Commit message (Collapse) | Author | Age | |
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* | Silicoids | Gregor Kleen | 2016-12-02 |
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* | Observers don't get crippled | Gregor Kleen | 2016-11-28 |
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* | Zetas | Gregor Kleen | 2016-11-28 |
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* | Timers for use with probabilistic focus and without | Gregor Kleen | 2016-11-12 |
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* | probabilistic focus | Gregor Kleen | 2016-11-12 |
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* | fix build | Gregor Kleen | 2016-11-12 |
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* | better equipment accessor | Gregor Kleen | 2016-08-12 |
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* | dynamically typed equipment | Gregor Kleen | 2016-08-12 |
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* | support for tests applying effects | Gregor Kleen | 2016-08-12 |
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* | table-layout bump | Gregor Kleen | 2016-08-12 |
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* | Keep entity-name map intact as long as possible | Gregor Kleen | 2016-07-25 |
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* | Allow dropping out of combat | Gregor Kleen | 2016-07-25 |
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* | allow deletion of notes | Gregor Kleen | 2016-07-10 |
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* | correctly handle electrical damage | Gregor Kleen | 2016-07-10 |
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* | Fix handling of death, unconsciousness, etc. | Gregor Kleen | 2016-07-10 |
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* | Vehicles don´t have infinite electrical resistance | Gregor Kleen | 2016-07-10 |
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* | vehicles | Gregor Kleen | 2016-07-09 |
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* | prop robustness | Gregor Kleen | 2016-07-09 |
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* | Transfinite armor | Gregor Kleen | 2016-07-09 |
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* | unified damage dealing & healing | Gregor Kleen | 2016-07-09 |
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* | no such thing as armor against fatigue | Gregor Kleen | 2016-07-09 |
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* | more transparent damage handling | Gregor Kleen | 2016-07-09 |
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* | Better tests | Gregor Kleen | 2016-07-08 |
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* | More logging | Gregor Kleen | 2016-07-08 |
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* | prettier output of distributions | Gregor Kleen | 2016-07-07 |
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* | Don´t break words on prime (due to spawn') | Gregor Kleen | 2016-07-07 |
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* | pull in custom version of Shellac from github | Gregor Kleen | 2016-07-07 |
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* | Ignore build result | Gregor Kleen | 2016-07-07 |
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* | cleanup | Gregor Kleen | 2016-07-06 |
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* | additional archetypes | Gregor Kleen | 2016-07-06 |
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* | Ask for seqVal if we don´t have a formula | Gregor Kleen | 2016-07-06 |
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* | Nachteil aus akutem Tastsinn | Gregor Kleen | 2016-06-26 |
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* | fixed delay | Gregor Kleen | 2016-06-26 |
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* | typos | Gregor Kleen | 2016-06-26 |
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* | more tests | Gregor Kleen | 2016-06-26 |
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* | minor cleanup | Gregor Kleen | 2016-06-26 |
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* | prettier printing | Gregor Kleen | 2016-06-26 |
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* | values to inspect | Gregor Kleen | 2016-06-25 |
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* | skills for archetypes | Gregor Kleen | 2016-06-25 |
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* | Inspect entities | Gregor Kleen | 2016-06-25 |
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* | Shellac bump | Gregor Kleen | 2016-06-25 |
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* | Additional archetypes | Gregor Kleen | 2016-06-25 |
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* | cleanup | Gregor Kleen | 2016-06-14 |
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* | fixed questions | Gregor Kleen | 2016-06-14 |
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* | action log | Gregor Kleen | 2016-06-13 |
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* | shockeffekte | Gregor Kleen | 2016-06-13 |
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* | combat rounds | Gregor Kleen | 2016-06-13 |
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* | damage modifiers | Gregor Kleen | 2016-06-12 |
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* | cripple & shock – human | Gregor Kleen | 2016-06-12 |
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* | Armour | Gregor Kleen | 2016-06-12 |
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