$) . guard . Map.member n <$> use gEntities | 58 | toName ident = do |
| 58 | fromName (EntityName . CI.mk -> name) = Bimap.lookupR name <$> use gEntityNames | 59 | let number = review entityId' ident |
| 60 | isShadowed <- uses gEntityNames . Bimap.memberR $ view entityName number | ||
| 61 | let number' = bool id ('#':) isShadowed $ number | ||
| 62 | fromMaybe number' . fmap (review entityName) . Bimap.lookup ident <$> use gEntityNames | ||
| 59 | 63 | ||
| 60 | instance Completion EntityIdentifier GameState where | 64 | instance Completion EntityIdentifier GameState where |
| 61 | completableLabel _ = "<entity>" | 65 | completableLabel _ = "<entity>" |
| 62 | complete _ st prefix = return . filter ((isPrefixOf `on` CI.foldCase) prefix) . map ((evalState ?? st) . toName) . Map.keys $ st ^. gEntities | 66 | complete _ st prefix = return . filter ((isPrefixOf `on` CI.foldCase) prefix) . map ((evalState ?? st) . toName) . Map.keys $ st ^. gEntities |
| 63 | 67 | ||
| 64 | instance Argument EntityIdentifier GameState where | 68 | instance Argument EntityIdentifier GameState where |
| 65 | arg = fromName | 69 | arg = \str -> do |
| 70 | fromForcedIdR <- fromForcedId str | ||
| 71 | fromNameR <- fromName str | ||
| 72 | fromIdR <- fromId str | ||
| 73 | return $ fromForcedIdR <|> fromNameR <|> fromIdR | ||
| 74 | where | ||
| 75 | fromName (EntityName . CI.mk -> name) = Bimap.lookupR name <$> use gEntityNames | ||
| 76 | fromId (preview entityId' -> Just n) = (n <$) . guard . Map.member n <$> use gEntities | ||
| 77 | fromId _ = return Nothing | ||
| 78 | fromForcedId ('#':str) = fromId str | ||
| 79 | fromForcedId _ = return Nothing | ||
| 66 | 80 | ||
| 67 | instance Completion Faction GameState where | 81 | instance Completion Faction GameState where |
| 68 | completableLabel _ = "<faction>" | 82 | completableLabel _ = "<faction>" |
