summaryrefslogtreecommitdiff
path: root/src/Main.hs
Commit message (Collapse)AuthorAge
* Timers for use with probabilistic focus and withoutGregor Kleen2016-11-12
|
* probabilistic focusGregor Kleen2016-11-12
|
* support for tests applying effectsGregor Kleen2016-08-12
|
* table-layout bumpGregor Kleen2016-08-12
|
* Keep entity-name map intact as long as possibleGregor Kleen2016-07-25
|
* Allow dropping out of combatGregor Kleen2016-07-25
|
* allow deletion of notesGregor Kleen2016-07-10
|
* correctly handle electrical damageGregor Kleen2016-07-10
|
* Fix handling of death, unconsciousness, etc.Gregor Kleen2016-07-10
|
* Transfinite armorGregor Kleen2016-07-09
|
* unified damage dealing & healingGregor Kleen2016-07-09
|
* more transparent damage handlingGregor Kleen2016-07-09
|
* Better testsGregor Kleen2016-07-08
|
* More loggingGregor Kleen2016-07-08
|
* prettier output of distributionsGregor Kleen2016-07-07
|
* Don´t break words on prime (due to spawn')Gregor Kleen2016-07-07
|
* Ask for seqVal if we don´t have a formulaGregor Kleen2016-07-06
|
* fixed delayGregor Kleen2016-06-26
|
* minor cleanupGregor Kleen2016-06-26
|
* prettier printingGregor Kleen2016-06-26
|
* Inspect entitiesGregor Kleen2016-06-25
|
* fixed questionsGregor Kleen2016-06-14
|
* action logGregor Kleen2016-06-13
|
* combat roundsGregor Kleen2016-06-13
|
* ArmourGregor Kleen2016-06-12
|
* Death & UnconsciousnessGregor Kleen2016-06-11
|
* fix temporary insanityGregor Kleen2016-06-11
|
* trigger effects on taking damageGregor Kleen2016-06-11
|
* taking damageGregor Kleen2016-06-10
|
* cleanupGregor Kleen2016-06-10
|
* entity notesGregor Kleen2016-06-10
|
* More sequence fuGregor Kleen2016-06-10
|
* refactoring & combat roundsGregor Kleen2016-06-10
|
* framework for damage trackingGregor Kleen2016-06-08
|
* reorderGregor Kleen2016-06-06
|
* rename factionsGregor Kleen2016-06-06
|
* More faction utilitiesGregor Kleen2016-06-06
|
* Evaluate formulas in arbitrarily large contextGregor Kleen2016-06-06
|
* more prettyGregor Kleen2016-06-05
|
* Framework for rolling testsGregor Kleen2016-06-05
|
* archetypes & cleanupGregor Kleen2016-06-04
|
* probibilistic computationsGregor Kleen2016-06-03
|
* support for questionsGregor Kleen2016-06-03
|
* cleanupGregor Kleen2016-06-03
|
* focusGregor Kleen2016-06-03
|
* Getter for tip of queueGregor Kleen2016-06-03
|
* align entities to factionsGregor Kleen2016-06-03
|
* rudimentary stateGregor Kleen2016-06-02
|
* Build frameworkGregor Kleen2016-06-02