From 33e9f1db579685dd1ffab767ba7733a8e9503c78 Mon Sep 17 00:00:00 2001 From: Reimar Date: Wed, 3 Dec 2014 00:13:36 +0100 Subject: Added score and easy colorsetting --- JnR.cpp | 75 +++++++++++++++++++++++++++++-------- Makefile | 5 ++- fonts/Apache License Version 2.txt | 53 ++++++++++++++++++++++++++ fonts/OpenSans-Semibold.ttf | Bin 0 -> 221328 bytes settings.dat | 6 +++ 5 files changed, 123 insertions(+), 16 deletions(-) create mode 100644 fonts/Apache License Version 2.txt create mode 100644 fonts/OpenSans-Semibold.ttf create mode 100644 settings.dat diff --git a/JnR.cpp b/JnR.cpp index 9cc3e61..8b9bd43 100644 --- a/JnR.cpp +++ b/JnR.cpp @@ -3,11 +3,12 @@ #include #include #include +#include +#include #include #include #include #include -//#include "/usr/include/SDL/SDL_image.h" #include #include #include @@ -15,7 +16,14 @@ using namespace std; -/* + +string lltostr(const long long& l) +{ + stringstream str; + str << l; + return str.str(); +} + class Label { protected: @@ -82,7 +90,7 @@ int Label::setCaption(string ncaption) int Label::render() { - TTF_Font *font = TTF_OpenFont("data/fonts/OpenSans-Semibold.ttf",pos.h); + TTF_Font *font = TTF_OpenFont("fonts/OpenSans-Semibold.ttf",pos.h); image = NULL; image = TTF_RenderText_Solid(font, caption.c_str(),textColor); if(caption.size() == 0) @@ -108,7 +116,7 @@ Label::~Label() { SDL_FreeSurface(image); } -*/ + int xres = 600; int yres = 450; @@ -148,6 +156,13 @@ void blacken(SDL_Surface* screen) SDL_FillRect(screen,NULL,0); } +Uint8 playerR = 100; +Uint8 playerG = 100; +Uint8 playerB = 100; + +Uint8 obstacleR = 255; +Uint8 obstacleG = 100; +Uint8 obstacleB = 100; class Obstacle { @@ -174,7 +189,7 @@ public: temp.x -= levelx; temp.y -= levely; temp.y = yres - temp.y- temp.h; - SDL_FillRect(screen, &temp, SDL_MapRGB(screen->format, 255, 255, 255)); + SDL_FillRect(screen, &temp, SDL_MapRGB(screen->format, obstacleR, obstacleG, obstacleB)); } void step(double time) { @@ -240,6 +255,7 @@ public: } }; + vector makeDeathAnimation(double x, double y, double r, double vxb, double vyb, int mode) { vector result; @@ -251,7 +267,7 @@ vector makeDeathAnimation(double x, double y, double r, double vxb, do continue; tx += x; ty += y; - Particle temp = Particle(tx, ty, 1, 100, 100, 100); + Particle temp = Particle(tx, ty, 1, playerR, playerG, playerB); double vb = (rand()%5000)/30.0; double vp = ((rand()%10000)/10000.0)*2*M_PI; if(!mode) @@ -283,16 +299,37 @@ double position_multiplier = 3; double win_bonus = 5000; bool hardcore = false; +void loadConstants() +{ + ifstream ins; + ins.open("settings.dat"); + int i = 0; + ins >> i; + playerR = i; + ins >> i; + playerG = i; + ins >> i; + playerB = i; + ins >> i; + obstacleR = i; + ins >> i; + obstacleG = i; + ins >> i; + obstacleB = i; + ins.close(); +} + int main() { + loadConstants(); string name; cout << "This is a simple jump and run" << endl; cout << "Please enter your name:"; cin >> name; - cout << "Please enter difficulty (0-100):" << endl; + cout << "Please enter difficulty (0-100):"; int difficulty; cin >> difficulty; - cout << "Do you want to play in hardcore mode?" << endl; + cout << "Do you want to play in hardcore mode(0/1)?"; cin >> hardcore; if(hardcore) { @@ -315,21 +352,21 @@ int main() if(SDL_Init(SDL_INIT_VIDEO) == -1) { cout << "Error: Could not initialize SDL" << endl; - return 0; + return 1; } screen = SDL_SetVideoMode(xres,yres,32,SDL_SWSURFACE); if(!screen) { cout << "could not initialize screen" << endl; - return 0; + return 1; } - /* + if(TTF_Init() == -1) { cout << "could not initialize True Fonts" << endl; - return 0; - }*/ - SDL_WM_SetCaption("Ballroller - v0.1", NULL); + return 1; + } + SDL_WM_SetCaption("Ballroller - v0.2", NULL); bool Game_Quit = false; @@ -368,6 +405,8 @@ int main() lpos.y = 10; lpos.w = 300; lpos.h = 20; + Label scoreLabel = Label("Score: " + lltostr((long long)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier))), lpos); + while(!Game_Quit) { steps++; @@ -414,6 +453,7 @@ int main() cout << "Collision: You lost the game" << endl; cout << "Better luck next time!" << endl; highscore = (int)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier)); + scoreLabel.setCaption("Score: " + lltostr(highscore)); cout << "Your highscore: " << highscore << endl; lost = true; deathanimation = makeDeathAnimation(x_pos,y_pos,ball_rad,x_vel, y_vel,1); @@ -430,7 +470,8 @@ int main() { x_pos = x_pos + x_vel/60.0; y_pos = y_pos + y_vel/60.0; - drawCircle(screen, xres/4, fabs(yres-y_pos), ball_rad, 100, 100, 100); + drawCircle(screen, xres/4, fabs(yres-y_pos), ball_rad, playerR, playerG, playerB); + scoreLabel.setCaption("Score: " + lltostr((long long)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier)))); } right = -keyState[SDLK_LEFT]+keyState[SDLK_RIGHT]; @@ -472,6 +513,7 @@ int main() cout << "You win the game!" << endl; highscore = (int)((1+0.5*hardcore)*(highscore + x_pos*position_multiplier + win_bonus)); cout << "Your highscore: " << highscore << endl; + scoreLabel.setCaption("Score: " + lltostr(highscore)); Game_Quit = true; } for(int i = 0; i < xres; ++i) @@ -487,11 +529,14 @@ int main() } if(animation_term && lost) Game_Quit = true; + scoreLabel.draw(screen); SDL_Flip(screen); Uint32 time = SDL_GetTicks()-start; if(1000/60.0 - time > 0) SDL_Delay(1000/60.0 - time); } + + /*The Game has ended*/ if(!quickquit) { ifstream ins; diff --git a/Makefile b/Makefile index 11e46ce..47e7d82 100644 --- a/Makefile +++ b/Makefile @@ -3,4 +3,7 @@ all: JnR JnR: JnR.cpp - g++ JnR.cpp -O2 -Wall -lSDL -o JnR + g++ JnR.cpp -O2 -Wall -lSDL -std=c++11 -lSDL_ttf -o JnR + +clean: + rm -f JnR diff --git a/fonts/Apache License Version 2.txt b/fonts/Apache License Version 2.txt new file mode 100644 index 0000000..4df74b8 --- /dev/null +++ b/fonts/Apache License Version 2.txt @@ -0,0 +1,53 @@ +Apache License + +Version 2.0, January 2004 + +http://www.apache.org/licenses/ + +TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + +1. 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