Commit message (Collapse) | Author | Age | |
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* | values to inspect | Gregor Kleen | 2016-06-25 |
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* | skills for archetypes | Gregor Kleen | 2016-06-25 |
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* | Inspect entities | Gregor Kleen | 2016-06-25 |
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* | Additional archetypes | Gregor Kleen | 2016-06-25 |
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* | cleanup | Gregor Kleen | 2016-06-14 |
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* | fixed questions | Gregor Kleen | 2016-06-14 |
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* | action log | Gregor Kleen | 2016-06-13 |
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* | shockeffekte | Gregor Kleen | 2016-06-13 |
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* | combat rounds | Gregor Kleen | 2016-06-13 |
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* | damage modifiers | Gregor Kleen | 2016-06-12 |
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* | cripple & shock – human | Gregor Kleen | 2016-06-12 |
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* | Armour | Gregor Kleen | 2016-06-12 |
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* | Death & Unconsciousness | Gregor Kleen | 2016-06-11 |
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* | fix temporary insanity | Gregor Kleen | 2016-06-11 |
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* | trigger effects on taking damage | Gregor Kleen | 2016-06-11 |
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* | taking damage | Gregor Kleen | 2016-06-10 |
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* | make extraTests available | Gregor Kleen | 2016-06-10 |
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* | apply modifiers to tests | Gregor Kleen | 2016-06-10 |
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* | cleanup | Gregor Kleen | 2016-06-10 |
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* | entity notes | Gregor Kleen | 2016-06-10 |
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* | More sequence fu | Gregor Kleen | 2016-06-10 |
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* | refactoring & combat rounds | Gregor Kleen | 2016-06-10 |
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* | framework for damage tracking | Gregor Kleen | 2016-06-08 |
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* | reorder | Gregor Kleen | 2016-06-06 |
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* | rename factions | Gregor Kleen | 2016-06-06 |
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* | Milizenschläger | Gregor Kleen | 2016-06-06 |
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* | More faction utilities | Gregor Kleen | 2016-06-06 |
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* | No context is admissable | Gregor Kleen | 2016-06-06 |
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* | MOAR generality | Gregor Kleen | 2016-06-06 |
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* | Evaluate formulas in arbitrarily large context | Gregor Kleen | 2016-06-06 |
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* | cleanup | Gregor Kleen | 2016-06-05 |
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* | Allow asking the same question multiple times | Gregor Kleen | 2016-06-05 |
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* | more pretty | Gregor Kleen | 2016-06-05 |
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* | Prevent infinite recursion (crudely) | Gregor Kleen | 2016-06-05 |
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* | Framework for rolling tests | Gregor Kleen | 2016-06-05 |
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* | dolphins & dogs | Gregor Kleen | 2016-06-04 |
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* | archetypes & cleanup | Gregor Kleen | 2016-06-04 |
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* | quotients of random events | Gregor Kleen | 2016-06-04 |
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* | cleanup | Gregor Kleen | 2016-06-04 |
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* | Additional species | Gregor Kleen | 2016-06-04 |
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* | Basic Contact stats | Gregor Kleen | 2016-06-03 |
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* | cleanup & stumped on variadic val | Gregor Kleen | 2016-06-03 |
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* | probibilistic computations | Gregor Kleen | 2016-06-03 |
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* | support for questions | Gregor Kleen | 2016-06-03 |
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* | cleanup | Gregor Kleen | 2016-06-03 |
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* | focus | Gregor Kleen | 2016-06-03 |
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* | Getter for tip of queue | Gregor Kleen | 2016-06-03 |
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* | align entities to factions | Gregor Kleen | 2016-06-03 |
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* | rudimentary state | Gregor Kleen | 2016-06-02 |
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* | Build framework | Gregor Kleen | 2016-06-02 |