From 1bdb2f64c92f79918ea5e1a3f98af45e06d4aae7 Mon Sep 17 00:00:00 2001 From: Gregor Kleen Date: Sat, 11 Jun 2016 01:40:44 +0200 Subject: fix temporary insanity --- src/Main.hs | 39 +++++++++++---------------------------- 1 file changed, 11 insertions(+), 28 deletions(-) (limited to 'src') diff --git a/src/Main.hs b/src/Main.hs index de97603..e8e0a49 100644 --- a/src/Main.hs +++ b/src/Main.hs @@ -1,4 +1,4 @@ -{-# LANGUAGE ViewPatterns, RecordWildCards, OverloadedStrings, FlexibleContexts #-} +{-# LANGUAGE ViewPatterns, RecordWildCards, OverloadedStrings, FlexibleContexts, RankNTypes #-} import Control.Monad @@ -251,15 +251,14 @@ delay = withFocus $ \focusId -> () <$ runMaybeT (delay' focusId) addNote :: String -> Sh GameState () addNote note = withFocus $ \focusId -> gEntities . ix focusId . eNotes %= (note :) -takeHit :: Int -> Completable (Set Hitzone) -> Sh GameState () -takeHit dmg = withArg $ \zones -> withFocus $ \focusId -> forM_ zones $ \zone -> do +doShock :: Int -> Traversal' Stats ShockEffect -> Sh GameState () +doShock dmg efLens = withFocus $ \focusId -> do let lStats :: Traversal' GameState Stats lStats = gEntities . ix focusId . eStats - lStats . sDamage . ix zone += dmg name <- toName focusId void . runMaybeT $ do - cripple <- MaybeT . preuse $ lStats . sCripple . ix zone + cripple <- MaybeT . preuse $ lStats . efLens let evalF formula = do stats <- MaybeT $ preuse lStats (nStats, x) <- (evalFormula name :: Stats -> FormulaM Stats a -> MaybeT (Sh GameState) (Stats, a)) stats formula @@ -276,30 +275,14 @@ takeHit dmg = withArg $ \zones -> withFocus $ \focusId -> forM_ zones $ \zone -> lStats <~ (MaybeT . fmap join . runMaybeT $ evalF effect) lift $ shellPutStrLn effectName lift . addNote $ "Effect: " ++ effectName + +takeHit :: Int -> Completable (Set Hitzone) -> Sh GameState () +takeHit dmg = withArg $ \zones -> withFocus $ \focusId -> forM_ zones $ \zone -> do + gEntities . ix focusId . eStats . sDamage . ix zone += dmg + doShock dmg (sCripple . ix zone) + doShock dmg sPainShock takeFatigue :: Int -> Sh GameState () takeFatigue dmg = withFocus $ \focusId -> do - let - lStats :: Traversal' GameState Stats - lStats = gEntities . ix focusId . eStats gEntities . ix focusId . eStats . sFatigue += dmg - name <- toName focusId - void . runMaybeT $ do - fShock <- MaybeT . preuse $ lStats . sFatigueShock - let evalF formula = do - stats <- MaybeT $ preuse lStats - (nStats, x) <- (evalFormula name :: Stats -> FormulaM Stats a -> MaybeT (Sh GameState) (Stats, a)) stats formula - lStats .= nStats - return x - fVar cLens = evalF =<< MaybeT (preuse $ lStats . (fShock ^. cLens)) - bar <- fVar seBar - val <- fVar seVal - reBar <- fVar seReBar - if fShock ^. seApplied - then guard $ dmg >= reBar - else guard $ val >= bar - (CI.original -> effectName, effect) <- view _Effect <$> (evalF . table $ fShock ^. seEffect) - lStats <~ (MaybeT . fmap join . runMaybeT $ evalF effect) - lift $ shellPutStrLn effectName - lift . addNote $ "Effect: " ++ effectName - + doShock dmg sFatigueShock -- cgit v1.2.3